/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2011 Pawel Góralski
Copyright 2009 Pasi Kallinen
Copyright 2008 Peter Gordon
Copyright 2008 Franck Charlet
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see
*/
#define GLOBAL_VARIABLES
// time.h defines timeval which conflicts with the one in amiga SDK
#ifdef __amigaos__
#include
#else
#include
#endif
#include
#include
#include
#include
#ifndef _MSC_VER
#include
#else
#if _MSC_VER < 1900
#define snprintf _snprintf
#endif
#endif
#if defined(USE_SDL) || defined(USE_SDL2)
#include
#include
#endif
#if defined(WIN32)
#include
#include
#elif defined (__MINT__)
#include
#elif defined(__macosx__)
#import
#import
#elif defined(__FreeBSD__)
#include
#endif
#include "const.h"
#include "struct.h"
#include "global.h"
#include "graph.h"
#include "misc.h"
#include "init.h"
#include "buttons.h"
#include "engine.h"
#include "pages.h"
#include "loadsave.h"
#include "screen.h"
#include "errors.h"
#include "readini.h"
#include "saveini.h"
#include "io.h"
#include "text.h"
#include "setup.h"
#include "windows.h"
#include "brush.h"
#include "palette.h"
#include "realpath.h"
#include "input.h"
#include "help.h"
#include "filesel.h"
#if defined(WIN32) && !(defined(USE_SDL) || defined(USE_SDL2))
#include "win32screen.h"
#endif
#if defined (WIN32) && (defined(USE_SDL) || defined(USE_SDL2))
// On Windows, SDL_putenv is not present in any compilable header.
// It can be linked anyway, this declaration only avoids
// a compilation warning.
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#endif
extern char Program_version[]; // generated in pversion.c
static int setsize_width;
static int setsize_height;
#if defined(USE_SDL) || defined(USE_SDL2)
/// Pointer to the current joystick controller.
static SDL_Joystick* Joystick;
#endif
//--- Affichage de la syntaxe, et de la liste des modes vidéos disponibles ---
void Display_syntax(void)
{
int mode_index, i;
char modes[1024*2];
const char * syntax =
"Syntax: grafx2 [] [] []\n\n"
" can be:\n"
"\t-? -h -H -help for this help screen\n"
"\t-wide to emulate a video mode with wide pixels (2x1)\n"
"\t-tall to emulate a video mode with tall pixels (1x2)\n"
"\t-double to emulate a video mode with double pixels (2x2)\n"
"\t-wide2 to emulate a video mode with double wide pixels (4x2)\n"
"\t-tall2 to emulate a video mode with double tall pixels (2x4)\n"
"\t-triple to emulate a video mode with triple pixels (3x3)\n"
"\t-quadruple to emulate a video mode with quadruple pixels (4x4)\n"
"\t-rgb n to reduce RGB precision (2 to 256, 256=max precision)\n"
"\t-gamma n to adjust Gamma correction (1 to 30, 10=no correction)\n"
"\t-skin to use an alternate file with the menu graphics\n"
"\t-mode to set a video mode\n"
"\t-size to set the image size\n"
"Arguments can be prefixed either by / - or --\n"
"They can also be abbreviated.\n\n";
fputs(syntax, stdout);
i = snprintf(modes, sizeof(modes), "Available video modes:\n\n");
for (mode_index = 0; mode_index < Nb_video_modes; mode_index += 12)
{
int k;
for (k = 0; k < 6; k++)
{
if (mode_index + k >= Nb_video_modes) break;
i += snprintf(modes + i, sizeof(modes) - i, "%12s", Mode_label(mode_index + k));
}
i += snprintf(modes + i, sizeof(modes) - i, "\n");
}
fputs(modes, stdout);
#if defined(WIN32)
MessageBoxA(NULL, syntax, "GrafX2", MB_OK);
MessageBoxA(NULL, modes, "GrafX2", MB_OK);
#endif
}
// ---------------------------- Sortie impromptue ----------------------------
void Warning_function(const char *message, const char *filename, int line_number, const char *function_name)
{
printf("Warning in file %s, line %d, function %s : %s\n", filename, line_number, function_name, message);
#if defined(_MSC_VER) && defined(DEBUG)
OutputDebugStringA(message);
OutputDebugStringA("\n");
#endif
}
// ---------------------------- Sortie impromptue ----------------------------
void Error_function(int error_code, const char *filename, int line_number, const char *function_name)
{
T_Palette temp_palette;
T_Palette backup_palette;
int index;
printf("Error number %d occured in file %s, line %d, function %s.\n", error_code, filename,line_number,function_name);
if (error_code==0)
{
// L'erreur 0 n'est pas une vraie erreur, elle fait seulement un flash rouge de l'écran pour dire qu'il y a un problème.
