2944 lines
79 KiB
C
2944 lines
79 KiB
C
/* vim:expandtab:ts=2 sw=2:
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright owned by various GrafX2 authors, see COPYRIGHT.txt for details.
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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/*! \file factory.c
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* \brief Brush factory - generates brush from lua scripts
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*
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* The brush factory allows you to generate brushes with Lua code.
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*/
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#include <math.h>
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#include "brush.h"
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#include "buttons.h"
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#include "engine.h"
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#include "errors.h"
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#include "filesel.h" // Get_item_by_index
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#include "fileseltools.h"
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#include "global.h"
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#include "graph.h"
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#include "io.h" // find_last_separator
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#include "misc.h"
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#include "osdep.h"
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#include "pages.h" // Backup()
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#include "readline.h"
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#include "screen.h"
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#include "windows.h"
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#include "palette.h"
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#include "input.h" // Is_shortcut()
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#include "help.h" // Window_help()
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#include "graph.h"
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#include "filesel.h" // Read_list_of_drives()
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#include "realpath.h"
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#include "setup.h"
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#include "tiles.h"
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/// Lua scripts bound to shortcut keys.
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char * Bound_script[10];
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#ifdef __ENABLE_LUA__
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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#include <float.h> // for DBL_MAX
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#include <limits.h> //for INT_MIN
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#include <string.h> // strncpy()
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#include <stdlib.h> // for atof()
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#if defined(_MSC_VER)
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#define strdup _strdup
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#define putenv _putenv
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#endif
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#include "unicode.h"
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#include "gfx2mem.h"
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///
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/// Number of characters for name in fileselector.
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/// Window is adjusted according to it.
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#define NAME_WIDTH 34
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/// Number of characters for the description block
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#define DESC_WIDTH ((NAME_WIDTH+2)*8/6)
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/// Position of fileselector top, in window space
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#define FILESEL_Y 30
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// Work data that can be used during a script
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static byte * Brush_backup = NULL;
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static word Brush_backup_width;
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static word Brush_backup_height;
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static byte Palette_has_changed;
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static byte Brush_was_altered;
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static byte Original_fore_color;
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static byte Original_back_color;
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static byte Is_backed_up;
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static T_Page * Main_backup_page;
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static byte * Main_backup_screen;
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static byte Cursor_is_visible;
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static byte Window_needs_update;
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/// Helper function to clamp a double to 0-255 range
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static byte clamp_byte(double value)
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{
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if (value<0.0)
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return 0;
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else if (value>255.0)
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return 255;
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else return (byte)value;
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}
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///
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/// This macro reads a Lua argument into a double or integral lvalue.
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/// If argument is invalid, it will break the caller and raise a verbose message.
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/// This macro uses 2 existing symbols: L for the context, and nb_args=lua_gettop(L)
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/// @param index Index of the argument to check, starting at 1.
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/// @param func_name The name of the lua callback, to display a message in case of error.
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/// @param dest Destination lvalue. Can be a double, or any integral type. Conversion will "floor".
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/// @param min_value Check for minimum value. Pass a double, or if you don't care, -DBL_MAX.
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/// @param max_value Check for maximum value. Pass a double, or if you don't care, DBL_MAX.
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#define LUA_ARG_NUMBER(index, func_name, dest, min_value, max_value) \
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do { \
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double value; \
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if (nb_args < (index)) return luaL_error(L, "%s: Argument %d is missing.", func_name, (index)); \
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if (!lua_isnumber(L, (index))) return luaL_error(L, "%s: Argument %d is not a number.", func_name, (index)); \
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value = lua_tonumber(L, (index)); \
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if ((min_value) != -DBL_MAX && value<(min_value)) return luaL_error(L, "%s: Argument %d was too small, it had value of %f and minimum should be %f.", func_name, (index), value, (double)(min_value)); \
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if ((max_value) != DBL_MAX && value>(max_value)) return luaL_error(L, "%s: Argument %d was too big, it had value of %f and maximum should be %f.", func_name, (index), value, (double)(max_value)); \
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dest = value; \
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} while(0)
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///
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/// This macro reads a Lua argument into a string.
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/// If argument is invalid, it will break the caller and raise a verbose message.
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/// This macro uses 2 existing symbols: L for the context, and nb_args=lua_gettop(L)
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/// @param index Index of the argument to check, starting at 1.
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/// @param func_name The name of the lua callback, to display a message in case of error.
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/// @param dest Destination string pointer, ideally a const char *.
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#define LUA_ARG_STRING(index, func_name, dest) \
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do { \
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if (nb_args < (index)) return luaL_error(L, "%s: Argument %d is missing.", func_name, index); \
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if (!lua_isstring(L, (index))) return luaL_error(L, "%s: Argument %d is not a string.", func_name, index); \
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dest = lua_tostring(L, (index)); \
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} while (0)
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///
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/// This macro reads a Lua argument into a boolean.
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/// If argument is invalid, it will break the caller and raise a verbose message.
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/// This macro uses 2 existing symbols: L for the context, and nb_args=lua_gettop(L)
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/// @param index Index of the argument to check, starting at 1.
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/// @param func_name The name of the lua callback, to display a message in case of error.
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/// @param dest Destination variable, any numeric type.
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#define LUA_ARG_BOOL(index, func_name, dest) \
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do { \
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if (nb_args < (index)) return luaL_error(L, "%s: Argument %d is missing.", func_name, index); \
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if (!lua_isboolean(L, (index))) return luaL_error(L, "%s: Argument %d is not a boolean.", func_name, index); \
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dest = lua_toboolean(L, (index)); \
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} while (0)
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///
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/// This macro checks that a Lua argument is a function.
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/// If argument is invalid, it will break the caller and raise a verbose message.
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/// This macro uses 2 existing symbols: L for the context, and nb_args=lua_gettop(L)
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/// @param index Index of the argument to check, starting at 1.
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/// @param func_name The name of the lua callback, to display a message in case of error.
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#define LUA_ARG_FUNCTION(index, func_name) \
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do { \
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if (nb_args < (index)) return luaL_error(L, "%s: Argument %d is missing.", func_name, index); \
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if (!lua_isfunction(L, (index))) return luaL_error(L, "%s: Argument %d is not a function.", func_name, index); \
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} while (0)
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/// Check if 'num' arguments were provided exactly
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#define LUA_ARG_LIMIT(num, func_name) \
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do { \
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if (nb_args != (num)) \
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return luaL_error(L, "%s: Expected %d arguments, but found %d.", func_name, (num), nb_args); \
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} while(0)
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/// Declares a function in the form BIND_unsaved() : for example L_PutPicturePixel_unsaved()
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#define DECLARE_UNSAVED(BIND) \
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int BIND ## _unsaved(lua_State* L) \
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{ \
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Backup_if_necessary(L, Main.current_layer); \
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Register_main_writable(L); \
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return BIND(L); \
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}
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// forward declarations
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void Register_main_readonly(lua_State* L);
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void Register_main_writable(lua_State* L);
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int L_SetColor(lua_State* L);
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int L_SetColor_unsaved(lua_State* L);
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//
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const char * Lua_version(void)
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{
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// LUA_RELEASE is only available since 5.2+, with format "Lua x.y.z"
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// The only version information available since Lua 5.0 is LUA_VERSION,
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// with the format "Lua x.y"
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#if defined(LUA_RELEASE)
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return LUA_RELEASE;
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#elif defined (LUA_VERSION)
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return LUA_VERSION;
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#else
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return "Unknown";
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#endif
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}
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// Updates the screen colors after a running screen has modified the palette.
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void Update_colors_during_script(void)
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{
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if (Palette_has_changed)
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{
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Set_palette(Main.palette);
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Compute_optimal_menu_colors(Main.palette);
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Display_menu();
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Palette_has_changed=0;
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}
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}
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/// Paint a pixel in image without updating the screen
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static void Pixel_figure_no_screen(word x_pos, word y_pos, byte color)
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{
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if (x_pos < Main.image_width && y_pos < Main.image_height)
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Pixel_in_current_screen(x_pos, y_pos, color);
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}
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void Backup_if_necessary(lua_State* L, int layer)
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{
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if (!Is_backed_up)
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{
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Backup_layers(layer);
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Is_backed_up = 1;
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if (layer == Main.current_layer)
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{
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Main_backup_page = Main.backups->Pages->Next;
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Main_backup_screen = Screen_backup;
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Register_main_writable(L);
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}
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}
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else
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{
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if (layer == LAYER_NONE)
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{
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// Already OK
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return;
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}
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if (Dup_layer_if_shared(Main.backups->Pages, layer))
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{
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// Depth buffer etc to modify too ?
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Register_main_writable(L);
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}
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}
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}
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// Wrapper functions to call C from Lua
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int L_SetBrushSize(lua_State* L)
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{
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int i;
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int w;
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int h;
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (2, "setbrushsize");
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LUA_ARG_NUMBER(1, "setbrushsize", w, 1, 10000);
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LUA_ARG_NUMBER(2, "setbrushsize", h, 1, 10000);
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if (Realloc_brush(w, h, NULL, NULL))
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{
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return luaL_error(L, "setbrushsize: Resize failed");
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}
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Brush_was_altered=1;
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// Fill with Back_color
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memset(Brush_original_pixels,Back_color,(long)Brush_width*Brush_height);
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memset(Brush,Back_color,(long)Brush_width*Brush_height);
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// Adopt the current palette.
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memcpy(Brush_original_palette, Main.palette,sizeof(T_Palette));
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for (i=0; i<256; i++)
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Brush_colormap[i]=i;
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//--
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// Center the handle
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Brush_offset_X=(Brush_width>>1);
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Brush_offset_Y=(Brush_height>>1);
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return 0;
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}
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int L_GetBrushSize(lua_State* L)
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{
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lua_pushinteger(L, Brush_width);
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lua_pushinteger(L, Brush_height);
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return 2;
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}
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int L_PutBrushPixel(lua_State* L)
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{
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int x;
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int y;
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uint8_t c;
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (3, "putbrushpixel");
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LUA_ARG_NUMBER(1, "putbrushpixel", x, INT_MIN, INT_MAX);
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LUA_ARG_NUMBER(2, "putbrushpixel", y, INT_MIN, INT_MAX);
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LUA_ARG_NUMBER(3, "putbrushpixel", c, INT_MIN, INT_MAX);
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if (!Brush_was_altered)
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{
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int i;
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// First time writing in brush:
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// Adopt the current palette.
