/*  Grafx2 - The Ultimate 256-color bitmap paint program
    Copyright 2008 Yves Rizoud
    Copyright 2007 Adrien Destugues
    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
    Grafx2 is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; version 2
    of the License.
    Grafx2 is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    You should have received a copy of the GNU General Public License
    along with Grafx2; if not, see 
*/
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include "const.h"
#include "struct.h"
#include "global.h"
#include "misc.h"
#include "graph.h"
#include "engine.h"
#include "readline.h"
#include "filesel.h"
#include "loadsave.h"
#include "init.h"
#include "buttons.h"
#include "operatio.h"
#include "pages.h"
#include "errors.h"
#include "readini.h"
#include "saveini.h"
#include "shade.h"
#include "io.h"
#include "help.h"
#include "text.h"
#include "sdlscreen.h"
#include "windows.h"
#include "brush.h"
#include "input.h"
extern short Old_MX;
extern short Old_MY;
//-- MODELE DE BOUTON DE MENU ------------------------------------------------
/*
void Bouton_***(void)
{
  short clicked_button;
  Open_window(310,190,"***");
  Window_set_normal_button(103,137,80,14,"OK",0,1,SDLK_RETURN); // 1
  Window_set_scroller_button(18,44,88,16,4,0);             // 2
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
  }
  while (clicked_button!=1);
  Close_window();
  Unselect_button(BOUTON_***);
  Display_cursor();
}
*/
void Stencil_update_color(byte color);
void Stencil_tag_color(byte color, byte tag_color);
void Message_out_of_memory(void)
{
  short clicked_button;
  Open_window(216,76,"Not enough memory!");
  Print_in_window(8,20,"Please consult the manual",MC_Black,MC_Light);
  Print_in_window(24,28,"to know how to obtain",MC_Black,MC_Light);
  Print_in_window(36,36,"more memory space.",MC_Black,MC_Light);
  Window_set_normal_button(60,53,40,14,"OK",1,1,SDLK_RETURN); // 1
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
    clicked_button=Window_clicked_button();
  while ((clicked_button<=0) && (Key!=KEY_ESC) && (Key!=SDLK_o));
  if(clicked_button<=0) Key=0;
  Close_window();
  Display_cursor();
}
void Button_Message_initial(void)
{
  char  str[21];
  int   x_pos,offs_y,x,y;
  sprintf(str,"GrafX %d.%.2d%s%s",VERSION1, VERSION2, ALPHA_BETA,PERCENTAGE_VERSION);
  Open_window(260,172,str);
  Window_display_frame_in(10,20,239,62);
  Block(Window_pos_X+(Menu_factor_X*11),
        Window_pos_Y+(Menu_factor_Y*21),
        Menu_factor_X*237,Menu_factor_Y*60,MC_Black);
  for (y=23,offs_y=0; y<79; offs_y+=231,y++)
    for (x=14,x_pos=0; x_pos<231; x_pos++,x++)
      Pixel_in_window(x,y,GFX_logo_grafx2[offs_y+x_pos]);
  Print_in_window(130-4*21,88,"Copyright (c) 2007 by",MC_Dark,MC_Light);
  Print_in_window(130-4*23,96,"the Grafx2 project team",MC_Black,MC_Light);
  Print_in_window(130-4*26,112,"Copyright (c) 1996-1999 by",MC_Dark,MC_Light);
  Print_in_window(130-4*13,120,"Sunset Design",MC_Black,MC_Light);
  //Print_in_window( 120-4*13,128,"(placeholder)",MC_Dark,MC_Light);
  Print_in_window(130-4*28,136,"http://grafx2.googlecode.com",MC_Dark,MC_Light);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  while(!Mouse_K && !Key) if(!Get_input()) Wait_VBL();
  if (Mouse_K)
    Wait_end_of_click();
  Close_window();
  Display_cursor();
}
void Change_paintbrush_shape(byte shape)
{
  Paintbrush_shape=shape;
  Display_paintbrush_in_menu();
  switch (Current_operation)
  {
    case OPERATION_FILL :
      Paintbrush_shape_before_fill=shape;
      Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
      break;
    case OPERATION_COLORPICK :
      Paintbrush_shape_before_colorpicker=shape;
      Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
      break;
    // Note: Il existe un Paintbrush_shape_before_lasso, mais comme le lasso aura
    // été automatiquement désactivé avant d'arriver ici, y'a pas de problème.
  }
}
//-------------------------------- UNDO/REDO ---------------------------------
void Button_Undo(void)
{
  Hide_cursor();
  Undo();
  Set_palette(Main_palette);
  Compute_optimal_menu_colors(Main_palette);
  Display_all_screen();
  Unselect_button(BUTTON_UNDO);
  Draw_menu_button_frame(BUTTON_MAGNIFIER,Main_magnifier_mode);
  Display_menu();
  Display_cursor();
}
void Button_Redo(void)
{
  Hide_cursor();
  Redo();
  Set_palette(Main_palette);
  Compute_optimal_menu_colors(Main_palette);
  Display_all_screen();
  Unselect_button(BUTTON_UNDO);
  Draw_menu_button_frame(BUTTON_MAGNIFIER,Main_magnifier_mode);
  Display_menu();
  Display_cursor();
}
//---------------------------- SCROLL PALETTE LEFT ---------------------------
void Button_Pal_left(void)
{
  short cells;
  cells = (Config.Palette_vertical)?Palette_cells_X():Palette_cells_Y();
  Hide_cursor();
  if (First_color_in_palette)
  {
    if (First_color_in_palette>=cells)
      First_color_in_palette-=cells;
    else
      First_color_in_palette=0;
    Display_menu_palette();
  }
  Unselect_button(BUTTON_PAL_LEFT);
  Display_cursor();
}
void Button_Pal_left_fast(void)
{
  short cells_x = Palette_cells_X();
  short cells_y = Palette_cells_Y();
  Hide_cursor();
  if (First_color_in_palette)
  {
    if (First_color_in_palette>=cells_y*cells_x)
      First_color_in_palette-=cells_y*cells_x;
    else
      First_color_in_palette=0;
    Display_menu_palette();
  }
  Unselect_button(BUTTON_PAL_LEFT);
  Display_cursor();
}
//--------------------------- SCROLL PALETTE RIGHT ---------------------------
void Button_Pal_right(void)
{
  short cells;
  cells = (Config.Palette_vertical)?Palette_cells_X():Palette_cells_Y();
  Hide_cursor();
  if ((int)First_color_in_palette+Palette_cells_X()*Palette_cells_Y()<256)
  {
    First_color_in_palette+=cells;
    Display_menu_palette();
  }
  
  Unselect_button(BUTTON_PAL_RIGHT);
  Display_cursor();
}
void Button_Pal_right_fast(void)
{
  short cells_x = Palette_cells_X();
  short cells_y = Palette_cells_Y();
  Hide_cursor();
  if ((int)First_color_in_palette+cells_y*cells_x<256)
  {
    if ((int)First_color_in_palette+(cells_y)*cells_x*2<256)
      First_color_in_palette+=cells_x*cells_y;
    else
      First_color_in_palette=255/cells_y*cells_y-(cells_x-1)*cells_y;
    Display_menu_palette();
  }
  Unselect_button(BUTTON_PAL_RIGHT);
  Display_cursor();
}
//-------------------- item de la forecolor dans le menu --------------------
void Button_Select_forecolor(void)
{
  int color=Pick_color_in_palette();
  if (color!=-1)
  {
    Hide_cursor();
    Frame_menu_color(MC_Black);
    Fore_color=color;
    Frame_menu_color(MC_White);
    Display_foreback();
    Display_cursor();
  }
}
//-------------------- item de la backcolor dans le menu --------------------
void Button_Select_backcolor(void)
{
  int color=Pick_color_in_palette();
  if (color!=-1)
  {
    Hide_cursor();
    Back_color=color;
    Display_foreback();
    Display_cursor();
  }
}
//---------------------- Cacher ou réafficher le menu ------------------------
void Pixel_in_hidden_toolbar(__attribute__((unused)) word x,__attribute__((unused)) word y,__attribute__((unused)) byte color)
{
  // C'est fait exprès que ce soit vide...
  // C'est parce que y'a rien du tout à afficher vu que la barre d'outil est
  // cachée... C'est simple non?
}
void Button_Hide_menu(void)
{
  Hide_cursor();
  if (Menu_is_visible)
  {
    Menu_is_visible=0;
    Pixel_in_menu=Pixel_in_hidden_toolbar;
    Menu_Y=Screen_height;
    if (Main_magnifier_mode)
    {
      Compute_magnifier_data();
      if (Main_magnifier_offset_Y+Main_magnifier_height>Main_image_height)
      {
        if (Main_magnifier_height>Main_image_height)
          Main_magnifier_offset_Y=0;
        else
          Main_magnifier_offset_Y=Main_image_height-Main_magnifier_height;
      }
    }
    //   On repositionne le décalage de l'image pour qu'il n'y ait pas d'in-
    // -cohérences lorsqu'on sortira du mode Loupe.
    if (Main_offset_Y+Screen_height>Main_image_height)
    {
      if (Screen_height>Main_image_height)
        Main_offset_Y=0;
      else
        Main_offset_Y=Main_image_height-Screen_height;
    }
    // On fait pareil pour le brouillon
    if (Spare_offset_Y+Screen_height>Spare_image_height)
    {
      if (Screen_height>Spare_image_height)
        Spare_offset_Y=0;
      else
        Spare_offset_Y=Spare_image_height-Screen_height;
    }
    Compute_magnifier_data();
    if (Main_magnifier_mode)
      Position_screen_according_to_zoom();
    Compute_limits();
    Compute_paintbrush_coordinates();
    Display_all_screen();
  }
  else
  {
    Menu_is_visible=1;
    Pixel_in_menu=Pixel_in_toolbar;
    Menu_Y=Screen_height-(MENU_HEIGHT*Menu_factor_Y);
    Compute_magnifier_data();
    if (Main_magnifier_mode)
      Position_screen_according_to_zoom();
    Compute_limits();
    Compute_paintbrush_coordinates();
    Display_menu();
    if (Main_magnifier_mode)
      Display_all_screen();
  }
  Unselect_button(BUTTON_HIDE);
  Display_cursor();
}
//--------------------------- Quitter le programme ---------------------------
byte Button_Quit_local_function(void)
{
  short clicked_button;
  static char  filename[MAX_PATH_CHARACTERS];
  byte  old_cursor_shape;
  if (!Main_image_is_modified)
    return 1;
  // On commence par afficher la fenêtre de QUIT
  Open_window(160,84,"Quit ?");
  Window_set_normal_button(20,20,120,14,"Stay",0,1,KEY_ESC);          // 1
  Window_set_normal_button(20,40,120,14,"Save & quit",1,1,SDLK_s);   // 2
  Window_set_normal_button(20,60,120,14,"Discard (Quit)",1,1,SDLK_d);// 3
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_QUIT, NULL);
  }
  while (clicked_button<=0);
  Close_window();
  Display_cursor();
  switch(clicked_button)
  {
    case 1 : return 0; // Rester
    case 2 : // Sauver et enregistrer
             Get_full_filename(filename,0);
             if ( (!File_exists(filename)) || Confirmation_box("Erase old file ?") )
             {
               Hide_cursor();
               old_cursor_shape=Cursor_shape;
               Cursor_shape=CURSOR_SHAPE_HOURGLASS;
               Display_cursor();
               Save_image(1);
               Hide_cursor();
               Cursor_shape=old_cursor_shape;
               Display_cursor();
               if (!File_error)
                 // L'ayant sauvée avec succès,
                 return 1; // On peut quitter
               else
                 // Il y a eu une erreur lors de la sauvegarde,
                 return 0; // On ne peut donc pas quitter
             }
             else
               // L'utilisateur ne veut pas écraser l'ancien fichier,
               return 0; // On doit donc rester
    case 3 : return 1; // Quitter
  }
  return 0;
}
void Button_Quit(void)
{
  //short clicked_button;
  if (Button_Quit_local_function())
  {
    if (Spare_image_is_modified)
    {
      Button_Page(); // On passe sur le brouillon
      // Si l'utilisateur présente les derniers symptomes de l'abandon
      if (Button_Quit_local_function())
        Quitting=1;
    }
    else
      Quitting=1;
  }
  if ( (Menu_is_visible) && (Mouse_Y+8>Menu_Y) )
    Hide_cursor();
  Unselect_button(BUTTON_QUIT);
  if ( (Menu_is_visible) && (Mouse_Y+8>Menu_Y) )
    Display_cursor();
}
//---------------------------- Effacer l'écran -------------------------------
void Button_Clear(void)
{
  Hide_cursor();
  Backup();
  if (Stencil_mode && Config.Clear_with_stencil)
    Hide_current_image_with_stencil(0,Stencil);
  else
    Hide_current_image(0);
  Display_all_screen();
  Unselect_button(BUTTON_CLEAR);
  Display_cursor();
}
void Button_Clear_with_backcolor(void)
{
  Hide_cursor();
  Backup();
  if (Stencil_mode && Config.Clear_with_stencil)
    Hide_current_image_with_stencil(Back_color,Stencil);
  else
    Hide_current_image(Back_color);
  Display_all_screen();
  Unselect_button(BUTTON_CLEAR);
  Display_cursor();
}
 
