/* vim:expandtab:ts=2 sw=2: */ /* Grafx2 - The Ultimate 256-color bitmap paint program Copyright 2011 Pawel Góralski Copyright 2010 Alexander Filyanov Copyright 2009 Petter Lindquist Copyright 2008 Yves Rizoud Copyright 2008 Franck Charlet Copyright 2007 Adrien Destugues Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud) Grafx2 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. Grafx2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Grafx2; if not, see */ #include #include #include #include #ifndef _MSC_VER #include #endif #if defined(WIN32) #include #if defined(_MSC_VER) #define strdup _strdup #if _MSC_VER < 1900 #define snprintf _snprintf #endif #endif #endif #include #if defined(USE_SDL) || defined(USE_SDL2) #include #include #include #endif #include "gfx2log.h" #include "buttons.h" #include "const.h" #include "errors.h" #include "global.h" #include "keycodes.h" #include "io.h" #include "loadsave.h" #include "misc.h" #include "graph.h" #include "op_c.h" #include "pages.h" #include "palette.h" #if defined(USE_SDL) || defined(USE_SDL2) #include "sdlscreen.h" #endif #include "screen.h" #include "struct.h" #include "windows.h" #include "engine.h" #include "brush.h" #include "setup.h" #include "filesel.h" #include "unicode.h" #include "fileformats.h" #if defined(USE_SDL) || defined(USE_SDL2) // -- SDL_Image ------------------------------------------------------------- // (TGA, BMP, PNM, XPM, XCF, PCX, GIF, JPG, TIF, IFF, PNG, ICO) void Load_SDL_Image(T_IO_Context *); #endif // -- Recoil ---------------------------------------------------------------- // 8bits and 16bits computer graphics #ifndef NORECOIL void Load_Recoil_Image(T_IO_Context *); #endif // ENUM Name TestFunc LoadFunc SaveFunc PalOnly Comment Layers Ext Exts const T_Format File_formats[] = { {FORMAT_ALL_IMAGES, "(all)", NULL, NULL, NULL, 0, 0, 0, "", "gif;png;bmp;2bp;pcx;pkm;iff;lbm;ilbm;sham;ham;ham6;ham8;acbm;pic;anim;img;sci;scq;scf;scn;sco;pi1;pc1;cel;neo;c64;p64;a64;pi;rp;koa;koala;fli;bml;cdu;prg;tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico;ic2;cur;cm5;pph;info;flc"}, {FORMAT_ALL_PALETTES, "(pal)", NULL, NULL, NULL, 1, 0, 0, "", "kcf;pal;gpl"}, {FORMAT_ALL_FILES, "(*.*)", NULL, NULL, NULL, 0, 0, 0, "", "*"}, {FORMAT_GIF, " gif", Test_GIF, Load_GIF, Save_GIF, 0, 1, 1, "gif", "gif"}, #ifndef __no_pnglib__ {FORMAT_PNG, " png", Test_PNG, Load_PNG, Save_PNG, 0, 1, 0, "png", "png"}, #endif {FORMAT_BMP, " bmp", Test_BMP, Load_BMP, Save_BMP, 0, 0, 0, "bmp", "bmp;2bp"}, {FORMAT_PCX, " pcx", Test_PCX, Load_PCX, Save_PCX, 0, 0, 0, "pcx", "pcx"}, {FORMAT_PKM, " pkm", Test_PKM, Load_PKM, Save_PKM, 0, 1, 0, "pkm", "pkm"}, {FORMAT_LBM, " lbm", Test_LBM, Load_IFF, Save_IFF, 0, 1, 0, "iff", "iff;lbm;ilbm;sham;ham;ham6;ham8;anim"}, {FORMAT_PBM, " pbm", Test_PBM, Load_IFF, Save_IFF, 0, 1, 0, "iff", "iff;pbm;lbm"}, {FORMAT_ACBM," acbm",Test_ACBM,Load_IFF, NULL, 0, 1, 0, "iff", "iff;pic;acbm"}, {FORMAT_IMG, " img", Test_IMG, Load_IMG, Save_IMG, 0, 0, 0, "img", "img"}, {FORMAT_SCx, " sc?", Test_SCx, Load_SCx, Save_SCx, 0, 0, 0, "sc?", "sci;scq;scf;scn;sco"}, {FORMAT_PI1, " pi1", Test_PI1, Load_PI1, Save_PI1, 0, 0, 0, "pi1", "pi1"}, {FORMAT_PC1, " pc1", Test_PC1, Load_PC1, Save_PC1, 0, 0, 0, "pc1", "pc1"}, {FORMAT_CEL, " cel", Test_CEL, Load_CEL, Save_CEL, 0, 0, 0, "cel", "cel"}, {FORMAT_NEO, " neo", Test_NEO, Load_NEO, Save_NEO, 0, 0, 0, "neo", "neo"}, {FORMAT_KCF, " kcf", Test_KCF, Load_KCF, Save_KCF, 1, 0, 0, "kcf", "kcf"}, {FORMAT_PAL, " pal", Test_PAL, Load_PAL, Save_PAL, 1, 0, 0, "pal", "pal"}, {FORMAT_GPL, " gpl", Test_GPL, Load_GPL, Save_GPL, 1, 0, 0, "gpl", "gpl"}, {FORMAT_C64, " c64", Test_C64, Load_C64, Save_C64, 0, 1, 0, "c64", "c64;p64;a64;pi;rp;koa;koala;fli;bml;cdu;prg"}, {FORMAT_SCR, " cpc", NULL, NULL, Save_SCR, 0, 0, 0, "cpc", "cpc;scr"}, {FORMAT_CM5, " cm5", Test_CM5, Load_CM5, Save_CM5, 0, 0, 1, "cm5", "cm5"}, {FORMAT_PPH, " pph", Test_PPH, Load_PPH, Save_PPH, 0, 0, 1, "pph", "pph"}, {FORMAT_XPM, " xpm", NULL, NULL, Save_XPM, 0, 0, 0, "xpm", "xpm"}, {FORMAT_ICO, " ico", Test_ICO, Load_ICO, Save_ICO, 0, 0, 0, "ico", "ico;ic2;cur"}, {FORMAT_INFO," info",Test_INFO,Load_INFO,NULL, 0, 0, 0, "info", "info"}, {FORMAT_FLI, " flc", Test_FLI, Load_FLI, NULL, 0, 0, 0, "flc", "flc;fli;dat"}, {FORMAT_MISC,"misc.",NULL, NULL, NULL, 0, 0, 0, "", "tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff"}, }; /// Total number of known file formats unsigned int Nb_known_formats(void) { return sizeof(File_formats)/sizeof(File_formats[0]); } /// Set the color of a pixel (on load) void Set_pixel(T_IO_Context *context, short x_pos, short y_pos, byte color) { // Clipping if ((x_pos>=context->Width) || (y_pos>=context->Height)) return; switch (context->Type) { // Chargement des pixels dans l'écran principal case CONTEXT_MAIN_IMAGE: Pixel_in_current_screen(x_pos,y_pos,color); break; // Chargement des pixels dans la brosse case CONTEXT_BRUSH: //Pixel_in_brush(x_pos,y_pos,color); *(context->Buffer_image + y_pos * context->Pitch + x_pos)=color; break; // Chargement des pixels dans la preview case CONTEXT_PREVIEW: // Skip pixels of transparent index if : // it's a layer above the first one if (color == context->Transparent_color && context->Current_layer > 0) break; if (((x_pos % context->Preview_factor_X)==0) && ((y_pos % context->Preview_factor_Y)==0)) { // Tag the color as 'used' context->Preview_usage[color]=1; // Store pixel if (context->Ratio == PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE2) { context->Preview_bitmap[x_pos/context->Preview_factor_X*2 + (y_pos/context->Preview_factor_Y)*PREVIEW_WIDTH*Menu_factor_X]=color; context->Preview_bitmap[x_pos/context->Preview_factor_X*2+1 + (y_pos/context->Preview_factor_Y)*PREVIEW_WIDTH*Menu_factor_X]=color; } else if (context->Ratio == PIXEL_TALL && Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2 && Pixel_ratio != PIXEL_TALL3) { context->Preview_bitmap[x_pos/context->Preview_factor_X + (y_pos/context->Preview_factor_Y*2)*PREVIEW_WIDTH*Menu_factor_X]=color; context->Preview_bitmap[x_pos/context->Preview_factor_X + (y_pos/context->Preview_factor_Y*2+1)*PREVIEW_WIDTH*Menu_factor_X]=color; } else context->Preview_bitmap[x_pos/context->Preview_factor_X + (y_pos/context->Preview_factor_Y)*PREVIEW_WIDTH*Menu_factor_X]=color; } break; // Load pixels into a Surface case CONTEXT_SURFACE: if (x_pos>=0 && y_pos>=0 && x_posSurface->w && y_posSurface->h) Set_GFX2_Surface_pixel(context->Surface, x_pos, y_pos, color); break; case CONTEXT_PALETTE: case CONTEXT_PREVIEW_PALETTE: break; } } void Fill_canvas(T_IO_Context *context, byte color) { switch (context->Type) { case CONTEXT_PREVIEW: if (context->Current_layer!