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memcpy(Brush_original_palette, Main.palette,sizeof(T_Palette));
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memcpy(Brush_original_pixels, Brush, Brush_width*Brush_height);
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for (i=0; i<256; i++)
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Brush_colormap[i]=i;
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//--
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Brush_was_altered=1;
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}
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if (x<0 || y<0 || x>=Brush_width || y>=Brush_height)
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;
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else
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{
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Pixel_in_brush(x, y, c);
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}
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return 0; // no values returned for lua
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}
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int L_GetBrushPixel(lua_State* L)
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{
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int x;
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int y;
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uint8_t c;
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (2, "getbrushpixel");
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LUA_ARG_NUMBER(1, "getbrushpixel", x, INT_MIN, INT_MAX);
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LUA_ARG_NUMBER(2, "getbrushpixel", y, INT_MIN, INT_MAX);
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if (x<0 || y<0 || x>=Brush_width || y>=Brush_height)
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{
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c = Back_color; // Return 'transparent'
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}
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else
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{
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c = Read_pixel_from_brush(x, y);
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}
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lua_pushinteger(L, c);
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return 1;
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}
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int L_GetBrushBackupPixel(lua_State* L)
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{
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int x;
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int y;
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uint8_t c;
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (2, "getbrushbackuppixel");
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LUA_ARG_NUMBER(1, "getbrushbackuppixel", x, INT_MIN, INT_MAX);
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LUA_ARG_NUMBER(2, "getbrushbackuppixel", y, INT_MIN, INT_MAX);
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if (x<0 || y<0 || x>=Brush_backup_width || y>=Brush_backup_height)
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{
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c = Back_color; // Return 'transparent'
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}
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else
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{
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c = *(Brush_backup + y * Brush_backup_width + x);
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}
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lua_pushinteger(L, c);
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return 1;
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}
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int L_SetPictureSize(lua_State* L)
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{
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int w;
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int h;
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int nb_args=lua_gettop(L);
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int i;
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LUA_ARG_LIMIT (2, "setpicturesize");
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LUA_ARG_NUMBER(1, "setpicturesize", w, 1, 9999);
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LUA_ARG_NUMBER(2, "setpicturesize", h, 1, 9999);
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if (w == Main.image_width && h == Main.image_height)
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{
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// nothing to do at all
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return 0;
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}
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if (Is_backed_up)
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{
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// Script has already modified pixels or palette :
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// Resize without counting an additional Undo step.
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Backup_in_place(w, h);
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}
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else
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{
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// Script has not modified the image/palette yet, so it's not backed up:
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// Make a backup that counts as a new Undo step.
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Upload_infos_page(&Main);
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Backup_with_new_dimensions(w, h);
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}
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// part of Resize_image() : the pixel copy part.
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for (i=0; i<Main.backups->Pages->Nb_layers; i++)
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{
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Copy_part_of_image_to_another(
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Main.backups->Pages->Next->Image[i].Pixels,0,0,Min(Main.backups->Pages->Next->Width,Main.image_width),
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Min(Main.backups->Pages->Next->Height,Main.image_height),Main.backups->Pages->Next->Width,
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Main.backups->Pages->Image[i].Pixels,0,0,Main.image_width);
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}
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Redraw_layered_image();
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Is_backed_up = 1;
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Main_backup_page = Main.backups->Pages->Next;
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Main_backup_screen = Screen_backup;
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Register_main_writable(L);
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lua_register(L,"setcolor",L_SetColor);
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return 0;
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}
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int L_SetSparePictureSize(lua_State* L)
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{
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int w;
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int h;
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int nb_args=lua_gettop(L);
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int i;
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LUA_ARG_LIMIT (2, "setsparepicturesize");
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LUA_ARG_NUMBER(1, "setsparepicturesize", w, 1, 9999);
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LUA_ARG_NUMBER(2, "setsparepicturesize", h, 1, 9999);
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Backup_and_resize_the_spare(w, h);
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// part of Resize_image() : the pixel copy part.
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for (i=0; i<Spare.backups->Pages->Nb_layers; i++)
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{
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Copy_part_of_image_to_another(
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Spare.backups->Pages->Next->Image[i].Pixels,0,0,Min(Spare.backups->Pages->Next->Width,Spare.image_width),
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Min(Spare.backups->Pages->Next->Height,Spare.image_height),Spare.backups->Pages->Next->Width,
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Spare.backups->Pages->Image[i].Pixels,0,0,Spare.image_width);
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}
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Redraw_spare_image();
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return 0;
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}
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int L_GetPictureSize(lua_State* L)
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{
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lua_pushinteger(L, Main.image_width);
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lua_pushinteger(L, Main.image_height);
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return 2;
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}
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int L_ClearPicture(lua_State* L)
|
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{
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int c;
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (1, "clearpicture");
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LUA_ARG_NUMBER(1, "clearpicture", c, INT_MIN, INT_MAX);
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if (Stencil_mode && Config.Clear_with_stencil)
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Clear_current_image_with_stencil(c,Stencil);
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else
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Clear_current_image(c);
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Redraw_layered_image();
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return 0; // no values returned for lua
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}
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|
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int L_PutPicturePixel(lua_State* L)
|
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{
|
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int x;
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int y;
|
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int c;
|
|
int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (3, "putpicturepixel");
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LUA_ARG_NUMBER(1, "putpicturepixel", x, INT_MIN, INT_MAX);
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LUA_ARG_NUMBER(2, "putpicturepixel", y, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "putpicturepixel", c, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Main.image_width || y>=Main.image_height)
|
|
{
|
|
// Silently ignored
|
|
return 0;
|
|
}
|
|
Pixel_in_current_screen(x, y, c);
|
|
return 0; // no values returned for lua
|
|
}
|
|
|
|
|
|
int L_PutSparePicturePixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (3, "putsparepicturepixel");
|
|
LUA_ARG_NUMBER(1, "putsparepicturepixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "putsparepicturepixel", y, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "putsparepicturepixel", c, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Spare.image_width || y>=Spare.image_height)
|
|
{
|
|
// Silently ignored
|
|
return 0;
|
|
}
|
|
Pixel_in_spare(x, y, c);
|
|
return 0; // no values returned for lua
|
|
}
|
|
|
|
|
|
int L_DrawLine(lua_State* L)
|
|
{
|
|
int x1, y1, x2, y2, c;
|
|
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT(5, "drawline");
|
|
LUA_ARG_NUMBER(1, "drawline", x1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "drawline", y1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "drawline", x2, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(4, "drawline", y2, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(5, "drawline", c, INT_MIN, INT_MAX);
|
|
|
|
Set_Pixel_figure(Pixel_figure_no_screen);
|
|
Draw_line_general(x1, y1, x2, y2, c);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_DrawFilledRect(lua_State* L)
|
|
{
|
|
int x1, y1, x2, y2, c;
|
|
int min_x,min_y,max_x,max_y, x_pos, y_pos;
|
|
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT(5, "drawfilledrect");
|
|
LUA_ARG_NUMBER(1, "drawfilledrect", x1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "drawfilledrect", y1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "drawfilledrect", x2, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(4, "drawfilledrect", y2, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(5, "drawfilledrect", c, INT_MIN, INT_MAX);
|
|
|
|
// Put bounds in ascending order
|
|
if (x2>x1)
|
|
{
|
|
min_x=x1;
|
|
max_x=x2;
|
|
}
|
|
else
|
|
{
|
|
min_x=x2;
|
|
max_x=x1;
|
|
}
|
|
if (y2>y1)
|
|
{
|
|
min_y=y1;
|
|
max_y=y2;
|
|
}
|
|
else
|
|
{
|
|
min_y=y2;
|
|
max_y=y1;
|
|
}
|
|
|
|
// Clipping limits
|
|
if (max_x>Main.image_width)
|
|
max_x=Main.image_width-1;
|
|
if (max_y>Main.image_height)
|
|
max_y=Main.image_height-1;
|
|
if (min_x<0)
|
|
min_x=0;
|
|
if (min_y<0)
|
|
min_y=0;
|
|
|
|
// Perform drawing
|
|
for (y_pos=min_y; y_pos<=max_y;y_pos++)
|
|
for (x_pos=min_x; x_pos<=max_x;x_pos++)
|
|
Pixel_in_current_screen(x_pos,y_pos,c);
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
int L_DrawCircle(lua_State* L)
|
|
{
|
|
int x1, y1, r, c;
|
|
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT(4, "drawcircle");
|
|
LUA_ARG_NUMBER(1, "drawcircle", x1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "drawcircle", y1, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "drawcircle", r, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(4, "drawcircle", c, INT_MIN, INT_MAX);
|
|
|
|
Set_Pixel_figure(Pixel_figure_no_screen);
|
|
Draw_empty_circle_general(x1, y1, r*r, c);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_DrawDisk(lua_State* L)
|
|
{
|
|
int center_x, center_y, diameter, c, r, even;
|
|
long circle_limit;
|
|
short x_pos,y_pos;
|
|
short min_x,max_x,min_y,max_y;
|
|
double r_float;
|
|
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT(4, "drawdisk");
|
|
LUA_ARG_NUMBER(1, "drawdisk", center_x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "drawdisk", center_y, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "drawdisk", r_float, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(4, "drawdisk", c, INT_MIN, INT_MAX);
|
|
|
|
if (r_float<0.0)
|
|
return 0;
|
|
diameter=(int)(floor(r_float*2.0+1.0));
|
|
r=diameter/2;
|
|
even=!(diameter&1);
|
|
|
|
circle_limit = Circle_squared_diameter(diameter);
|
|
|
|
// Compute clipping limits
|
|
min_x=center_x-r+even<0 ? 0 : center_x-r+even;
|
|
max_x=center_x+r>=Main.image_width? Main.image_width-1 : center_x+r;
|
|
min_y=center_y-r+even<0 ? 0 : center_y-r+even;
|
|
max_y=center_y+r>=Main.image_height? Main.image_height-1 : center_y+r;
|
|
|
|
for (y_pos=min_y;y_pos<=max_y;y_pos++)
|
|
{
|
|
short y=(y_pos-center_y)*2-even;
|
|
for (x_pos=min_x;x_pos<=max_x;x_pos++)
|
|
{
|
|
short x=(x_pos-center_x)*2-even;
|
|
if (x*x+y*y <= circle_limit)
|
|
Pixel_in_current_screen(x_pos,y_pos,c);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_GetPicturePixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (2, "getpicturepixel");
|
|
LUA_ARG_NUMBER(1, "getpicturepixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "getpicturepixel", y, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Main.image_width || y>=Main.image_height)
|
|
{
|
|
// Silently return the image's transparent color
|
|
lua_pushinteger(L, Main.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
lua_pushinteger(L, Read_pixel_from_current_screen(x,y));
|
|
return 1;
|
|
}
|
|
|
|
int L_GetBackupPixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (2, "getbackuppixel");
|
|
LUA_ARG_NUMBER(1, "getbackuppixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "getbackuppixel", y, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Main_backup_page->Width || y>=Main_backup_page->Height)
|
|
{
|
|
// Silently return the image's transparent color
|
|
lua_pushinteger(L, Main_backup_page->Transparent_color);
|
|
return 1;
|
|
}
|
|
// Can't use Read_pixel_from_backup_screen(), because in a Lua script
|
|
// the "backup" can use a different screen dimension.