// Toutes les autres erreurs déclenchent toujours une sortie en catastrophe du programme !
memcpy(backup_palette, Get_current_palette(), sizeof(T_Palette));
memcpy(temp_palette, backup_palette, sizeof(T_Palette));
for (index=0;index<=255;index++)
temp_palette[index].R=255;
Set_palette(temp_palette);
Delay_with_active_mouse(50); // Half a second of red flash
Set_palette(backup_palette);
}
else
{
switch (error_code)
{
case ERROR_GUI_MISSING : printf("Error: File containing the GUI graphics is missing!\n");
printf("This program cannot run without this file.\n");
break;
case ERROR_GUI_CORRUPTED : printf("Error: File containing the GUI graphics couldn't be parsed!\n");
printf("This program cannot run without a correct version of this file.\n");
break;
case ERROR_INI_MISSING : printf("Error: File gfx2def.ini is missing!\n");
printf("This program cannot run without this file.\n");
break;
case ERROR_MEMORY : printf("Error: Not enough memory!\n\n");
printf("You should try exiting other programs to free some bytes for Grafx2.\n\n");
break;
case ERROR_FORBIDDEN_MODE : printf("Error: The requested video mode has been disabled from the resolution menu!\n");
printf("If you want to run the program in this mode, you'll have to start it with an\n");
printf("enabled mode, then enter the resolution menu and enable the mode you want.\n");
printf("Check also if the 'Default_video_mode' parameter in gfx2.ini is correct.\n");
break;
case ERROR_FORBIDDEN_SIZE : printf("Error: The image dimensions all have to be in the range 1-9999!\n");
break;
case ERROR_COMMAND_LINE : printf("Error: Invalid parameter or file not found.\n\n");
Display_syntax();
break;
case ERROR_SAVING_CFG : printf("Error: Write error while saving settings!\n");
printf("Settings have not been saved correctly, and the gfx2.cfg file may have been\n");
printf("corrupt. If so, please delete it and Grafx2 will restore default settings.\n");
break;
case ERROR_MISSING_DIRECTORY : printf("Error: Directory you ran the program from not found!\n");
break;
case ERROR_INI_CORRUPTED : printf("Error: File gfx2.ini is corrupt!\n");
printf("It contains bad values at line %d.\n",Line_number_in_INI_file);
printf("You can re-generate it by deleting the file and running GrafX2 again.\n");
break;
case ERROR_SAVING_INI : printf("Error: Cannot rewrite file gfx2.ini!\n");
break;
case ERROR_SORRY_SORRY_SORRY : printf("Error: Sorry! Sorry! Sorry! Please forgive me!\n");
break;
}
#if defined(USE_SDL) || defined(USE_SDL2)
SDL_Quit();
#endif
exit(error_code);
}
}
enum CMD_PARAMS
{
CMDPARAM_HELP,
CMDPARAM_MODE,
CMDPARAM_PIXELRATIO_TALL,
CMDPARAM_PIXELRATIO_WIDE,
CMDPARAM_PIXELRATIO_DOUBLE,
CMDPARAM_PIXELRATIO_TRIPLE,
CMDPARAM_PIXELRATIO_QUAD,
CMDPARAM_PIXELRATIO_TALL2,
CMDPARAM_PIXELRATIO_TALL3,
CMDPARAM_PIXELRATIO_WIDE2,
CMDPARAM_RGB,
CMDPARAM_GAMMA,
CMDPARAM_SKIN,
CMDPARAM_SIZE
};
struct {
const char *param;
int id;
} cmdparams[] = {
{"?", CMDPARAM_HELP},
{"h", CMDPARAM_HELP},
{"H", CMDPARAM_HELP},
{"help", CMDPARAM_HELP},
{"mode", CMDPARAM_MODE},
{"tall", CMDPARAM_PIXELRATIO_TALL},
{"wide", CMDPARAM_PIXELRATIO_WIDE},
{"double", CMDPARAM_PIXELRATIO_DOUBLE},
{"triple", CMDPARAM_PIXELRATIO_TRIPLE},
{"quadruple", CMDPARAM_PIXELRATIO_QUAD},
{"tall2", CMDPARAM_PIXELRATIO_TALL2},
{"tall3", CMDPARAM_PIXELRATIO_TALL3},
{"wide2", CMDPARAM_PIXELRATIO_WIDE2},
{"rgb", CMDPARAM_RGB},
{"gamma", CMDPARAM_GAMMA},
{"skin", CMDPARAM_SKIN},
{"size", CMDPARAM_SIZE},
};
#define ARRAY_SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
// --------------------- Analyse de la ligne de commande ---------------------
