/* Grafx2 - The Ultimate 256-color bitmap paint program Copyright 2008 Yves Rizoud Copyright 2007 Adrien Destugues Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud) Grafx2 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. Grafx2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Grafx2; if not, see or write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef SDLSCREEN_H_INCLUDED #define SDLSCREEN_H_INCLUDED #include #include "struct.h" void Set_Mode_SDL(int *,int *,int); SDL_Rect ** Liste_Modes_Videos_SDL; byte* Ecran; void UpdateRect(short x, short y, unsigned short width, unsigned short height); void Flush_update(void); byte * Surface_en_bytefield(SDL_Surface *Source, byte * dest); SDL_Color Conversion_couleur_SDL(byte); byte Sdl_Get_pixel_8(SDL_Surface *Bmp, int x, int y); #endif // SDLSCREEN_H_INCLUDED