/* vim:expandtab:ts=2 sw=2: */ /* Grafx2 - The Ultimate 256-color bitmap paint program Copyright 2018 Thomas Bernard Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud) Grafx2 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. Grafx2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Grafx2; if not, see */ ////////////////////////////////////////////////////////////////////////////// ///@file gfx2surface.h /// Memory representation of a 8bits picture ////////////////////////////////////////////////////////////////////////////// #ifndef GFX2SURFACE_H__ #define GFX2SURFACE_H__ #include "struct.h" /// to load 256 color pictures into memory typedef struct { byte * pixels; T_Palette palette; word w; ///< Width word h; ///< Height } T_GFX2_Surface; T_GFX2_Surface * New_GFX2_Surface(word width, word height); void Free_GFX2_Surface(T_GFX2_Surface * surface); byte Get_GFX2_Surface_pixel(const T_GFX2_Surface * surface, int x, int y); void Set_GFX2_Surface_pixel(T_GFX2_Surface * surface, int x, int y, byte value); #endif