int Analyze_command_line(int argc, char * argv[], char *main_filename, char *main_directory, char *spare_filename, char *spare_directory)
{
char *buffer ;
int index;
int file_in_command_line;
file_in_command_line = 0;
Resolution_in_command_line = 0;
Current_resolution = Config.Default_resolution;
for (index = 1; index 256)
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
Set_palette_RGB_scale(scale);
}
else
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
break;
case CMDPARAM_GAMMA:
/* Gamma correction */
index++;
if (index 30)
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
Set_palette_Gamma(scale);
}
else
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
break;
case CMDPARAM_SKIN:
// GUI skin file
index++;
if (index 9999 ||
setsize_width < 1 || setsize_width > 9999)
{
Error(ERROR_FORBIDDEN_SIZE);
Display_syntax();
exit(0);
}
}
else
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
break;
default:
// Si ce n'est pas un paramètre, c'est le nom du fichier à ouvrir
if (file_in_command_line > 1)
{
// Il y a déjà 2 noms de fichiers et on vient d'en trouver un 3ème
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
else if (File_exists(argv[index]))
{
file_in_command_line ++;
buffer = Realpath(argv[index], NULL);
if (file_in_command_line == 1)
{
// Separate path from filename
Extract_path(main_directory, buffer);
Extract_filename(main_filename, buffer);
}
else
{
// Separate path from filename
Extract_path(spare_directory, buffer);
Extract_filename(spare_filename, buffer);
}
free(buffer);
buffer = NULL;
}
else
{
Error(ERROR_COMMAND_LINE);
Display_syntax();
exit(0);
}
break;
}
}
return file_in_command_line;
}
// Compile-time assertions:
#define CT_ASSERT(e) extern char (*ct_assert(void)) [sizeof(char[1 - 2*!(e)])]
// This line will raise an error at compile time
// when sizeof(T_Components) is not 3.
CT_ASSERT(sizeof(T_Components)==3);
// This line will raise an error at compile time
// when sizeof(T_Palette) is not 768.
CT_ASSERT(sizeof(T_Palette)==768);
// ------------------------ Initialiser le programme -------------------------
// Returns 0 on fail
int Init_program(int argc,char * argv[])
{
int temp;
int starting_videomode;
enum IMAGE_MODES starting_image_mode;
static char program_directory[MAX_PATH_CHARACTERS];
T_Gui_skin *gfx;
int file_in_command_line;
T_Gradient_array initial_gradients;
static char main_filename [MAX_PATH_CHARACTERS];
#ifdef ENABLE_FILENAMES_ICONV
static word main_filename_unicode[MAX_PATH_CHARACTERS];
#endif
static char main_directory[MAX_PATH_CHARACTERS];
static char spare_filename [MAX_PATH_CHARACTERS];
static char spare_directory[MAX_PATH_CHARACTERS];
#if defined(__MINT__)
printf("===============================\n");
printf(" /|\\ GrafX2 %.19s\n", Program_version);
printf(" compilation date: %.16s\n", __DATE__);
printf("===============================\n");
#endif
#ifdef ENABLE_FILENAMES_ICONV
// iconv is used to convert filenames
cd = iconv_open(TOCODE, FROMCODE); // From UTF8 to ANSI
cd_inv = iconv_open(FROMCODE, TOCODE); // From ANSI to UTF8
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
cd_utf16 = iconv_open("UTF-16BE", FROMCODE); // From UTF8 to UTF16
cd_utf16_inv = iconv_open(FROMCODE, "UTF-16BE"); // From UTF16 to UTF8
#else
cd_utf16 = iconv_open("UTF-16LE", FROMCODE); // From UTF8 to UTF16
cd_utf16_inv = iconv_open(FROMCODE, "UTF-16LE"); // From UTF16 to UTF8
#endif
#endif /* ENABLE_FILENAMES_ICONV */
// On crée dès maintenant les descripteurs des listes de pages pour la page
// principale et la page de brouillon afin que leurs champs ne soient pas
// invalide lors des appels aux multiples fonctions manipulées à
// l'initialisation du programme.
