// Les tables suivantes servent de table de conversion entre un caractère ASCII // et le sprite qui le représente dans la Fonte // Table de caractères Normaux static const int Caracteres_Aide_N[] = { // Commence à ' ' 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 0, 0, 93, 94, 95, 96, 0, 97, 0, 98, 99, 100, 101, 0, 0, 0, 0, 0, 0, 102, 0, 103, 0, 0, 104, 105}; // Table de caractères Sous-Titres static const int Caracteres_Aide_S[] = { // Commence à ' ' 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 0, 0, 0, 0, 146, 0, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131 }; // Table de caractères Titres (demi-ligne supérieure) static const int Caracteres_Aide_Titre_haut[] = { // Commence à ' ' 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 126+147, 96+147, // - 98+147, // . 100+147, // / 102+147, // 0 104+147, // 1 106+147, // 2 108+147, // 3 110+147, // 4 112+147, // 5 114+147, // 6 116+147, // 7 118+147, // 8 120+147, // 9 122+147, // : 126+147, 126+147, 126+147, 126+147, 124+147, // ?// ? 126+147, 0+147, // A 2+147, // B 4+147, // C 6+147, // D 8+147, // E 10+147, // F 12+147, // G 14+147, // H 16+147, // I 18+147, // J 20+147, // K 22+147, // L 24+147, // M 26+147, // N 28+147, // O 30+147, // P 32+147, // Q 34+147, // R 36+147, // S 38+147, // T 40+147, // U 42+147, // V 88+147, // W 90+147, // X 92+147, // Y 94+147 // Z }; // Table de caractères Titres (demi-ligne supérieure) static const int Caracteres_Aide_Titre_bas[] = { // Commence à ' ' 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 126+147+40, 96+147+40, // - 98+147+40, // . 100+147+40, // / 102+147+40, // 0 104+147+40, // 1 106+147+40, // 2 108+147+40, // 3 110+147+40, // 4 112+147+40, // 5 114+147+40, // 6 116+147+40, // 7 118+147+40, // 8 120+147+40, // 9 122+147+40, // : 126+147+40, 126+147+40, 126+147+40, 126+147+40, 124+147+40, // ? 126+147+40, 0+147+44, // A 2+147+44, // B 4+147+44, // C 6+147+44, // D 8+147+44, // E 10+147+44, // F 12+147+44, // G 14+147+44, // H 16+147+44, // I 18+147+44, // J 20+147+44, // K 22+147+44, // L 24+147+44, // M 26+147+44, // N 28+147+44, // O 30+147+44, // P 32+147+44, // Q 34+147+44, // R 36+147+44, // S 38+147+44, // T 40+147+44, // U 42+147+44, // V 88+147+40, // W 90+147+40, // X 92+147+40, // Y 94+147+40 // Z }; // Quelques formules magiques: #define AIDE_TEXTE(x) "N" x, // Génère une ligne "Ntexte", #define AIDE_BOLD(x) "S" x, // Génère une ligne "Stexte", #define AIDE_TITRE(x) "T" x, "-", // Génère une ligne "Ttexte", // et une deuxième "-", // (pour gérer les gros titres qui occupent deux lignes) static const char * TableAide1[] = { AIDE_TITRE(" GRAFX 2.00") AIDE_BOLD (" THE ULTIMATE MULTI-RESOLUTION GFX EDITOR") AIDE_TEXTE(" Copyright (c) 1996-98 by SUNSET DESIGN") AIDE_TEXTE("") AIDE_TITRE("CREDITS:") AIDE_TEXTE("") AIDE_BOLD (" WRITTEN AND DESIGNED BY:") AIDE_TEXTE("") AIDE_BOLD (" GUILLAUME DORME KARL MARITAUD") AIDE_TEXTE(" alias \"Robinson\" & alias \"X-Man\"") AIDE_TEXTE(" programmer programmer") AIDE_TEXTE(" GFX artist") AIDE_TITRE("") AIDE_BOLD (" MISCELLANEOUS:") AIDE_TEXTE("") AIDE_TEXTE(" This is our very first program compiled") AIDE_TEXTE(" in Watcom C (10.6).") AIDE_TEXTE(" Low-level routines were written in 80386") AIDE_TEXTE(" Assembler (optimized for 80486) and") AIDE_TEXTE(" compiled with Borland TASM 