|
|
lua_pushinteger(L, *(Main_backup_screen + x + Main_backup_page->Width * y));
|
|
|
|
return 1;
|
|
}
|
|
|
|
int L_GetLayerPixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (2, "getlayerpixel");
|
|
LUA_ARG_NUMBER(1, "getlayerpixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "getlayerpixel", y, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Main.image_width || y>=Main.image_height)
|
|
{
|
|
// Silently return the image's transparent color
|
|
lua_pushinteger(L, Main.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
lua_pushinteger(L, Read_pixel_from_current_layer(x,y));
|
|
return 1;
|
|
}
|
|
|
|
// Spare
|
|
|
|
int L_GetSparePictureSize(lua_State* L)
|
|
{
|
|
lua_pushinteger(L, Spare.image_width);
|
|
lua_pushinteger(L, Spare.image_height);
|
|
return 2;
|
|
}
|
|
|
|
int L_GetSpareLayerPixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (2, "getsparelayerpixel");
|
|
LUA_ARG_NUMBER(1, "getsparelayerpixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "getsparelayerpixel", y, INT_MIN, INT_MAX);
|
|
|
|
// Bound check
|
|
if (x<0 || y<0 || x>=Spare.image_width || y>=Spare.image_height)
|
|
{
|
|
// Silently return the image's transparent color
|
|
lua_pushinteger(L, Spare.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
lua_pushinteger(L, *(Spare.backups->Pages->Image[Spare.current_layer].Pixels + y*Spare.image_width + x));
|
|
return 1;
|
|
}
|
|
|
|
int L_GetSparePicturePixel(lua_State* L)
|
|
{
|
|
int x;
|
|
int y;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (2, "getsparepicturepixel");
|
|
LUA_ARG_NUMBER(1, "getsparepicturepixel", x, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "getsparepicturepixel", y, INT_MIN, INT_MAX);
|
|
|
|
// Some bound checking is done by the function itself, here's the rest.
|
|
if (x<0 || y<0)
|
|
{
|
|
// Silently return the image's transparent color
|
|
lua_pushinteger(L, Spare.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
lua_pushinteger(L, Read_pixel_from_spare_screen(x,y));
|
|
return 1;
|
|
}
|
|
|
|
int L_GetSpareColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "getsparecolor");
|
|
LUA_ARG_NUMBER(1, "getsparecolor", c, INT_MIN, INT_MAX);
|
|
|
|
lua_pushinteger(L, Spare.palette[c].R);
|
|
lua_pushinteger(L, Spare.palette[c].G);
|
|
lua_pushinteger(L, Spare.palette[c].B);
|
|
return 3;
|
|
}
|
|
|
|
int L_GetSpareTransColor(lua_State* L)
|
|
{
|
|
lua_pushinteger(L, Spare.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int L_SetColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
double r, g, b;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (4, "setcolor");
|
|
LUA_ARG_NUMBER(1, "setcolor", c, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(2, "setcolor", r, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "setcolor", g, INT_MIN, INT_MAX);
|
|
LUA_ARG_NUMBER(4, "setcolor", b, INT_MIN, INT_MAX);
|
|
|
|
|
|
Main.palette[c].R=Round_palette_component(clamp_byte(r));
|
|
Main.palette[c].G=Round_palette_component(clamp_byte(g));
|
|
Main.palette[c].B=Round_palette_component(clamp_byte(b));
|
|
// Set_color(c, r, g, b); Not needed. Update screen when script is finished
|
|
Palette_has_changed=1;
|
|
return 0;
|
|
}
|
|
|
|
int L_SetColor_unsaved(lua_State* L)
|
|
{
|
|
Backup_if_necessary(L, LAYER_NONE);
|
|
lua_register(L,"setcolor",L_SetColor);
|
|
return L_SetColor(L);
|
|
}
|
|
|
|
|
|
int L_GetColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "getcolor");
|
|
LUA_ARG_NUMBER(1, "getcolor", c, INT_MIN, INT_MAX);
|
|
|
|
lua_pushinteger(L, Main.palette[c].R);
|
|
lua_pushinteger(L, Main.palette[c].G);
|
|
lua_pushinteger(L, Main.palette[c].B);
|
|
return 3;
|
|
}
|
|
|
|
int L_GetBackupColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "getbackupcolor");
|
|
LUA_ARG_NUMBER(1, "getbackupcolor", c, INT_MIN, INT_MAX);
|
|
|
|
lua_pushinteger(L, Main_backup_page->Palette[c].R);
|
|
lua_pushinteger(L, Main_backup_page->Palette[c].G);
|
|
lua_pushinteger(L, Main_backup_page->Palette[c].B);
|
|
return 3;
|
|
}
|
|
|
|
int L_MatchColor(lua_State* L)
|
|
{
|
|
double r, g, b;
|
|
int c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (3, "matchcolor");
|
|
LUA_ARG_NUMBER(1, "matchcolor", r, -DBL_MAX, DBL_MAX);
|
|
LUA_ARG_NUMBER(2, "matchcolor", g, -DBL_MAX, DBL_MAX);
|
|
LUA_ARG_NUMBER(3, "matchcolor", b, -DBL_MAX, DBL_MAX);
|
|
|
|
c = Best_color_nonexcluded(clamp_byte(r),clamp_byte(g),clamp_byte(b));
|
|
lua_pushinteger(L, c);
|
|
return 1;
|
|
}
|
|
|
|
int L_MatchColor2(lua_State* L)
|
|
{
|
|
double r, g, b;
|
|
double l_weight = 0.25;
|
|
byte best_color = 0;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
if (nb_args < 3 || nb_args > 4)
|
|
{
|
|
return luaL_error(L, "matchcolor2: Expected 3 or 4 arguments, but found %d.", nb_args);
|
|
}
|
|
LUA_ARG_NUMBER(1, "matchcolor2", r, -DBL_MAX, DBL_MAX);
|
|
LUA_ARG_NUMBER(2, "matchcolor2", g, -DBL_MAX, DBL_MAX);
|
|
LUA_ARG_NUMBER(3, "matchcolor2", b, -DBL_MAX, DBL_MAX);
|
|
if (nb_args > 3)
|
|
{
|
|
LUA_ARG_NUMBER(4, "matchcolor2", l_weight, 0.0, 1.0);
|
|
}
|
|
|
|
// Similar to Best_color_perceptual(), but with floating point
|
|
{
|
|
int col;
|
|
double best_diff=9e99;
|
|
double target_bri;
|
|
double bri;
|
|
double diff_b, diff_c, diff;
|
|
|
|
if (r<0.0)
|
|
r=0;
|
|
else if (r>255.0)
|
|
r=255.0;
|
|
if (g<0.0)
|
|
g=0;
|
|
else if (g>255.0)
|
|
g=255.0;
|
|
if (b<0.0)
|
|
b=0;
|
|
else if (b>255.0)
|
|
b=255.0;
|
|
|
|
// Similar to Perceptual_lightness();
|
|
target_bri = sqrt(0.26*r*0.26*r + 0.55*g*0.55*g + 0.19*b*0.19*b);
|
|
|
|
for (col=0; col<256; col++)
|
|
{
|
|
if (Exclude_color[col])
|
|
continue;
|
|
|
|
diff_c = sqrt(
|
|
(0.26*(Main.palette[col].R-r))*
|
|
(0.26*(Main.palette[col].R-r))+
|
|
(0.55*(Main.palette[col].G-g))*
|
|
(0.55*(Main.palette[col].G-g))+
|
|
(0.19*(Main.palette[col].B-b))*
|
|
(0.19*(Main.palette[col].B-b)));
|
|
// Exact match
|
|
if (diff_c<1.0)
|
|
{
|
|
lua_pushinteger(L, col);
|
|
return 1;
|
|
}
|
|
|
|
bri = sqrt(0.26*0.26*(Main.palette[col].R*Main.palette[col].R) + 0.55*0.55*(Main.palette[col].G*Main.palette[col].G) + 0.19*0.19*(Main.palette[col].B*Main.palette[col].B));
|
|
diff_b = fabs(target_bri-bri);
|
|
|
|
diff=l_weight*(diff_b-diff_c)+diff_c;
|
|
if (diff<best_diff)
|
|
{
|
|
best_diff=diff;
|
|
best_color=col;
|
|
}
|
|
}
|
|
}
|
|
|
|
lua_pushinteger(L, best_color);
|
|
return 1;
|
|
}
|
|
|
|
int L_GetForeColor(lua_State* L)
|
|
{
|
|
lua_pushinteger(L, Fore_color);
|
|
return 1;
|
|
}
|
|
|
|
int L_GetBackColor(lua_State* L)
|
|
{
|
|
lua_pushinteger(L, Back_color);
|
|
return 1;
|
|
}
|
|
|
|
int L_GetTransColor(lua_State* L)
|
|
{
|
|
lua_pushinteger(L, Main.backups->Pages->Transparent_color);
|
|
return 1;
|
|
}
|
|
|
|
int L_SetForeColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "setforecolor");
|
|
LUA_ARG_NUMBER(1, "setforecolor", c, -DBL_MAX, DBL_MAX);
|
|
|
|
Fore_color = c;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_SetBackColor(lua_State* L)
|
|
{
|
|
byte c;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "setbackcolor");
|
|
LUA_ARG_NUMBER(1, "setbackcolor", c, -DBL_MAX, DBL_MAX);
|
|
|
|
Back_color = c;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_InputBox(lua_State* L)
|
|
{
|
|
#define max_settings (9)
|
|
#define args_per_setting (5)
|
|
double min_value[max_settings];
|
|
double max_value[max_settings];
|
|
double decimal_places[max_settings];
|
|
double current_value[max_settings];
|
|
const char * label[max_settings];
|
|
unsigned short control[max_settings*3+1]; // Each value has at most 3 widgets.