//---------- Menu dans lequel on tagge des couleurs (genre Stencil) ----------
void Menu_tag_colors(char * window_title, byte * table, byte * mode, byte can_cancel, const char *help_section)
{
  short clicked_button;
  byte backup_table[256];
  word index;
  word old_mouse_x;
  word old_mouse_y;
  byte old_mouse_k;
  byte tagged_color;
  byte color;
  byte click;
  Open_window(176,150,window_title);
  Window_set_palette_button(6,38);                            // 1
  Window_set_normal_button( 7, 19,78,14,"Clear" ,1,1,SDLK_c); // 2
  Window_set_normal_button(91, 19,78,14,"Invert",1,1,SDLK_i); // 3
  if (can_cancel)
  {
    Window_set_normal_button(91,129,78,14,"OK"    ,0,1,SDLK_RETURN); // 4
    Window_set_normal_button( 7,129,78,14,"Cancel",0,1,KEY_ESC);  // 5
    // On enregistre la table dans un backup au cas où on ferait Cancel
    memcpy(backup_table,table,256);
  }
  else
    Window_set_normal_button(49,129,78,14,"OK"    ,0,1,SDLK_RETURN); // 4
  // On affiche l'état actuel de la table
  for (index=0; index<=255; index++)
    Stencil_tag_color(index, (table[index])?MC_Black:MC_Light);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    old_mouse_x=Mouse_X;
    old_mouse_y=Mouse_Y;
    old_mouse_k=Mouse_K;
    clicked_button=Window_clicked_button();
    switch (clicked_button)
    {
      case  0 :
        break;
      case -1 :
      case  1 : // Palette
        if ( (Mouse_X!=old_mouse_x) || (Mouse_Y!=old_mouse_y) || (Mouse_K!=old_mouse_k) )
        {
          Hide_cursor();
          tagged_color=(clicked_button==1) ? Window_attribute2 : Read_pixel(Mouse_X,Mouse_Y);
          table[tagged_color]=(Mouse_K==LEFT_SIDE);
          Stencil_tag_color(tagged_color,(Mouse_K==LEFT_SIDE)?MC_Black:MC_Light);
          Display_cursor();
          Stencil_update_color(tagged_color);
        }
        break;
      case  2 : // Clear
        memset(table,0,256);
        Hide_cursor();
        for (index=0; index<=255; index++)
          Stencil_tag_color(index,MC_Light);
        Display_cursor();
        Update_window_area(0,0,Window_width, Window_height);
        break;
      case  3 : // Invert
        Hide_cursor();
        for (index=0; index<=255; index++)
          Stencil_tag_color(index,(table[index]^=1)?MC_Black:MC_Light);
        Display_cursor();
        Update_window_area(0,0,Window_width, Window_height);
    }
    if (!Mouse_K)
    switch (Key)
    {
      case SDLK_BACKQUOTE : // Récupération d'une couleur derrière le menu
      case SDLK_COMMA :
        Get_color_behind_window(&color,&click);
        if (click)
        {
          Hide_cursor();
          tagged_color=color;
          table[tagged_color]=(click==LEFT_SIDE);
          Stencil_tag_color(tagged_color,(click==LEFT_SIDE)?MC_Black:MC_Light);
          Stencil_update_color(tagged_color);
          Display_cursor();
          Wait_end_of_click();
        }
        Key=0;
        break;
      default:
      if (Is_shortcut(Key,0x100+BUTTON_HELP))
      {
        Window_help(BUTTON_EFFECTS, help_section);
        Key=0;
        break;
      }
    }
  }
  while (clicked_button<4);
  Close_window();
  if (clicked_button==5) // Cancel
    memcpy(table,backup_table,256);
  else // OK
    *mode=1;
  Display_cursor();
}
//--------------------------------- Stencil ----------------------------------
void Button_Stencil_mode(void)
{
  Stencil_mode=!Stencil_mode;
}
void Stencil_tag_color(byte color, byte tag_color)
{
  Block(Window_pos_X+(Menu_factor_X*(Window_palette_button_list->Pos_X+4+(color >> 4)*10)),
        Window_pos_Y+(Menu_factor_Y*(Window_palette_button_list->Pos_Y+3+(color & 15)* 5)),
        Menu_factor_X<<1,Menu_factor_Y*5,tag_color);
}
void Stencil_update_color(byte color)
{
  Update_rect(Window_pos_X+(Menu_factor_X*(Window_palette_button_list->Pos_X+4+(color >> 4)*10)),
      Window_pos_Y+(Menu_factor_Y*(Window_palette_button_list->Pos_Y+3+(color & 15)* 5)),
      Menu_factor_X<<1,Menu_factor_Y*5);
}
void Button_Stencil_menu(void)
{
  Menu_tag_colors("Stencil",Stencil,&Stencil_mode,1, "STENCIL");
}
//--------------------------------- Masque -----------------------------------
void Button_Mask_mode(void)
{
  Mask_mode=!Mask_mode;
}
void Button_Mask_menu(void)
{
  Menu_tag_colors("Mask",Mask_table,&Mask_mode,1, "MASK");
}
//------------------------------- Paramètres ---------------------------------
void Settings_display_config(T_Config * conf)
#define YES "YES"
#define NO  " NO"
{
  T_Scroller_button * slider=Window_scroller_button_list;
  char str[4];
  Hide_cursor();
  // slider = Jauge de sensibilité Y
  slider->Position=conf->Mouse_sensitivity_index_y-1;
  Window_draw_slider(slider);
  slider=slider->Next;
  // slider = Jauge de sensibilité X
  slider->Position=conf->Mouse_sensitivity_index_x-1;
  Window_draw_slider(slider);
  Print_in_window(273, 31,(conf->Show_hidden_files)?YES:NO,MC_Black,MC_Light);
  Print_in_window(273, 46,(conf->Show_hidden_directories)?YES:NO,MC_Black,MC_Light);
//  Print_in_window(273, 61,(conf->Show_system_directories)?YES:NO,MC_Black,MC_Light);
  Print_in_window(223, 84,(conf->Safety_colors)?YES:NO,MC_Black,MC_Light);
  Print_in_window(223, 99,(conf->Adjust_brush_pick)?YES:NO,MC_Black,MC_Light);
  Print_in_window(223,114,(conf->Separate_colors)?YES:NO,MC_Black,MC_Light);
  Print_in_window(223,129,(conf->Auto_set_res)?YES:NO,MC_Black,MC_Light);
  Print_in_window(183,144,(conf->Coords_rel)?"Relative":"Absolute",MC_Black,MC_Light);
  Print_in_window( 91, 84,(conf->Display_image_limits)?YES:NO,MC_Black,MC_Light);
  Print_in_window( 91, 99,(conf->Clear_palette)?YES:NO,MC_Black,MC_Light);
  Print_in_window( 91,114,(conf->Maximize_preview)?YES:NO,MC_Black,MC_Light);
  Print_in_window( 91,129,(conf->Backup)?YES:NO,MC_Black,MC_Light);
  switch (conf->Cursor)
  {
    case 0 : Print_in_window(67,144," Solid",MC_Black,MC_Light); break;
    case 1 : Print_in_window(67,144,"Transp",MC_Black,MC_Light); break;
    default: Print_in_window(67,144,"  Thin",MC_Black,MC_Light);
  }
  if (conf->Font)
  { // Fun
    Print_in_window(  8,31," ",MC_Black,MC_Light);
    Print_in_window( 78,31," ",MC_Black,MC_Light);
    Print_in_window( 82,31,"\020",MC_Black,MC_Light);
    Print_in_window(152,31,"\021",MC_Black,MC_Light);
  }
  else
  { // Classic
    Print_in_window( 82,31," ",MC_Black,MC_Light);
    Print_in_window(152,31," ",MC_Black,MC_Light);
    Print_in_window(  8,31,"\020",MC_Black,MC_Light);
    Print_in_window( 78,31,"\021",MC_Black,MC_Light);
  }
  Print_in_window(155,166,(conf->Auto_save)?YES:NO,MC_Black,MC_Light);
  Num2str(conf->Max_undo_pages,str,2);
  Window_input_content(Window_special_button_list,str);
  Display_cursor();
}
void Settings_save_config(T_Config * conf)
{
  if (Save_CFG())
    Error(0);
  else
    if (Save_INI(conf))
      Error(0);
}
void Settings_load_config(T_Config * conf)
{
  if (Load_CFG(0))
    Error(0);
  else
    if (Load_INI(conf))
      Error(0);
}
void Button_Settings(void)
{
  int x_sensitivity;
  int y_sensitivity;
  short clicked_button;
  T_Config Config_choisie;
  char str[3];
  byte config_is_reloaded=0;
  Config_choisie=Config;
  Open_window(307,182,"Settings");
  // On commence par dessiner tous les Cadres
  Window_display_frame(  5, 16,157,30); // Font
  Window_display_frame(  5, 47,157,17); // Nb UNDO
  Window_display_frame(163, 16,139,48); // Show in filelist
  Window_display_frame(253, 77, 49,82); // Mouse sens.
  Window_display_frame(  5, 65,247,96); // |_ Misc.
/*  Window_display_frame(  5, 65,157,14); // |
  // On découpe le Frame bizarre des "Miscellaneous"
  Pixel_in_window(6,77,MC_White);
  Pixel_in_window(5,78,MC_Dark);
  Block(Window_pos_X+(7*Menu_factor_X),Window_pos_Y+(77*Menu_factor_Y),
        Menu_factor_X*154,Menu_factor_Y<<1,MC_Light);
  Pixel_in_window(161,77,MC_Light);
  Pixel_in_window(160,77,MC_Dark);
*/
  // On affiche maintenant tout le blabla
  Print_in_window( 69, 19,"Font"            ,MC_Dark,MC_Light);
  Print_in_window(169, 19,"Show in filelist",MC_Dark,MC_Light);
  Print_in_window(  9, 52,"Nb of UNDO pages",MC_Dark,MC_Light);
  Print_in_window( 80, 70,"Miscellaneous"   ,MC_Dark,MC_Light);
  Print_in_window(258, 80,"Mouse"           ,MC_Dark,MC_Light);
  Print_in_window(258, 88,"Sens."           ,MC_Dark,MC_Light);
  Print_in_window(256,123,"X"               ,MC_Dark,MC_Light);
  Print_in_window(292,123,"Y"               ,MC_Dark,MC_Light);
  // Boutons de fontes
  Window_set_normal_button(17,28,59,14,"Classic",0,1,SDLK_LAST); // 1
  Window_set_normal_button(91,28,59,14,"Fun"    ,0,1,SDLK_LAST); // 2
  // Button Show/Hide dans le fileselect
  Window_set_normal_button(167, 28,131,14,"Hidden files:   ",0,1,SDLK_LAST); // 3
  Window_set_normal_button(167, 43,131,14,"Hidden dir. :   ",0,1,SDLK_LAST); // 4
//  Window_set_normal_button(167, 58,131,14,"System dir. :   ",0,1,SDLK_LAST); // 5
  // Button Show/Hide Picture limits
  Window_set_normal_button(  9, 81,107,14,"Limits   :   ",0,1,SDLK_LAST); // 6
  // Button Show/Hide Picture limits
  Window_set_normal_button(  9, 96,107,14,"Clear pal:   ",0,1,SDLK_LAST); // 7
  // Button Show/Hide Picture limits
  Window_set_normal_button(  9,111,107,14,"Max prev.:   ",0,1,SDLK_LAST); // 8
  // Button Effectuer des backups à chaque sauvegarde
  Window_set_normal_button(  9,126,107,14,"Backup   :   ",0,1,SDLK_LAST); // 9
  // Button item du curseur
  Window_set_normal_button(  9,141,107,14,"Cursor:      ",0,1,SDLK_LAST); // 10
  // Button Safety colors
  Window_set_normal_button(117, 81,131,14,"Safe. colors:   ",0,1,SDLK_LAST); // 11
  // Button Adjust Brush Pick
  Window_set_normal_button(117, 96,131,14,"AdjBrushPick:   ",0,1,SDLK_LAST); // 12
  // Button Separate colors
  Window_set_normal_button(117,111,131,14,"Separate col:   ",0,1,SDLK_LAST); // 13
  // Button Passer dans la résolution appropriée après un chargement
  Window_set_normal_button(117,126,131,14,"Auto-set res:   ",0,1,SDLK_LAST); // 14
  // Button Adapter la palette après un chargement (<=> Shift+BkSpc)
  Window_set_normal_button(117,141,131,14,"Coords:         ",0,1,SDLK_LAST); // 15
    // Button Reload
  Window_set_normal_button(  6,163, 51,14,"Reload"       ,0,1,SDLK_LAST); // 16
    // Button Auto-save
  Window_set_normal_button( 73,163,107,14,"Auto-save:   ",0,1,SDLK_LAST); // 17
    // Button Save
  Window_set_normal_button(183,163, 51,14,"Save"         ,0,1,SDLK_LAST); // 18
    // Button Close
  Window_set_normal_button(250,163, 51,14,"Close"        ,0,1,KEY_ESC); // 19
  // Jauges de sensibilité de la souris (X puis Y)
  Window_set_scroller_button(265,99,56,255,1,0); // 20
  Window_set_scroller_button(279,99,56,255,1,0); // 21
  // Zone de saisie du nb de pages de Undo
  Window_set_input_button(140,50,2);           // 22
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  Settings_display_config(&Config_choisie);
  do
  {
    clicked_button=Window_clicked_button();
    switch(clicked_button)
    {
      case  1 : // Classic
        Config_choisie.Font=0;
        break;
      case  2 : // Fun
        Config_choisie.Font=1;
        break;
      case  3 : // Hidden files
        Config_choisie.Show_hidden_files=(Config_choisie.Show_hidden_files)?0:-1;
        break;
      case  4 : // Hidden dir.
        Config_choisie.Show_hidden_directories=(Config_choisie.Show_hidden_directories)?0:-1;
        break;
//      case  5 : // System dir.
//        Config_choisie.Show_system_directories=(Config_choisie.Show_system_directories)?0:-1;
//        break;
      case  5 : // Draw limits
        Config_choisie.Display_image_limits=!Config_choisie.Display_image_limits;
        break;
      case  6 : // Clear palette
        Config_choisie.Clear_palette=!Config_choisie.Clear_palette;
        break;
      case  7 : // Maximize preview
        Config_choisie.Maximize_preview=!Config_choisie.Maximize_preview;
        break;
      case  8 : // Backup
        Config_choisie.Backup=!Config_choisie.Backup;
        break;
      case 9 : // Cursor
        Config_choisie.Cursor=(Config_choisie.Cursor+1)%3;
        break;
      case 10 : // Safety colors
        Config_choisie.Safety_colors=!Config_choisie.Safety_colors;
        break;
      case 11 : // Adjust brush pick
        Config_choisie.Adjust_brush_pick=!Config_choisie.Adjust_brush_pick;
        break;
      case 12 : // Separate colors
        Config_choisie.Separate_colors=!Config_choisie.Separate_colors;
        break;
      case 13 : // Auto-set resolution
        Config_choisie.Auto_set_res=!Config_choisie.Auto_set_res;
        break;
      case 14 : // Coordonnées
        Config_choisie.Coords_rel=!Config_choisie.Coords_rel;
        break;
      case 15 : // Reload
        Settings_load_config(&Config_choisie);
        config_is_reloaded=1;
        break;
      case 16 : // Auto-save
        Config_choisie.Auto_save=!Config_choisie.Auto_save;
        break;
      case 17 : // Save
        Settings_save_config(&Config_choisie);
        break;
      // 18 : OK
      case 19 : // X Sensib.
        Config_choisie.Mouse_sensitivity_index_x=Window_attribute2+1;
        break;
      case 20 : // Y Sensib.
        Config_choisie.Mouse_sensitivity_index_y=Window_attribute2+1;
        break;
      case 21 : // Nb pages Undo
        Wait_end_of_click();
        Num2str(Config_choisie.Max_undo_pages,str,2);
        Readline(142,52,str,2,1);
        Config_choisie.Max_undo_pages=atoi(str);
        // On corrige la valeur
        if (Config_choisie.Max_undo_pages>NB_MAX_PAGES_UNDO)
        {
          Config_choisie.Max_undo_pages=NB_MAX_PAGES_UNDO;
          Num2str(Config_choisie.Max_undo_pages,str,2);
          Window_input_content(Window_special_button_list,str);
        }
        else if (!Config_choisie.Max_undo_pages)
        {
          Config_choisie.Max_undo_pages=1;
          Num2str(Config_choisie.Max_undo_pages,str,2);
          Window_input_content(Window_special_button_list,str);
        }
        Display_cursor();
    }
    if ((clicked_button>=3) && (clicked_button<=4))
    {
      Main_fileselector_position=0;
      Main_fileselector_offset=0;
      Spare_fileselector_position=0;
      Spare_fileselector_offset=0;
    }
    if ((clicked_button>=1) && (clicked_button<=18))
      Settings_display_config(&Config_choisie);
      