5 (4.1).") AIDE_TEXTE("") AIDE_TEXTE(" We were inspired by the XSetMode routine") AIDE_TEXTE(" from 'XLIB2' to create more amazing video") AIDE_TEXTE(" resolutions.") AIDE_TEXTE("") AIDE_TEXTE(" Thanks to Eclipse for their EOS 3.05 dos") AIDE_TEXTE(" extender (WEOSlite).") AIDE_TEXTE("") AIDE_TEXTE(" Some information taken from several docs") AIDE_TEXTE(" (PCGPE, Intervue, PC Interdit...) gave us") AIDE_TEXTE(" an invaluable help.") AIDE_TEXTE("") AIDE_TEXTE(" Thanks to Shawn Hargreaves for his") AIDE_TEXTE(" filled polygon routine from Allegro v2.2.") AIDE_TEXTE("") AIDE_TEXTE(" Thanks to Carlos \"Made\" Pardo for his") AIDE_TEXTE(" great GrafX2 logo.") AIDE_TEXTE("") AIDE_TEXTE(" A thousand thanks to the authors of the") AIDE_TEXTE(" different things listed above.") AIDE_TEXTE("") AIDE_TEXTE(" We also would like to thank all the") AIDE_TEXTE(" people who gave us ideas to improve") AIDE_TEXTE(" GrafX2.") AIDE_TITRE("") AIDE_BOLD (" FILE FORMATS CREDITS:") AIDE_TEXTE("") AIDE_TEXTE(" PKM : Sunset Design") AIDE_TEXTE(" LBM : Electronic Arts") AIDE_TEXTE(" GIF : Compuserve") AIDE_TEXTE(" BMP : Microsoft") AIDE_TEXTE(" PCX : Z-Soft") AIDE_TEXTE(" IMG : Bivas (W. Wiedmann?)") AIDE_TEXTE(" SCx : Colorix (?)") AIDE_TEXTE(" CEL,KCF : K.O.S. (KISekae Set system)") AIDE_TEXTE(" PI1,PC1 : Degas Elite") AIDE_TEXTE(" PAL : ermmh... nobody (?)") AIDE_TITRE("") AIDE_TITRE("HOW TO CONTACT US ?") AIDE_TEXTE("") AIDE_BOLD (" SNAIL MAIL:") AIDE_TEXTE("") AIDE_TEXTE(" GUILLAUME DORME (Robinson)") AIDE_TEXTE(" 15, rue de l'observatoire") AIDE_TEXTE(" 87000 LIMOGES (FRANCE)") AIDE_TEXTE("") AIDE_TEXTE(" KARL MARITAUD (X-Man)") AIDE_TEXTE(" 10, rue de la Brasserie") AIDE_TEXTE(" 87000 LIMOGES (FRANCE)") AIDE_TEXTE("") AIDE_BOLD (" E-MAIL:") AIDE_TEXTE("") AIDE_TEXTE(" dorme@msi.unilim.fr") AIDE_TEXTE(" maritaud@ensil.unilim.fr") AIDE_TITRE("") AIDE_TITRE("USELESS INFORMATION:") AIDE_TEXTE("") AIDE_TEXTE(" Source size: about 1400 Kb") AIDE_TEXTE(" GrafX2's birth date: July 20th 1996") AIDE_TITRE("") AIDE_TITRE("KNOWN BUGS:") AIDE_TEXTE("") AIDE_TEXTE(" - + stops the program when you") AIDE_TEXTE(" are entering values. So don't press") AIDE_TEXTE(" these keys until we fix this bug.") AIDE_TEXTE(" - A few different key combinations return") AIDE_TEXTE(" the same code.") AIDE_TEXTE(" - A red flash appears at start up when an") AIDE_TEXTE(" empty Zip drive is found.") AIDE_TEXTE(" - Some functions aren't finished yet.") AIDE_TEXTE(" This is normal for a Beta version, so") AIDE_TEXTE(" don't worry.") AIDE_TEXTE(" But if you still find some bugs in the") AIDE_TEXTE(" next versions, then we'd appreciate") AIDE_TEXTE(" that you tell us what they exactly are") AIDE_TEXTE(" and how and when they occur.") }; static const char * TableAide2[] = { AIDE_TITRE("REGISTERING ?") AIDE_TEXTE("") AIDE_TEXTE(" You'll probably say:") AIDE_TEXTE(" \"Does this mean that I have to pay?