=0) return; memset(context->Preview_bitmap, color, PREVIEW_WIDTH*PREVIEW_HEIGHT*Menu_factor_X*Menu_factor_Y); break; case CONTEXT_MAIN_IMAGE: memset( Main.backups->Pages->Image[Main.current_layer].Pixels, color, Main.backups->Pages->Width*Main.backups->Pages->Height); break; case CONTEXT_BRUSH: memset(context->Buffer_image, color, (long)context->Height*context->Pitch); break; case CONTEXT_SURFACE: break; case CONTEXT_PALETTE: case CONTEXT_PREVIEW_PALETTE: break; } } // Chargement des pixels dans le buffer 24b void Set_pixel_24b(T_IO_Context *context, short x_pos, short y_pos, byte r, byte g, byte b) { byte color; // Clipping if (x_pos<0 || y_pos<0 || x_pos>=context->Width || y_pos>=context->Height) return; switch(context->Type) { case CONTEXT_MAIN_IMAGE: case CONTEXT_BRUSH: case CONTEXT_SURFACE: { int index; index=(y_pos*context->Width)+x_pos; context->Buffer_image_24b[index].R=r; context->Buffer_image_24b[index].G=g; context->Buffer_image_24b[index].B=b; } break; case CONTEXT_PREVIEW: if (((x_pos % context->Preview_factor_X)==0) && ((y_pos % context->Preview_factor_Y)==0)) { color=((r >> 5) << 5) | ((g >> 5) << 2) | ((b >> 6)); // Tag the color as 'used' context->Preview_usage[color]=1; context->Preview_bitmap[x_pos/context->Preview_factor_X + (y_pos/context->Preview_factor_Y)*PREVIEW_WIDTH*Menu_factor_X]=color; } break; case CONTEXT_PREVIEW_PALETTE: case CONTEXT_PALETTE: // In a palette, there are no pixels! break; } } // Création d'une palette fake void Set_palette_fake_24b(T_Palette palette) { int color; // Génération de la palette for (color=0;color<256;color++) { palette[color].R=((color & 0xE0)>>5)<<5; palette[color].G=((color & 0x1C)>>2)<<5; palette[color].B=((color & 0x03)>>0)<<6; } } void Set_frame_duration(T_IO_Context *context, int duration) { switch(context->Type) { case CONTEXT_MAIN_IMAGE: Main.backups->Pages->Image[context->Current_layer].Duration = duration; break; default: break; } } int Get_frame_duration(T_IO_Context *context) { switch(context->Type) { case CONTEXT_MAIN_IMAGE: return Main.backups->Pages->Image[context->Current_layer].Duration; default: return 0; } } /// /// Generic allocation and similar stuff, done at beginning of image load, /// as soon as size is known. void Pre_load(T_IO_Context *context, short width, short height, long file_size, int format, enum PIXEL_RATIO ratio, byte bpp) { char str[10]; byte truecolor; if (bpp == 0) bpp = 8; // default to 8bits truecolor = (bpp > 8) ? 1 : 0; context->bpp = bpp; context->Pitch = width; // default context->Width = width; context->Height = height; context->Ratio = ratio; context->Nb_layers = 1; context->Transparent_color=0; context->Background_transparent=0; switch(context->Type) { // Preview case CONTEXT_PREVIEW: // Préparation du chargement d'une preview: context->Preview_bitmap=calloc(1, PREVIEW_WIDTH*PREVIEW_HEIGHT*Menu_factor_X*Menu_factor_Y); if (!context->Preview_bitmap) File_error=1; // Affichage des données "Image size:" memcpy(str, "VERY BIG!", 10); // default string if (context->Original_width != 0) { if (context->Original_width < 10000 && context->Original_height < 10000) { Num2str(context->Original_width,str,4); Num2str(context->Original_height,str+5,4); str[4]='x'; } } else if ((width<10000) && (height<10000)) { Num2str(width,str,4); Num2str(height,str+5,4); str[4]='x'; } Print_in_window(101,59,str,MC_Black,MC_Light); snprintf(str, sizeof(str), "%2dbpp", bpp); Print_in_window(181,59,str,MC_Black,MC_Light); // Affichage de la taille du fichier if (file_size<1048576) { // Le fichier fait moins d'un Mega, on affiche sa taille direct Num2str(file_size,str,7); } else if (((file_size+512)/1024)<100000) { // Le fichier fait plus d'un Mega, on peut afficher sa taille en Ko Num2str((file_size+512)/1024,str,5); strcpy(str+5,"KB"); } else { // Le fichier fait plus de 100 Mega octets (cas très rare :)) memcpy(str,"LARGE!!",8); } Print_in_window(236,59,str,MC_Black,MC_Light); // Affichage du vrai format Print_in_window( 59,59,Get_fileformat(format)->Label,MC_Black,MC_Light); // On efface le commentaire précédent Window_rectangle(45,70,32*8,8,MC_Light); // Calcul des données nécessaires à l'affichage de la preview: if (ratio == PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE2) width*=2; else if (ratio == PIXEL_TALL && Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2 && Pixel_ratio != PIXEL_TALL3) height*=2; context->Preview_factor_X=Round_div_max(width,120*Menu_factor_X); context->Preview_factor_Y=Round_div_max(height, 80*Menu_factor_Y); if ( (!Config.Maximize_preview) && (context->Preview_factor_X!=context->Preview_factor_Y) ) { if (context->Preview_factor_X>context->Preview_factor_Y) context->Preview_factor_Y=context->Preview_factor_X; else context->Preview_factor_X=context->Preview_factor_Y; } context->Preview_pos_X=Window_pos_X+183*Menu_factor_X; context->Preview_pos_Y=Window_pos_Y+ 95*Menu_factor_Y; // On nettoie la zone où va s'afficher la preview: Window_rectangle(183,95,PREVIEW_WIDTH,PREVIEW_HEIGHT,MC_Light); // Un update pour couvrir les 4 zones: 3 libellés plus le commentaire Update_window_area(45,48,256,30); // Zone de preview Update_window_area(183,95,PREVIEW_WIDTH,PREVIEW_HEIGHT); break; // Other loading case CONTEXT_MAIN_IMAGE: if (Backup_new_image(1,width,height)) { // La nouvelle page a pu être allouée, elle est pour l'instant pleine // de 0s. Elle fait Main_image_width de large. // Normalement tout va bien, tout est sous contrôle... // Load into layer 0, by default. context->Nb_layers=1; Main.current_layer=0; Main.layers_visible=1<<0; Set_loading_layer(context,0); // Remove