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_SETTINGS, NULL);
  }
  while ( (clicked_button!=18) && (Key!=SDLK_RETURN) );
  Config=Config_choisie;
  // Prise en compte de la nouvelle config
    // Gestion de la sensibilité
  x_sensitivity=(Config.Mouse_sensitivity_index_x/Menu_factor_X);
  y_sensitivity=(Config.Mouse_sensitivity_index_y/Menu_factor_Y);
  x_sensitivity>>=Mouse_fix_factor_X;
  y_sensitivity>>=Mouse_fix_factor_Y;
  Mouse_sensitivity(x_sensitivity?x_sensitivity:1,
                     y_sensitivity?y_sensitivity:1);
    // Gestion des fontes
  if (Config.Font)
    Menu_font=GFX_fun_font;
  else
    Menu_font=GFX_system_font;
  if (config_is_reloaded)
    Compute_optimal_menu_colors(Main_palette);
  Close_window();
  Unselect_button(BUTTON_SETTINGS);
  // Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte
  Display_menu();
  Display_cursor();
  // On vérifie qu'on peut bien allouer le nombre de pages Undo.
  Set_number_of_backups(Config.Max_undo_pages);
}
//---------------------------- Changement de page ----------------------------
void Button_Page(void)
{
  byte   temp_byte;
  word   temp_word;
  short  temp_short;
  float  temp_float;
  char   Temp_buffer[256];
  Hide_cursor();
  // On dégrossit le travail avec les infos des listes de pages
  Exchange_main_and_spare();
  // On fait le reste du travail "à la main":
  temp_short=Spare_offset_X;
  Spare_offset_X=Main_offset_X;
  Main_offset_X=temp_short;
  temp_short=Spare_offset_Y;
  Spare_offset_Y=Main_offset_Y;
  Main_offset_Y=temp_short;
  temp_short=Old_spare_offset_X;
  Old_spare_offset_X=Old_main_offset_X;
  Old_main_offset_X=temp_short;
  temp_short=Old_spare_offset_Y;
  Old_spare_offset_Y=Old_main_offset_Y;
  Old_main_offset_Y=temp_short;
  temp_short=Spare_separator_position;
  Spare_separator_position=Main_separator_position;
  Main_separator_position=temp_short;
  temp_short=Spare_X_zoom;
  Spare_X_zoom=Main_X_zoom;
  Main_X_zoom=temp_short;
  temp_float=Spare_separator_proportion;
  Spare_separator_proportion=Main_separator_proportion;
  Main_separator_proportion=temp_float;
  temp_byte=Spare_magnifier_mode;
  Spare_magnifier_mode=Main_magnifier_mode;
  Main_magnifier_mode=temp_byte;
  Pixel_preview=(Main_magnifier_mode)?Pixel_preview_magnifier:Pixel_preview_normal;
  temp_word=Spare_magnifier_factor;
  Spare_magnifier_factor=Main_magnifier_factor;
  Main_magnifier_factor=temp_word;
  temp_word=Spare_magnifier_height;
  Spare_magnifier_height=Main_magnifier_height;
  Main_magnifier_height=temp_word;
  temp_word=Spare_magnifier_width;
  Spare_magnifier_width=Main_magnifier_width;
  Main_magnifier_width=temp_word;
  temp_short=Spare_magnifier_offset_X;
  Spare_magnifier_offset_X=Main_magnifier_offset_X;
  Main_magnifier_offset_X=temp_short;
  temp_short=Spare_magnifier_offset_Y;
  Spare_magnifier_offset_Y=Main_magnifier_offset_Y;
  Main_magnifier_offset_Y=temp_short;
  // Swap du booléen "Image modifiée"
  temp_byte        =Spare_image_is_modified;
  Spare_image_is_modified=Main_image_is_modified;
  Main_image_is_modified=temp_byte;
  // Swap des infos sur les fileselects
  strcpy(Temp_buffer             ,Spare_current_directory);
  strcpy(Spare_current_directory,Main_current_directory);
  strcpy(Main_current_directory,Temp_buffer             );
  temp_byte=Spare_format;
  Spare_format=Main_format;
  Main_format=temp_byte;
  temp_word              =Spare_fileselector_position;
  Spare_fileselector_position=Main_fileselector_position;
  Main_fileselector_position=temp_word;
  temp_word              =Spare_fileselector_offset;
  Spare_fileselector_offset=Main_fileselector_offset;
  Main_fileselector_offset=temp_word;
  // A la fin, on affiche l'écran
  for (temp_byte=0; ZOOM_FACTOR[temp_byte]!=Main_magnifier_factor; temp_byte++);
  Change_magnifier_factor(temp_byte);
  Set_palette(Main_palette);
  Compute_optimal_menu_colors(Main_palette);
  Display_all_screen();
  Unselect_button(BUTTON_PAGE);
  Draw_menu_button_frame(BUTTON_MAGNIFIER,Main_magnifier_mode);
  Display_menu();
  Display_cursor();
}
// -- Copie de page ---------------------------------------------------------
void Copy_image_only(void)
{
  if (Backup_and_resize_the_spare(Main_image_width,Main_image_height))
  {
    // copie de l'image
    memcpy(Spare_screen,Main_screen,Main_image_width*Main_image_height);
    // Copie des dimensions de l'image
    /*
      C'est inutile, le "Backuper et redimensionner brouillon" a déjà modifié
      ces valeurs pour qu'elles soient correctes.
    */
    Spare_image_width=Main_image_width;
    Spare_image_height=Main_image_height;
    // Copie des décalages de la fenêtre principale (non zoomée) de l'image
    Spare_offset_X=Main_offset_X;
    Spare_offset_Y=Main_offset_Y;
    // Copie du booléen "Mode loupe" de l'image
    Spare_magnifier_mode=Main_magnifier_mode;
    // Copie du facteur de zoom du brouillon
    Spare_magnifier_factor=Main_magnifier_factor;
    // Copie des dimensions de la fenêtre de zoom
    Spare_magnifier_width=Main_magnifier_width;
    Spare_magnifier_height=Main_magnifier_height;
    // Copie des décalages de la fenêtre de zoom
    Spare_magnifier_offset_X=Main_magnifier_offset_X;
    Spare_magnifier_offset_Y=Main_magnifier_offset_Y;
    // Copie des données du split du zoom
    Spare_separator_position=Main_separator_position;
    Spare_X_zoom=Main_X_zoom;
    Spare_separator_proportion=Main_separator_proportion;
  }
  else
    Message_out_of_memory();
}
void Copy_some_colors(void)
{
  short index;
  byte confirmation=0;
  static byte mask_color_to_copy[256]; // static to use less stack
  memset(mask_color_to_copy,1,256);
  Menu_tag_colors("Tag colors to copy",mask_color_to_copy,&confirmation,0, NULL);
  if (confirmation &&
    (!Spare_image_is_modified || Confirmation_box("Spare page was modified. Proceed?")))
  {
    for (index=0; index<256; index++)
    {
      if (mask_color_to_copy[index])
        memcpy(Spare_palette+index,Main_palette+index,
               sizeof(T_Components));
    }
  }
}
void Button_Copy_page(void)
{
  short clicked_button;
  Open_window(168,137,"Copy to spare page");
  Window_set_normal_button(10, 20,148,14,"Pixels + palette" , 0,1,SDLK_RETURN); // 1
  Window_set_normal_button(10, 37,148,14,"Pixels only"      , 3,1,SDLK_x); // 2
  Window_set_normal_button(10, 54,148,14,"Palette only"     , 1,1,SDLK_p); // 3
  Window_set_normal_button(10, 71,148,14,"Some colors only" , 6,1,SDLK_c); // 4
  Window_set_normal_button(10, 88,148,14,"Palette and remap",13,1,SDLK_r); // 5
  Window_set_normal_button(44,114, 80,14,"Cancel"           , 0,1,KEY_ESC); // 6
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_PAGE, NULL);
  }
  while (clicked_button<=0);
  Close_window();
  Display_cursor();
  if (clicked_button!=6)
  {
    if (clicked_button==4)
      Copy_some_colors();
    else
    {
      if ( (!Spare_image_is_modified)
        || (Confirmation_box("Spare page was modified. Proceed?")) )
      {
        if (clicked_button<=2)
          Copy_image_only();
        if (clicked_button==5)
          Remap_picture();
        if (clicked_button!=2) // copie de la palette
          memcpy(Spare_palette,Main_palette,sizeof(T_Palette));
        Spare_image_is_modified=1;
      }
    }
  }
  Hide_cursor();
  Unselect_button(BUTTON_PAGE);
  Display_cursor();
}
// -- Suppression d'une page -------------------------------------------------
void Button_Kill(void)
{
  if ( (Main_backups->Nb_pages_allocated==1)
    || (!Confirmation_box("Delete the current page?")) )
  {
    if (Main_backups->Nb_pages_allocated==1)
      Warning_message("You can't delete the last page.");
    Hide_cursor();
    Unselect_button(BUTTON_KILL);
    Display_cursor();
  }
  else
  {
    Hide_cursor();
    Free_current_page();
    Set_palette(Main_palette);
    Compute_optimal_menu_colors(Main_palette);
    Display_all_screen();
    Unselect_button(BUTTON_KILL);
    Draw_menu_button_frame(BUTTON_MAGNIFIER,Main_magnifier_mode);
    Display_menu();
    Display_cursor();
  }
}
//------------------------- Dimensions Image/Screen ---------------------------
void Check_mode_button(short x_pos, short y_pos, byte state)
{
  byte color;
  switch (state & 0x7F)
  {
    case 0 : color=MC_White; break;
    case 1 : color=MC_Light; break;
    case 2 : color=MC_Dark; break;
    default: color=MC_Black;
  }
  Block(Window_pos_X+Menu_factor_X*x_pos,Window_pos_Y+Menu_factor_Y*y_pos,
        Menu_factor_X*9,Menu_factor_Y*3,color);
        
  Update_rect(Window_pos_X+Menu_factor_X*x_pos,Window_pos_Y+Menu_factor_Y*y_pos,
        Menu_factor_X*9,Menu_factor_Y*3);
}
/// Number of video modes to display in the resolution menu
#define MODELIST_LINES 10
void Display_modes_list(short list_start, short cursor_position)
{
  short index,current_mode;
  short y_pos;
  byte  text_color,background_color;
  char str[29];
  char *ratio;
  for (current_mode=list_start,index=0; indexPosition!=list_start)
  {
    Window_scroller_button_list->Position=list_start;
    Window_draw_slider(Window_scroller_button_list);
  }
  Display_modes_list(list_start,cursor_position);
  Display_cursor();
}
void Button_Resolution(void)
{
  short clicked_button;
  int   selected_mode;
  word  chosen_width;
  word  chosen_height;
  byte  chosen_pixel;
  short list_start;
  short cursor_position;
  short temp;
  char  str[5];
  T_Special_button * input_width_button, * input_button_height;
  T_Dropdown_button * pixel_button;
  static const char *pixel_ratio_labels[PIXEL_MAX] ={
    "Normal    (1x1)",
    "Wide      (2x1)",
    "Tall      (1x2)",
    "Double    (2x2)",
    "Triple    (3x3)",
    "Wide2     (4x2)",
    "Tall2     (2x4)",
    "Quadruple (4x4)"};
  Open_window(299,190,"Picture & screen sizes");
  Print_in_window( 12, 21,"Picture size:"   ,MC_Dark,MC_Light);
  Window_display_frame      ( 8,17,195, 33);
  Window_set_normal_button(223, 18,67,14,"OK"      ,0,1,SDLK_RETURN); // 1
  Window_set_normal_button(223, 35,67,14,"Cancel"  ,0,1,KEY_ESC);  // 2
  Print_in_window( 12, 37,"Width:"          ,MC_Dark,MC_Light);
  input_width_button=Window_set_input_button( 60, 35,4);            // 3
  
  Print_in_window(108, 37,"Height:"         ,MC_Dark,MC_Light);
  input_button_height=Window_set_input_button(164, 35,4);           // 4
  Window_display_frame      ( 8,72,283,110);
  Window_display_frame_in   (37,84,228,84);
  Window_rectangle          (38,85,226,82,MC_Black);  
  Print_in_window( 16, 76,"OK"              ,MC_Dark,MC_Light);
  Print_in_window( 55, 76,"X    Y"          ,MC_Dark,MC_Light);
  Print_in_window(120, 76,"Win / Full"      ,MC_Dark,MC_Light);
  Print_in_window(219, 76,"Ratio"           ,MC_Dark,MC_Light);
  Print_in_window( 30,170,"\03"             ,MC_Dark,MC_Light);
  Print_in_window( 62,170,"OK"              ,MC_Dark,MC_Light);
  Print_in_window(102,170,"Imperfect"       ,MC_Dark,MC_Light);
  Print_in_window(196,170,"Unsupported"     ,MC_Dark,MC_Light);
  Window_set_special_button(38,86,225,80);                       // 5
  selected_mode=Current_resolution;
  if (selected_mode>=MODELIST_LINES/2)
  {
    if (selected_mode>3;
        if (temp0)
          cursor_position--;
        else
          if (list_start>0)
            list_start--;
        Scroll_list_of_modes(list_start,cursor_position,&selected_mode);
        Key=0;
        break;
      case SDLK_DOWN : // Bas
        if (cursor_position<(MODELIST_LINES-1) && cursor_position<(Nb_video_modes-1))
          cursor_position++;
        else
          if (list_start0)
          cursor_position=0;
        else
        {
          if (list_start>(MODELIST_LINES-1))
            list_start-=(MODELIST_LINES-1);
          else
            list_start=0;
        }
        Scroll_list_of_modes(list_start,cursor_position,&selected_mode);
        Key=0;
        break;
      case SDLK_PAGEDOWN : // PageDown
        if (Nb_video_modesOPERATION_FILLED_CONTOUR)
    Selected_freehand_mode=OPERATION_CONTINUOUS_DRAW;
  Hide_cursor();
  Display_sprite_in_menu(BUTTON_DRAW,Selected_freehand_mode);
  Start_operation_stack(Selected_freehand_mode);
  Display_cursor();
/* NOUVEAU CODE AVEC POPUP (EN COURS DE TEST) ***
    short clicked_button;
    Open_popup(16,Menu_Y/Menu_factor_X-32,18,50);
    Window_set_normal_button(1,1,16,16,"A",0,1,KEY_ESC); // 1
    Display_cursor();
    Update_rect(16*Menu_factor_X,Menu_Y-32*Menu_factor_X,18*Menu_factor_X,50*Menu_factor_X);
    do
    {
        while(!Get_input())Wait_VBL();
        clicked_button = Window_get_clicked_button();
        switch(clicked_button)
        {
            case 1:
                Selected_freehand_mode++;
                if (Selected_freehand_mode>OPERATION_FILLED_CONTOUR)
                    Selected_freehand_mode=OPERATION_CONTINUOUS_DRAW;
                break;
        }
    }
    while (Mouse_K);
    Close_popup();
    Display_sprite_in_menu(BUTTON_DRAW,Selected_freehand_mode);
    Start_operation_stack(Selected_freehand_mode);
    Display_cursor();
*/
}
// -- Gestion des boutons de rectangle vide et plein ------------------------
void Button_Empty_rectangle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_EMPTY_RECTANGLE);
  Display_cursor();
}
void Button_Filled_rectangle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_FILLED_RECTANGLE);
  Display_cursor();
}
// -- Gestion des boutons de cercle (ellipse) vide et plein(e) --------------
void Button_Empty_circle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_EMPTY_CIRCLE);
  Display_cursor();
}
void Button_Empty_ellipse(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_EMPTY_ELLIPSE);
  Display_cursor();
}
void Button_Filled_circle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_FILLED_CIRCLE);
  Display_cursor();
}
void Button_Filled_ellipse(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_FILLED_ELLIPSE);
  Display_cursor();
}
// -- Gestion du menu des dégradés ------------------------------------------
void Draw_button_gradient_style(short x_pos,short y_pos,int technique)
{
  short line;
  // On commence par afficher les 2 côtés qui constituent le dégradé de base:
    // Côté gauche (noir)
  Block(Window_pos_X+((x_pos+2)*Menu_factor_X),
        Window_pos_Y+((y_pos+2)*Menu_factor_Y),
        Menu_factor_X*6,
        Menu_factor_Y*10,MC_Black);
    // Côté droit (blanc)
  Block(Window_pos_X+((x_pos+8)*Menu_factor_X),
        Window_pos_Y+((y_pos+2)*Menu_factor_Y),
        Menu_factor_X*5,
        Menu_factor_Y*10,MC_White);
  switch(technique)
  {
    case 1 : // Dégradé de trames simples
      // Au centre, on place 10 lignes tramées simplement
      for (line=2;line<2+10;line++)
        if (line&1)
        {
          // Lignes impaires
          Pixel_in_window(x_pos+ 5,y_pos+line,MC_White);
          Pixel_in_window(x_pos+ 7,y_pos+line,MC_White);
          Pixel_in_window(x_pos+ 8,y_pos+line,MC_Black);
        }
        else
        {
          // Lignes paires
          Pixel_in_window(x_pos+ 6,y_pos+line,MC_White);
          Pixel_in_window(x_pos+ 9,y_pos+line,MC_Black);
        }
      break;
    case 2 : // Dégradé de trames étendues
      // Au centre, on place 10 lignes tramées de façon compliquée
      for (line=2;line<2+10;line++)
        if (line&1)
        {
          // Lignes impaires
          Pixel_in_window(x_pos+ 7,y_pos+line,MC_White);
          Pixel_in_window(x_pos+ 8,y_pos+line,MC_Black);
          Pixel_in_window(x_pos+10,y_pos+line,MC_Black);
        }
        else
        {
          // Lignes paires
          Pixel_in_window(x_pos+ 4,y_pos+line,MC_White);
          Pixel_in_window(x_pos+ 6,y_pos+line,MC_White);
        }
  }
  