\"") AIDE_TEXTE("") AIDE_TEXTE(" And we'll reply to you: No...") AIDE_TEXTE("") AIDE_TITRE("GRAFX 2.00 IS FREEWARE") AIDE_TEXTE("") AIDE_TEXTE(" ... But, but, but...") AIDE_TEXTE("") AIDE_TEXTE(" Considering the amount of work (and love)") AIDE_TEXTE(" we put in this program, we would extremely") AIDE_TEXTE(" appreciate that you \"give\" us something in") AIDE_TEXTE(" exchange for the use you make of it.") AIDE_TEXTE(" Let's say some money, or a nice picture") AIDE_TEXTE(" you drew with GrafX2, or a postcard...") AIDE_TEXTE("") AIDE_TEXTE(" If you make profit with an image you drew") AIDE_TEXTE(" with GrafX2, it would be great if you sent") AIDE_TEXTE(" us this picture. If you used it for a game,") AIDE_TEXTE(" would be wiser not to send all your graphs,") AIDE_TEXTE(" what about sending a copy of the game?") AIDE_TITRE("") AIDE_TITRE("FREEWARE CONVENTIONS:") AIDE_TEXTE("") AIDE_TEXTE(" This version of GrafX2 is being released") AIDE_TEXTE(" to you as is.") AIDE_TEXTE(" All bugs should be reported to either") AIDE_TEXTE(" Robinson or X-Man.") AIDE_TEXTE(" The authors take no responsibility for") AIDE_TEXTE(" lost work, or damaged equipment caused") AIDE_TEXTE(" directly or indirectly by this program.") AIDE_TEXTE(" GrafX2 cannot be modified in any way") AIDE_TEXTE(" without our written consent.") AIDE_TEXTE(" Finally, the charging of monetary fees by") AIDE_TEXTE(" any unauthorized party for the circulation") AIDE_TEXTE(" or use of this utility is expressly") AIDE_TEXTE(" forbidden.") AIDE_TEXTE(" This means that if you had to pay for") AIDE_TEXTE(" getting GrafX2, you have been swindled.") }; static const char * TableAide3[] = { AIDE_TITRE("GREETINGS:") AIDE_TEXTE("") AIDE_TEXTE("Our best regards go to...") AIDE_TEXTE("") AIDE_TEXTE(" Access Filter Pink") AIDE_TEXTE(" Ace Fiver Pixel") AIDE_TEXTE(" AcidJam Flan Profil") AIDE_TEXTE(" Acryl Fred Prowler") AIDE_TEXTE(" Alexel FreddyV Puznik") AIDE_TEXTE(" Alias Frost Quick") AIDE_TEXTE(" Amiral Ga‰l(GDC) Ra") AIDE_TEXTE(" Arrakis GainX Raster") AIDE_TEXTE(" Avocado Gandalf Ravian") AIDE_TEXTE(" Baloo Goblin RedBug") AIDE_TEXTE(" Barti Greenpix7 Rem") AIDE_TEXTE(" Bat Grid Rez") AIDE_TEXTE(" Biro GrosQuick Roudoudou") AIDE_TEXTE(" Bisounours HackerCroll Sacrilege") AIDE_TEXTE(" BlackAxe Haplo Sam") AIDE_TEXTE(" Bonnie Hof SandMan") AIDE_TEXTE(" Boo Hornet Scape") AIDE_TEXTE(" Boz Hulud S‚bastien") AIDE_TEXTE(" Carine Java Shodan") AIDE_TEXTE(" Chandra JBT Skal") AIDE_TEXTE(" Cheetah J‚r“me Skyfire") AIDE_TEXTE(" Chill Julien(JCA) Sphair") AIDE_TEXTE(" Cougar KalMinDo Sprocket") AIDE_TEXTE(" Cremax KaneWood Stef") AIDE_TEXTE(" Cyclone Karma Stony") AIDE_TEXTE(" Dake Keith303 Sumaleth") AIDE_TEXTE(" Danny Lazur Sunday") AIDE_TEXTE(" Danube LightShow Suny") AIDE_TEXTE(" Darjul Lluvia Sybaris") AIDE_TEXTE(" Darwin Louie TBF") AIDE_TEXTE(" DarkAngel Luk Tempest") AIDE_TEXTE(" Das Made Thor") AIDE_TEXTE(" Decker Mamos TMK") AIDE_TEXTE(" DerPiipo Mandrixx TwoFace") AIDE_TEXTE(" Destop Mangue Underking") AIDE_TEXTE(" Diabolo Mars Unreal") AIDE_TEXTE(" DineS Mephisto VaeVictis") AIDE_TEXTE(" Drac Mercure Vastator") AIDE_TEXTE(" DrYes Mirec Vatin") AIDE_TEXTE(" Edyx Moa Veckman") AIDE_TEXTE(" Eller Moxica Wain") AIDE_TEXTE(" Ellyn MRK Wally") AIDE_TEXTE(" EOF Nitch WillBe") AIDE_TEXTE(" Fall Noal Xoomie") AIDE_TEXTE(" Fame Nytrik Xtrm") AIDE_TEXTE(" Fantom Optic YannSulu") AIDE_TEXTE(" Fear Orome Z") AIDE_TEXTE(" Feather Pahladin Zeb") AIDE_TEXTE(" Fennec Phar Zebig") AIDE_TEXTE(" and all #pixel, #demofr and #coders.") }; struct Section_d_aide Table_d_aide[NB_SECTIONS_AIDE] = { {TableAide1, sizeof(TableAide1)/sizeof(const char **)}, {TableAide2, sizeof(TableAide2)/sizeof(const char **)}, {TableAide3, sizeof(TableAide3)/sizeof(const char **)} };