Main.backups=(T_List_of_pages *)malloc(sizeof(T_List_of_pages));
Spare.backups=(T_List_of_pages *)malloc(sizeof(T_List_of_pages));
Init_list_of_pages(Main.backups);
Init_list_of_pages(Spare.backups);
// Determine the executable directory
Set_program_directory(argv[0],program_directory);
// Choose directory for data (read only)
Set_data_directory(program_directory,Data_directory);
// Choose directory for settings (read/write)
Set_config_directory(program_directory,Config_directory);
// On détermine le répertoire courant:
Get_current_directory(Main.selector.Directory,Main.selector.Directory_unicode,MAX_PATH_CHARACTERS);
// On en profite pour le mémoriser dans le répertoire principal:
strcpy(Initial_directory,Main.selector.Directory);
// On initialise les données sur le nom de fichier de l'image de brouillon:
strcpy(Spare.selector.Directory,Main.selector.Directory);
Main.fileformat=DEFAULT_FILEFORMAT;
Spare.fileformat =DEFAULT_FILEFORMAT;
strcpy(Brush_selector.Directory,Main.selector.Directory);
strcpy(Brush_file_directory,Main.selector.Directory);
strcpy(Brush_filename ,"NO_NAME.GIF");
Brush_fileformat =DEFAULT_FILEFORMAT;
strcpy(Palette_selector.Directory,Main.selector.Directory);
// On initialise ce qu'il faut pour que les fileselects ne plantent pas:
Main.selector.Position=0; // Au début, le fileselect est en haut de la liste des fichiers
Main.selector.Offset=0; // Au début, le fileselect est en haut de la liste des fichiers
Main.selector.Format_filter=FORMAT_ALL_IMAGES;
Main.current_layer=0;
Main.layers_visible=0xFFFFFFFF;
Main.layers_visible_backup=0xFFFFFFFF;
Spare.current_layer=0;
Spare.layers_visible=0xFFFFFFFF;
Spare.layers_visible_backup=0xFFFFFFFF;
Spare.selector.Position=0;
Spare.selector.Offset=0;
Spare.selector.Format_filter=FORMAT_ALL_IMAGES;
Brush_selector.Position=0;
Brush_selector.Offset=0;
Brush_selector.Format_filter=FORMAT_ALL_IMAGES;
Palette_selector.Position=0;
Palette_selector.Offset=0;
Palette_selector.Format_filter=FORMAT_ALL_PALETTES;
// On initialise d'ot' trucs
Main.offset_X=0;
Main.offset_Y=0;
Main.separator_position=0;
Main.X_zoom=0;
Main.separator_proportion=INITIAL_SEPARATOR_PROPORTION;
Main.magnifier_mode=0;
Main.magnifier_factor=DEFAULT_ZOOM_FACTOR;
Main.magnifier_height=0;
Main.magnifier_width=0;
Main.magnifier_offset_X=0;
Main.magnifier_offset_Y=0;
Spare.offset_X=0;
Spare.offset_Y=0;
Spare.separator_position=0;
Spare.X_zoom=0;
Spare.separator_proportion=INITIAL_SEPARATOR_PROPORTION;
Spare.magnifier_mode=0;
Spare.magnifier_factor=DEFAULT_ZOOM_FACTOR;
Spare.magnifier_height=0;
Spare.magnifier_width=0;
Spare.magnifier_offset_X=0;
Spare.magnifier_offset_Y=0;
Keyboard_click_allowed = 1;
Main.safety_backup_prefix = SAFETYBACKUP_PREFIX_A[0];
Spare.safety_backup_prefix = SAFETYBACKUP_PREFIX_B[0];
Main.time_of_safety_backup = 0;
Spare.time_of_safety_backup = 0;
#if defined(USE_SDL) || defined(USE_SDL2)
// SDL
if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0)
{
// The program can't continue without that anyway
printf("Couldn't initialize SDL.\n");
return(0);
}
Joystick = SDL_JoystickOpen(0);
#endif
#if defined(USE_SDL)
SDL_EnableKeyRepeat(250, 32);
SDL_EnableUNICODE(SDL_ENABLE);
SDL_WM_SetCaption("GrafX2","GrafX2");
#endif
Define_icon();
// Texte
Init_text();
// On initialise tous les modes vidéo
Set_all_video_modes();
Pixel_ratio=PIXEL_SIMPLE;
// On initialise les données sur l'état du programme:
// Donnée sur la sortie du programme:
Quit_is_required=0;
Quitting=0;
// Données sur l'état du menu:
Menu_is_visible=1;
// Données sur les couleurs et la palette:
First_color_in_palette=0;
// Données sur le curseur:
Cursor_shape=CURSOR_SHAPE_TARGET;
Cursor_hidden=0;
// Données sur le pinceau:
Paintbrush_X=0;
Paintbrush_Y=0;
Paintbrush_hidden=0;
// On initialise tout ce qui concerne les opérations et les effets
Operation_stack_size=0;
Selected_freehand_mode=OPERATION_CONTINUOUS_DRAW;
Selected_line_mode =OPERATION_LINE;
Selected_curve_mode =OPERATION_3_POINTS_CURVE;
Effect_function=No_effect;
// On initialise les infos de la loupe:
Main.magnifier_mode=0;
Main.magnifier_factor=DEFAULT_ZOOM_FACTOR;
Main.separator_proportion=INITIAL_SEPARATOR_PROPORTION;
Spare.separator_proportion=INITIAL_SEPARATOR_PROPORTION;
// On initialise les infos du mode smear:
Smear_mode=0;
Smear_brush_width=PAINTBRUSH_WIDTH;
Smear_brush_height=PAINTBRUSH_HEIGHT;
// On initialise les infos du mode smooth:
Smooth_mode=0;
// On initialise les infos du mode shade:
Shade_mode=0; // Les autres infos du Shade sont chargées avec la config
Quick_shade_mode=0; // idem
// On initialise les infos sur les dégradés:
Gradient_pixel =Display_pixel; // Les autres infos sont chargées avec la config
// On initialise les infos de la grille:
Snap_mode=0;
Snap_width=8;
Snap_height=8;
Snap_offset_X=0;
Snap_offset_Y=0;
// On initialise les infos du mode Colorize:
Colorize_mode=0; // Mode colorize inactif par défaut
Colorize_opacity=50; // Une interpolation de 50% par défaut
Colorize_current_mode=0; // Par défaut, la méthode par interpolation
Compute_colorize_table();
// On initialise les infos du mode Tiling:
Tiling_mode=0; // Pas besoin d'initialiser les décalages car ça se fait
// en prenant une brosse (toujours mis à 0).
// On initialise les infos du mode Mask:
Mask_mode=0;
// Infos du Spray
Airbrush_mode=1; // Mode Mono
Airbrush_size=31;
Airbrush_delay=1;
Airbrush_mono_flow=10;
memset(Airbrush_multi_flow,0,256);
srand(time(NULL)); // On randomize un peu tout ça...
// Initialisation des boutons
Init_buttons();
// Initialisation des opérations
Init_operations();
// Initialize the brush container
Init_brush_container();
Windows_open=0;
// Paintbrush
if (!(Paintbrush_sprite=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE))) Error(ERROR_MEMORY);
// Load preset paintbrushes (uses Paintbrush_ variables)
Init_paintbrushes();
// Set a valid paintbrush afterwards
*Paintbrush_sprite=1;
Paintbrush_width=1;
Paintbrush_height=1;
Paintbrush_offset_X=0;
Paintbrush_offset_Y=0;
Paintbrush_shape=PAINTBRUSH_SHAPE_ROUND;
#if defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
// Prefer cycling active by default
Cycling_mode=1;
#endif
// Charger la configuration des touches
Set_config_defaults();
switch(Load_CFG(1))
{
case ERROR_CFG_MISSING:
// Pas un problème, on a les valeurs par défaut.
break;
case ERROR_CFG_CORRUPTED:
DEBUG("Corrupted CFG file.",0);
break;
case ERROR_CFG_OLD:
DEBUG("Unknown CFG file version, not loaded.",0);
break;
}
// Charger la configuration du .INI
temp=Load_INI(&Config);
if (temp)
Error(temp);
if(!Config.Allow_multi_shortcuts)
{
Remove_duplicate_shortcuts();
}
Compute_menu_offsets();
file_in_command_line=Analyze_command_line(argc, argv, main_filename, main_directory, spare_filename, spare_directory);
Current_help_section=0;
Help_position=0;
// Load sprites, palette etc.