previous comment, unless we load just a palette if (! Get_fileformat(context->Format)->Palette_only) context->Comment[0]='\0'; } else { // Afficher un message d'erreur // Pour être sûr que ce soit lisible. Compute_optimal_menu_colors(context->Palette); Message_out_of_memory(); File_error=1; // 1 => On n'a pas perdu l'image courante } break; case CONTEXT_BRUSH: context->Buffer_image = (byte *)malloc(width*height); if (! context->Buffer_image) { File_error=3; return; } context->Target_address=context->Buffer_image; break; case CONTEXT_SURFACE: context->Surface = New_GFX2_Surface(width, height); if (! context->Surface) { File_error=1; return; } //context->Pitch = context->Surface->pitch; //context->Target_address = context->Surface->pixels; break; case CONTEXT_PALETTE: case CONTEXT_PREVIEW_PALETTE: // In a palette, there are no pixels! break; } if (File_error) return; // Extra process for truecolor images if (truecolor) { switch(context->Type) { case CONTEXT_MAIN_IMAGE: case CONTEXT_BRUSH: case CONTEXT_SURFACE: // Allocate 24bit buffer context->Buffer_image_24b= (T_Components *)malloc(width*height*sizeof(T_Components)); if (!context->Buffer_image_24b) { // Print an error message // The following is to be sure the message is readable Compute_optimal_menu_colors(context->Palette); Message_out_of_memory(); File_error=1; } break; case CONTEXT_PREVIEW: // 3:3:2 "True Color" palette will be loaded lated in context->Palette // There can be an image palette used to decode the true color picture // Such as for HAM ILBM pictures break; case CONTEXT_PALETTE: case CONTEXT_PREVIEW_PALETTE: // In a palette, there are no pixels! break; } } } ///////////////////////////////////////////////////////////////////////////// // Gestion des lectures et écritures // ///////////////////////////////////////////////////////////////////////////// void Write_one_byte(FILE *file, byte b) { if (! Write_byte(file,b)) File_error=1; } ///////////////////////////////////////////////////////////////////////////// // -------- Modifier la valeur du code d'erreur d'accès à un fichier -------- // On n'est pas obligé d'utiliser cette fonction à chaque fois mais il est // important de l'utiliser dans les cas du type: // if (!File_error) *** else File_error=***; // En fait, dans le cas où l'on modifie File_error alors qu'elle contient // dèjà un code d'erreur. void Set_file_error(int value) { if (File_error>=0) File_error=value; } // -- Charger n'importe connu quel type de fichier d'image (ou palette) ----- void Load_image(T_IO_Context *context) { unsigned int index; // index de balayage des formats const T_Format *format = &(File_formats[FORMAT_ALL_FILES+1]); // Format du fichier à charger int i; byte old_cursor_shape; FILE * f; // Not sure it's the best place... context->Color_cycles=0; // On place par défaut File_error à vrai au cas où on ne sache pas // charger le format du fichier: File_error=1; f = Open_file_read(context); if (f == NULL) { Warning("Cannot open file for reading"); Error(0); return; } if (context->Format>FORMAT_ALL_FILES) { format = Get_fileformat(context->Format); if (format->Test) format->Test(context, f); } if (File_error) { // Sinon, on va devoir scanner les différents formats qu'on connait pour // savoir à quel format est le fichier: for (index=0; index < Nb_known_formats(); index++) { format = Get_fileformat(index); // Loadable format if (format->Test == NULL) continue; fseek(f, 0, SEEK_SET); // rewind // On appelle le testeur du format: format->Test(context, f); // On s'arrête si le fichier est au bon format: if (File_error==0) break; } } fclose(f); if (File_error) { context->Format = DEFAULT_FILEFORMAT; // try with recoil #ifndef NORECOIL Load_Recoil_Image(context); if (File_error) #endif #if defined(USE_SDL) || defined(USE_SDL2) { // Last try: with SDL_image Load_SDL_Image(context); } if (File_error) #endif { // Sinon, l'appelant sera au courant de l'échec grace à File_error; // et si on s'apprêtait à faire un chargement définitif de l'image (pas // une preview), alors on flash l'utilisateur. //if (Pixel_load_function!=Pixel_load_in_preview) // Error(0); return; } } else // Si on a su déterminer avec succès le format du fichier: { context->Format = format->Identifier; // On peut charger le fichier: // Dans certains cas il est possible que le chargement plante // après avoir modifié la palette. TODO format->Load(context); } if (File_error>0) { GFX2_Log(GFX2_WARNING, "Unable to load file %s (error %d)! format:%s\n", context->File_name, File_error, format->Label); if (context->Type!=CONTEXT_SURFACE) Error(0); } // Post-load if (context->Buffer_image_24b) { // On vient de charger une image 24b if (!File_error) { switch(context->Type) { case CONTEXT_MAIN_IMAGE: // Cas d'un chargement dans l'image old_cursor_shape=Cursor_shape; Hide_cursor(); Cursor_shape=CURSOR_SHAPE_HOURGLASS; Display_cursor(); Flush_update(); if (Convert_24b_bitmap_to_256(Main.backups->Pages->Image[0].Pixels,context->Buffer_image_24b,context->Width,context->Height,context->Palette)) File_error=2; Hide_cursor(); Cursor_shape=old_cursor_shape; Display_cursor(); break; case CONTEXT_BRUSH: // Cas d'un chargement dans la brosse old_cursor_shape=Cursor_shape; Hide_cursor(); Cursor_shape=CURSOR_SHAPE_HOURGLASS; Display_cursor(); Flush_update(); if (Convert_24b_bitmap_to_256(context->Buffer_image,context->Buffer_image_24b,context->Width,context->Height,context->Palette)) File_error=2; Hide_cursor(); Cursor_shape=old_cursor_shape; Display_cursor(); break; case CONTEXT_PREVIEW: // in this context, context->Buffer_image_24b is not allocated // pixels are drawn to context->Preview_bitmap break; case CONTEXT_SURFACE: if (Convert_24b_bitmap_to_256(context->Surface->pixels,context->Buffer_image_24b,context->Width,context->Height,context->Palette)) File_error=1; break; case CONTEXT_PALETTE: case CONTEXT_PREVIEW_PALETTE: // In a palette, there are no pixels! break; } } free(context->Buffer_image_24b); context->Buffer_image_24b = NULL; } else if (context->Type == CONTEXT_MAIN_IMAGE) { // Non-24b main image: Add menu colors if (Config.Safety_colors) { dword color_usage[256]; memset(color_usage,0,sizeof(color_usage)); if (Count_used_colors(color_usage)<252) { int gui_index; // From white to black for (gui_index=3; gui_index>=0; gui_index--) { int c; T_Components gui_color; gui_color=*Favorite_GUI_color(gui_index); // Try find a very close match (ignore last 2 bits) for (c=255; c>=0; c--) { if ((context->Palette[c].R|3) == (gui_color.R|3) && (context->Palette[c].G|3) == (gui_color.G|3) && (context->Palette[c].B|3) == (gui_color.B|3) ) break; } if (c<0) // Not found { // Find an unused slot at end of palette for (c=255; c>=0; c--) { if (color_usage[c]==0) { context->Palette[c]=gui_color; // Tag as a used color color_usage[c]=1; break; } } } } } } } if (context->Type == CONTEXT_MAIN_IMAGE) { if ( File_error!