|
|
enum CONTROL_TYPE {
|
|
CONTROL_OK = 0x0100,
|
|
CONTROL_CANCEL = 0x0200,
|
|
CONTROL_INPUT = 0x0300,
|
|
CONTROL_INPUT_MINUS = 0x0400,
|
|
CONTROL_INPUT_PLUS = 0x0500,
|
|
CONTROL_CHECKBOX = 0x0600,
|
|
CONTROL_VALUE_MASK = 0x00FF,
|
|
CONTROL_TYPE_MASK = 0xFF00
|
|
};
|
|
const char * window_caption;
|
|
int caption_length;
|
|
int nb_settings;
|
|
int nb_args;
|
|
unsigned int max_label_length;
|
|
int setting;
|
|
short clicked_button;
|
|
char str[40];
|
|
short close_window = 0;
|
|
|
|
nb_args = lua_gettop (L);
|
|
|
|
|
|
if (nb_args < 6)
|
|
{
|
|
return luaL_error(L, "inputbox: Less than 6 arguments");
|
|
}
|
|
if ((nb_args - 1) % args_per_setting)
|
|
{
|
|
return luaL_error(L, "inputbox: Wrong number of arguments");
|
|
}
|
|
nb_settings = (nb_args-1)/args_per_setting;
|
|
if (nb_settings > max_settings)
|
|
{
|
|
return luaL_error(L, "inputbox: Too many settings, limit reached");
|
|
}
|
|
|
|
max_label_length=4; // Minimum size to account for OK / Cancel buttons
|
|
|
|
// First argument is window caption
|
|
LUA_ARG_STRING(1, "inputbox", window_caption);
|
|
caption_length = strlen(window_caption);
|
|
if ( caption_length > 14)
|
|
max_label_length = caption_length - 10;
|
|
|
|
for (setting=0; setting<nb_settings; setting++)
|
|
{
|
|
int label_length;
|
|
|
|
LUA_ARG_STRING(setting*args_per_setting+2, "inputbox", label[setting]);
|
|
label_length=strlen(label[setting]);
|
|
|
|
LUA_ARG_NUMBER(setting*args_per_setting+3, "inputbox", current_value[setting], -DBL_MAX, DBL_MAX);
|
|
LUA_ARG_NUMBER(setting*args_per_setting+4, "inputbox", min_value[setting], -DBL_MAX, DBL_MAX);
|
|
/*if (min_value[setting] < -999999999999999.0)
|
|
min_value[setting] = -999999999999999.0;*/
|
|
LUA_ARG_NUMBER(setting*args_per_setting+5, "inputbox", max_value[setting], -DBL_MAX, DBL_MAX);
|
|
/*if (max_value[setting] > 999999999999999.0)
|
|
max_value[setting] = 999999999999999.0;*/
|
|
LUA_ARG_NUMBER(setting*args_per_setting+6, "inputbox", decimal_places[setting], -15.0, 15.0);
|
|
if (decimal_places[setting]>15)
|
|
decimal_places[setting]=15;
|
|
if (min_value[setting]!=0 || max_value[setting]!=1)
|
|
if (decimal_places[setting]<0)
|
|
decimal_places[setting]=0;
|
|
// Keep current value in range
|
|
if (decimal_places[setting]>=0)
|
|
current_value[setting] = Fround(current_value[setting], decimal_places[setting]);
|
|
|
|
if (current_value[setting] < min_value[setting])
|
|
current_value[setting] = min_value[setting];
|
|
else if (current_value[setting] > max_value[setting])
|
|
current_value[setting] = max_value[setting];
|
|
|
|
if (min_value[setting]==0 && max_value[setting]==0)
|
|
label_length-=12;
|
|
if (label_length > (int)max_label_length)
|
|
max_label_length = label_length;
|
|
}
|
|
// Max is 25 to keep window under 320 pixel wide
|
|
if (max_label_length>25)
|
|
max_label_length=25;
|
|
|
|
Update_colors_during_script();
|
|
if (!Cursor_is_visible)
|
|
Display_cursor();
|
|
Open_window(115+max_label_length*8,44+nb_settings*17,window_caption);
|
|
|
|
// Normally this index is unused, but this initialization avoids
|
|
// any weird behavior if it was used by mistake.
|
|
control[0]=0;
|
|
|
|
// OK
|
|
Window_set_normal_button( 7, 25 + 17 * nb_settings, 51,14,"OK" , 0,1,KEY_RETURN);
|
|
control[Window_nb_buttons] = CONTROL_OK;
|
|
|
|
// Cancel
|
|
Window_set_normal_button( 64, 25 + 17 * nb_settings, 51,14,"Cancel" , 0,1,KEY_ESC);
|
|
control[Window_nb_buttons] = CONTROL_CANCEL;
|
|
|
|
for (setting=0; setting<nb_settings; setting++)
|
|
{
|
|
if (min_value[setting]==0 && max_value[setting]==0)
|
|
{
|
|
// Label
|
|
Print_in_window_limited(12,22+setting*17,label[setting],max_label_length+12,MC_Black,MC_Light);
|
|
}
|
|
else if (min_value[setting]==0 && max_value[setting]==1 && decimal_places[setting]<=0)
|
|
{
|
|
// Checkbox or Radio button
|
|
byte outline = decimal_places[setting]==0 ? 2 : 0;
|
|
Window_set_normal_button(12+max_label_length*8+44-outline, 21+setting*17-outline, 12+outline*2,10+outline*2,current_value[setting]?"X":"", 0,1,KEY_NONE);
|
|
control[Window_nb_buttons] = CONTROL_CHECKBOX | setting;
|
|
|
|
Print_in_window_limited(12,22+setting*17,label[setting],max_label_length,MC_Black,MC_Light);
|
|
}
|
|
else
|
|
{
|
|
// - Button
|
|
Window_set_repeatable_button(12+max_label_length*8+5, 20+setting*17, 13,11,"-" , 0,1,KEY_NONE);
|
|
control[Window_nb_buttons] = CONTROL_INPUT_MINUS | setting;
|
|
|
|
// Numeric input field
|
|
Window_set_input_button(12+max_label_length*8+21, 20+setting*17,7);
|
|
// Print editable value
|
|
Sprint_double(str,current_value[setting],decimal_places[setting],7);
|
|
Print_in_window_limited(12+max_label_length*8+23, 22+setting*17, str, 7,MC_Black,MC_Light);
|
|
//
|
|
control[Window_nb_buttons] = CONTROL_INPUT | setting;
|
|
|
|
// + Button
|
|
Window_set_repeatable_button(12+max_label_length*8+84, 20+setting*17, 13,11,"+" , 0,1,KEY_NONE);
|
|
control[Window_nb_buttons] = CONTROL_INPUT_PLUS | setting;
|
|
|
|
Print_in_window_limited(12,22+setting*17,label[setting],max_label_length,MC_Black,MC_Light);
|
|
}
|
|
}
|
|
|
|
// Draw outlines for series of radio buttons
|
|
for (setting=0; setting<nb_settings; setting++)
|
|
{
|
|
if (min_value[setting]==0 && max_value[setting]==1 && decimal_places[setting]<0)
|
|
{
|
|
word first_setting=setting;
|
|
for (;setting+1<nb_settings; setting++)
|
|
if (min_value[setting+1]!=0 || max_value[setting+1]!=1 || decimal_places[setting+1]!=decimal_places[first_setting])
|
|
break;
|
|
|
|
Window_display_frame_in(12+max_label_length*8+41,18+first_setting*17,18,(setting-first_setting+1)*17-1);
|
|
}
|
|
}
|
|
|
|
Update_window_area(0,0,Window_width, Window_height);
|
|
Cursor_shape=CURSOR_SHAPE_ARROW;
|
|
Display_cursor();
|
|
|
|
while (!close_window)
|
|
{
|
|
if (Quit_is_required)
|
|
close_window = CONTROL_CANCEL;
|
|
clicked_button=Window_clicked_button();
|
|
if (clicked_button>0)
|
|
{
|
|
setting = control[clicked_button] & (CONTROL_VALUE_MASK);
|
|
|
|
switch (control[clicked_button] & CONTROL_TYPE_MASK)
|
|
{
|
|
case CONTROL_OK:
|
|
close_window = CONTROL_OK;
|
|
break;
|
|
|
|
case CONTROL_CANCEL:
|
|
close_window = CONTROL_CANCEL;
|
|
break;
|
|
|
|
case CONTROL_INPUT:
|
|
|
|
Sprint_double(str,current_value[setting],decimal_places[setting],0);
|
|
Readline_ex(12+max_label_length*8+23, 22+setting*17,str,7,40,INPUT_TYPE_DECIMAL,decimal_places[setting]);
|
|
current_value[setting]=atof(str);
|
|
|
|
if (current_value[setting] < min_value[setting])
|
|
current_value[setting] = min_value[setting];
|
|
else if (current_value[setting] > max_value[setting])
|
|
current_value[setting] = max_value[setting];
|
|
// Print editable value
|
|
Sprint_double(str,current_value[setting],decimal_places[setting],7);
|
|
Print_in_window_limited(12+max_label_length*8+23, 22+setting*17, str, 7,MC_Black,MC_Light);
|
|
//
|
|
Display_cursor();
|
|
|
|
break;
|
|
|
|
case CONTROL_INPUT_MINUS:
|
|
if (current_value[setting] > min_value[setting])
|
|
{
|
|
current_value[setting]--;
|
|
if (current_value[setting] < min_value[setting])
|
|
current_value[setting] = min_value[setting];
|
|
|
|
Hide_cursor();
|
|
// Print editable value
|
|
Sprint_double(str,current_value[setting],decimal_places[setting],7);