gfx = Load_graphics(Config.Skin_file, &initial_gradients);
if (gfx == NULL)
{
gfx = Load_graphics(DEFAULT_SKIN_FILENAME, &initial_gradients);
if (gfx == NULL)
{
printf("%s", Gui_loading_error_message);
Error(ERROR_GUI_MISSING);
}
}
Set_current_skin(Config.Skin_file, gfx);
// Override colors
// Gfx->Default_palette[MC_Black]=Config.Fav_menu_colors[0];
// Gfx->Default_palette[MC_Dark] =Config.Fav_menu_colors[1];
// Gfx->Default_palette[MC_Light]=Config.Fav_menu_colors[2];
// Gfx->Default_palette[MC_White]=Config.Fav_menu_colors[3];
// Even when using the skin's palette, if RGB range is small
// the colors will be unusable.
Compute_optimal_menu_colors(Gfx->Default_palette);
// Infos sur les trames (Sieve)
Sieve_mode=0;
Copy_preset_sieve(0);
// Font
if (!(Menu_font=Load_font(Config.Font_file, 1)))
if (!(Menu_font=Load_font(DEFAULT_FONT_FILENAME, 1)))
{
printf("Unable to open the default font file: %s\n", DEFAULT_FONT_FILENAME);
Error(ERROR_GUI_MISSING);
}
Load_Unicode_fonts();
memcpy(Main.palette, Gfx->Default_palette, sizeof(T_Palette));
Fore_color=Best_color_range(255,255,255,Config.Palette_cells_X*Config.Palette_cells_Y);
Back_color=Best_color_range(0,0,0,Config.Palette_cells_X*Config.Palette_cells_Y);
// Allocation de mémoire pour la brosse
if (!(Brush =(byte *)malloc( 1* 1))) Error(ERROR_MEMORY);
if (!(Smear_brush =(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE))) Error(ERROR_MEMORY);
starting_videomode=Current_resolution;
Horizontal_line_buffer=NULL;
Screen_width=Screen_height=Current_resolution=0;
Init_mode_video(
Video_mode[starting_videomode].Width,
Video_mode[starting_videomode].Height,
Video_mode[starting_videomode].Fullscreen,
Pixel_ratio);
// Windows only: move back the window to its original position.
#if defined(WIN32)
if (!Video_mode[starting_videomode].Fullscreen)
{
if (Config.Window_pos_x != 9999 && Config.Window_pos_y != 9999)
{
//RECT r;
#if defined(USE_SDL) || defined(USE_SDL2)
//GetWindowRect(window, &r);
SetWindowPos(GFX2_Get_Window_Handle(), 0, Config.Window_pos_x, Config.Window_pos_y, 0, 0, SWP_NOSIZE);
#endif
}
}
// Open a console for debugging...
//ActivateConsole();
#endif
Main.image_width=Screen_width/Pixel_width;
Main.image_height=Screen_height/Pixel_height;
Spare.image_width=Screen_width/Pixel_width;
Spare.image_height=Screen_height/Pixel_height;
starting_image_mode = Config.Default_mode_layers ?
IMAGE_MODE_LAYERED : IMAGE_MODE_ANIMATION;
// Allocation de mémoire pour les différents écrans virtuels (et brosse)
if (Init_all_backup_lists(starting_image_mode , Screen_width, Screen_height)==0)
Error(ERROR_MEMORY);
// Update toolbars' visibility, now that the current image has a mode
Check_menu_mode();
// Nettoyage de l'écran virtuel (les autres recevront celui-ci par copie)
memset(Main_screen,0,Main.image_width*Main.image_height);
// If image size was specified on command line, set that now
if (setsize_width != 0 && setsize_height != 0)
{
Main.image_width=setsize_width;
Main.image_height=setsize_height;
Spare.image_width=setsize_width;
Spare.image_height=setsize_height;
}
// Now that the backup system is there, we can store the gradients.