=1) { Set_palette(context->Palette); if (format->Palette_only) { // Make a backup step Backup_layers(LAYER_NONE); } // Copy the loaded palette memcpy(Main.palette, context->Palette, sizeof(T_Palette)); memcpy(Main.backups->Pages->Palette, context->Palette, sizeof(T_Palette)); // For formats that handle more than just the palette: // Transfer the data to main image. if (!format->Palette_only) { if (context->Original_file_name && context->Original_file_name[0] && context->Original_file_directory && context->Original_file_directory[0]) { strcpy(Main.backups->Pages->Filename,context->Original_file_name); strcpy(Main.backups->Pages->File_directory,context->Original_file_directory); Main.backups->Pages->Filename_unicode[0] = 0; } else { strcpy(Main.backups->Pages->Filename,context->File_name); strcpy(Main.backups->Pages->File_directory,context->File_directory); if (context->File_name_unicode) Unicode_strlcpy(Main.backups->Pages->Filename_unicode, context->File_name_unicode, MAX_PATH_CHARACTERS); else Main.backups->Pages->Filename_unicode[0] = 0; } // On considère que l'image chargée n'est plus modifiée Main.image_is_modified=0; // Et on documente la variable Main_fileformat avec la valeur: Main.fileformat=format->Identifier; // already done initially on Backup_with_new_dimensions //Main_image_width= context->Width; //Main_image_height= context->Height; if (Main.backups->Pages->Image_mode == IMAGE_MODE_ANIMATION) { Main.current_layer = 0; } else { Main.current_layer = context->Nb_layers - 1; Main.layers_visible = (2<Pages->Transparent_color = context->Transparent_color; Main.backups->Pages->Background_transparent = context->Background_transparent; // Correction des dimensions if (Main.image_width<1) Main.image_width=1; if (Main.image_height<1) Main.image_height=1; // Color cyling ranges: for (i=0; i<16; i++) Main.backups->Pages->Gradients->Range[i].Speed=0; for (i=0; iColor_cycles; i++) { Main.backups->Pages->Gradients->Range[i].Start=context->Cycle_range[i].Start; Main.backups->Pages->Gradients->Range[i].End=context->Cycle_range[i].End; Main.backups->Pages->Gradients->Range[i].Inverse=context->Cycle_range[i].Inverse; Main.backups->Pages->Gradients->Range[i].Speed=context->Cycle_range[i].Speed; } // Comment strcpy(Main.backups->Pages->Comment, context->Comment); } } else if (File_error!=1) { // On considère que l'image chargée est encore modifiée Main.image_is_modified=1; // Et on documente la variable Main_fileformat avec la valeur: Main.fileformat=format->Identifier; } else { // Dans ce cas, on sait que l'image n'a pas changé, mais ses // paramètres (dimension, palette, ...) si. Donc on les restaures. Download_infos_page_main(Main.backups->Pages); } } else if (context->Type == CONTEXT_PALETTE) { if ( File_error!=1) { Set_palette(context->Palette); // Make a backup step Backup_layers(LAYER_NONE); // Copy the loaded palette memcpy(Main.palette, context->Palette, sizeof(T_Palette)); memcpy(Main.backups->Pages->Palette, context->Palette, sizeof(T_Palette)); } } else if (context->Type == CONTEXT_BRUSH && File_error==0) { // For brushes, Back_color is the transparent color. // Set it before remapping, Remap_brush() will take care of it if (context->Background_transparent) Back_color = context->Transparent_color; if (Realloc_brush(context->Width, context->Height, context->Buffer_image, NULL)) { File_error=3; free(context->Buffer_image); } memcpy(Brush_original_palette, context->Palette, sizeof(T_Palette)); Remap_brush(); context->Buffer_image = NULL; } else if (context->Type == CONTEXT_SURFACE) { if (File_error == 0) { // Copy the palette memcpy(context->Surface->palette, context->Palette, sizeof(T_Palette)); } } else if (context->Type == CONTEXT_PREVIEW || context->Type == CONTEXT_PREVIEW_PALETTE /*&& !context->Buffer_image_24b*/ /*&& !Get_fileformat(context->Format)->Palette_only*/) { // Try to adapt the palette to accomodate the GUI. int c; int count_unused; byte unused_color[4]; if (context->Type == CONTEXT_PREVIEW && context->bpp > 8) Set_palette_fake_24b(context->Palette); count_unused=0; // Try find 4 unused colors and insert good colors there for (c=255; c>=0 && count_unused<4; c--) { if (!context->Preview_usage[c]) { unused_color[count_unused]=c; count_unused++; } } // Found! replace them with some favorites if (count_unused==4) { int gui_index; for (gui_index=0; gui_index<4; gui_index++) { context->Palette[unused_color[gui_index]]=*Favorite_GUI_color(gui_index); } } // All preview display is here // Update palette and screen first Compute_optimal_menu_colors(context->Palette); Remap_screen_after_menu_colors_change(); Set_palette(context->Palette); // Display palette preview if (Get_fileformat(context->Format)->Palette_only || context->Type == CONTEXT_PREVIEW_PALETTE) { short index; if (context->Type == CONTEXT_PREVIEW || context->Type == CONTEXT_PREVIEW_PALETTE) for (index=0; index<256; index++) Window_rectangle(183+(index/16)*7,95+(index&15)*5,5,5,index); } // Display normal image else if (context->Preview_bitmap) { int x_pos,y_pos; int width,height; width=context->Width/context->Preview_factor_X; height=context->Height/context->Preview_factor_Y; if (context->Ratio == PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE && Pixel_ratio != PIXEL_WIDE2) width*=2; else if (context->Ratio == PIXEL_TALL && Pixel_ratio != PIXEL_TALL && Pixel_ratio != PIXEL_TALL2 && Pixel_ratio != PIXEL_TALL3) height*=2; for (y_pos=0; y_posPreview_bitmap[x_pos+y_pos*PREVIEW_WIDTH*Menu_factor_X]; // Skip transparent if image has transparent background. if (color == context->Transparent_color && context->Background_transparent) color=MC_Window; Pixel(context->Preview_pos_X+x_pos, context->Preview_pos_Y+y_pos, color); } } // Refresh modified part Update_window_area(183,95,PREVIEW_WIDTH,PREVIEW_HEIGHT); // Preview comment Print_in_window(45,70,context->Comment,MC_Black,MC_Light); //Update_window_area(45,70,32*8,8); } } // -- Sauver n'importe quel type connu de fichier d'image (ou palette) ------ void Save_image(T_IO_Context *context) { const T_Format *format; // On place par défaut File_error à vrai au cas où on ne sache pas // sauver le format du fichier: (Est-ce vraiment utile??? Je ne crois pas!) File_error=1; switch (context->Type) { case CONTEXT_MAIN_IMAGE: if ((!Get_fileformat(context->Format)->Supports_layers) && (Main.backups->Pages->Nb_layers > 1) && (!Get_fileformat(context->Format)->Palette_only)) { if (Main.backups->Pages->Image_mode == IMAGE_MODE_ANIMATION) { if (! Confirmation_box("This format doesn't support\nanimation and will save only\ncurrent frame. Proceed?")) { // File_error is already set to 1. return; } // current layer context->Nb_layers=1; context->Target_address=Main.backups->Pages->Image[Main.current_layer].Pixels; } else // all other layer-based formats { int clicked_button; Open_window(208,100,"Format warning"); Print_in_window( 8, 20,"This file format doesn't",MC_Black,MC_Light); Print_in_window( 8, 30,"support layers.",MC_Black,MC_Light); Window_set_normal_button(23,44, 162,14,"Save flattened copy",0,1,KEY_NONE); // 1 Window_set_normal_button(23,62, 162,14,"Save current frame" ,0,1,KEY_NONE); // 2 Window_set_normal_button(23,80, 162,14,"Cancel" ,0,1,KEY_ESC); // 3 Update_window_area(0,0,Window_width, Window_height); Display_cursor(); do { clicked_button=Window_clicked_button(); // Some help on file formats ? //if (Is_shortcut(Key,0x100+BUTTON_HELP)) //{ // Key=0; // Window_help(???, NULL); //} } while (clicked_button<=0); Close_window(); Display_cursor(); switch(clicked_button) { case 1: // flatten context->Nb_layers=1; context->Target_address=Main.visible_image.Image; break; case 2: // current layer context->Nb_layers=1; context->Target_address=Main.backups->Pages->Image[Main.current_layer].Pixels; break; default: // Cancel // File_error is already set to 1. return; } } } break; case CONTEXT_BRUSH: break; case CONTEXT_PREVIEW: case CONTEXT_PREVIEW_PALETTE: break; case CONTEXT_SURFACE: break; case CONTEXT_PALETTE: // In a palette, there are no pixels! break; } format = Get_fileformat(context->Format); if (format->Save) format->Save(context); if (File_error) { Error(0); return; } } #if defined(USE_SDL) || defined(USE_SDL2) void Load_SDL_Image(T_IO_Context *context) { char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier word x_pos,y_pos; // long file_size; dword pixel; long file_size; SDL_Surface * surface; Get_full_filename(filename, context->File_name, context->File_directory); File_error=0; surface = IMG_Load(filename); if (!surface) { File_error=1; return; } file_size=File_length(filename); if (surface->format->BytesPerPixel == 1) { // 8bpp image Pre_load(context, surface->w, surface->h, file_size ,FORMAT_MISC, PIXEL_SIMPLE, 8); // Read palette if (surface->format->palette) { Get_SDL_Palette(surface->format->palette, context->Palette); } for (y_pos=0; y_posHeight; y_pos++) { for (x_pos=0; x_posWidth; x_pos++) { Set_pixel(context, x_pos, y_pos, Get_SDL_pixel_8(surface, x_pos, y_pos)); } } } else { { // Hi/Trucolor Pre_load(context, surface->w, surface->h, file_size ,FORMAT_ALL_IMAGES, PIXEL_SIMPLE, 8 * surface->format->BytesPerPixel); } for (y_pos=0; y_posHeight; y_pos++) { for (x_pos=0; x_posWidth; x_pos++) { pixel = Get_SDL_pixel_hicolor(surface, x_pos, y_pos); Set_pixel_24b( context, x_pos, y_pos, ((pixel & surface->format->Rmask) >> surface->format->Rshift) << surface->format->Rloss, ((pixel & surface->format->Gmask) >> surface->format->Gshift) << surface->format->Gloss, ((pixel & surface->format->Bmask) >> surface->format->Bshift) << surface->format->Bloss); } } } SDL_FreeSurface(surface); } #endif /// /// Load an arbitrary Surface. /// @param full_name Full (absolute) path of the file to load. /// @param gradients Pass the address of a target T_Gradient_array if you want the gradients, NULL otherwise T_GFX2_Surface * Load_surface(char *full_name, T_Gradient_array *gradients) { T_GFX2_Surface * bmp=NULL; T_IO_Context context; Init_context_surface(&context, full_name, ""); Load_image(&context); if (context.Surface) { bmp=context.Surface; // Caller wants the gradients: if (gradients != NULL) { int i; memset(gradients, 0, sizeof(T_Gradient_array)); for (i=0; iRange[i].Start=context.Cycle_range[i].Start; gradients->Range[i].End=context.Cycle_range[i].End; gradients->Range[i].Inverse=context.Cycle_range[i].Inverse; gradients->Range[i].Speed=context.Cycle_range[i].Speed; } } } Destroy_context(&context); return bmp; } /// Saves an image. /// This routine will only be called when all hope is lost, memory thrashed, etc /// It's the last chance to save anything, but the code has to be extremely /// careful, anything could happen. /// The chosen format is IMG since it's extremely simple, difficult to make it /// create an unusable image. void Emergency_backup(const char *fname, byte *source, int width, int height, T_Palette *palette) { char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier FILE *file; short x_pos,y_pos; T_IMG_Header IMG_header; if (width == 0 || height == 0 || source == NULL) return; strcpy(filename,Config_directory); strcat(filename,fname); // Ouverture du fichier file=fopen(filename,"wb"); if (!file) return; memcpy(IMG_header.Filler1,"\x01\x00\x47\x12\x6D\xB0",6); memset(IMG_header.Filler2,0,118); IMG_header.Filler2[4]=0xFF; IMG_header.Filler2[22]=64; // Lo(Longueur de la signature) IMG_header.Filler2[23]=0; // Hi(Longueur