  Update_rect(Window_pos_X+((x_pos+2)*Menu_factor_X),Window_pos_Y+((y_pos+2)*Menu_factor_Y),
                    Menu_factor_X*10,Menu_factor_Y*10);  
}
void Load_gradient_data(int index)
{
  Gradient_lower_bound =Gradient_array[index].Start;
  Gradient_upper_bound =Gradient_array[index].End;
  Gradient_is_inverted          =Gradient_array[index].Inverse;
  Gradient_random_factor=Gradient_array[index].Mix+1;
  Gradient_bounds_range=(Gradient_lower_bound indice du dégradé dans le tableau
  Window_set_scroller_button(218,22,75,16,1,Current_gradient);  // 2
    // Définition du scrolleur de mélange du dégradé
  mix_scroller = Window_set_scroller_button(31,22,84,256,1,
    Gradient_array[Current_gradient].Mix);                      // 3
    // Définition du bouton de sens
  Window_set_normal_button(8,22,15,14,
    (Gradient_array[Current_gradient].Inverse)?"\033":"\032",0,1,SDLK_TAB); // 4
    // Définition du bouton de technique
  Window_set_normal_button(8,92,15,14,"",0,1,SDLK_TAB|MOD_SHIFT); // 5
  Draw_button_gradient_style(8,92,Gradient_array[Current_gradient].Technique);
  Window_set_normal_button(178,112,51,14,"OK",0,1,SDLK_RETURN);     // 6
  Window_set_normal_button(123,112,51,14,"Cancel",0,1,KEY_ESC);  // 7
  Print_in_window(5,60,"MIX",MC_Dark,MC_Light);
  // On tagge les couleurs qui vont avec
  Tag_color_range(Gradient_array[Current_gradient].Start,Gradient_array[Current_gradient].End);
  Num2str(Current_gradient+1,str,2);
  Print_in_window(215,100,str,MC_Black,MC_Light);
    // On affiche le cadre autour de la préview
  Window_display_frame_in(7,111,110,16);
    // On affiche la preview
  Draw_gradient_preview(8,112,108,14,Current_gradient);
  first_color=last_color=(Gradient_array[Current_gradient].Inverse)?Gradient_array[Current_gradient].End:Gradient_array[Current_gradient].Start;
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    old_mouse_x=Mouse_X;
    old_mouse_y=Mouse_Y;
    old_mouse_k=Mouse_K;
    clicked_button=Window_clicked_button();
    switch(clicked_button)
    {
      case -1 :
      case  1 : // Palette
        if ( (Mouse_X!=old_mouse_x) || (Mouse_Y!=old_mouse_y) || (Mouse_K!=old_mouse_k) )
        {
          Hide_cursor();
          temp_color=(clicked_button==1) ? Window_attribute2 : Read_pixel(Mouse_X,Mouse_Y);
          if (!old_mouse_k)
          {
            // On vient de clicker
            // On met à jour l'intervalle du dégradé
            first_color=last_color=Gradient_array[Current_gradient].Start=Gradient_array[Current_gradient].End=temp_color;
            // On tagge le bloc
            Tag_color_range(Gradient_array[Current_gradient].Start,Gradient_array[Current_gradient].End);
            // Tracé de la preview:
            Draw_gradient_preview(8,112,108,14,Current_gradient);
          }
          else
          {
            // On maintient le click, on va donc tester si le curseur bouge
            if (temp_color!=last_color)
            {
              // On commence par ordonner la 1ère et dernière couleur du bloc
              if (first_colortemp_color)
              {
                Gradient_array[Current_gradient].Start=temp_color;
                Gradient_array[Current_gradient].End  =first_color;
              }
              else
                Gradient_array[Current_gradient].Start=Gradient_array[Current_gradient].End=first_color;
              // On tagge le bloc
              Tag_color_range(Gradient_array[Current_gradient].Start,Gradient_array[Current_gradient].End);
              // Tracé de la preview:
              Draw_gradient_preview(8,112,108,14,Current_gradient);
              last_color=temp_color;
            }
          }
          Display_cursor();
        }
        break;
      case  2 : // Nouvel indice de dégradé
        Hide_cursor();
        // Nouvel indice dans Window_attribute2
        Current_gradient=Window_attribute2;
        // On affiche la valeur sous la jauge
        Num2str(Current_gradient+1,str,2);
        Print_in_window(215,100,str,MC_Black,MC_Light);
        // On tagge les couleurs qui vont avec
        Tag_color_range(Gradient_array[Current_gradient].Start,Gradient_array[Current_gradient].End);
        // On affiche le sens qui va avec
        Print_in_window(12,25,(Gradient_array[Current_gradient].Inverse)?"\033":"\032",MC_Black,MC_Light);
        // On raffiche le mélange (jauge) qui va avec
        mix_scroller->Position=Gradient_array[Current_gradient].Mix;
        Window_draw_slider(mix_scroller);
        // On raffiche la technique qui va avec
        Draw_button_gradient_style(8,92,Gradient_array[Current_gradient].Technique);
        // On affiche la nouvelle preview
        Draw_gradient_preview(8,112,108,14,Current_gradient);
        Display_cursor();
        break;
      case  3 : // Nouveau mélange de dégradé
        Hide_cursor();
        // Nouvel mélange dans Window_attribute2
        Gradient_array[Current_gradient].Mix=Window_attribute2;
        // On affiche la nouvelle preview
        Draw_gradient_preview(8,112,108,14,Current_gradient);
        Display_cursor();
        break;
      case  4 : // Changement de sens
        Hide_cursor();
        // On inverse le sens (par un XOR de 1)
        Gradient_array[Current_gradient].Inverse^=1;
        Print_in_window(12,25,(Gradient_array[Current_gradient].Inverse)?"\033":"\032",MC_Black,MC_Light);
        // On affiche la nouvelle preview
        Draw_gradient_preview(8,112,108,14,Current_gradient);
        Display_cursor();
        break;
      case  5 : // Changement de technique
        Hide_cursor();
        // On change la technique par (+1)%3
        Gradient_array[Current_gradient].Technique=(Gradient_array[Current_gradient].Technique+1)%3;
        Draw_button_gradient_style(8,92,Gradient_array[Current_gradient].Technique);
        // On affiche la nouvelle preview
        Draw_gradient_preview(8,112,108,14,Current_gradient);
        Display_cursor();
    }
    if (!Mouse_K)
    switch (Key)
    {
      case SDLK_BACKQUOTE : // Récupération d'une couleur derrière le menu
      case SDLK_COMMA :
        Get_color_behind_window(&color,&click);
        if (click)
        {
          Hide_cursor();
          temp_color=color;
          // On met à jour l'intervalle du dégradé
          first_color=last_color=Gradient_array[Current_gradient].Start=Gradient_array[Current_gradient].End=temp_color;
          // On tagge le bloc
          Tag_color_range(Gradient_array[Current_gradient].Start,Gradient_array[Current_gradient].End);
          // Tracé de la preview:
          Draw_gradient_preview(8,112,108,14,Current_gradient);
          Display_cursor();
          Wait_end_of_click();
        }
        Key=0;
        break;
      default:
        if (Is_shortcut(Key,0x100+BUTTON_HELP))
        {
          Window_help(BUTTON_GRADMENU, NULL);
          Key=0;
          break;
        }
    }
  }
  while (clicked_button<6);
  Close_window();
  Unselect_button(BUTTON_GRADMENU);
  Display_cursor();
  Gradient_pixel=Display_pixel;
  if (clicked_button==7) // Cancel
  {
    Current_gradient=old_current_gradient;
    memcpy(Gradient_array,backup_gradients,sizeof(T_Gradient_array)*16);
    Load_gradient_data(Current_gradient);
  }
}
// -- Gestion des boutons de cercle / ellipse / rectangle dégradés --------------------
void Button_Grad_circle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_GRAD_CIRCLE);
  Display_cursor();
}
void Button_Grad_ellipse(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_GRAD_ELLIPSE);
  Display_cursor();
}
void Button_Grad_rectangle(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_GRAD_RECTANGLE);
  Display_cursor();
}
// -- Gestion du bouton de remplissage ---------------------------------------
void Button_Fill(void)
{
  if (Current_operation!=OPERATION_FILL)
  {
    Hide_cursor();
    if (Current_operation!=OPERATION_REPLACE)
    {
      Paintbrush_shape_before_fill=Paintbrush_shape;
      Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
    }
    else
      if ( (Mouse_Y=Main_X_zoom) ) )
        Print_in_menu("X:       Y:             ",0);
    Start_operation_stack(OPERATION_FILL);
    Display_cursor();
  }
}
void Button_Replace(void)
{
  if (Current_operation!=OPERATION_REPLACE)
  {
    Hide_cursor();
    if (Current_operation!=OPERATION_FILL)
    {
      Paintbrush_shape_before_fill=Paintbrush_shape;
      Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
    }
    if ( (Mouse_Y=Main_X_zoom) ) )
      Print_in_menu("X:       Y:       (    )",0);
    Start_operation_stack(OPERATION_REPLACE);
    Display_cursor();
  }
}
void Button_Unselect_fill(void)
{
  Paintbrush_shape=Paintbrush_shape_before_fill;
  if (Current_operation==OPERATION_REPLACE)
    if ( (Mouse_Y=Main_X_zoom) ) )
      Print_in_menu("X:       Y:             ",0);
}
//---------------------------- Menu des pinceaux -----------------------------
void Button_Paintbrush_menu(void)
{
  short clicked_button;
  short x_pos,y_pos;
  byte index;
  Open_window(310,155,"Paintbrush menu");
  Window_display_frame(8,21,294,107);
  Window_set_normal_button(122,133,67,14,"Cancel",0,1,KEY_ESC); // 1
  for (index=0; index1024) || (Original_screen_Y>768))
  {
    Original_screen_X=1024;
    Original_screen_Y=768;
  }
  // Maintenant on peut chercher le mode qui correspond le mieux
  best_mode=Current_resolution;
  best_width=0;
  best_height=0;
  for (mode=1; mode On charge/sauve une image
  // Image=0 => On charge/sauve une brosse
{
  // Données initiales du fichier (au cas où on voudrait annuler)
  char  initial_file_directory[MAX_PATH_CHARACTERS];
  char  initial_filename[MAX_PATH_CHARACTERS];
  byte  initial_file_format;
  byte  do_not_restore;
  byte  use_brush_palette = 0;
  T_Components * initial_palette=NULL;
  byte  old_cursor_shape;
  short initial_main_image_width=Main_image_width;
  short initial_main_image_height=Main_image_height;
  //char  initial_comment[COMMENT_SIZE+1];
  int   new_mode;
  if (!image)
    Swap_data_of_image_and_brush();
  strcpy(initial_file_directory,Main_file_directory);
  strcpy(initial_filename       ,Main_filename);
  initial_file_format=Main_fileformat;
  if (!image)
  {
    initial_palette=(T_Components *)malloc(sizeof(T_Palette));
    memcpy(initial_palette,Main_palette,sizeof(T_Palette));
  }
  do_not_restore=Button_Load_or_Save(1,image);
  if (do_not_restore)
  {
    if (image)
    {
      if (Main_image_is_modified)
        do_not_restore=Confirmation_box("Discard unsaved changes?");
    }
    else
      use_brush_palette=Confirmation_box("Use the palette of the brush?");
  }
  if (do_not_restore)
  {
    old_cursor_shape=Cursor_shape;
    Hide_cursor();
    Cursor_shape=CURSOR_SHAPE_HOURGLASS;
    Display_cursor();
    if (image)
    {
      // Si c'est une image qu'on charge, on efface l'ancien commentaire
      // C'est loin d'être indispensable, m'enfin bon...
      if (File_formats[Main_fileformat-1].Backup_done)
        Main_comment[0]='\0';
      Original_screen_X=0;
      Original_screen_Y=0;
    }
    else
      Pixel_load_function=Pixel_load_in_brush;
    Load_image(image);
    if (!image)
    {
      if (!use_brush_palette)
        memcpy(Main_palette,initial_palette,sizeof(T_Palette));
      if (File_error==3) // On ne peut pas allouer la brosse
      {
        if (Brush) free(Brush);
        Brush=(byte *)malloc(1*1);
        Brush_height=1;
        Brush_width=1;
        *Brush=Fore_color;
        if (Smear_brush) free(Smear_brush);
        Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
        Smear_brush_height=MAX_PAINTBRUSH_SIZE;
        Smear_brush_width=MAX_PAINTBRUSH_SIZE;
      }
      else
      {
        Brush_width=Main_image_width;
        Brush_height=Main_image_height;
        Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
        Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
      }
      Tiling_offset_X=0;
      Tiling_offset_Y=0;
      Brush_offset_X=(Brush_width>>1);
      Brush_offset_Y=(Brush_height>>1);
      Main_image_width=initial_main_image_width;
      Main_image_height=initial_main_image_height;
      Pixel_load_function=Pixel_load_in_current_screen;
      Select_button(BUTTON_DRAW,LEFT_SIDE);
      if (Config.Auto_discontinuous)
      {
        // On se place en mode Dessin discontinu à la main
        while (Current_operation!=OPERATION_DISCONTINUOUS_DRAW)
          Select_button(BUTTON_DRAW,RIGHT_SIDE);
      }
      Hide_cursor();
      // On passe en brosse couleur:
      Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
    }
    else
    {
      Hide_cursor();
      Cursor_shape=old_cursor_shape;
    }
    if ( (File_error==1) || (!File_formats[Main_fileformat-1].Backup_done) )
    {
      do_not_restore=0;
      if (File_error!=1)
        Compute_optimal_menu_colors(Main_palette);
    }
    else
    {
      if (image)
      {
        if (Main_magnifier_mode)
        {
          Draw_menu_button_frame(BUTTON_MAGNIFIER,0);
          Pixel_preview=Pixel_preview_normal;
          Main_magnifier_mode=0;
        }
        new_mode=Best_video_mode();
        // TODO : Utiliser içi Ratio_of_loaded_image pour passer dans la
        // bonne taille de pixels.
        if ((Config.Auto_set_res) && (new_mode!=Current_resolution))
        {
          Init_mode_video(
            Video_mode[new_mode].Width,
            Video_mode[new_mode].Height,
            Video_mode[new_mode].Fullscreen,
            Pixel_ratio);
          Display_menu();
        }
        else
        {
          Main_offset_X=0;
          Main_offset_Y=0;
          Compute_limits();
          Compute_paintbrush_coordinates();
        }
      }
      Compute_optimal_menu_colors(Main_palette);
      Display_all_screen();
      if (image)
        Main_image_is_modified=0;
    }
    Display_menu();
    Display_cursor();
  }
  if (!image)
    free(initial_palette);
  if (!do_not_restore)
  {
    strcpy(Main_filename       ,initial_filename);
    strcpy(Main_file_directory,initial_file_directory);
    Main_fileformat    =initial_file_format;
  }
  if (!image)
    Swap_data_of_image_and_brush();
  Hide_cursor();
  Print_filename();
  Display_cursor();
  Set_palette(Main_palette);
}
void Button_Load(void)
{
  // On sauve l'état actuel des paramètres de l'image pour pouvoir les
  // restituer en cas d'erreur n'affectant pas l'image
  Upload_infos_page_main(Main_backups->Pages);
  Load_picture(1);
}
void Button_Reload(void)
{
  byte old_cursor_shape;
  int  new_mode;
  // On sauve l'état actuel des paramètres de l'image pour pouvoir les
  // restituer en cas d'erreur n'affectant pas l'image
  Upload_infos_page_main(Main_backups->Pages);
  if ( (!Main_image_is_modified) || Confirmation_box("Discard unsaved changes ?") )
  {
    Hide_cursor();
    old_cursor_shape=Cursor_shape;
    Cursor_shape=CURSOR_SHAPE_HOURGLASS;
    Display_cursor();
    Original_screen_X=0;
    Original_screen_Y=0;
    Load_image(1);
    Hide_cursor();
    Cursor_shape=old_cursor_shape;
    if (File_error!=1)
    {
      if (Main_magnifier_mode)
      {
        Draw_menu_button_frame(BUTTON_MAGNIFIER,0);
        Pixel_preview=Pixel_preview_normal;
        Main_magnifier_mode=0;
      }
      new_mode=Best_video_mode();
      // TODO : Utiliser içi Ratio_of_loaded_image pour passer dans la
      // bonne taille de pixels.      
      if ( ((Config.Auto_set_res) && (new_mode!=Current_resolution)) &&
           (!Resolution_in_command_line) )
      {
        Init_mode_video(
        Video_mode[new_mode].Width,
        Video_mode[new_mode].Height,
        Video_mode[new_mode].Fullscreen,
        Pixel_ratio);
        Display_menu();
      }
      else
      {
        Main_offset_X=0;
        Main_offset_Y=0;
        Compute_limits();
        Compute_paintbrush_coordinates();
      }
      Display_all_screen();
      Main_image_is_modified=0;
    }
  }
  else
    Hide_cursor();
  Compute_optimal_menu_colors(Main_palette);
  Display_menu();
  if (Config.Display_image_limits)
    Display_image_limits();
  Unselect_button(BUTTON_LOAD);
  Display_cursor();
}
void Backup_filename(char * fname, char * backup_name)
{
  short i;
  strcpy(backup_name,fname);
  for (i=strlen(fname)-strlen(Main_filename); backup_name[i]!='.'; i++);
  backup_name[i+1]='\0';
  strcat(backup_name,"BAK");
}
void Backup_existing_file(void)
{
  char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier
  char new_filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier backup
  Get_full_filename(filename,0);
  // Calcul du nom complet du fichier backup
  Backup_filename(filename,new_filename);
  File_error=0;
  // On fait un backup si le nom du fichier n'est pas celui qu'on a choisi
  // pour nommer les backups (c'est évident!).
  if (strcmp(new_filename,filename))
  {
    // S'il y avait déjà un fichier Backup, on l'efface
    if ((File_exists(new_filename))
     && (remove(new_filename)!=0))
      File_error=1;
    if ((!File_error)
     && (rename(filename,new_filename)!=0))
      File_error=1;
  }
}
void Save_picture(byte image)
  // image=1 => On charge/sauve une image
  // image=0 => On charge/sauve une brosse
{
  // Données initiales du fichier (au cas où on voudrait annuler)
  char  initial_file_directory[MAX_PATH_CHARACTERS];
  char  initial_filename[MAX_PATH_CHARACTERS];
  byte  initial_file_format;
  byte  do_not_restore;
  byte  old_cursor_shape;
  short initial_main_image_width=Main_image_width;
  short initial_main_image_height=Main_image_height;
  //char  initial_comment[COMMENT_SIZE+1];
  if (!image)
    Swap_data_of_image_and_brush();
  strcpy(initial_file_directory,Main_file_directory);
  strcpy(initial_filename       ,Main_filename);
  initial_file_format=Main_fileformat;
  do_not_restore=Button_Load_or_Save(0,image);
  if (do_not_restore && File_exists(Main_filename))
  {
    do_not_restore=Confirmation_box("Erase old file ?");
    if ((do_not_restore) && (Config.Backup))
    {
      Backup_existing_file();
      if (File_error)
      {
        do_not_restore=0;
        Error(0);
      }
    }
  }
  if (do_not_restore)
  {
    old_cursor_shape=Cursor_shape;
    Hide_cursor();
    Cursor_shape=CURSOR_SHAPE_HOURGLASS;
    Display_cursor();
    if (image)
      Save_image(image);
    else
    {
      Main_image_width=Brush_width;
      Main_image_height=Brush_height;
      Save_image(image);
      Main_image_width=initial_main_image_width;
      Main_image_height=initial_main_image_height;
    }
    Hide_cursor();
    Cursor_shape=old_cursor_shape;
    if ((File_error==1) || (!File_formats[Main_fileformat-1].Backup_done))
      do_not_restore=0;
    Display_cursor();
  }
  if (!do_not_restore)
  {
    strcpy(Main_filename       ,initial_filename);
    strcpy(Main_file_directory,initial_file_directory);
           Main_fileformat    =initial_file_format;
  }
  if (!image)
    Swap_data_of_image_and_brush();
  Print_filename();
  Set_palette(Main_palette);
}
void Button_Save(void)
{
  Save_picture(1);
}
void Button_Autosave(void)
{
  byte old_cursor_shape;
  static char filename[MAX_PATH_CHARACTERS];
  byte file_already_exists;
  Get_full_filename(filename,0);
  file_already_exists=File_exists(filename);
  if ( (!file_already_exists) || Confirmation_box("Erase old file ?") )
  {
    if ((file_already_exists) && (Config.Backup))
      Backup_existing_file();
    else
      File_error=0;
    Hide_cursor();
    if (!File_error)
    {
      old_cursor_shape=Cursor_shape;
      Cursor_shape=CURSOR_SHAPE_HOURGLASS;
      Display_cursor();
      Save_image(1);
      Hide_cursor();
      Cursor_shape=old_cursor_shape;
    }
    else
      Error(0);
  }
  else
    Hide_cursor();
  Unselect_button(BUTTON_SAVE);
  Display_cursor();
}
// -- Gestion des boutons de ligne ------------------------------------------
void Button_Lines(void)
{
  Hide_cursor();
  Start_operation_stack(Selected_line_mode);
  Display_cursor();
}
void Button_Lines_switch_mode(void)
{
  if (Selected_line_mode==OPERATION_LINE)
    Selected_line_mode=OPERATION_K_LIGNE;
  else
  {
    if (Selected_line_mode==OPERATION_K_LIGNE)
      Selected_line_mode=OPERATION_CENTERED_LINES;
    else
      Selected_line_mode=OPERATION_LINE;
  }
  Hide_cursor();
  Display_sprite_in_menu(BUTTON_LINES,Selected_line_mode-OPERATION_LINE+7);
  Start_operation_stack(Selected_line_mode);
  Display_cursor();
}
// -- Button de brosse ------------------------------------------------------
void Button_Brush(void)
{
  Hide_cursor();
  if (Current_operation!=OPERATION_GRAB_BRUSH)
    Start_operation_stack(OPERATION_GRAB_BRUSH);
  else
    Unselect_button(BUTTON_BRUSH);
  Display_cursor();
}
void Button_Unselect_brush(void)
{
  // On fait de notre mieux pour restaurer l'ancienne opération:
  Start_operation_stack(Operation_before_interrupt);
}
void Button_Restore_brush(void)
{
  Hide_cursor();
  // On passe en brosse couleur:
  Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
  Unselect_button(BUTTON_BRUSH);
  Unselect_button(BUTTON_POLYBRUSH);
  Display_cursor();
}
// -- Button de prise de brosse au lasso ------------------------------------
void Button_Lasso(void)
{
  Hide_cursor();
  if (Current_operation!=OPERATION_POLYBRUSH)
  {
    Paintbrush_shape_before_lasso=Paintbrush_shape;
    Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
    Start_operation_stack(OPERATION_POLYBRUSH);
  }
  else
    Unselect_button(BUTTON_POLYBRUSH);
  Display_cursor();
}
void Button_Unselect_lasso(void)
{
  // On fait de notre mieux pour restaurer l'ancienne opération:
  Start_operation_stack(Operation_before_interrupt);
  Paintbrush_shape=Paintbrush_shape_before_lasso;
}
// -- Button de pipette -----------------------------------------------------
void Button_Colorpicker(void)
{
  Hide_cursor();
  if (Current_operation!=OPERATION_COLORPICK)
  {
    Colorpicker_color=-1;
    Start_operation_stack(OPERATION_COLORPICK);
    Paintbrush_shape_before_colorpicker=Paintbrush_shape;
    Paintbrush_shape=PAINTBRUSH_SHAPE_POINT;
    if (Operation_before_interrupt!=OPERATION_REPLACE)
      if ( (Mouse_Y=Main_X_zoom) ) )
        Print_in_menu("X:       Y:       (    )",0);
  }
  else
    Unselect_button(BUTTON_COLORPICKER);
  Display_cursor();
}
void Button_Unselect_colorpicker(void)
{
  if (Operation_before_interrupt!=OPERATION_REPLACE)
    if ( (Mouse_Y=Main_X_zoom) ) )
      Print_in_menu("X:       Y:             ",0);
  // On fait de notre mieux pour restaurer l'ancienne opération:
  if (Current_operation==OPERATION_COLORPICK)
  {
    Start_operation_stack(Operation_before_interrupt);
    Paintbrush_shape=Paintbrush_shape_before_colorpicker;
  }
}
  // -- Inversion de la couleur Fore et de la couleur Back --
void Button_Invert_foreback(void)
{
  byte temp_color;
  Hide_cursor();
  Frame_menu_color(MC_Black);
  temp_color=Fore_color;
  Fore_color        =Back_color;
  Back_color        =temp_color;
  Reposition_palette();
  Frame_menu_color(MC_White);
  Display_foreback();
  Unselect_button(BUTTON_COLORPICKER);
  Display_cursor();
}
// -- Gestion du bouton Loupe -----------------------------------------------
byte Coming_from_zoom_factor_menu=0;
void Button_Magnify(void)
{
  Hide_cursor();
  if ( (Current_operation==OPERATION_MAGNIFY) || (Main_magnifier_mode) )
  {
    Unselect_button(BUTTON_MAGNIFIER);
  }
  else
  {
    Old_main_offset_X=Main_offset_X;
    Old_main_offset_Y=Main_offset_Y;
    Compute_magnifier_data();
    if ((!Config.Fast_zoom) || (Mouse_Y>=Menu_Y) || Coming_from_zoom_factor_menu)
    {
      Coming_from_zoom_factor_menu=0;
      Start_operation_stack(OPERATION_MAGNIFY);
    }
    else
    { /* Ceci est de la duplication de code de presque toute l'opération de */
      /* la loupe... Il serait peut-être plus propre de faire une procédure */
      /* qui s'en charge... */
      // On passe en mode loupe
      Main_magnifier_mode=1;
      // La fonction d'affichage dans la partie image est désormais un affichage
      // spécial loupe.
      Pixel_preview=Pixel_preview_magnifier;
      // On calcule l'origine de la loupe
      Main_magnifier_offset_X=Mouse_X-(Main_magnifier_width>>1);
      Main_magnifier_offset_Y=Mouse_Y-(Main_magnifier_height>>1);
      // Calcul du coin haut_gauche de la fenêtre devant être zoomée DANS L'ECRAN
      if (Main_magnifier_offset_X+Main_magnifier_width>=Limit_right-Main_offset_X)
        Main_magnifier_offset_X=Limit_right-Main_magnifier_width-Main_offset_X+1;
      if (Main_magnifier_offset_Y+Main_magnifier_height>=Limit_bottom-Main_offset_Y)
        Main_magnifier_offset_Y=Limit_bottom-Main_magnifier_height-Main_offset_Y+1;
      // Calcul des coordonnées absolues de ce coin DANS L'IMAGE
      Main_magnifier_offset_X+=Main_offset_X;
      Main_magnifier_offset_Y+=Main_offset_Y;
      if (Main_magnifier_offset_X<0)
        Main_magnifier_offset_X=0;
      if (Main_magnifier_offset_Y<0)
        Main_magnifier_offset_Y=0;
      // On calcule les bornes visibles dans l'écran
      Position_screen_according_to_zoom();
      Compute_limits();
      Display_all_screen();
      // Repositionner le curseur en fonction des coordonnées visibles
      Compute_paintbrush_coordinates();
    }
  }
  Display_cursor();
  Update_rect(0,0,0,0);
}
void Button_Magnify_menu(void)
{
  short clicked_button;
  Open_window(141,114,"Zoom factors");
  Window_set_normal_button(45,88,51,14,"Cancel",0,1,KEY_ESC); // 1
  Window_set_normal_button(  9,25,27,14, "x2",0,Main_magnifier_factor!= 2,SDLK_F1);    // 2
  Window_set_normal_button( 41,25,27,14, "x3",0,Main_magnifier_factor!= 3,SDLK_F2);    // 3
  Window_set_normal_button( 73,25,27,14, "x4",0,Main_magnifier_factor!= 4,SDLK_F3);    // 4
  Window_set_normal_button(105,25,27,14, "x5",0,Main_magnifier_factor!= 5,SDLK_F4);    // 5
  Window_set_normal_button(  9,45,27,14, "x6",0,Main_magnifier_factor!= 6,SDLK_F5);    // 6
  Window_set_normal_button( 41,45,27,14, "x8",0,Main_magnifier_factor!= 8,SDLK_F6);    // 7
  Window_set_normal_button( 73,45,27,14,"x10",0,Main_magnifier_factor!=10,SDLK_F7);    // 8
  Window_set_normal_button(105,45,27,14,"x12",0,Main_magnifier_factor!=12,SDLK_F8);    // 9
  Window_set_normal_button(  9,65,27,14,"x14",0,Main_magnifier_factor!=14,SDLK_F9);    // 10
  Window_set_normal_button( 41,65,27,14,"x16",0,Main_magnifier_factor!=16,SDLK_F10);    // 11
  Window_set_normal_button( 73,65,27,14,"x18",0,Main_magnifier_factor!=18,SDLK_F11);    // 12
  Window_set_normal_button(105,65,27,14,"x20",0,Main_magnifier_factor!=20,SDLK_F12);    // 13
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_MAGNIFIER, NULL);
  }
  while (clicked_button<=0);
  Close_window();
  if (clicked_button>1)
  {
    Menu_Y=Menu_Y_before_window;
    Change_magnifier_factor(clicked_button-2);
  }
  if ( (clicked_button==1) && (!Main_magnifier_mode) && (Current_operation!=OPERATION_MAGNIFY) ) // Cancel
    Unselect_button(BUTTON_MAGNIFIER);
  Display_all_screen();
  Display_cursor();
  Update_rect(Main_separator_position,0,Screen_width-Main_separator_position,Menu_Y);
  if ( (clicked_button>1) && (!Main_magnifier_mode) && (Current_operation!=OPERATION_MAGNIFY) ) // Passage en mode zoom
  {
    Coming_from_zoom_factor_menu=1;
    Select_button(BUTTON_MAGNIFIER,LEFT_SIDE);
  }
}
void Button_Unselect_magnifier(void)
{
  if (Main_magnifier_mode)
  {
    // On sort du mode loupe
    Main_magnifier_mode=0;
    /*
    // --> Recalculer le décalage de l'écran lorsqu'on sort de la loupe <--
    // Centrage "brut" de lécran par rapport à la loupe
    Main_offset_X=Main_magnifier_offset_X-((Screen_width-Main_magnifier_width)>>1);
    Main_offset_Y=Main_magnifier_offset_Y-((Menu_Y-Main_magnifier_height)>>1);
    */
    // Correction en cas de débordement de l'image
    if (Old_main_offset_X+Screen_width>Main_image_width)
      Main_offset_X=Main_image_width-Screen_width;
    else
      Main_offset_X=Old_main_offset_X;
    if (Main_offset_X<0)
      Main_offset_X=0;
    if (Old_main_offset_Y+Menu_Y>Main_image_height)
      Main_offset_Y=Main_image_height-Menu_Y;
    else
      Main_offset_Y=Old_main_offset_Y;
    if (Main_offset_Y<0)
      Main_offset_Y=0;
    // La fonction d'affichage dans l'image est désormais un affichage normal.
    Pixel_preview=Pixel_preview_normal;
    // Calculer les bornes visibles dans l'écran
    Compute_limits();
    Display_all_screen();  // <=> Display_screen();
    // Repositionner le curseur en fonction des coordonnées visibles
    Compute_paintbrush_coordinates();
    