|
|
Print_in_window_limited(12+max_label_length*8+23, 22+setting*17, str, 7,MC_Black,MC_Light);
|
|
//
|
|
Display_cursor();
|
|
}
|
|
break;
|
|
|
|
case CONTROL_INPUT_PLUS:
|
|
if (current_value[setting] < max_value[setting])
|
|
{
|
|
current_value[setting]++;
|
|
if (current_value[setting] > max_value[setting])
|
|
current_value[setting] = max_value[setting];
|
|
|
|
Hide_cursor();
|
|
// Print editable value
|
|
Sprint_double(str,current_value[setting],decimal_places[setting],7);
|
|
Print_in_window_limited(12+max_label_length*8+23, 22+setting*17, str, 7,MC_Black,MC_Light);
|
|
//
|
|
Display_cursor();
|
|
}
|
|
break;
|
|
|
|
case CONTROL_CHECKBOX:
|
|
if (decimal_places[setting]==0 || current_value[setting]==0.0)
|
|
{
|
|
current_value[setting] = (current_value[setting]==0.0);
|
|
Hide_cursor();
|
|
Print_in_window(12+max_label_length*8+46, 22+setting*17, current_value[setting]?"X":" ",MC_Black,MC_Light);
|
|
// Uncheck other buttons of same family
|
|
if (decimal_places[setting]<0)
|
|
{
|
|
byte button;
|
|
for (button=3; button<=Window_nb_buttons; button++)
|
|
{
|
|
if (button != clicked_button && control[button] & CONTROL_CHECKBOX)
|
|
{
|
|
byte other_setting = control[button] & (CONTROL_VALUE_MASK);
|
|
if (decimal_places[other_setting] == decimal_places[setting])
|
|
{
|
|
// Same family: unset and uncheck
|
|
current_value[other_setting]=0.0;
|
|
Print_in_window(12+max_label_length*8+46, 22+other_setting*17, " ",MC_Black,MC_Light);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Display_cursor();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
Close_window();
|
|
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
|
|
// Return values:
|
|
|
|
// One boolean to tell if user pressed ok or cancel
|
|
lua_pushboolean(L, (close_window == CONTROL_OK));
|
|
|
|
// One value per control
|
|
for (setting=0; setting<nb_settings; setting++)
|
|
lua_pushnumber(L, current_value[setting]);
|
|
|
|
return 1 + nb_settings;
|
|
#undef max_settings
|
|
#undef args_per_setting
|
|
}
|
|
|
|
int L_SelectBox(lua_State* L)
|
|
{
|
|
#define max_settings (10)
|
|
const char * label[max_settings];
|
|
#undef max_settings
|
|
|
|
const char * window_caption;
|
|
unsigned int caption_length;
|
|
int nb_args;
|
|
|
|
unsigned int max_label_length;
|
|
int button;
|
|
int nb_buttons;
|
|
short clicked_button;
|
|
//char str[40];
|
|
//short close_window = 0;
|
|
|
|
nb_args = lua_gettop (L);
|
|
|
|
if (nb_args < 2)
|
|
{
|
|
return luaL_error(L, "selectbox: Less than 2 arguments");
|
|
}
|
|
if ((nb_args - 1) % 2)
|
|
{
|
|
return luaL_error(L, "selectbox: Wrong number of arguments");
|
|
}
|
|
|
|
|
|
nb_buttons=(nb_args-1) /2;
|
|
|
|
max_label_length=4; // Minimum size
|
|
|
|
// First argument is window caption
|
|
LUA_ARG_STRING(1, "selectbox", window_caption);
|
|
caption_length = strlen(window_caption);
|
|
if ( caption_length > max_label_length)
|
|
max_label_length = caption_length;
|
|
|
|
for (button=0; button<nb_buttons; button++)
|
|
{
|
|
LUA_ARG_STRING(button*2+2, "selectbox", label[button]);
|
|
if (strlen(label[button]) > max_label_length)
|
|
max_label_length = strlen(label[button]);
|
|
LUA_ARG_FUNCTION(button*2+3, "selectbox");
|
|
}
|
|
// Max is 25 to keep window under 320 pixel wide
|
|
if (max_label_length>25)
|
|
max_label_length=25;
|
|
|
|
Update_colors_during_script();
|
|
if (!Cursor_is_visible)
|
|
Display_cursor();
|
|
Open_window(28+max_label_length*8,26+nb_buttons*17,window_caption);
|
|
|
|
for (button=0; button<nb_buttons; button++)
|
|
{
|
|
Window_set_normal_button( 7, 22 + 17 * button, 14+max_label_length*8,14,label[button], 0,1,KEY_NONE);
|
|
}
|
|
|
|
Update_window_area(0,0,Window_width, Window_height);
|
|
Cursor_shape=CURSOR_SHAPE_ARROW;
|
|
Display_cursor();
|
|
|
|
Key=0;
|
|
do
|
|
{
|
|
clicked_button=Window_clicked_button();
|
|
} while (clicked_button<1 && Key != KEY_ESC && !Quit_is_required);
|
|
|
|
Close_window();
|
|
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
|
|
if (clicked_button)
|
|
{
|
|
// Push the function on top of the stack
|
|
lua_pushvalue(L, 1+2*clicked_button);
|
|
// Call it
|
|
lua_call(L, 0, 0);
|
|
}
|
|
// No return value:
|
|
return 0;
|
|
}
|
|
|
|
int L_MessageBox(lua_State* L)
|
|
{
|
|
const char * caption;
|
|
const char * message;
|
|
int nb_args = lua_gettop (L);
|
|
|
|
if (nb_args == 1)
|
|
{
|
|
caption = "Script message";
|
|
LUA_ARG_STRING(1, "messagebox", message);
|
|
}
|
|
else if (nb_args == 2)
|
|
{
|
|
LUA_ARG_STRING(1, "messagebox", caption);
|
|
LUA_ARG_STRING(2, "messagebox", message);
|
|
}
|
|
else
|
|
{
|
|
return luaL_error(L, "messagebox: Needs one or two arguments.");
|
|
}
|
|
|
|
Update_colors_during_script();
|
|
if (!Cursor_is_visible)
|
|
Display_cursor();
|
|
Verbose_message(caption, message);
|
|
Cursor_is_visible=1;
|
|
return 0;
|
|
}
|
|
|
|
int L_Wait(lua_State* L)
|
|
{
|
|
float delay;
|
|
dword end;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "wait");
|
|
LUA_ARG_NUMBER(1, "wait", delay, 0.0, 10.0);
|
|
|
|
if (!Cursor_is_visible)
|
|
{
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
}
|
|
// Simple 'yield'
|
|
if (delay == 0.0)
|
|
{
|
|
Get_input(0);
|
|
return 0;
|
|
}
|
|
// Wait specified time
|
|
end = GFX2_GetTicks()+(int)(delay*1000.0);
|
|
|
|
do
|
|
{
|
|
Get_input(20);
|
|
} while (GFX2_GetTicks()<end);
|
|
return 0;
|
|
}
|
|
|
|
int L_WaitBreak(lua_State* L)
|
|
{
|
|
float delay;
|
|
dword end;
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "waitbreak");
|
|
LUA_ARG_NUMBER(1, "waitbreak", delay, 0.0, DBL_MAX);
|
|
|
|
if (!Cursor_is_visible)
|
|
{
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
}
|
|
// Simple 'yield'
|
|
if (delay == 0.0)
|
|
{
|
|
Get_input(0);
|
|
lua_pushinteger(L, (Key == KEY_ESC));
|
|
return 1;
|
|
}
|
|
// Wait specified time
|
|
end = GFX2_GetTicks()+(int)(delay*1000.0);
|
|
|
|
do
|
|
{
|
|
Get_input(20);
|
|
if (Key == KEY_ESC)
|
|
{
|
|
lua_pushinteger(L, 1);
|
|
return 1;
|
|
}
|
|
} while (GFX2_GetTicks()<end);
|
|
|
|
lua_pushinteger(L, 0);
|
|
return 1;
|
|
}
|
|
|
|
int L_WaitInput(lua_State* L)
|
|
{
|
|
float delay;
|
|
dword end;
|
|
int nb_args=lua_gettop(L);
|
|
int moved;
|
|
|
|
/*word key;
|
|
word button;
|
|
word mouse_x;
|
|
word mouse_y;*/
|
|
|
|
LUA_ARG_LIMIT (1, "waitinput");
|
|
LUA_ARG_NUMBER(1, "waitinput", delay, 0.0, DBL_MAX);
|
|
|
|
if (!Cursor_is_visible)
|
|
{
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
}
|
|
// Simple 'yield'
|
|
if (delay == 0.0)
|
|
{
|
|
moved=Get_input(0);
|
|
}
|
|
else
|
|
{
|
|
// Wait specified time
|
|
end = GFX2_GetTicks()+(int)(delay*1000.0);
|
|
|
|
moved=0;
|
|
do
|
|
{
|
|
moved=Get_input(20);
|
|
} while (!moved && GFX2_GetTicks()<end);
|
|
}
|
|
|
|
lua_pushboolean(L, moved ? 1 : 0);
|
|
lua_pushinteger(L, (Key == KEY_ESC) ? KEY_ESCAPE : Key);
|
|
lua_pushinteger(L, Mouse_X);
|
|
lua_pushinteger(L, Mouse_Y);
|
|
lua_pushinteger(L, Mouse_K);
|
|
lua_pushinteger(L, Paintbrush_X);
|
|
lua_pushinteger(L, Paintbrush_Y);
|
|
|
|
// The event arguments are in the stack.
|
|
// Need to reset "Key" here, so that a key event will not be
|
|
// created again before an actual key repeat occurs.