de la signature) memcpy(IMG_header.Filler2+23,"GRAFX2 by SunsetDesign (IMG format taken from PV (c)W.Wiedmann)",64); if (!Write_bytes(file,IMG_header.Filler1,6) || !Write_word_le(file,width) || !Write_word_le(file,height) || !Write_bytes(file,IMG_header.Filler2,118) || !Write_bytes(file,palette,sizeof(T_Palette))) { fclose(file); return; } for (y_pos=0; ((y_posPages && Main.backups->Pages->Nb_layers == 1) Emergency_backup(SAFETYBACKUP_PREFIX_A "999999" BACKUP_FILE_EXTENSION,Main_screen, Main.image_width, Main.image_height, &Main.palette); if (Spare.backups && Spare.backups->Pages && Spare.backups->Pages->Nb_layers == 1) Emergency_backup(SAFETYBACKUP_PREFIX_B "999999" BACKUP_FILE_EXTENSION,Spare.visible_image.Image, Spare.image_width, Spare.image_height, &Spare.palette); } const T_Format * Get_fileformat(byte format) { unsigned int i; const T_Format * safe_default = File_formats; for (i=0; i < Nb_known_formats(); i++) { if (File_formats[i].Identifier == format) return &(File_formats[i]); if (File_formats[i].Identifier == FORMAT_GIF) safe_default=&(File_formats[i]); } // Normally impossible to reach this point, unless called with an invalid // enum.... return safe_default; } /// Query the color of a pixel (to save) byte Get_pixel(T_IO_Context *context, short x, short y) { return *(context->Target_address + y*context->Pitch + x); } /// Cleans up resources void Destroy_context(T_IO_Context *context) { free(context->Buffer_image_24b); free(context->Buffer_image); free(context->Preview_bitmap); memset(context, 0, sizeof(T_IO_Context)); } /// Setup for loading a preview in fileselector void Init_context_preview(T_IO_Context * context, char *file_name, char *file_directory) { memset(context, 0, sizeof(T_IO_Context)); context->Type = CONTEXT_PREVIEW; context->File_name = file_name; context->File_directory = file_directory; context->Format = Main.fileformat; // FIXME ? } // Setup for loading/saving an intermediate backup void Init_context_backup_image(T_IO_Context * context, char *file_name, char *file_directory) { Init_context_layered_image(context, file_name, file_directory); } /// Setup for loading/saving the current main image void Init_context_layered_image(T_IO_Context * context, char *file_name, char *file_directory) { int i; memset(context, 0, sizeof(T_IO_Context)); context->Type = CONTEXT_MAIN_IMAGE; context->File_name = file_name; context->File_directory = file_directory; context->Format = Main.fileformat; memcpy(context->Palette, Main.palette, sizeof(T_Palette)); context->Width = Main.image_width; context->Height = Main.image_height; context->Nb_layers = Main.backups->Pages->Nb_layers; strcpy(context->Comment, Main.backups->Pages->Comment); context->Transparent_color=Main.backups->Pages->Transparent_color; context->Background_transparent=Main.backups->Pages->Background_transparent; context->Ratio = Pixel_ratio; context->Target_address=Main.backups->Pages->Image[0].Pixels; context->Pitch=Main.image_width; // Color cyling ranges: for (i=0; i<16; i++) { if (Main.backups->Pages->Gradients->Range[i].Start!=Main.backups->Pages->Gradients->Range[i].End) { context->Cycle_range[context->Color_cycles].Start=Main.backups->Pages->Gradients->Range[i].Start; context->Cycle_range[context->Color_cycles].End=Main.backups->Pages->Gradients->Range[i].End; context->Cycle_range[context->Color_cycles].Inverse=Main.backups->Pages->Gradients->Range[i].Inverse; context->Cycle_range[context->Color_cycles].Speed=Main.backups->Pages->Gradients->Range[i].Speed; context->Color_cycles++; } } } /// Setup for loading/saving the flattened version of current main image //void Init_context_flat_image(T_IO_Context * context, char *file_name, char *file_directory) //{ //} /// Setup for loading/saving the user's brush void Init_context_brush(T_IO_Context * context, char *file_name, char *file_directory) { memset(context, 0, sizeof(T_IO_Context)); context->Type = CONTEXT_BRUSH; context->File_name = file_name; context->File_directory = file_directory; context->Format = Brush_fileformat; // Use main screen's palette memcpy(context->Palette, Main.palette, sizeof(T_Palette)); context->Width = Brush_width; context->Height = Brush_height; context->Nb_layers = 1; context->Transparent_color=Back_color; // Transparent color for brushes context->Background_transparent=1; context->Ratio=PIXEL_SIMPLE; context->Target_address=Brush; context->Pitch=Brush_width; } // Setup for loading an image into a new GFX2 surface. void Init_context_surface(T_IO_Context * context, char *file_name, char *file_directory) { memset(context, 0, sizeof(T_IO_Context)); context->Type = CONTEXT_SURFACE; context->File_name = file_name; context->File_directory = file_directory; context->Format = DEFAULT_FILEFORMAT; // context->Palette // context->Width // context->Height context->Nb_layers = 1; context->Transparent_color=0; context->Background_transparent=0; context->Ratio=PIXEL_SIMPLE; //context->Target_address //context->Pitch } /// Function to call when need to switch layers. void Set_saving_layer(T_IO_Context *context, int layer) { context->Current_layer = layer; if (context->Type == CONTEXT_MAIN_IMAGE) { if (context->Nb_layers==1 && Main.backups->Pages->Nb_layers!=1) { // Context is set to saving a single layer: do nothing } else { context->Target_address=Main.backups->Pages->Image[layer].Pixels; } } } /// Function to call when need to switch layers. void Set_loading_layer(T_IO_Context *context, int layer) { context->Current_layer = layer; if (context->Type == CONTEXT_MAIN_IMAGE) { // This awful thing is the part that happens on load while (layer >= context->Nb_layers) { if (Add_layer(Main.backups, layer)) { // Failure to add a layer on load: // Position on last layer layer = context->Nb_layers-1; break; } context->Nb_layers = Main.backups->Pages->Nb_layers; Main.layers_visible = (2<Target_address=Main.backups->Pages->Image[layer].Pixels; Update_pixel_renderer(); } } // ============================================ // Safety backups // ============================================ typedef struct T_String_list { char * String; struct T_String_list * Next; } T_String_list; /// A list of files, used for scanning a directory T_String_list *Backups_main = NULL; /// A list of files, used for scanning a directory T_String_list *Backups_spare = NULL; // Settings for safety backup (frequency, numbers, etc) const int Rotation_safety_backup = 8; const int Min_interval_for_safety_backup = 30000; const int Min_edits_for_safety_backup = 10; const int Max_interval_for_safety_backup = 60000; const int Max_edits_for_safety_backup = 30; /// /// Adds a file to Backups_main or Backups_spare lists, if it's a backup. /// static void Add_backup_file(const char * full_name, const char *file_name) { T_String_list ** list; T_String_list * elem; int i; (void)full_name; // Only files names of the form a0000000.