    Old_MX = -1;
    Old_MY = -1;
  }
  else // On fait de notre mieux pour restaurer l'ancienne opération:
    Start_operation_stack(Operation_before_interrupt);
}
// -------------------------------- Grille -----------------------------------
void Button_Snap_mode(void)
{
  Hide_cursor();
  Snap_mode=!Snap_mode;
  Compute_paintbrush_coordinates();
  Display_cursor();
}
void Button_Grid_menu(void)
{
  short clicked_button;
  word  chosen_X =Snap_width;
  word  chosen_Y =Snap_height;
  short dx_selected=Snap_offset_X;
  short dy_selected=Snap_offset_Y;
  T_Special_button * input_x_button;
  T_Special_button * input_y_button;
  T_Special_button * input_dx_button;
  T_Special_button * input_dy_button;
  char str[3];
  Open_window(133,98,"Grid");
  Window_set_normal_button(12,72,51,14,"Cancel",0,1,KEY_ESC);  // 1
  Window_set_normal_button(70,72,51,14,"OK"    ,0,1,SDLK_RETURN); // 2
  Print_in_window(19,26, "X:",MC_Dark,MC_Light);
  input_x_button = Window_set_input_button(37,24,2); // 3
  Num2str(chosen_X,str,2);
  Window_input_content(input_x_button,str);
  Print_in_window(19,47, "Y:",MC_Dark,MC_Light);
  input_y_button = Window_set_input_button(37,45,2); // 4
  Num2str(chosen_Y,str,2);
  Window_input_content(input_y_button,str);
  Print_in_window(69,26,"dX:",MC_Dark,MC_Light);
  input_dx_button = Window_set_input_button(95,24,2); // 5
  Num2str(dx_selected,str,2);
  Window_input_content(input_dx_button,str);
  Print_in_window(69,47,"dY:",MC_Dark,MC_Light);
  input_dy_button = Window_set_input_button(95,45,2); // 6
  Num2str(dy_selected,str,2);
  Window_input_content(input_dy_button,str);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    switch (clicked_button)
    {
      case 3 :
        Num2str(chosen_X,str,2);
        Readline(39,26,str,2,1);
        chosen_X=atoi(str);
        // On corrige les dimensions
        if ((!chosen_X) || (chosen_X>80))
        {
          if (!chosen_X)
            chosen_X=1;
          else
            chosen_X=80;
          Num2str(chosen_X,str,2);
          Window_input_content(input_x_button,str);
        }
        if (dx_selected>=chosen_X)
        {
          dx_selected=chosen_X-1;
          Num2str(dx_selected,str,2);
          Window_input_content(input_dx_button,str);
        }
        Display_cursor();
        break;
      case 4 :
        Num2str(chosen_Y,str,2);
        Readline(39,47,str,2,1);
        chosen_Y=atoi(str);
        // On corrige les dimensions
        if ((!chosen_Y) || (chosen_Y>80))
        {
          if (!chosen_Y)
            chosen_Y=1;
          else
            chosen_Y=80;
          Num2str(chosen_Y,str,2);
          Window_input_content(input_y_button,str);
        }
        if (dy_selected>=chosen_Y)
        {
          dy_selected=chosen_Y-1;
          Num2str(dy_selected,str,2);
          Window_input_content(input_dy_button,str);
        }
        Display_cursor();
        break;
      case 5 :
        Num2str(dx_selected,str,2);
        Readline(97,26,str,2,1);
        dx_selected=atoi(str);
        // On corrige les dimensions
        if (dx_selected>79)
          dx_selected=79;
        if (dx_selected>=chosen_X)
          dx_selected=chosen_X-1;
        Num2str(dx_selected,str,2);
        Window_input_content(input_dx_button,str);
        Display_cursor();
        break;
      case 6 :
        Num2str(dy_selected,str,2);
        Readline(97,47,str,2,1);
        dy_selected=atoi(str);
        // On corrige les dimensions
        if (dy_selected>79)
          dy_selected=79;
        if (dy_selected>=chosen_Y)
          dy_selected=chosen_Y-1;
        Num2str(dy_selected,str,2);
        Window_input_content(input_dy_button,str);
        Display_cursor();
    }
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_EFFECTS, "GRID");
  }
  while ( (clicked_button!=1) && (clicked_button!=2) );
  if (clicked_button==2) // OK
  {
    Snap_width=chosen_X;
    Snap_height=chosen_Y;
    Snap_offset_X=dx_selected;
    Snap_offset_Y=dy_selected;
    Snap_mode=1;
  }
  Close_window();
  if ( (clicked_button==2) && (!Snap_mode) )
    Button_Snap_mode();
  Display_cursor();
}
// ----------------------- Modifications de brosse ---------------------------
void Button_Brush_FX(void)
{
  short clicked_button;
  short index;
  Open_window(310,162,"Brush effects");
  Window_display_frame(  6,19,298,61);
  Window_display_frame(  6,83,122,53);
  Window_display_frame(137,83,167,53);
  Window_set_normal_button(236,141, 67,14,"Cancel"          ,0,1,KEY_ESC); // 1
  Window_set_normal_button( 19, 46, 27,14,"X\035"           ,0,1,Config_Key[SPECIAL_FLIP_X][0]); // 2
  Window_set_normal_button( 19, 61, 27,14,"Y\022"           ,0,1,Config_Key[SPECIAL_FLIP_Y][0]); // 3
  Window_set_normal_button( 58, 46, 37,14,"90°"             ,0,1,Config_Key[SPECIAL_ROTATE_90][0]); // 4
  Window_set_normal_button( 96, 46, 37,14,"180°"            ,0,1,Config_Key[SPECIAL_ROTATE_180][0]); // 5
  Window_set_normal_button( 58, 61, 75,14,"any angle"       ,0,1,Config_Key[SPECIAL_ROTATE_ANY_ANGLE][0]); // 6
  Window_set_normal_button(145, 46, 67,14,"Stretch"         ,0,1,Config_Key[SPECIAL_STRETCH][0]); // 7
  Window_set_normal_button(145, 61, 67,14,"Distort"         ,0,1,Config_Key[SPECIAL_DISTORT][0]); // 8
  Window_set_normal_button(155, 99,131,14,"Recolorize"      ,0,1,Config_Key[SPECIAL_RECOLORIZE_BRUSH][0]); // 9
  Window_set_normal_button(155,117,131,14,"Get brush colors",0,1,Config_Key[SPECIAL_GET_BRUSH_COLORS][0]); // 10
  // Boutons représentant les coins du brush handle: (HG,HD,C,BG,BD)
  Window_set_normal_button( 75, 90,11,11,"",0,1,Config_Key[SPECIAL_TOP_LEFT_ATTACHMENT][0]); // 11
  Window_set_normal_button(103, 90,11,11,"",0,1,Config_Key[SPECIAL_TOP_RIGHT_ATTACHMENT][0]); // 12
  Window_set_normal_button( 89,104,11,11,"",0,1,Config_Key[SPECIAL_CENTER_ATTACHMENT][0]); // 13
  Window_set_normal_button( 75,118,11,11,"",0,1,Config_Key[SPECIAL_BOTTOM_LEFT_ATTACHMENT][0]); // 14
  Window_set_normal_button(103,118,11,11,"",0,1,Config_Key[SPECIAL_BOTTOM_RIGHT_ATTACHMENT][0]); // 15
  Window_set_normal_button(224,46,67,14,"Outline",0,1,Config_Key[SPECIAL_OUTLINE][0]); // 16
  Window_set_normal_button(224,61,67,14,"Nibble" ,0,1,Config_Key[SPECIAL_NIBBLE][0]); // 17
  Window_set_normal_button(  7,141, 60,14,"Load",0,1,Config_Key[SPECIAL_LOAD_BRUSH][0]); // 18
  Window_set_normal_button( 70,141, 60,14,"Save",0,1,Config_Key[SPECIAL_SAVE_BRUSH][0]); // 19
  Print_in_window( 80, 24,"Shape modifications",MC_Dark,MC_Light);
  Print_in_window( 10, 36,"Mirror",MC_Dark,MC_Light);
  Print_in_window( 72, 36,"Rotate",MC_Dark,MC_Light);
  Print_in_window(155, 36,"Deform",MC_Dark,MC_Light);
  Print_in_window(230, 36,"Borders",MC_Dark,MC_Light);
  Print_in_window(141, 88,"Colors modifications",MC_Dark,MC_Light);
  Print_in_window( 20,102,"Brush",MC_Dark,MC_Light);
  Print_in_window( 16,110,"handle",MC_Dark,MC_Light);
  // Dessin des pointillés pour le "brush handle"
  for (index=0; index<13; index+=2)
  {
    Pixel_in_window( 88+index, 92,MC_Dark);
    Pixel_in_window( 88+index,126,MC_Dark);
    Pixel_in_window( 77,103+index,MC_Dark);
    Pixel_in_window(111,103+index,MC_Dark);
  }
  // Dessin des coins et du centre pour les boutons du "brush handle"
    // Coin HG
  Block(Window_pos_X+(Menu_factor_X* 77),Window_pos_Y+(Menu_factor_Y* 92),Menu_factor_X*7,Menu_factor_Y,MC_Black);
  Block(Window_pos_X+(Menu_factor_X* 77),Window_pos_Y+(Menu_factor_Y* 92),Menu_factor_X,Menu_factor_Y*7,MC_Black);
    // Coin HD
  Block(Window_pos_X+(Menu_factor_X*105),Window_pos_Y+(Menu_factor_Y* 92),Menu_factor_X*7,Menu_factor_Y,MC_Black);
  Block(Window_pos_X+(Menu_factor_X*111),Window_pos_Y+(Menu_factor_Y* 92),Menu_factor_X,Menu_factor_Y*7,MC_Black);
    // Centre
  Block(Window_pos_X+(Menu_factor_X* 91),Window_pos_Y+(Menu_factor_Y*109),Menu_factor_X*7,Menu_factor_Y,MC_Black);
  Block(Window_pos_X+(Menu_factor_X* 94),Window_pos_Y+(Menu_factor_Y*106),Menu_factor_X,Menu_factor_Y*7,MC_Black);
    // Coin BG
  Block(Window_pos_X+(Menu_factor_X* 77),Window_pos_Y+(Menu_factor_Y*126),Menu_factor_X*7,Menu_factor_Y,MC_Black);
  Block(Window_pos_X+(Menu_factor_X* 77),Window_pos_Y+(Menu_factor_Y*120),Menu_factor_X,Menu_factor_Y*7,MC_Black);
    // Coin BD
  Block(Window_pos_X+(Menu_factor_X*105),Window_pos_Y+(Menu_factor_Y*126),Menu_factor_X*7,Menu_factor_Y,MC_Black);
  Block(Window_pos_X+(Menu_factor_X*111),Window_pos_Y+(Menu_factor_Y*120),Menu_factor_X,Menu_factor_Y*7,MC_Black);
  