|
|
Key=0;
|
|
|
|
return 7;
|
|
}
|
|
|
|
int L_WindowOpen(lua_State* L)
|
|
{
|
|
int w, h;
|
|
int nb_args = lua_gettop(L);
|
|
const char *title="";
|
|
|
|
LUA_ARG_NUMBER(1, "windowopen", w, 10, 310);
|
|
LUA_ARG_NUMBER(2, "windowopen", h, 10, 190);
|
|
if (nb_args >= 3)
|
|
{
|
|
LUA_ARG_STRING(3, "windowopen", title);
|
|
LUA_ARG_LIMIT (3, "windowopen");
|
|
}
|
|
|
|
if (Windows_open>=7)
|
|
{
|
|
return luaL_error(L, "windowopen: Too many nested windows!");
|
|
}
|
|
|
|
if (!Cursor_is_visible)
|
|
Display_cursor();
|
|
Open_window(w,h,title);
|
|
Cursor_is_visible=0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowClose(lua_State* L)
|
|
{
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "windowclose");
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowclose: No window is open");
|
|
|
|
if (!Cursor_is_visible)
|
|
Display_cursor();
|
|
Close_window();
|
|
Cursor_is_visible=0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowDoDialog(lua_State* L)
|
|
{
|
|
int button;
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "windowdodialog");
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowdodialog: No window is open");
|
|
|
|
//Update_window_area(0,0,Window_width, Window_height);
|
|
if (!Cursor_is_visible)
|
|
{
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
}
|
|
if (Window_needs_update)
|
|
{
|
|
Update_window_area(0,0,Window_width, Window_height);
|
|
Window_needs_update=0;
|
|
}
|
|
button=Window_clicked_button();
|
|
|
|
lua_pushinteger(L, button);
|
|
lua_pushinteger(L, Window_attribute2);
|
|
lua_pushinteger(L, Key);
|
|
return 3;
|
|
}
|
|
|
|
int L_WindowButton(lua_State* L)
|
|
{
|
|
int x, y, w, h, key=KEY_NONE;
|
|
const char *text="";
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_NUMBER(1, "windowbutton", x, 1, Window_width-1);
|
|
LUA_ARG_NUMBER(2, "windowbutton", y, 1, Window_height-1);
|
|
LUA_ARG_NUMBER(3, "windowbutton", w, 1, Window_width-1-x);
|
|
LUA_ARG_NUMBER(4, "windowbutton", h, 1, Window_height-1-y);
|
|
if (nb_args >= 5)
|
|
{
|
|
LUA_ARG_STRING(5, "windowbutton", text);
|
|
}
|
|
if (nb_args >= 6)
|
|
{
|
|
LUA_ARG_NUMBER(6, "windowbutton", key, -1, INT_MAX);
|
|
LUA_ARG_LIMIT (6, "windowbutton");
|
|
}
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowbutton: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
Window_set_normal_button(x, y, w, h, text, 0, 1, key);
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowRepeatButton(lua_State* L)
|
|
{
|
|
int x, y, w, h, key=KEY_NONE;
|
|
const char *text="";
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_NUMBER(1, "windowrepeatbutton", x, 1, Window_width-1);
|
|
LUA_ARG_NUMBER(2, "windowrepeatbutton", y, 1, Window_height-1);
|
|
LUA_ARG_NUMBER(3, "windowrepeatbutton", w, 1, Window_width-1-x);
|
|
LUA_ARG_NUMBER(4, "windowrepeatbutton", h, 1, Window_height-1-y);
|
|
if (nb_args >= 5)
|
|
{
|
|
LUA_ARG_STRING(5, "windowrepeatbutton", text);
|
|
}
|
|
if (nb_args >= 6)
|
|
{
|
|
LUA_ARG_NUMBER(6, "windowrepeatbutton", key, -1, INT_MAX);
|
|
LUA_ARG_LIMIT (6, "windowrepeatbutton");
|
|
}
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowrepeatbutton: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
Window_set_repeatable_button(x, y, w, h, text, 0, 1, key);
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowInput(lua_State* L)
|
|
{
|
|
int x, y, nbchar;
|
|
const char *text=NULL;
|
|
T_Special_button *button;
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_NUMBER(1, "windowinput", x, 3, Window_width-3-8);
|
|
LUA_ARG_NUMBER(2, "windowinput", y, 3, Window_height-3-8);
|
|
LUA_ARG_NUMBER(3, "windowinput", nbchar, 1, (Window_width-3-8-x)/8);
|
|
if (nb_args >= 4)
|
|
{
|
|
LUA_ARG_STRING(4, "windowinput", text);
|
|
LUA_ARG_LIMIT (4, "windowinput");
|
|
}
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowinput: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
button = Window_set_input_button(x-2, y-2, nbchar);
|
|
if (text!=NULL)
|
|
Window_input_content(button, text);
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowReadline(lua_State* L)
|
|
{
|
|
int x, y, visible_size, max_size, decimal_places=0;
|
|
const char *valuetext;
|
|
double valuenumber;
|
|
char text[255+1]="";
|
|
int result;
|
|
int input_type=0; // see Readline_ex()
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_NUMBER(1, "windowreadline", x, 3, Window_width-3-8);
|
|
LUA_ARG_NUMBER(2, "windowreadline", y, 3, Window_height-3-8);
|
|
// arg 3 can be either string or number, it's checked below
|
|
if (nb_args < (3)) return luaL_error(L, "%s: Argument %d is missing.", "windowreadline", (3));
|
|
LUA_ARG_NUMBER(4, "windowreadline", visible_size, 1, (Window_height-3-8)/8);
|
|
LUA_ARG_NUMBER(5, "windowreadline", max_size, 1, 255);
|
|
LUA_ARG_NUMBER(6, "windowreadline", decimal_places, 0, 16);
|
|
LUA_ARG_NUMBER(7, "windowreadline", input_type, 0, 4);
|
|
LUA_ARG_LIMIT (7, "windowreadline");
|
|
|
|
if (input_type == 3 || input_type == 1)
|
|
{
|
|
// expect number
|
|
LUA_ARG_NUMBER(3, "windowreadline", valuenumber, -DBL_MAX, DBL_MAX);
|
|
Sprint_double(text, valuenumber, decimal_places, 0);
|
|
}
|
|
else
|
|
{
|
|
// expect string
|
|
LUA_ARG_STRING(3, "windowreadline", valuetext);
|
|
if (strlen(valuetext)>255)
|
|
return luaL_error(L, "%s: Argument %d, string too long.", "windowreadline", (3));
|
|
strcpy(text, valuetext);
|
|
}
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowreadline: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
result = Readline_ex(x, y, text, visible_size, max_size, input_type, decimal_places);
|
|
Window_needs_update=1;
|
|
|
|
lua_pushboolean(L, result); // 0=ESC, 1= confirm
|
|
lua_pushstring(L, text);
|
|
return 2;
|
|
}
|
|
|
|
int L_WindowPrint(lua_State* L)
|
|
{
|
|
int x, y, fg=0, bg=2;
|
|
int colors[4] = {MC_Black, MC_Dark, MC_Light, MC_White};
|
|
const char *text="";
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_NUMBER(1, "windowprint", x, 1, Window_width-8);
|
|
LUA_ARG_NUMBER(2, "windowprint", y, 1, Window_height-8);
|
|
LUA_ARG_STRING(3, "windowprint", text);
|
|
if (nb_args >= 4)
|
|
{
|
|
LUA_ARG_NUMBER(4, "windowprint", fg, 0, 3);
|
|
}
|
|
if (nb_args >= 5)
|
|
{
|
|
LUA_ARG_NUMBER(5, "windowprint", bg, 0, 3);
|
|
LUA_ARG_LIMIT (5, "windowprint");
|
|
}
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowprint: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
|
|
Print_in_window_limited(x, y, text, (Window_width-x)/8,colors[fg], colors[bg]);
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowSlider(lua_State* L)
|
|
{
|
|
word x, y, height, nb_elements, nb_elements_visible, initial_position;
|
|
int horizontal;
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (7, "windowslider");
|
|
LUA_ARG_BOOL (7, "windowslider", horizontal);
|
|
if (horizontal)
|
|
{
|
|
LUA_ARG_NUMBER(1, "windowslider", x, 1, Window_width-27);
|
|
LUA_ARG_NUMBER(2, "windowslider", y, 1, Window_height-13);
|
|
LUA_ARG_NUMBER(3, "windowslider", height, 1, Window_width-27-x);
|
|
}
|
|
else
|
|
{
|
|
LUA_ARG_NUMBER(1, "windowslider", x, 1, Window_width-13);
|
|
LUA_ARG_NUMBER(2, "windowslider", y, 1, Window_height-27);
|
|
LUA_ARG_NUMBER(3, "windowslider", height, 1, Window_height-27-y);
|
|
}
|
|
LUA_ARG_NUMBER(4, "windowslider", nb_elements, 1, INT_MAX);
|
|
LUA_ARG_NUMBER(5, "windowslider", nb_elements_visible, 1, nb_elements);
|
|
LUA_ARG_NUMBER(6, "windowslider", initial_position, 0, nb_elements-nb_elements_visible);
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowslider: No window is open");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
if (horizontal)
|
|
Window_set_horizontal_scroller_button(x, y, height+24, nb_elements, nb_elements_visible, initial_position);
|
|
else
|
|
Window_set_scroller_button(x, y, height+24, nb_elements, nb_elements_visible, initial_position);
|
|
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_WindowMoveSlider(lua_State* L)
|
|
{
|
|
word nb_elements, nb_elements_visible, position;
|
|
int slider_number;
|
|
T_Scroller_button *button = Window_scroller_button_list;
|
|
int nb_args = lua_gettop(L);
|
|
|
|
if (!Windows_open)
|
|
return luaL_error(L, "windowmoveslider: No window is open");
|
|
|
|
LUA_ARG_NUMBER(1, "windowmoveslider", slider_number, 1, 256);
|
|
button = Window_scroller_button_list;
|
|
if (! button)
|
|
return luaL_error(L, "windowmoveslider: No slider to move");
|
|
while (slider_number>1)
|
|
{
|
|
slider_number--;
|
|
button = button->Next;
|
|
if (! button)
|
|
return luaL_error(L, "windowmoveslider: Not so many sliders in this window");
|
|
}
|
|
LUA_ARG_NUMBER(2, "windowmoveslider", nb_elements, 1, INT_MAX);
|
|
LUA_ARG_NUMBER(3, "windowmoveslider", nb_elements_visible, 1, nb_elements);
|
|
LUA_ARG_NUMBER(4, "windowmoveslider", position, 0, nb_elements-nb_elements_visible);
|
|
LUA_ARG_LIMIT (4, "windowmoveslider");
|
|
|
|
if (Cursor_is_visible)
|
|
{
|
|
Hide_cursor();
|
|
Cursor_is_visible=0;
|
|
}
|
|
button->Nb_elements =nb_elements;
|
|
button->Nb_visibles =nb_elements_visible;
|
|
button->Position =position;
|
|
Compute_slider_cursor_length(button);
|
|
Window_draw_slider(button);
|
|
|
|
Window_needs_update=1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int L_UpdateScreen(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "updatescreen");