* and b0000000.* are expected // Check first character if (file_name[0]==Main.safety_backup_prefix) list = &Backups_main; else if (file_name[0]==Spare.safety_backup_prefix) list = &Backups_spare; else { // Not a good file return; } // Check next characters till file extension i = 1; while (file_name[i]!='\0' && file_name[i]!='.') { if (file_name[i]< '0' || file_name[i] > '9') { // Not a good file return; } i++; } // Add to list (top insertion) elem = (T_String_list *)malloc(sizeof(T_String_list)); elem->String=strdup(file_name); elem->Next=*list; *list=elem; } /// String comparer for sorting int String_compare (const void * a, const void * b) { return strcmp(*(char**)a,*(char**)b); } /// /// Reload safety backups, by loading several files in the right order. /// byte Process_backups(T_String_list **list) { int nb_files; int i; char ** files_vector; T_String_list *element; byte backup_max_undo_pages; if (*list == NULL) return 0; // Save the maximum number of pages // (It's used in Create_new_page() which gets called on each Load_image) backup_max_undo_pages = Config.Max_undo_pages; Config.Max_undo_pages = 99; // Count files nb_files=0; element=*list; while (element != NULL) { nb_files++; element = element->Next; } // Allocate a vector files_vector = (char **)malloc(sizeof(char *) * nb_files); // Copy from list to vector for (i=0;iString; next = (*list)->Next; free(*list); *list = next; } // Sort the vector qsort (files_vector, nb_files , sizeof(char **), String_compare); for (i=0; i < nb_files; i++) { // Load this file T_IO_Context context; char file_name[MAX_PATH_CHARACTERS]=""; char file_directory[MAX_PATH_CHARACTERS]=""; Init_context_backup_image(&context, files_vector[i], Config_directory); // Provide buffers to read original location context.Original_file_name = file_name; context.Original_file_directory = file_directory; Load_image(&context); Main.image_is_modified=1; Destroy_context(&context); Redraw_layered_image(); Display_all_screen(); } // Done with the vector for (i=0; i < nb_files; i++) { free(files_vector[i]); } free(files_vector); files_vector = NULL; // Restore the maximum number of pages Config.Max_undo_pages = backup_max_undo_pages; return nb_files; } /// Global indicator that tells if the safety backup system is active byte Safety_backup_active = 0; /// /// Checks if there are any pending safety backups, and then opens them. /// @return 0 if no problem, -1 if the backup system cannot be activated, >=1 if some backups are restored int Check_recovery(void) { int restored_spare; int restored_main; // First check if can write backups #if defined (__MINT__) //TODO: enable file lock under Freemint only return 0; #else if (Create_lock_file(Config_directory)) return -1; #endif Safety_backup_active=1; Backups_main = NULL; Backups_spare = NULL; For_each_file(Config_directory, Add_backup_file); // Do the processing twice: once for possible backups of the main page, // once for possible backups of the spare. restored_spare = Process_backups(&Backups_spare); if (restored_spare) { Main.offset_X=0; Main.offset_Y=0; Compute_limits(); Compute_paintbrush_coordinates(); if (Backups_main) Button_Page(BUTTON_PAGE); } restored_main = Process_backups(&Backups_main); if (restored_main) { Main.offset_X=0; Main.offset_Y=0; Compute_limits(); Compute_paintbrush_coordinates(); } return restored_main + restored_spare; } void Rotate_safety_backups(void) { dword now; T_IO_Context context; char file_name[12+1]; char deleted_file[MAX_PATH_CHARACTERS]; if (!Safety_backup_active) return; now = GFX2_GetTicks(); // It's time to save if either: // - Many edits have taken place // - A minimum number of edits have taken place AND a minimum time has passed // - At least one edit was done, and a maximum time has passed if ((Main.edits_since_safety_backup > Max_edits_for_safety_backup) || (Main.edits_since_safety_backup > Min_edits_for_safety_backup && now > Main.time_of_safety_backup + Min_interval_for_safety_backup) || (Main.edits_since_safety_backup > 1 && now > Main.time_of_safety_backup + Max_interval_for_safety_backup)) { // Clear a previous save (rotating saves) sprintf(deleted_file, "%s%c%6.6d" BACKUP_FILE_EXTENSION, Config_directory, Main.safety_backup_prefix, (dword)(Main.safety_number + 1000000l - Rotation_safety_backup) % (dword)1000000l); remove(deleted_file); // no matter if fail // Reset counters Main.edits_since_safety_backup=0; Main.time_of_safety_backup=now; // Create a new file name and save sprintf(file_name, "%c%6.6d" BACKUP_FILE_EXTENSION, Main.safety_backup_prefix, (int)Main.safety_number); Init_context_backup_image(&context, file_name, Config_directory); context.Format=FORMAT_GIF; // Provide original file data, to store as a GIF Application Extension context.Original_file_name = Main.backups->Pages->Filename; context.Original_file_directory = Main.backups->Pages->File_directory; Save_image(&context); Destroy_context(&context); Main.safety_number++; } } /// Remove safety backups. Need to call on normal program exit. void Delete_safety_backups(void) { T_String_list *element; T_String_list *next; if (!Safety_backup_active) return; Backups_main = NULL; Backups_spare = NULL; For_each_file(Config_directory, Add_backup_file); Change_directory(Config_directory); for (element=Backups_main; element!