  Update_window_area(0,0,Window_width, Window_height);
  
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
    {
      Key=0;
      Window_help(BUTTON_BRUSH_EFFECTS, NULL);
    }
  }
  while (clicked_button<=0);
  Close_window();
  Unselect_button(BUTTON_BRUSH_EFFECTS);
  // Gestion du bouton clické
  switch (clicked_button)
  {
    case  2 : // Flip X
      Flip_X_lowlevel(Brush, Brush_width, Brush_height);
      break;
    case  3 : // Flip Y
      Flip_Y_lowlevel(Brush, Brush_width, Brush_height);
      break;
    case  4 : // 90° Rotation
      Rotate_90_deg();
      break;
    case  5 : // 180° Rotation
      if (Brush_height&1)
      Rotate_180_deg_lowlevel(Brush, Brush_width, Brush_height);
      Brush_offset_X=(Brush_width>>1);
      Brush_offset_Y=(Brush_height>>1);
      break;
    case  6 : // Any angle rotation
      Start_operation_stack(OPERATION_ROTATE_BRUSH);
      break;
    case  7 : // Stretch
      Start_operation_stack(OPERATION_STRETCH_BRUSH);
      break;
    case  8 : // Distort
      Start_operation_stack(OPERATION_DISTORT_BRUSH);
      break;
    case  9 : // Recolorize
      Remap_brush();
      break;
    case 10 : // Get brush colors
      Display_cursor();
      Get_colors_from_brush();
      Hide_cursor();
      break;
    case 11 : // Brush Attachment: Top-Left
      Brush_offset_X=0;
      Brush_offset_Y=0;
      break;
    case 12 : // Brush Attachment: Top-Right
      Brush_offset_X=(Brush_width-1);
      Brush_offset_Y=0;
      break;
    case 13 : // Brush Attachment: Center
      Brush_offset_X=(Brush_width>>1);
      Brush_offset_Y=(Brush_height>>1);
      break;
    case 14 : // Brush Attachment: Bottom-Left
      Brush_offset_X=0;
      Brush_offset_Y=(Brush_height-1);
      break;
    case 15 : // Brush Attachment: Bottom-Right
      Brush_offset_X=(Brush_width-1);
      Brush_offset_Y=(Brush_height-1);
      break;
    case 16 : // Outline
      Outline_brush();
      break;
    case 17 : // Nibble
      Nibble_brush();
      break;
    case 18 : // Load
      Display_cursor();
      Load_picture(0);
      Hide_cursor();
      break;
    case 19 : // Save
      Display_cursor();
      Save_picture(0);
      Hide_cursor();
      break;
  }
  Display_cursor();
}
// -- Mode Smooth -----------------------------------------------------------
void Button_Smooth_mode(void)
{
  if (Smooth_mode)
    Effect_function=No_effect;
  else
  {
    Effect_function=Effect_smooth;
    Shade_mode=0;
    Quick_shade_mode=0;
    Colorize_mode=0;
    Tiling_mode=0;
    Smear_mode=0;
  }
  Smooth_mode=!Smooth_mode;
}
byte Smooth_default_matrices[4][3][3]=
{
 { {1,2,1}, {2,4,2}, {1,2,1} },
 { {1,3,1}, {3,9,3}, {1,3,1} },
 { {0,1,0}, {1,2,1}, {0,1,0} },
 { {2,3,2}, {3,1,3}, {2,3,2} }
};
void Button_Smooth_menu(void)
{
  short clicked_button;
  short x,y,i,j;
  byte  chosen_matrix[3][3];
  T_Special_button * matrix_input[3][3];
  char  str[3];
  Open_window(142,109,"Smooth");
  Window_set_normal_button(82,59,53,14,"Cancel",0,1,KEY_ESC); // 1
  Window_set_normal_button(82,88,53,14,"OK"    ,0,1,SDLK_RETURN); // 2
  Window_display_frame(6,17,130,37);
  for (x=11,y=0; y<4; x+=31,y++)
  {
    Window_set_normal_button(x,22,27,27,"",0,1,SDLK_LAST);      // 3,4,5,6
    for (j=0; j<3; j++)
      for (i=0; i<3; i++)
        Print_char_in_window(x+2+(i<<3),24+(j<<3),'0'+Smooth_default_matrices[y][i][j],MC_Black,MC_Light);
  }
  Window_display_frame(6,58, 69,45);
  for (j=0; j<3; j++)
    for (i=0; i<3; i++)
    {
      matrix_input[i][j]=Window_set_input_button(10+(i*21),62+(j*13),2); // 7..15
      Num2str(chosen_matrix[i][j]=Smooth_matrix[i][j],str,2);
      Window_input_content(matrix_input[i][j],str);
    }
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (clicked_button>2)
    {
      if (clicked_button<=6)
      {
        memcpy(chosen_matrix,Smooth_default_matrices[clicked_button-3],sizeof(chosen_matrix));
        Hide_cursor();
        for (j=0; j<3; j++)
          for (i=0; i<3; i++)
          {
            Num2str(chosen_matrix[i][j],str,2);
            Window_input_content(matrix_input[i][j],str);
          }
        Display_cursor();
      }
      else
      {
        i=clicked_button-7; x=i%3; y=i/3;
        Num2str(chosen_matrix[x][y],str,2);
        Readline(matrix_input[x][y]->Pos_X+2,
                 matrix_input[x][y]->Pos_Y+2,
                 str,2,1);
        chosen_matrix[x][y]=atoi(str);
        Display_cursor();
      }
    }
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_EFFECTS, "SMOOTH");
  }
  while ((clicked_button!=1) && (clicked_button!=2));
  Close_window();
  if (clicked_button==2) // OK
  {
    memcpy(Smooth_matrix,chosen_matrix,sizeof(Smooth_matrix));
    Smooth_mode=0; // On le met à 0 car la fonct° suivante va le passer à 1
    Button_Smooth_mode();
  }
  Display_cursor();
}
// -- Mode Smear ------------------------------------------------------------
void Button_Smear_mode(void)
{
  if (!Smear_mode)
  {
    if (!Colorize_mode)
      Effect_function=No_effect;
    Shade_mode=0;
    Quick_shade_mode=0;
    Smooth_mode=0;
    Tiling_mode=0;
  }
  Smear_mode=!Smear_mode;
}
// -- Mode Colorize ---------------------------------------------------------
void Compute_colorize_table(void)
{
  word  index;
  word  factor_a;
  word  factor_b;
  factor_a=256*(100-Colorize_opacity)/100;
  factor_b=256*(    Colorize_opacity)/100;
  for (index=0;index<256;index++)
  {
    Factors_table[index]=index*factor_a;
    Factors_inv_table[index]=index*factor_b;
  }
}
void Button_Colorize_mode(void)
{
  if (Colorize_mode)
    Effect_function=No_effect;
  else
  {
    switch(Colorize_current_mode)
    {
      case 0 :
        Effect_function=Effect_interpolated_colorize;
        break;
      case 1 :
        Effect_function=Effect_additive_colorize;
        break;
      case 2 :
        Effect_function=Effect_substractive_colorize;
    }
    Shade_mode=0;
    Quick_shade_mode=0;
    Smooth_mode=0;
    Tiling_mode=0;
  }
  Colorize_mode=!Colorize_mode;
}
void Button_Colorize_display_selection(int mode)
{
  short y_pos=0; // Ligne où afficher les flèches de sélection
  // On commence par effacer les anciennes sélections:
    // Partie gauche
  Print_in_window(4,37," ",MC_Black,MC_Light);
  Print_in_window(4,57," ",MC_Black,MC_Light);
  Print_in_window(4,74," ",MC_Black,MC_Light);
    // Partie droite
  Print_in_window(129,37," ",MC_Black,MC_Light);
  Print_in_window(129,57," ",MC_Black,MC_Light);
  Print_in_window(129,74," ",MC_Black,MC_Light);
  // Ensuite, on affiche la flèche là où il le faut:
  switch(mode)
  {
    case 0 : // Méthode interpolée
      y_pos=37;
      break;
    case 1 : // Méthode additive
      y_pos=57;
      break;
    case 2 : // Méthode soustractive
      y_pos=74;
  }
  Print_in_window(4,y_pos,"\020",MC_Black,MC_Light);
  Print_in_window(129,y_pos,"\021",MC_Black,MC_Light);
}
void Button_Colorize_menu(void)
{
  short chosen_opacity;
  short selected_mode;
  short clicked_button;
  char  str[4];
  Open_window(140,118,"Transparency");
  Print_in_window(16,23,"Opacity:",MC_Dark,MC_Light);
  Window_set_input_button(87,21,3);                               // 1
  Print_in_window(117,23,"%",MC_Dark,MC_Light);
  Window_set_normal_button(16,34,108,14,"Interpolate",1,1,SDLK_i); // 2
  Window_display_frame(12,18,116,34);
  Window_set_normal_button(16,54,108,14,"Additive"   ,2,1,SDLK_d); // 3
  Window_set_normal_button(16,71,108,14,"Subtractive",1,1,SDLK_s); // 4
  Window_set_normal_button(16,94, 51,14,"Cancel"     ,0,1,KEY_ESC); // 5
  Window_set_normal_button(73,94, 51,14,"OK"         ,0,1,SDLK_RETURN); // 6
  Num2str(Colorize_opacity,str,3);
  Window_input_content(Window_special_button_list,str);
  Button_Colorize_display_selection(Colorize_current_mode);
  chosen_opacity=Colorize_opacity;
  selected_mode    =Colorize_current_mode;
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    switch(clicked_button)
    {
      case 1: // Zone de saisie de l'opacité
        Num2str(chosen_opacity,str,3);
        Readline(89,23,str,3,1);
        chosen_opacity=atoi(str);
        // On corrige le pourcentage
        if (chosen_opacity>100)
        {
          chosen_opacity=100;
          Num2str(chosen_opacity,str,3);
          Window_input_content(Window_special_button_list,str);
        }
        Display_cursor();
        break;
      case 2: // Méthode interpolée
      case 3: // Méthode additive
      case 4: // Méthode soustractive
        selected_mode=clicked_button-2;
        Hide_cursor();
        Button_Colorize_display_selection(selected_mode);
        Display_cursor();
    }
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_EFFECTS, "TRANSPARENCY");
  }
  while (clicked_button<5);
  Close_window();
  if (clicked_button==6) // OK
  {
    Colorize_opacity      =chosen_opacity;
    Colorize_current_mode=selected_mode;
    Compute_colorize_table();
    Colorize_mode=0; // On le met à 0 car la fonct° suivante va le passer à 1
    Button_Colorize_mode();
  }
  Display_cursor();
}
// -- Mode Tiling -----------------------------------------------------------
void Button_Tiling_mode(void)
{
  if (Tiling_mode)
    Effect_function=No_effect;
  else
  {
    Effect_function=Effect_tiling;
    Shade_mode=0;
    Quick_shade_mode=0;
    Colorize_mode=0;
    Smooth_mode=0;
    Smear_mode=0;
  }
  Tiling_mode=!Tiling_mode;
}
void Button_Tiling_menu(void)
{
  short clicked_button;
  short chosen_offset_x=Tiling_offset_X;
  short chosen_offset_y=Tiling_offset_Y;
  char  str[5];
  T_Special_button * input_offset_x_button;
  T_Special_button * input_offset_y_button;
  Open_window(138,79,"Tiling");
  Window_set_normal_button(13,55,51,14,"Cancel",0,1,KEY_ESC);  // 1
  Window_set_normal_button(74,55,51,14,"OK"    ,0,1,SDLK_RETURN); // 2
  input_offset_x_button = Window_set_input_button(91,21,4);   // 3
  input_offset_y_button = Window_set_input_button(91,35,4);   // 4
  Print_in_window(12,23,"Offset X:",MC_Dark,MC_Light);
  Print_in_window(12,37,"Offset Y:",MC_Dark,MC_Light);
  Num2str(Tiling_offset_X,str,4);
  Window_input_content(input_offset_x_button,str);
  Num2str(Tiling_offset_Y,str,4);
  Window_input_content(input_offset_y_button,str);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
    if (clicked_button==3)  // Zone de saisie du décalage X
    {
      Num2str(chosen_offset_x,str,4);
      Readline(93,23,str,4,1);
      chosen_offset_x=atoi(str);
      // On corrige le décalage en X
      if (chosen_offset_x>=Brush_width)
      {
        chosen_offset_x=Brush_width-1;
        Num2str(chosen_offset_x,str,4);
        Window_input_content(input_offset_x_button,str);
      }
      Display_cursor();
    }
    else
    if (clicked_button==4)  // Zone de saisie du décalage Y
    {
      Num2str(chosen_offset_y,str,4);
      Readline(93,37,str,4,1);
      chosen_offset_y=atoi(str);
      // On corrige le décalage en Y
      if (chosen_offset_y>=Brush_height)
      {
        chosen_offset_y=Brush_height-1;
        Num2str(chosen_offset_y,str,4);
        Window_input_content(input_offset_y_button,str);
      }
      Display_cursor();
    }
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
      Window_help(BUTTON_EFFECTS, "TILING");
  }
  while ( (clicked_button!=1) && (clicked_button!=2) );
  Close_window();
  if (clicked_button==2) // OK
  {
    Tiling_offset_X=chosen_offset_x;
    Tiling_offset_Y=chosen_offset_y;
    if (!Tiling_mode)
      Button_Tiling_mode();
  }
  Display_cursor();
}
//---------------------------- Courbes de Bézier ----------------------------
void Button_Curves(void)
{
  Hide_cursor();
  Start_operation_stack(Selected_curve_mode);
  Display_cursor();
}
void Button_Curves_switch_mode(void)
{
  if (Selected_curve_mode==OPERATION_4_POINTS_CURVE)
    Selected_curve_mode=OPERATION_3_POINTS_CURVE;
  else
    Selected_curve_mode=OPERATION_4_POINTS_CURVE;
  Hide_cursor();
  Display_sprite_in_menu(BUTTON_CURVES,Selected_curve_mode-OPERATION_3_POINTS_CURVE+5);
  Start_operation_stack(Selected_curve_mode);
  Display_cursor();
}
//--------------------------------- Spray -----------------------------------
void Button_Airbrush(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_AIRBRUSH);
  Display_cursor();
}
void Refresh_airbrush_settings(byte selected_color, byte update_slider)
{
  char  str[3];
  if (update_slider)
  {
    Window_scroller_button_list->Position=49-Airbrush_multi_flow[selected_color];
    Window_draw_slider(Window_scroller_button_list);
  }
  Num2str(Airbrush_multi_flow[selected_color],str,2);
  Print_in_window(196,130,str,MC_Black,MC_Light);
  