memcpy(Main.backups->Pages->Gradients->Range, initial_gradients.Range, sizeof(initial_gradients.Range));
memcpy(Spare.backups->Pages->Gradients->Range, initial_gradients.Range, sizeof(initial_gradients.Range));
Gradient_function=Gradient_basic;
Gradient_lower_bound=0;
Gradient_upper_bound=0;
Gradient_random_factor=1;
Gradient_bounds_range=1;
Current_gradient=0;
// Initialisation de diverses variables par calcul:
Compute_magnifier_data();
Compute_limits();
Compute_paintbrush_coordinates();
// On affiche le menu:
Display_paintbrush_in_menu();
Display_sprite_in_menu(BUTTON_PAL_LEFT,Config.Palette_vertical?MENU_SPRITE_VERTICAL_PALETTE_SCROLL:-1);
Display_menu();
Draw_menu_button(BUTTON_PAL_LEFT,BUTTON_RELEASED);
Draw_menu_button(BUTTON_PAL_RIGHT,BUTTON_RELEASED);
// On affiche le curseur pour débuter correctement l'état du programme:
Display_cursor();
Spare.image_is_modified=0;
Main.image_is_modified=0;
// Gestionnaire de signaux, quand il ne reste plus aucun espoir
Init_sighandler();
// Le programme débute en mode de dessin à la main
Select_button(BUTTON_DRAW,LEFT_SIDE);
// On initialise la brosse initiale à 1 pixel blanc:
Brush_width=1;
Brush_height=1;
for (temp=0;temp<256;temp++)
Brush_colormap[temp]=temp;
Capture_brush(0,0,0,0,0);
*Brush=MC_White;
*Brush_original_pixels=MC_White;
// Make sure the load dialog points to the right place when first shown.
// Done after loading everything else, but before checking for emergency
// backups
if (file_in_command_line > 0)
{
strcpy(Main.selector.Directory, main_directory);
}
// Test de recuperation de fichiers sauvés
switch (Check_recovery())
{
T_IO_Context context;
default:
// Some files were loaded from last crash-exit.
// Do not load files from command-line, nor show splash screen.
Compute_optimal_menu_colors(Main.palette);
Check_menu_mode();
Display_all_screen();
Display_menu();
Display_cursor();
Verbose_message("Images recovered",
"Grafx2 has recovered images from\n"
"last session, before a crash or\n"
"shutdown. Browse the history using\n"
"the Undo/Redo button, and when\n"
"you find a state that you want to\n"
"save, use the 'Save as' button to\n"
"save the image.\n"
"Some backups can be present in\n"
"the spare page too.\n");
break;
case -1: // Unable to write lock file
Verbose_message("Warning",
"Safety backups (every minute) are\n"
"disabled because Grafx2 is running\n"
"from a read-only device, or other\n"
"instances are running.");
break;
case 0:
switch (file_in_command_line)
{
case 0:
if (Config.Opening_message)
Button_Message_initial();
break;
case 2:
// Load this file
Init_context_layered_image(&context, spare_filename, spare_directory);
Load_image(&context);
Destroy_context(&context);
Redraw_layered_image();
End_of_modification();
Button_Page(BUTTON_PAGE);
// no break ! proceed with the other file now
case 1:
Init_context_layered_image(&context, main_filename, main_directory);
#ifdef ENABLE_FILENAMES_ICONV
{
char * input = main_filename;
size_t inbytesleft = strlen(main_filename);
char * output = (char *)main_filename_unicode;
size_t outbytesleft = sizeof(main_filename_unicode) - 2;
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
context.File_name_unicode = main_filename_unicode;
}
}
}
#endif
Load_image(&context);
Destroy_context(&context);
Redraw_layered_image();
End_of_modification();
// If only one image was loaded, assume the spare has same image type
if (file_in_command_line==1)
Spare.backups->Pages->Image_mode = Main.backups->Pages->Image_mode;
Hide_cursor();
Compute_optimal_menu_colors(Main.palette);
Back_color=Main.backups->Pages->Background_transparent ?
Main.backups->Pages->Transparent_color :
Best_color_range(0,0,0,Config.Palette_cells_X*Config.Palette_cells_Y);
Fore_color=Main.palette[Back_color].R+Main.palette[Back_color].G+Main.palette[Back_color].B < 3*127 ?
Best_color_range(255,255,255,Config.Palette_cells_X*Config.Palette_cells_Y) :
Best_color_range(0,0,0,Config.Palette_cells_X*Config.Palette_cells_Y);
Check_menu_mode();
Display_all_screen();
Display_menu();
Display_cursor();
Resolution_in_command_line = 0;
break;
default:
break;
}
}
Allow_drag_and_drop(1);
return(1);
}
// ------------------------- Program Shutdown --------------------------
// Free all allocated resources
#define FREE_POINTER(p) free(p); p = NULL
void Program_shutdown(void)
{
int i;
int return_code;
// Windows only: Recover the window position.