|
|
|
|
Update_colors_during_script();
|
|
if (Cursor_is_visible)
|
|
Hide_cursor();
|
|
Display_all_screen();
|
|
Display_cursor();
|
|
Cursor_is_visible=1;
|
|
//Flush_update();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_StatusMessage(lua_State* L)
|
|
{
|
|
const char* msg;
|
|
char msg2[25];
|
|
int len;
|
|
int nb_args = lua_gettop(L);
|
|
LUA_ARG_LIMIT(1,"statusmessage");
|
|
|
|
LUA_ARG_STRING(1, "statusmessage", msg);
|
|
len=strlen(msg);
|
|
if (len<=24)
|
|
{
|
|
strcpy(msg2, msg);
|
|
// fill remainder with spaces
|
|
for (;len<24;len++)
|
|
msg2[len]=' ';
|
|
}
|
|
else
|
|
{
|
|
strncpy(msg2, msg, 24);
|
|
}
|
|
msg2[24]='\0';
|
|
if (Cursor_is_visible)
|
|
Hide_cursor();
|
|
Print_in_menu(msg2,0);
|
|
Cursor_is_visible=0;
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_GetLayerCount(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "layercount");
|
|
|
|
lua_pushinteger(L, Main.backups->Pages->Nb_layers);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int L_GetSpareLayerCount(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "layercount");
|
|
|
|
lua_pushinteger(L, Spare.backups->Pages->Nb_layers);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int L_SelectSpareLayer(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "selectsparelayer");
|
|
LUA_ARG_NUMBER(1, "selectsparelayer", Spare.current_layer, 0, Spare.backups->Pages->Nb_layers - 1);
|
|
|
|
if (Spare.backups->Pages->Image_mode != IMAGE_MODE_ANIMATION)
|
|
{
|
|
if (! ((1 << Spare.current_layer) & Spare.layers_visible))
|
|
{
|
|
Spare.layers_visible |= (1 << Spare.current_layer);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_SelectLayer(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "selectlayer");
|
|
LUA_ARG_NUMBER(1, "selectlayer", Main.current_layer, 0, Main.backups->Pages->Nb_layers - 1);
|
|
|
|
Backup_if_necessary(L, Main.current_layer);
|
|
//
|
|
if (Main.backups->Pages->Image_mode != IMAGE_MODE_ANIMATION)
|
|
{
|
|
if (! ((1 << Main.current_layer) & Main.layers_visible))
|
|
{
|
|
Main.layers_visible |= (1 << Main.current_layer);
|
|
Redraw_layered_image();
|
|
}
|
|
else
|
|
{
|
|
Update_depth_buffer(); // Only need the depth buffer
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_FinalizePicture(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "finalizepicture");
|
|
|
|
Update_colors_during_script();
|
|
if (Is_backed_up)
|
|
{
|
|
End_of_modification();
|
|
}
|
|
Is_backed_up = 0;
|
|
Main_backup_page = Main.backups->Pages;
|
|
Main_backup_screen = Main_screen;
|
|
Register_main_readonly(L);
|
|
lua_register(L,"setcolor",L_SetColor_unsaved);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int L_GetFileName(lua_State* L)
|
|
{
|
|
int nb_args=lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (0, "getfilename");
|
|
|
|
#if defined(WIN32)
|
|
if (Main.backups->Pages->Filename_unicode == NULL || Main.backups->Pages->Filename_unicode[0] == 0)
|
|
lua_pushstring(L, Main.backups->Pages->Filename);
|
|
else
|
|
{
|
|
// convert Filename_unicode to UTF8 (Lua strings are 8bits)
|
|
size_t len = 0;
|
|
char * utf8name = Unicode_to_utf8(Main.backups->Pages->Filename_unicode, &len);
|
|
if (utf8name == NULL)
|
|
{
|
|
lua_pushstring(L, Main.backups->Pages->Filename);
|
|
}
|
|
else
|
|
{
|
|
lua_pushlstring(L, utf8name, len);
|
|
free(utf8name);
|
|
}
|
|
}
|
|
// still using the "short name" directory path at the moment
|
|
lua_pushstring(L, Main.backups->Pages->File_directory);
|
|
#else
|
|
lua_pushstring(L, Main.backups->Pages->Filename);
|
|
lua_pushstring(L, Main.backups->Pages->File_directory);
|
|
#endif
|
|
return 2;
|
|
}
|
|
|
|
/// Run a script while changing the current directory
|
|
int L_Run(lua_State* L)
|
|
{
|
|
const char * script_arg;
|
|
const char * message;
|
|
char * saved_directory;
|
|
char * full_path;
|
|
const char * path;
|
|
char * file_name;
|
|
static int nested_calls = 0;
|
|
|
|
int nb_args = lua_gettop(L);
|
|
|
|
LUA_ARG_LIMIT (1, "run");
|
|
LUA_ARG_STRING(1, "run", script_arg);
|
|
|
|
nested_calls++;
|
|
if (nested_calls > 100)
|
|
return luaL_error(L, "run: too many nested calls (100)");
|
|
|
|
// store the current directory (on the stack)
|
|
saved_directory = Get_current_directory(NULL, NULL, 0);
|
|
|
|
full_path = strdup(script_arg);
|
|
#if defined (__AROS__)
|
|
// Convert path written on Linux/Windows norms to AROS norms :
|
|
// Each element like ../ and ..\ is replaced by /
|
|
// Each path separator \ is replaced by /
|
|
{
|
|
const char *src = script_arg;
|
|
char *dst = full_path;
|
|
char c;
|
|
do
|
|
{
|
|
while (src[0]=='.' && src[1]=='.' && (src[2]=='/' || src[2]=='\\'))
|
|
{
|
|
*dst='/';
|
|
dst++;
|
|
src+=3;
|
|
}
|
|
// copy until / or \ or NUL included
|
|
do
|
|
{
|
|
c=*src;
|
|
*dst=c=='\\' ? '/' : c; // Replace \ by / anyway
|
|
src++;
|
|
dst++;
|
|
} while (c != '\0' && c != '/' && c != '\\');
|
|
} while (c!='\0');
|
|
}
|
|
#else
|
|
{
|
|
// Convert any number of '\' in the path to '/'
|
|
// It is not useful on Windows, but does no harm (both path separators work)
|
|
// On Linux/Unix, this ensures that scripts written and tested on Windows
|
|
// work similarly.
|
|
char *pos;
|
|
for (pos = strchr(full_path, '\\'); pos != NULL; pos = strchr(pos, '\\'))
|
|
*pos = '/';
|
|
}
|
|
#endif
|
|
file_name = Find_last_separator(full_path);
|
|
if (file_name != NULL)
|
|
{
|
|
path = full_path;
|
|
*file_name = '\0';
|
|
file_name++;
|
|
if (path[0] == '\0') // the file was in ROOT directory
|
|
path = PATH_SEPARATOR;
|
|
if (!Directory_exists(path))
|
|
{
|
|
free(saved_directory);
|
|
free(full_path);
|
|
return luaL_error(L, "run: directory of script doesn't exist");
|
|
}
|
|
Change_directory(path);
|
|
}
|
|
else
|
|
{
|
|
path = NULL; // only file name
|
|
file_name = full_path;
|
|
}
|
|
|
|
if (luaL_loadfile(L, file_name) != 0)
|
|
{
|
|
int r;
|
|
nb_args = lua_gettop(L);
|
|
if (nb_args>0 && (message = lua_tostring(L, nb_args))!=NULL)
|
|
r = luaL_error(L, message);
|
|
else
|
|
r = luaL_error(L, "run: Unknown error loading script %s", file_name);
|
|
Change_directory(saved_directory);
|
|
free(saved_directory);
|
|
free(full_path);
|
|
return r;
|
|
}
|
|
free(full_path);
|
|
if (lua_pcall(L, 0, 0, 0) != 0)
|
|
{
|
|
int r;
|
|
nb_args = lua_gettop(L);
|
|
// We COULD build the call stack, but I think this would be more
|
|
// confusing than helpful.
|
|
|
|
if (nb_args>0 && (message = lua_tostring(L, nb_args))!=NULL)
|
|
r = luaL_error(L, message);
|
|
else
|
|
r = luaL_error(L, "run: Unknown error running script!");
|
|
Change_directory(saved_directory);
|
|
free(saved_directory);
|
|
return r;
|
|
}
|
|
nested_calls--;
|
|
// restore directory
|
|
Change_directory(saved_directory);
|
|
free(saved_directory);
|
|
return 0;
|
|
}
|
|
|
|
// "unsaved" version of the bindings
|
|
|
|
DECLARE_UNSAVED(L_ClearPicture)
|
|
DECLARE_UNSAVED(L_DrawCircle)
|
|
DECLARE_UNSAVED(L_DrawDisk)
|
|
DECLARE_UNSAVED(L_DrawFilledRect)
|
|
DECLARE_UNSAVED(L_DrawLine)
|
|
DECLARE_UNSAVED(L_PutPicturePixel)
|
|
|
|
/// Bindings for screen-drawing Lua functions, if the current image is backed up.
|
|
void Register_main_writable(lua_State* L)
|
|
{
|
|
lua_register(L,"putpicturepixel",L_PutPicturePixel);
|
|
lua_register(L,"drawline",L_DrawLine);
|
|
lua_register(L,"drawfilledrect",L_DrawFilledRect);
|
|
lua_register(L,"drawcircle",L_DrawCircle);
|
|
lua_register(L,"drawdisk",L_DrawDisk);
|
|
lua_register(L,"clearpicture",L_ClearPicture);
|
|
}
|
|
|
|
/// Bindings for screen-drawing Lua functions, if the current image is not backed up yet.
|
|
void Register_main_readonly(lua_State* L)
|
|
{
|
|
lua_register(L,"putpicturepixel",L_PutPicturePixel_unsaved);
|
|
lua_register(L,"drawline",L_DrawLine_unsaved);
|
|
lua_register(L,"drawfilledrect",L_DrawFilledRect_unsaved);
|
|
lua_register(L,"drawcircle",L_DrawCircle_unsaved);
|
|
lua_register(L,"drawdisk",L_DrawDisk_unsaved);
|
|
lua_register(L,"clearpicture",L_ClearPicture_unsaved);
|
|
}
|
|
|
|
|
|
// Handlers for window internals
|
|
T_Fileselector Scripts_selector;
|
|
|
|
// Callback to display a skin name in the list
|
|
void Draw_script_name(word x, word y, word index, byte highlighted)
|
|
{
|
|
T_Fileselector_item * current_item;
|
|
|
|
if (Scripts_selector.Nb_elements)
|
|
{
|
|
byte fg, bg;
|
|
|
|
current_item = Get_item_by_index(&Scripts_selector, index);
|
|
|
|
if (current_item->Type==0) // Files
|
|
{
|
|
fg=(highlighted)?MC_White:MC_Light;
|
|
bg=(highlighted)?MC_Dark:MC_Black;
|
|
}
|
|
else if (current_item->Type==1) // Directories
|
|
{
|
|
fg=(highlighted)?MC_Light:MC_Dark;
|
|
bg=(highlighted)?MC_Dark:MC_Black;
|
|
}
|
|
else // Drives
|
|
{
|
|
fg=(highlighted)?MC_Light:MC_Dark;
|
|
bg=(highlighted)?MC_Dark:MC_Black;
|
|
|
|
if (current_item->Icon != ICON_NONE)
|
|
{
|
|
Window_display_icon_sprite(x,y,current_item->Icon);
|
|
x+=8;
|
|
}
|
|
}
|
|
|
|
if (current_item->Unicode_short_name != NULL)
|
|
Print_in_window_unicode(x, y, current_item->Unicode_short_name, fg, bg);
|
|
else
|
|
Print_in_window(x, y, current_item->Short_name, fg,bg);
|
|
|
|
Update_window_area(x,y,NAME_WIDTH*8,8);
|
|
}
|
|
}
|
|
|
|
///
|
|
/// Displays first lines of comments from a lua script in the window.
