/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see
*/
//////////////////////////////////////////////////////////////////////////////
///@file loadsave.h
/// Saving and loading different picture formats.
/// Also handles showing the preview in fileselectors.
//////////////////////////////////////////////////////////////////////////////
#ifndef __LOADSAVE_H__
#define __LOADSAVE_H__
#include
#include "gfx2surface.h"
enum CONTEXT_TYPE {
CONTEXT_MAIN_IMAGE,
CONTEXT_BRUSH,
CONTEXT_PREVIEW,
CONTEXT_PREVIEW_PALETTE,
CONTEXT_SURFACE,
CONTEXT_PALETTE
};
/// Data for a cycling color series. Heavily cloned from T_Gradient_array.
typedef struct
{
byte Start; ///< First color
byte End; ///< Last color
byte Inverse; ///< Boolean, true if the gradient goes in descending order
byte Speed; ///< Frequency of cycling, from 1 (slow) to COLOR_CYCLING_SPEED_MAX (fast)
} T_Color_cycle;
typedef struct
{
/// Kind of context. Internally used to differentiate the "sub-classes"
enum CONTEXT_TYPE Type;
// File properties
char * File_name;
word * File_name_unicode;
char * File_directory;
byte Format;
// Image properties
T_Palette Palette;
short Width;
short Height;
short Original_width; /// Size of the whole image in case of PREVIEW of a thumbnail
short Original_height;
int Nb_layers;
char Comment[COMMENT_SIZE+1];
byte Background_transparent;
byte Transparent_color;
byte bpp;
/// Pixel ratio of the image
enum PIXEL_RATIO Ratio;
/// Load/save address of first pixel
byte *Target_address;
/// Pitch: Difference of addresses between one pixel and the one just "below" it
long Pitch;
/// Original file name, stored in GIF file
char * Original_file_name;
/// Original file directory, stored in GIF file
char * Original_file_directory;
byte Color_cycles;
T_Color_cycle Cycle_range[16];
/// Internal: during load, marks which layer is being loaded.
int Current_layer;
/// Internal: Used to mark truecolor images on loading. Only used by preview.
//byte Is_truecolor;
/// Internal: Temporary RGB buffer when loading 24bit images
T_Components *Buffer_image_24b;
/// Internal: Temporary buffer when saving the flattened copy of something
byte *Buffer_image;
// Internal: working data for preview case
short Preview_factor_X;
short Preview_factor_Y;
short Preview_pos_X;
short Preview_pos_Y;
byte *Preview_bitmap;
byte Preview_usage[256];
// Internal: returned surface for Surface case
T_GFX2_Surface * Surface;
} T_IO_Context;
#define PREVIEW_WIDTH 120
#define PREVIEW_HEIGHT 80
/// Type of a function that can be called for a T_IO_Context. Kind of a method.
typedef void (* Func_IO_Test) (T_IO_Context *, FILE *);
typedef void (* Func_IO) (T_IO_Context *);
/*
void Pixel_load_in_current_screen (word x_pos, word y_pos, byte color);
void Pixel_load_in_preview (word x_pos, word y_pos, byte color);
void Pixel_load_in_brush (word x_pos, word y_pos, byte color);
*/
// Setup for loading a preview in fileselector
void Init_context_preview(T_IO_Context * context, const char *file_name, const char *file_directory);
// Setup for loading/saving the current main image
void Init_context_layered_image(T_IO_Context * context, const char *file_name, const char *file_directory);
// Setup for loading/saving an intermediate backup
void Init_context_backup_image(T_IO_Context * context, const char *file_name, const char *file_directory);
// Setup for loading/saving the flattened version of current main image
void Init_context_flat_image(T_IO_Context * context, const char *file_name, const char *file_directory);
// Setup for loading/saving the user's brush
void Init_context_brush(T_IO_Context * context, const char *file_name, const char *file_directory);
// Setup for saving an arbitrary undo/redo step, from either the main or spare page.
void Init_context_history_step(T_IO_Context * context, T_Page *page);
// Setup for loading an image into a new GFX2 surface.
void Init_context_surface(T_IO_Context * context, const char *file_name, const char *file_directory);
// Cleans up resources (currently: the 24bit buffer)
void Destroy_context(T_IO_Context *context);
///
/// High-level picture loading function.
void Load_image(T_IO_Context *context);
///
/// High-level picture saving function.
void Save_image(T_IO_Context *context);
///
/// Checks if there are any pending safety backups, and then opens them.