#if defined(WIN32)
#if defined(USE_SDL) || defined(USE_SDL2)
{
RECT r;
GetWindowRect(GFX2_Get_Window_Handle(), &r);
Config.Window_pos_x = r.left;
Config.Window_pos_y = r.top;
}
#endif
// Config.Window_pos_x / Config.Window_pos_y are set in win32screen.c
#else
// All other targets: irrelevant dimensions.
// Do not attempt to force them back on next program run.
Config.Window_pos_x = 9999;
Config.Window_pos_y = 9999;
#endif
// Remove the safety backups, this is normal exit
Delete_safety_backups();
// On libère le buffer de gestion de lignes
free(Horizontal_line_buffer);
Horizontal_line_buffer = NULL;
// On libère le pinceau spécial
free(Paintbrush_sprite);
Paintbrush_sprite = NULL;
// Free Brushes
FREE_POINTER(Brush);
FREE_POINTER(Smear_brush);
FREE_POINTER(Brush_original_pixels);
// Free all images
Set_number_of_backups(-1); // even delete the main page
FREE_POINTER(Main.visible_image.Image);
FREE_POINTER(Spare.visible_image.Image);
FREE_POINTER(Main_visible_image_backup.Image);
FREE_POINTER(Main_visible_image_depth_buffer.Image);
FREE_POINTER(Main.backups);
FREE_POINTER(Spare.backups);
// Free the skin (Gui graphics) data
free(Gfx);
Gfx=NULL;
free(Menu_font);
Menu_font = NULL;
while (Unicode_fonts != NULL)
{
T_Unicode_Font * ufont = Unicode_fonts->Next;
free(Unicode_fonts->FontData);
free(Unicode_fonts);
Unicode_fonts = ufont;
}
// On prend bien soin de passer dans le répertoire initial:
if (Change_directory(Initial_directory)==0)
{
// On sauvegarde les données dans le .CFG et dans le .INI
if (Config.Auto_save)
{
return_code=Save_CFG();
if (return_code)
Error(return_code);
return_code=Save_INI(&Config);
if (return_code)
Error(return_code);
}
}
else
Error(ERROR_MISSING_DIRECTORY);
// Free Config
FREE_POINTER(Config.Skin_file);
FREE_POINTER(Config.Font_file);
for (i=0;i 0)
{
for (k = 0; ShortFileName[k] != 0; k++)
arg_buffer[i++] = ShortFileName[k];
}
else
{
for (k = 0; TmpArg[k] != 0; k++)
arg_buffer[i++] = TmpArg[k];
}
arg_buffer[i++] = 0;
k = 0;
continue;
}
}
TmpArg[k++] = pCmdLine[j];
}
TmpArg[k] = '\0';
if (k > 0)
{
argv[argc++] = arg_buffer + i;
if (GetShortPathName(TmpArg, ShortFileName, MAX_PATH) > 0)
{
for (k = 0; ShortFileName[k] != 0; k++)
arg_buffer[i++] = ShortFileName[k];
}
else
{
for (k = 0; TmpArg[k] != 0; k++)
arg_buffer[i++] = TmpArg[k];
}
arg_buffer[i++] = 0;
}
// TODO : nCmdShow indicates if the window must be maximized, etc.
#endif
if(!Init_program(argc,argv))
{
Program_shutdown();
return 0;
}
Main_handler();
Program_shutdown();
return 0;
}
#if defined(WIN32) && !defined(USE_SDL) && !defined(USE_SDL2) && !defined(_MSC_VER)
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR _lpCmdLine, int nCmdShow)
{
WCHAR *lpCmdLine = GetCommandLineW();
if (__argc == 1)
{ // avoids GetCommandLineW bug that does not always quote the program name if no arguments
do { ++lpCmdLine; } while (*lpCmdLine);
}
else
{
BOOL quoted = lpCmdLine[0] == L'"';
++lpCmdLine; // skips the " or the first letter (all paths are at least 1 letter)
while (*lpCmdLine)
{
if (quoted && lpCmdLine[0] == L'"') quoted = FALSE; // found end quote
else if (!quoted && lpCmdLine[0] == L' ')
{ // found an unquoted space, now skip all spaces
do { ++lpCmdLine; } while (lpCmdLine[0] == L' ');
break;
}
++lpCmdLine;
}
}
return wWinMain(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
}
#endif