  Update_rect(Window_pos_X+(Menu_factor_X*(Window_palette_button_list->Pos_X+4+(selected_color >> 4)*10)),
      Window_pos_Y+(Menu_factor_Y*(Window_palette_button_list->Pos_Y+3+(selected_color & 15)* 5)),
      Menu_factor_X<<1,Menu_factor_Y*5);
}
void Button_Airbrush_menu(void)
{
  static byte spray_init=0;
  short  clicked_button;
  char   str[4];
  word   index;
  byte   selected_color=Fore_color;
  byte   old_airbrush_mode     =Airbrush_mode;
  short  old_airbrush_size     =Airbrush_size;
  byte   old_airbrush_delay    =Airbrush_delay;
  byte   old_airbrush_mono_flow=Airbrush_mono_flow;
  byte   old_airbrush_multi_flow[256];
  T_Special_button * input_size_button;
  T_Special_button * input_delay_button;
  T_Special_button * input_flow_button;
  T_Special_button * input_init_button;
  word old_mouse_x;
  word old_mouse_y;
  byte old_mouse_k;
  byte color;
  byte click;
  memcpy(old_airbrush_multi_flow,Airbrush_multi_flow,256);
  Open_window(226,170,"Spray");
  Window_set_normal_button(110,148,51,14,"Cancel"    ,0,1,KEY_ESC); // 1
  Window_set_normal_button(166,148,51,14,"OK"        ,0,1,SDLK_RETURN); // 2
  Window_set_scroller_button(178,62,74,50,1,49-Airbrush_multi_flow[selected_color]); // 3
  Window_set_palette_button(7,56);                                 // 4
  Window_set_normal_button(  8,148,83,14,"Mode:     ",0,1,SDLK_TAB); // 5
  if (Airbrush_mode)
    Print_in_window(50,151," Mono",MC_Black,MC_Light);
  else
    Print_in_window(50,151,"Multi",MC_Black,MC_Light);
  Window_set_normal_button(194, 62,19,14,"+1"        ,0,1,SDLK_KP_PLUS); // 6
  Window_set_normal_button(194, 79,19,14,"-1"        ,0,1,SDLK_KP_MINUS); // 7
  Window_set_normal_button(194, 96,19,14,"x2"        ,0,1,SDLK_KP_MULTIPLY); // 8
  Window_set_normal_button(194,113,19,14,"÷2"        ,0,1,SDLK_KP_ENTER); // 9
  Window_set_normal_button(  8, 37,43,14,"Clear"     ,1,1,SDLK_c); // 10
  Print_in_window(142,25,"Size:"     ,MC_Dark,MC_Light);
  input_size_button = Window_set_input_button(186,23,3);                // 11
  Num2str(Airbrush_size,str,3);
  Window_input_content(input_size_button,str);
  Print_in_window(142,39,"Delay:"    ,MC_Dark,MC_Light);
  input_delay_button = Window_set_input_button(194,37,2);               // 12
  Num2str(Airbrush_delay,str,2);
  Window_input_content(input_delay_button,str);
  Print_in_window( 27,24,"Mono-Flow:",MC_Dark,MC_Light);
  input_flow_button = Window_set_input_button(111,22,2);           // 13
  Num2str(Airbrush_mono_flow,str,2);
  Window_input_content(input_flow_button,str);
  Print_in_window( 67,40,"Init:",MC_Dark,MC_Light);
  input_init_button = Window_set_input_button(111,38,2);                // 14
  Num2str(spray_init,str,2);
  Window_input_content(input_init_button,str);
  Window_display_frame(173,56,45,86);
  Window_display_frame(137,19,81,33);
  // On tagge toutes les couleurs utilisées
  for (index=0; index<256; index++)
    if (Airbrush_multi_flow[index])
      Stencil_tag_color(index,MC_Black);
  // Et enfin, on tagge la couleur sélectionnée
  Stencil_tag_color(selected_color,MC_White);
  Refresh_airbrush_settings(selected_color,0);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  Stencil_update_color(selected_color);
  do
  {
    old_mouse_x=Mouse_X;
    old_mouse_y=Mouse_Y;
    old_mouse_k=Mouse_K;
    clicked_button=Window_clicked_button();
    switch (clicked_button)
    {
      case  0 :
      case  2 : // OK
        break;
      case  1 : // Cancel
        Airbrush_mode     =old_airbrush_mode;
        Airbrush_size     =old_airbrush_size;
        Airbrush_delay    =old_airbrush_delay;
        Airbrush_mono_flow=old_airbrush_mono_flow;
        memcpy(Airbrush_multi_flow,old_airbrush_multi_flow,256);
        break;
      case  3 : // Scroller
        Hide_cursor();
        Airbrush_multi_flow[selected_color]=49-Window_attribute2;
        Refresh_airbrush_settings(selected_color,0);
        Display_cursor();
        break;
      case -1 :
      case  4 : // Palette
        if ( (Mouse_X!=old_mouse_x) || (Mouse_Y!=old_mouse_y) || (Mouse_K!=old_mouse_k) )
        {
          Hide_cursor();
          Stencil_tag_color(selected_color,(Airbrush_multi_flow[selected_color])?MC_Black:MC_Light);
          Stencil_update_color(selected_color);
          // Mettre la couleur sélectionnée à jour suivant le click
          selected_color=(clicked_button==4) ? Window_attribute2 : Read_pixel(Mouse_X,Mouse_Y);
          if (Mouse_K==2)
            Airbrush_multi_flow[selected_color]=0;
          else
            if (Airbrush_multi_flow[selected_color]==0)
              Airbrush_multi_flow[selected_color]=spray_init;
          // Tagger la couleur sélectionnée en blanc
          Stencil_tag_color(selected_color,MC_White);
          Refresh_airbrush_settings(selected_color,1);
          Display_cursor();
          Stencil_update_color(selected_color);
        }
        break;
      case  5 : // Toggle Mode
        Airbrush_mode=(Airbrush_mode+1)&1;
        Hide_cursor();
        if (Airbrush_mode)
          Print_in_window(50,151," Mono",MC_Black,MC_Light);
        else
          Print_in_window(50,151,"Multi",MC_Black,MC_Light);
        Update_rect(Window_pos_X+50*Menu_factor_X,Window_pos_Y+151*Menu_factor_Y,5*8*Menu_factor_X,8*Menu_factor_Y);
        Display_cursor();
        break;
      case  6 : // +1
        for (index=0; index<256; index++)
        {
          if ( (Airbrush_multi_flow[index]) && (Airbrush_multi_flow[index]<49) )
            Airbrush_multi_flow[index]++;
        }
        Hide_cursor();
        Refresh_airbrush_settings(selected_color,1);
        Display_cursor();
        break;
      case  7 : // -1
        for (index=0; index<256; index++)
        {
          if (Airbrush_multi_flow[index]>1)
            Airbrush_multi_flow[index]--;
        }
        Hide_cursor();
        Refresh_airbrush_settings(selected_color,1);
        Display_cursor();
        break;
      case  8 : // x2
        for (index=0; index<256; index++)
        {
          if (Airbrush_multi_flow[index])
          {
            Airbrush_multi_flow[index]<<=1;
            if (Airbrush_multi_flow[index]>49)
              Airbrush_multi_flow[index]=49;
          }
        }
        Hide_cursor();
        Refresh_airbrush_settings(selected_color,1);
        Display_cursor();
        break;
      case  9 : // ÷2
        for (index=0; index<256; index++)
        {
          if (Airbrush_multi_flow[index]>1)
            Airbrush_multi_flow[index]>>=1;
        }
        Hide_cursor();
        Refresh_airbrush_settings(selected_color,1);
        Display_cursor();
        break;
      case 10 : // Clear
        memset(Airbrush_multi_flow,0,256);
        // On raffiche les infos de la couleur sélectionnée
        Refresh_airbrush_settings(selected_color,1);
        // On efface les anciens TAGs
        Window_clear_tags();
        // Tagger la couleur sélectionnée en blanc
        Stencil_tag_color(selected_color,MC_White);
        Stencil_update_color(selected_color);
        break;
      case 11 : // Size
        Num2str(Airbrush_size,str,3);
        Readline(188,25,str,3,1);
        Airbrush_size=atoi(str);
        // On corrige les dimensions
        if (Airbrush_size>256)
        {
          Airbrush_size=256;
          Num2str(Airbrush_size,str,3);
          Window_input_content(input_size_button,str);
        }
        else if (!Airbrush_size)
        {
          Airbrush_size=1;
          Num2str(Airbrush_size,str,3);
          Window_input_content(input_size_button,str);
        }
        Display_cursor();
        break;
      case 12 : // Delay
        Num2str(Airbrush_delay,str,2);
        Readline(196,39,str,2,1);
        Airbrush_delay=atoi(str);
        // On corrige le delai
        if (Airbrush_delay>99)
        {
          Airbrush_delay=99;
          Num2str(Airbrush_delay,str,2);
          Window_input_content(input_delay_button,str);
        }
        Display_cursor();
        break;
      case 13 : // Mono-Flow
        Num2str(Airbrush_mono_flow,str,2);
        Readline(113,24,str,2,1);
        Airbrush_mono_flow=atoi(str);
        // On corrige le flux
        if (!Airbrush_mono_flow)
        {
          Airbrush_mono_flow=1;
          Num2str(Airbrush_mono_flow,str,2);
          Window_input_content(input_flow_button,str);
        }
        Display_cursor();
        break;
      case 14 : // Init
        Num2str(spray_init,str,2);
        Readline(113,40,str,2,1);
        spray_init=atoi(str);
        // On corrige la valeur
        if (spray_init>=50)
        {
          spray_init=49;
          Num2str(spray_init,str,2);
          Window_input_content(input_init_button,str);
        }
        Display_cursor();
        break;
    }
    if (!Mouse_K)
    switch (Key)
    {
      case SDLK_BACKQUOTE : // Récupération d'une couleur derrière le menu
      case SDLK_COMMA :
        Get_color_behind_window(&color,&click);
        if (click)
        {
          Hide_cursor();
          Stencil_tag_color(selected_color,(Airbrush_multi_flow[selected_color])?MC_Black:MC_Light);
          Stencil_update_color(selected_color);
          // Mettre la couleur sélectionnée à jour suivant le click
          selected_color=color;
          if (click==2)
            Airbrush_multi_flow[selected_color]=0;
          else
            if (Airbrush_multi_flow[selected_color]==0)
              Airbrush_multi_flow[selected_color]=spray_init;
          // Tagger la couleur sélectionnée en blanc
          Stencil_tag_color(selected_color,MC_White);
          Refresh_airbrush_settings(selected_color,1);
          Display_cursor();
          Stencil_update_color(selected_color);
          Wait_end_of_click();
        }
        Key=0;
        break;
      default:
      if (Is_shortcut(Key,0x100+BUTTON_HELP))
      {
        Window_help(BUTTON_AIRBRUSH, NULL);
        Key=0;
        break;
      }
        