/// Returns 0 if there were none
/// Returns non-zero if some backups were loaded.
int Check_recovery(void);
/// Makes a safety backup periodically.
void Rotate_safety_backups(void);
/// Remove safety backups. Need to call on normal program exit.
void Delete_safety_backups(void);
/// Data for an image file format.
typedef struct {
enum FILE_FORMATS Identifier; ///< Identifier for this format
const char *Label; ///< Five-letter label
Func_IO_Test Test; ///< Function which tests if the file is of this format
Func_IO Load; ///< Function which loads an image of this format
Func_IO Save; ///< Function which saves an image of this format
byte Palette_only; ///< Boolean, true if this format saves/loads only the palette.
byte Comment; ///< This file format allows a text comment
byte Supports_layers; ///< Boolean, true if this format preserves layers on saving
const char *Default_extension; ///< Default file extension
const char *Extensions; ///< List of semicolon-separated file extensions
} T_Format;
/// Array of the known file formats
extern const T_Format File_formats[];
///
/// Function which attempts to save backups of the images (main and spare),
/// called in case of SIGSEGV.
/// It will save an image only if it has just one layer... otherwise,
/// the risk of flattening a layered image (or saving just one detail layer)
/// is too high.
void Image_emergency_backup(void);
///
/// Load an arbitrary GFX2_Surface.
/// @param gradients Pass the address of a target T_Gradient_array if you want the gradients, NULL otherwise
T_GFX2_Surface * Load_surface(const char *full_name, T_Gradient_array *gradients);
/*
/// Pixel ratio of last loaded image: one of :PIXEL_SIMPLE, :PIXEL_WIDE or :PIXEL_TALL
extern enum PIXEL_RATIO Ratio_of_loaded_image;
*/
const T_Format * Get_fileformat(byte format);
// -- File formats
/// Total number of known file formats
unsigned int Nb_known_formats(void);
// Internal use
/// Generic allocation and similar stuff, done at beginning of image load, as soon as size is known.
void Pre_load(T_IO_Context *context, short width, short height, long file_size, int format, enum PIXEL_RATIO ratio, byte bpp);
/// Fill the entire current layer/frame of an image being loaded with a color.
void Fill_canvas(T_IO_Context *context, byte color);
/// Query the color of a pixel (to save)
byte Get_pixel(T_IO_Context *context, short x, short y);
/// Set the color of a pixel (on load)
void Set_pixel(T_IO_Context *context, short x, short y, byte c);
/// Set the color of a 24bit pixel (on load)
void Set_pixel_24b(T_IO_Context *context, short x, short y, byte r, byte g, byte b);
/// Function to call when need to switch layers.
void Set_loading_layer(T_IO_Context *context, int layer);
/// Function to call when need to switch layers.
void Set_saving_layer(T_IO_Context *context, int layer);
/// Function to call when loading an image's duration
void Set_frame_duration(T_IO_Context *context, int duration);
/// Function to call to get an image's duration for saving
int Get_frame_duration(T_IO_Context *context);
/// Function to set a specific image mode
void Set_image_mode(T_IO_Context *context, enum IMAGE_MODES mode);
/// get the current image mode
enum IMAGE_MODES Get_image_mode(T_IO_Context *context);
// =================================================================
// What follows here are the definitions of functions and data
// useful for fileformats.c, miscfileformats.c etc.
// =================================================================
// This is here and not in fileformats.c because the emergency save uses it...
typedef struct
{
byte Filler1[6];
word Width;
word Height;
byte Filler2[118];
T_Palette Palette;
} T_IMG_Header;
// Data for 24bit loading
/*
typedef void (* Func_24b_display) (short,short,byte,byte,byte);
extern int Image_24b;
extern T_Components * Buffer_image_24b;
extern Func_24b_display Pixel_load_24b;
void Init_preview_24b(short width,short height,long size,int format);
void Pixel_load_in_24b_preview(short x_pos,short y_pos,byte r,byte g,byte b);
*/
//
/*
void Init_preview(short width,short height,long size,int format,enum PIXEL_RATIO ratio);
*/
#endif