/* vim:expandtab:ts=2 sw=2: */ /* Grafx2 - The Ultimate 256-color bitmap paint program Copyright 2011 Yves Rizoud Copyright 2011 Adrien Destugues Grafx2 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. Grafx2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Grafx2; if not, see */ ////////////////////////////////////////////////////////////////////////////// ///@file tiles.h /// Functions for tilemap effect ////////////////////////////////////////////////////////////////////////////// /// Create or update a tilemap based on current screen pixels. void Tilemap_update(void); /// /// Draw a pixel while Tilemap mode is active : This will paint on all /// similar tiles of the layer, visible on the screen or not. void Tilemap_draw(word x, word y, byte color); /// /// This exchanges the tilemap settings of the main and spare, it should /// be called when swapping pages. void Swap_tilemap(void); /// /// Clears all tilemap data and settings for the main page. /// Safe to call again. void Disable_main_tilemap(void); /// /// Clears all tilemap data and settings for the spare. /// Safe to call again. void Disable_spare_tilemap(void); /// Tilemap for the main screen extern T_Tile * Main_tilemap; /// Number of tiles (horizontally) for the main page's tilemap extern short Main_tilemap_width; /// Number of tiles (vertically) for the main page's tilemap extern short Main_tilemap_height; /// Tilemap for the spare extern T_Tile * Spare_tilemap; /// Number of tiles (horizontally) for the spare page's tilemap extern short Spare_tilemap_width; /// Number of tiles (vertically) for the spare page's tilemap extern short Spare_tilemap_height;