    }
  }
  while ( (clicked_button!=1) && (clicked_button!=2) );
  Close_window();
/*
  //   Tant que l'on aura pas résolu le problème du désenclenchement du mode
  // de dessin précedent, il faudra laisser ça en remarque et donc passer en
  // spray même si on a clické sur Cancel (idem pour OK (un peu plus bas)).
  if (clicked_button==1) // Cancel
  {
    if (Current_operation!=OPERATION_AIRBRUSH)
      Unselect_button(BUTTON_AIRBRUSH);
  }
*/
  Display_cursor();
/*
  if (clicked_button==2) // OK
*/
    if (Current_operation!=OPERATION_AIRBRUSH)
      Select_button(BUTTON_AIRBRUSH,LEFT_SIDE);
}
// -- Mode Sieve (Sieve) ----------------------------------------------------
void Button_Sieve_mode(void)
{
  Sieve_mode=!Sieve_mode;
}
void Draw_sieve_scaled(short origin_x, short origin_y)
{
  short x_pos;
  short y_pos;
  short x_size;
  short y_size;
  short start_x=Window_pos_X+(Menu_factor_X*230);
  short start_y=Window_pos_Y+(Menu_factor_Y*78);
  x_size=Menu_factor_X*5; // |_ Taille d'une case
  y_size=Menu_factor_Y*5; // |  de la trame zoomée
  // On efface de contenu précédent
  Block(origin_x,origin_y,
        Menu_factor_X*Window_special_button_list->Width,
        Menu_factor_Y*Window_special_button_list->Height,MC_Light);
  for (y_pos=0; y_pos>(15-(i&0xF)))&1)?MC_White:MC_Black);
  Update_rect(ToWinX(10),ToWinY(22),ToWinL(12*23+16),ToWinH(16));
}
void Copy_preset_sieve(byte index)
{
  short i,j;
  for (j=0; j<16; j++)
    for (i=0; i<16; i++)
      Sieve[i][j]=(GFX_sieve_pattern[index][j]>>(15-i))&1;
  Sieve_width=16;
  Sieve_height=16;
}
void Invert_trame(void)
{
  byte x_pos,y_pos;
  for (y_pos=0; y_pos plus grande
  short preview_y_end;   // |  rapidité.
  memcpy(old_sieve,Sieve,256);
  Open_window(290,179,"Sieve");
  preview_x_start=Window_pos_X+(Menu_factor_X*230);
  preview_y_start=Window_pos_Y+(Menu_factor_Y*78);
  preview_x_end=preview_x_start+(Menu_factor_X*51);
  preview_y_end=preview_y_start+(Menu_factor_Y*71);
  Window_display_frame      (  7, 65,130,43);
  Window_display_frame      (  7,110,130,43);
  Window_display_frame_in(142, 68, 82,82);
  Window_display_frame_in(229, 77, 53,73);
  Print_in_window(228, 68,"Preview",MC_Dark,MC_Light);
  Print_in_window( 27, 83,"Scroll" ,MC_Dark,MC_Light);
  Print_in_window( 23,120,"Width:" ,MC_Dark,MC_Light);
  Print_in_window( 15,136,"Height:",MC_Dark,MC_Light);
  Window_set_special_button(143,69,80,80);                     // 1
  Window_set_normal_button(175,157,51,14,"Cancel",0,1,KEY_ESC); // 2
  Window_set_normal_button(230,157,51,14,"OK"    ,0,1,SDLK_RETURN); // 3
  Window_set_normal_button(  8,157,51,14,"Clear" ,1,1,SDLK_c); // 4
  Window_set_normal_button( 63,157,51,14,"Invert",1,1,SDLK_i); // 5
  Window_set_normal_button(  8,46,131,14,"Get from brush"   ,1,1,SDLK_g); // 6
  Window_set_normal_button(142,46,139,14,"Transfer to brush",1,1,SDLK_t); // 7
  Window_set_normal_button(109,114,11,11,"\030",0,1,SDLK_UP|MOD_SHIFT); // 8
  Window_set_normal_button(109,138,11,11,"\031",0,1,SDLK_DOWN|MOD_SHIFT); // 9
  Window_set_normal_button( 97,126,11,11,"\033",0,1,SDLK_LEFT|MOD_SHIFT); // 10
  Window_set_normal_button(121,126,11,11,"\032",0,1,SDLK_RIGHT|MOD_SHIFT); // 11
  button_bg_color = Window_set_normal_button(109,126,11,11,""    ,0,1,SDLK_INSERT); // 12
  Block(Window_pos_X+(Menu_factor_X*(button_bg_color->Pos_X+2)),
        Window_pos_Y+(Menu_factor_Y*(button_bg_color->Pos_Y+2)),
        Menu_factor_X*7, Menu_factor_Y*7, (default_bg_color)?MC_White:MC_Black);
  Window_set_repeatable_button(109, 69,11,11,"\030",0,1,SDLK_UP); // 13
  Window_set_repeatable_button(109, 93,11,11,"\031",0,1,SDLK_DOWN); // 14
  Window_set_repeatable_button( 97, 81,11,11,"\033",0,1,SDLK_LEFT); // 15
  Window_set_repeatable_button(121, 81,11,11,"\032",0,1,SDLK_RIGHT); // 16
  for (index=0; index<12; index++)
    Window_set_normal_button((index*23)+8,20,20,20,"",0,1,SDLK_F1+index); // 17 -> 28
  Draw_preset_sieve_patterns();
  origin_x=Window_pos_X+(Menu_factor_X*Window_special_button_list->Pos_X);
  origin_y=Window_pos_Y+(Menu_factor_Y*Window_special_button_list->Pos_Y);
  Num2str(Sieve_width,str,2);
  Print_in_window(71,120,str,MC_Black,MC_Light);
  Num2str(Sieve_height,str,2);
  Print_in_window(71,136,str,MC_Black,MC_Light);
  Draw_sieve_scaled(origin_x,origin_y);
  Update_window_area(0,0,Window_width, Window_height);
  Display_cursor();
  do
  {
    clicked_button=Window_clicked_button();
  origin_x=Window_pos_X+(Menu_factor_X*Window_special_button_list->Pos_X);
  origin_y=Window_pos_Y+(Menu_factor_Y*Window_special_button_list->Pos_Y);
    switch (clicked_button)
    {
      case -1 :
      case  0 :
        break;
      case  1 : // Zone de dessin de la trame
        /* // Version qui n'accepte pas les clicks sur la grille
        x_pos=(Mouse_X-origin_x)/Menu_factor_X;
        y_pos=(Mouse_Y-origin_y)/Menu_factor_Y;
        if ( (x_pos%5<4) && (y_pos%5<4) )
        {
          x_pos/=5;
          y_pos/=5;
          if ( (x_pos16)?16:Brush_width;
        Sieve_height=(Brush_height>16)?16:Brush_height;
        for (y_pos=0; y_pos>1);
        Brush_offset_Y=(Brush_height>>1);
        Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
        break;
      case  8 : // Réduire hauteur
        if (Sieve_height>1)
        {
          Hide_cursor();
          Sieve_height--;
          Num2str(Sieve_height,str,2);
          Print_in_window(71,136,str,MC_Black,MC_Light);
          Draw_sieve_scaled(origin_x,origin_y);
          Display_cursor();
          Update_sieve_area(origin_x, origin_y);
        }
        break;
      case  9 : // Agrandir hauteur
        if (Sieve_height<16)
        {
          Hide_cursor();
          for (index=0; index1)
        {
          Hide_cursor();
          Sieve_width--;
          Num2str(Sieve_width,str,2);
          Print_in_window(71,120,str,MC_Black,MC_Light);
          Draw_sieve_scaled(origin_x,origin_y);
          Display_cursor();
          Update_sieve_area(origin_x, origin_y);
        }
        break;
      case 11 : // Agrandir largeur
        if (Sieve_width<16)
        {
          Hide_cursor();
          for (index=0; indexPos_X+2)),
              Window_pos_Y+(Menu_factor_Y*(button_bg_color->Pos_Y+2)),
              Menu_factor_X*7, Menu_factor_Y*7, (default_bg_color)?MC_White:MC_Black);
        Display_cursor();
        Update_rect(
          Window_pos_X+(Menu_factor_X*(button_bg_color->Pos_X+2)),
          Window_pos_Y+(Menu_factor_Y*(button_bg_color->Pos_Y+2)),
          Menu_factor_X*7,
          Menu_factor_Y*7);
        break;
      case 13 : // Scroll vers le haut
        Hide_cursor();
        for (x_pos=0; x_pos0; y_pos--)
            Sieve[x_pos][y_pos]=Sieve[x_pos][y_pos-1];
          Sieve[x_pos][0]=temp;
        }
        Draw_sieve_scaled(origin_x,origin_y);
        Display_cursor();
        Update_sieve_area(origin_x, origin_y);
        break;
      case 15 : // Scroll vers la gauche
        Hide_cursor();
        for (y_pos=0; y_pos0; x_pos--)
            Sieve[x_pos][y_pos]=Sieve[x_pos-1][y_pos];
          Sieve[0][y_pos]=temp;
        }
        Draw_sieve_scaled(origin_x,origin_y);
        Display_cursor();
        Update_sieve_area(origin_x, origin_y);
        break;
      default : // Boutons de trames prédéfinies
        Hide_cursor();
        Copy_preset_sieve(clicked_button-17);
        Draw_sieve_scaled(origin_x,origin_y);
        Num2str(Sieve_width,str,2);
        Print_in_window(71,120,str,MC_Black,MC_Light);
        Num2str(Sieve_height,str,2);
        Print_in_window(71,136,str,MC_Black,MC_Light);
        Draw_sieve_scaled(origin_x,origin_y);
        Display_cursor();
        Update_sieve_area(origin_x, origin_y);
    }
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
    {
      Key=0;
      Window_help(BUTTON_EFFECTS, "SIEVE");
    }
  }
  while ( (clicked_button!=2) && (clicked_button!=3) );
  Close_window();
  if (clicked_button==2) // Cancel
  {
    Sieve_width=old_sieve_width;
    Sieve_height=old_sieve_height;
    memcpy(Sieve,old_sieve,256);
  }
  if ( (clicked_button==3) && (!Sieve_mode) ) // OK
    Button_Sieve_mode();
  Display_cursor();
}
// -- Gestion des boutons de polygone vide et plein -------------------------
void Button_polygon(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_POLYGON);
  Display_cursor();
}
void Button_Polyform(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_POLYFORM);
  Display_cursor();
}
void Button_Polyfill(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_POLYFILL);
  Display_cursor();
}
void Button_Filled_polyform(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_FILLED_POLYFORM);
  Display_cursor();
}
// -- Boutons d'ajustement de l'image ---------------------------------------
void Button_Adjust(void)
{
  Hide_cursor();
  Start_operation_stack(OPERATION_SCROLL);
  Display_cursor();
}
// -- Menu des effets (Shade, Stencil, etc...) ------------------------------
void Display_effect_sprite(short sprite_number, short start_x, short start_y)
{
  short x,y,x_pos,y_pos;
  for (y=0,y_pos=start_y;yPos_X*Menu_factor_X,
          Window_pos_Y+preview_button->Pos_Y*Menu_factor_Y,
          0,
          0,
          Min(preview_button->Width*Menu_factor_X, new_width),
          Min(preview_button->Height*Menu_factor_Y, new_height),
          Back_color,
          new_width);
      }
      Update_rect(
        Window_pos_X+preview_button->Pos_X*Menu_factor_X,
        Window_pos_Y+preview_button->Pos_Y*Menu_factor_Y,
        preview_button->Width*Menu_factor_X,
        preview_button->Height*Menu_factor_Y);
    }
    if (redraw_is_needed || preview_is_needed)
    {    
      redraw_is_needed=0;
      preview_is_needed=0;
      Display_cursor();
    }
  
    clicked_button=Window_clicked_button();
    if (clicked_button==0)
    {
      if (Key==SDLK_UP && (cursor_position+list_start)>0)
      {
        Key=0;
        Hide_cursor();
        cursor_position--;
        if (cursor_position<0)
        {
          list_start=list_start+cursor_position;
          cursor_position=0;
          // Mise à jour du scroller
          font_scroller->Position=list_start;
          Window_draw_slider(font_scroller);
        }
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key==SDLK_DOWN && (cursor_position+list_start)<(Nb_fonts-1))
      {
        Key=0;
        Hide_cursor();
        cursor_position++;
        if (cursor_position>(NB_FONTS-1))
        {
          list_start=list_start+cursor_position-(NB_FONTS-1);
          cursor_position=(NB_FONTS-1);
          // Mise à jour du scroller
          font_scroller->Position=list_start;
          Window_draw_slider(font_scroller);
        }
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key==SDLK_HOME && (cursor_position!=0 || list_start!=0))
      {
        Key=0;
        Hide_cursor();
        cursor_position=0;
        list_start=0;
        // Mise à jour du scroller
        font_scroller->Position=list_start;
        Window_draw_slider(font_scroller);
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key==SDLK_END && (cursor_position+list_start)<(Nb_fonts-1))
      {
        Key=0;
        Hide_cursor();
        cursor_position=(Nb_fonts-1)-list_start;
        if (cursor_position>(NB_FONTS-1))
        {
          list_start=list_start+cursor_position-(NB_FONTS-1);
          cursor_position=(NB_FONTS-1);
          // Mise à jour du scroller
          font_scroller->Position=list_start;
          Window_draw_slider(font_scroller);
        }
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key==SDLK_PAGEDOWN && (cursor_position+list_start)<(Nb_fonts-1))
      {
        Key=0;
        Hide_cursor();
        if (Nb_fontsNb_fonts)
          {
            list_start=Nb_fonts-NB_FONTS;
          }
          // Mise à jour du scroller
          font_scroller->Position=list_start;
          Window_draw_slider(font_scroller);
        }
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key==SDLK_PAGEUP && (cursor_position+list_start)>0)
      {
        Key=0;
        Hide_cursor();
        if(cursor_position!=0)
        {
          cursor_position=0;
        }
        else
        {
          list_start-=NB_FONTS;
          if (list_start<0)
          {
            list_start=0;
          }
          // Mise à jour du scroller
          font_scroller->Position=list_start;
          Window_draw_slider(font_scroller);
        }
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      if (Key == KEY_MOUSEWHEELUP && list_start>0)
      {
        cursor_position+=list_start;
        if (list_start>=3)
          list_start-=3;
        else
          list_start=0;
        cursor_position-=list_start;
        // On affiche à nouveau la liste
        Hide_cursor();
        redraw_is_needed=1;
        // Mise à jour du scroller
        font_scroller->Position=list_start;
        Window_draw_slider(font_scroller);
      }
      if (Key==KEY_MOUSEWHEELDOWN && list_startNb_fonts)
        {
          list_start=Nb_fonts-NB_FONTS;
        }          
        cursor_position-=list_start;
        // On affiche à nouveau la liste
        Hide_cursor();
        redraw_is_needed=1;
        // Mise à jour du scroller
        font_scroller->Position=list_start;
        Window_draw_slider(font_scroller);
      }
      if (Is_shortcut(Key,0x100+BUTTON_HELP))
        Window_help(BUTTON_TEXT, NULL);
    }
    switch(clicked_button)
    {
      case 1: // Texte saisi
      Readline_ex(50,20,str,29,250,0);
      preview_is_needed=1;
      break;
      case 2: // AA
      antialias = (antialias==0);
      Hide_cursor();
      Print_in_window(191,60,antialias?"X":" ", MC_Black, MC_Light);
      preview_is_needed=1;
      break;
      case 3: // Bold
      is_bold = (is_bold==0);
      Hide_cursor();
      Print_in_window(191,74,is_bold?"X":" ", MC_Black, MC_Light);
      preview_is_needed=1;
      break;
      case 4: // Italic
      is_italic = (is_italic==0);
      Hide_cursor();
      Print_in_window(191,88,is_italic?"X":" ", MC_Black, MC_Light);
      preview_is_needed=1;
      break;
      
      case 5: // Scroller des fontes
      if (list_start!=Window_attribute2)
      {
        cursor_position+=list_start;
        list_start=Window_attribute2;
        cursor_position-=list_start;
        // On affiche à nouveau la liste
        Hide_cursor();
        redraw_is_needed=1;
      }
      break;
      
      case 6: // Selecteur de fonte
      temp=(((Mouse_Y-Window_pos_Y)/Menu_factor_Y)-35)>>3;
      if (temp!=cursor_position && temp < Nb_fonts)
      {
        cursor_position=temp;
        // On affiche à nouveau la liste
        Hide_cursor();
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      break;
            
      case 7: // Taille du texte (nombre)
      Readline(222,45,size_buffer,3,1);
      font_size=atoi(size_buffer);
      // On corrige les dimensions
      if (font_size < 1)
      {
        font_size = 1;
      }
      else if (font_size>500)
      {
        font_size = 500;
      }
      redraw_is_needed=1;
      preview_is_needed=1;
      break;
      
      case 8: // Taille -
      if (font_size > 1)
      {
        font_size--;
        Hide_cursor();
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      break;
      
      case 9: // Taille +
      if (font_size < 255)
      {
        font_size++;
        Hide_cursor();
        redraw_is_needed=1;
        preview_is_needed=1;
      }
      break;
      
    
      case 11: // OK
      if (!new_brush)
      {
        // Si echec de rendu
        Close_window();
        Unselect_button(BUTTON_TEXT);
        Display_cursor();
        Error(0);
        return;
      }
      if (Brush) free(Brush);
    
      Brush=new_brush;
      Brush_width=new_width;
      Brush_height=new_height;
      Brush_offset_X=Brush_width>>1;
      Brush_offset_Y=Brush_height>>1;
 
      // Fermeture
      Close_window();
      Unselect_button(BUTTON_TEXT);
      
      // On passe en brosse:
      Display_cursor();
      if (antialias || !TrueType_font(cursor_position+list_start))
        Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
      else
        Change_paintbrush_shape(PAINTBRUSH_SHAPE_MONO_BRUSH);
      Select_button(BUTTON_DRAW,LEFT_SIDE);
      if (Config.Auto_discontinuous)
      {
        // On se place en mode Dessin discontinu à la main
        while (Current_operation!=OPERATION_DISCONTINUOUS_DRAW)
          Select_button(BUTTON_DRAW,RIGHT_SIDE);
      }
      //Display_cursor();
      return;
      
      case 12: // Cancel
      if (new_brush)
        free(new_brush);
      Close_window();
      Unselect_button(BUTTON_TEXT);
      Display_cursor();
      return;
    }
  }
}
/*
BUTTON_GRADRECT
-BUTTON_SPHERES       (Ellipses dégradées à améliorer)
BUTTON_TEXT
-BUTTON_ADJUST       (Effets sur l'image)
-BUTTON_BRUSH_EFFECTS (Distort, Rot. any angle)
*/