=NULL; element=next) { next = element->Next; if(remove(element->String)) printf("Failed to delete %s\n",element->String); free(element->String); free(element); } Backups_main = NULL; for (element=Backups_spare; element!=NULL; element=next) { next = element->Next; if(remove(element->String)) printf("Failed to delete %s\n",element->String); free(element->String); free(element); } Backups_spare = NULL; // Release lock file #if defined (__MINT__) //TODO: release file lock under Freemint only #else Release_lock_file(Config_directory); #endif } /// For use by Save_XXX() functions FILE * Open_file_write(T_IO_Context *context) { char filename[MAX_PATH_CHARACTERS]; // filename with full path #if defined(WIN32) WCHAR filename_unicode[MAX_PATH_CHARACTERS]; FILE * f; if (context->File_name_unicode != NULL && context->File_name_unicode[0] != 0) { Unicode_char_strlcpy((word *)filename_unicode, context->File_directory, MAX_PATH_CHARACTERS); Unicode_char_strlcat((word *)filename_unicode, PATH_SEPARATOR, MAX_PATH_CHARACTERS); Unicode_strlcat((word *)filename_unicode, context->File_name_unicode, MAX_PATH_CHARACTERS); f = _wfopen(filename_unicode, L"wb"); if (f != NULL) { // Now the file has been created, retrieve its short (ASCII) name WCHAR shortpath[MAX_PATH_CHARACTERS]; DWORD len = GetShortPathNameW(filename_unicode, shortpath, MAX_PATH_CHARACTERS); if (len > 0 && len < MAX_PATH_CHARACTERS) { DWORD start, index; for (start = len; start > 0 && shortpath[start-1] != '\\'; start--); for (index = 0; index < MAX_PATH_CHARACTERS - 1 && index < len - start; index++) context->File_name[index] = shortpath[start + index]; context->File_name[index] = '\0'; } } return f; } #endif Get_full_filename(filename, context->File_name, context->File_directory); return fopen(filename, "wb"); } FILE * Open_file_write_with_alternate_ext(T_IO_Context *context, const char * ext) { char *p; char filename[MAX_PATH_CHARACTERS]; // filename with full path #if defined(WIN32) WCHAR filename_unicode[MAX_PATH_CHARACTERS]; WCHAR * pw; if (context->File_name_unicode != NULL && context->File_name_unicode[0] != 0) { Unicode_char_strlcpy((word *)filename_unicode, context->File_directory, MAX_PATH_CHARACTERS); Unicode_char_strlcat((word *)filename_unicode, PATH_SEPARATOR, MAX_PATH_CHARACTERS); Unicode_strlcat((word *)filename_unicode, context->File_name_unicode, MAX_PATH_CHARACTERS); pw = wcschr(filename_unicode, (WCHAR)'.'); if (pw != NULL) *pw = 0; Unicode_char_strlcat((word *)filename_unicode, ".", MAX_PATH_CHARACTERS); Unicode_char_strlcat((word *)filename_unicode, ext, MAX_PATH_CHARACTERS); return _wfopen(filename_unicode, L"wb"); } #endif Get_full_filename(filename, context->File_name, context->File_directory); p = strrchr(filename, '.'); if (p != NULL) *p = '\0'; strcat(filename, "."); strcat(filename, ext); return fopen(filename, "wb"); } /// For use by Load_XXX() and Test_XXX() functions FILE * Open_file_read(T_IO_Context *context) { char filename[MAX_PATH_CHARACTERS]; // filename with full path Get_full_filename(filename, context->File_name, context->File_directory); return fopen(filename, "rb"); } struct T_Find_alternate_ext_data { const char * ext; char basename[MAX_PATH_CHARACTERS]; word basename_unicode[MAX_PATH_CHARACTERS]; char foundname[MAX_PATH_CHARACTERS]; word foundname_unicode[MAX_PATH_CHARACTERS]; }; static void Look_for_alternate_ext(void * pdata, const char * filename, const word * filename_unicode, byte is_file, byte is_directory, byte is_hidden) { size_t base_len; struct T_Find_alternate_ext_data * params = (struct T_Find_alternate_ext_data *)pdata; (void)is_hidden; (void)is_directory; if (!is_file) return; if (filename_unicode != NULL && params->basename_unicode[0] != 0) { base_len = Unicode_strlen(params->basename_unicode); if (Unicode_strlen(filename_unicode) <= base_len) return; // No match. if (filename_unicode[base_len] != '.') return; // No match. #if defined(WIN32) { WCHAR temp_string[MAX_PATH_CHARACTERS]; memcpy(temp_string, filename_unicode, base_len * sizeof(word)); temp_string[base_len] = 0; if (_wcsicmp((const WCHAR *)params->basename_unicode, temp_string) != 0) return; // No match. } #else if (memcmp(params->basename_unicode, filename_unicode, base_len * sizeof(word)) != 0) return; // No match. #endif if (Unicode_char_strcasecmp(filename_unicode + base_len + 1, params->ext) != 0) return; // No match. // it is a match ! Unicode_strlcpy(params->foundname_unicode, filename_unicode, MAX_PATH_CHARACTERS); strncpy(params->foundname, filename, MAX_PATH_CHARACTERS); } else { base_len = strlen(params->basename); if (filename[base_len] != '.') return; // No match. #if defined(WIN32) if (_memicmp(params->basename, filename, base_len) != 0) // Not case sensitive return; // No match. #else if (memcmp(params->basename, filename, base_len) != 0) return; // No match. #endif if (strcasecmp(filename + base_len + 1, params->ext) != 0) return; // No match. params->foundname_unicode[0] = 0; strncpy(params->foundname, filename, MAX_PATH_CHARACTERS); } } FILE * Open_file_read_with_alternate_ext(T_IO_Context *context, const char * ext) { char * p; struct T_Find_alternate_ext_data params; memset(¶ms, 0, sizeof(params)); params.ext = ext; strncpy(params.basename, context->File_name, MAX_PATH_CHARACTERS); p = strrchr(params.basename, '.'); if (p != NULL) *p = '\0'; if (context->File_name_unicode != NULL) { size_t i = Unicode_strlen(context->File_name_unicode); memcpy(params.basename_unicode, context->File_name_unicode, (i + 1) * sizeof(word)); while (i-- > 0) if (params.basename_unicode[i] == (word)'.') { params.basename_unicode[i] = 0; break; } } For_each_directory_entry(context->File_directory, ¶ms, Look_for_alternate_ext); if (params.foundname[0] != '\0') { char filename[MAX_PATH_CHARACTERS]; // filename with full path Get_full_filename(filename, params.foundname, context->File_directory); return fopen(filename, "rb"); } return NULL; } /// For use by Save_XXX() functions void Remove_file(T_IO_Context *context) { char filename[MAX_PATH_CHARACTERS]; // filename with full path Get_full_filename(filename, context->File_name, context->File_directory); Remove_path(filename); }