|
|
void Draw_script_information(T_Fileselector_item * script_item, const char *full_directory)
|
|
{
|
|
FILE *script_file;
|
|
char * full_name;
|
|
char text_block[3][DESC_WIDTH+1];
|
|
int x, y;
|
|
int i;
|
|
|
|
// Blank the target area
|
|
Window_rectangle(7, FILESEL_Y + 89, DESC_WIDTH*6+2, 4*8, MC_Black);
|
|
|
|
if (script_item && script_item->Full_name && script_item->Full_name[0] != '\0')
|
|
{
|
|
full_name = Filepath_append_to_dir(full_directory, script_item->Full_name);
|
|
|
|
x = 0;
|
|
y = 0;
|
|
text_block[0][0] = text_block[1][0] = text_block[2][0] = '\0';
|
|
|
|
if (script_item->Type == FSOBJECT_FILE)
|
|
{
|
|
// Start reading
|
|
script_file = fopen(full_name, "r");
|
|
if (script_file != NULL)
|
|
{
|
|
int c;
|
|
c = fgetc(script_file);
|
|
while (c != EOF && y<3)
|
|
{
|
|
if (c == '\n')
|
|
{
|
|
if (x<2)
|
|
break; // Carriage return without comment: Stopping
|
|
y++;
|
|
x=0;
|
|
}
|
|
else if (x==0 || x==1)
|
|
{
|
|
if (c != '-')
|
|
break; // Non-comment line was encountered. Stopping.
|
|
x++;
|
|
}
|
|
else
|
|
{
|
|
if (x < DESC_WIDTH+2)
|
|
{
|
|
// Adding character
|
|
text_block[y][x-2] = (c<32 || c>255) ? ' ' : c;
|
|
text_block[y][x-1] = '\0';
|
|
}
|
|
x++;
|
|
}
|
|
// Read next
|
|
c = fgetc(script_file);
|
|
}
|
|
fclose(script_file);
|
|
}
|
|
Print_help(8, FILESEL_Y + 89 , text_block[0], 'N', 0, 0);
|
|
Print_help(8, FILESEL_Y + 89+ 8, text_block[1], 'N', 0, 0);
|
|
Print_help(8, FILESEL_Y + 89+16, text_block[2], 'N', 0, 0);
|
|
|
|
// Display a line with the keyboard shortcut
|
|
Print_help(8, FILESEL_Y + 89+24, "Key:", 'N', 0, 0);
|
|
for (i=0; i<10; i++)
|
|
if (Bound_script[i]!=NULL && !strcmp(Bound_script[i], full_name))
|
|
break;
|
|
|
|
if (i<10)
|
|
{
|
|
const char *shortcut;
|
|
shortcut = Keyboard_shortcut_value(SPECIAL_RUN_SCRIPT_1+i);
|
|
Print_help(8+4*6, FILESEL_Y + 89+24, shortcut, 'K', 0, strlen(shortcut));
|
|
}
|
|
else
|
|
{
|
|
Print_help(8+4*6, FILESEL_Y + 89+24, "None", 'K', 0, 4);
|
|
}
|
|
}
|
|
free(full_name);
|
|
}
|
|
|
|
Update_window_area(8, FILESEL_Y + 89, DESC_WIDTH*6+2, 4*8);
|
|
}
|
|
|
|
// Add a script to the list
|
|
static void Add_script(void * pdata, const char *file_name, const word *unicode_name, byte is_file, byte is_directory, byte is_hidden)
|
|
{
|
|
int len;
|
|
T_Fileselector_item * item;
|
|
(void)pdata;
|
|
|
|
if (is_file)
|
|
{
|
|
// Only files ending in ".lua"
|
|
len=strlen(file_name);
|
|
if (len<=4 || strcasecmp(file_name+len-4, ".lua"))
|
|
return;
|
|
// Hidden
|
|
if (is_hidden && !Config.Show_hidden_files)
|
|
return;
|
|
|
|
item = Add_element_to_list(&Scripts_selector, file_name, Format_filename(file_name, NAME_WIDTH+1, 0), FSOBJECT_FILE, ICON_NONE);
|
|
if (item != NULL && unicode_name != NULL)
|
|
{
|
|
item->Unicode_full_name = Unicode_strdup(unicode_name);
|
|
item->Unicode_short_name = Unicode_strdup(Format_filename_unicode(unicode_name, NAME_WIDTH+1, 1));
|
|
}
|
|
}
|
|
else if (is_directory)
|
|
{
|
|
// Ignore current directory
|
|
if ( !strcmp(file_name, "."))
|
|
return;
|
|
// Ignore parent directory entry
|
|
if (!strcmp(file_name, PARENT_DIR))
|
|
return;
|
|
// Hidden
|
|
if (is_hidden && !Config.Show_hidden_directories)
|
|
return;
|
|
|
|
item = Add_element_to_list(&Scripts_selector, file_name, Format_filename(file_name, NAME_WIDTH+1, 1), FSOBJECT_DIR, ICON_NONE);
|
|
if (item != NULL && unicode_name != NULL)
|
|
{
|
|
item->Unicode_full_name = Unicode_strdup(unicode_name);
|
|
item->Unicode_short_name = Unicode_strdup(Format_filename_unicode(unicode_name, NAME_WIDTH+1, 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
void Highlight_script(T_Fileselector *selector, T_List_button *list, const char *selected_file)
|
|
{
|
|
short index;
|
|
|
|
index=Find_file_in_fileselector(selector, selected_file);
|
|
if (index < 0)
|
|
index = 0; // 1st item if selected_file is not found
|
|
Locate_list_item(list, index);
|
|
}
|
|
|
|
static char * Last_run_script = NULL;
|
|
|
|
// Before: Cursor hidden
|
|
// After: Cursor shown
|
|
void Run_script(const char *script_subdirectory, const char *script_filename)
|
|
{
|
|
lua_State* L;
|
|
const char* message;
|
|
byte old_cursor_shape = Cursor_shape;
|
|
char * path;
|
|
int original_image_width = Main.image_width;
|
|
int original_image_height = Main.image_height;
|
|
int original_current_layer = Main.current_layer;
|
|
|
|
// Some scripts are slow
|
|
Cursor_shape = CURSOR_SHAPE_HOURGLASS;
|
|
Display_cursor();
|
|
Flush_update();
|
|
Cursor_is_visible=1;
|
|
|
|
free(Last_run_script);
|
|
if (script_subdirectory && script_subdirectory[0]!='\0')
|
|
Last_run_script = Filepath_append_to_dir(script_subdirectory, script_filename);
|
|
else
|
|
Last_run_script = strdup(script_filename);
|
|
|
|
// This chdir is for the script's sake. Grafx2 itself will (try to)
|
|
// not rely on what is the system's current directory.
|
|
path = Extract_path(Last_run_script);
|
|
Change_directory(path);
|
|
free(path);
|
|
|
|
L = luaL_newstate(); // used to be lua_open() on Lua 5.1, deprecated on 5.2
|
|
|
|
/// @todo as the value doesn't vary, this should be
|
|
/// done once at the start of the program
|
|
path = GFX2_malloc(strlen(Data_directory) + strlen(SCRIPTS_SUBDIRECTORY) + strlen(LUALIB_SUBDIRECTORY) + 5 + 3 * strlen(PATH_SEPARATOR) + 9 + 1);
|
|
if (path == NULL)
|
|
return;
|
|
strcpy(path, Data_directory);
|
|
Append_path(path, SCRIPTS_SUBDIRECTORY, NULL);
|
|
Append_path(path, LUALIB_SUBDIRECTORY, NULL);
|
|
Append_path(path, "?.lua", NULL);
|
|
// SetEnvironmentVariableA() won't work because lua uses getenv()
|
|
#if defined(_MSC_VER)
|
|
if (_putenv_s("LUA_PATH", path) < 0)
|
|
GFX2_Log(GFX2_ERROR, "_putenv_s(\"LUA_PATH\", \"%s\") failed\n", path);
|
|
#elif defined(WIN32)
|
|
// Mingw has neither setenv() nor _putenv_s()
|
|
memmove(path + 9, path, strlen(path) + 1);
|
|
memcpy(path, "LUA_PATH=", 9);
|
|
if (putenv(path) < 0)
|
|
GFX2_Log(GFX2_ERROR, "putenv(\"%s\") failed\n", path);
|
|
#else
|
|
/* From linux man :
|
|
* This function makes
|
|
* copies of the strings pointed to by name and value (by contrast with
|
|
* putenv(3)).
|
|
*/
|
|
if (setenv("LUA_PATH", path, 1) < 0)
|
|
GFX2_Log(GFX2_ERROR, "setenv(\"LUA_PATH\", \"%s\", 1) failed\n", path);
|
|
#endif
|
|
free(path);
|
|
|
|
// Drawing
|
|
lua_register(L,"putbrushpixel",L_PutBrushPixel);
|
|
lua_register(L,"putsparepicturepixel",L_PutSparePicturePixel);
|
|
Register_main_readonly(L);
|
|
|
|
// Reading pixels
|
|
lua_register(L,"getbrushpixel",L_GetBrushPixel);
|
|
lua_register(L,"getbrushbackuppixel",L_GetBrushBackupPixel);
|
|
lua_register(L,"getpicturepixel",L_GetPicturePixel);
|
|
lua_register(L,"getlayerpixel",L_GetLayerPixel);
|
|
lua_register(L,"getbackuppixel",L_GetBackupPixel);
|
|
lua_register(L,"getsparelayerpixel",L_GetSpareLayerPixel);
|
|
lua_register(L,"getsparepicturepixel",L_GetSparePicturePixel);
|
|
|
|
// Sizes
|
|
lua_register(L,"setbrushsize",L_SetBrushSize);
|
|
lua_register(L,"setpicturesize",L_SetPictureSize);
|
|
lua_register(L,"setsparepicturesize",L_SetSparePictureSize);
|
|
|
|
lua_register(L,"getbrushsize",L_GetBrushSize);
|
|
lua_register(L,"getpicturesize",L_GetPictureSize);
|
|
lua_register(L,"getsparepicturesize",L_GetSparePictureSize);
|
|
|
|
// color and palette
|
|
lua_register(L,"getforecolor",L_GetForeColor);
|
|
lua_register(L,"getbackcolor",L_GetBackColor);
|
|
lua_register(L,"gettranscolor",L_GetTransColor);
|
|
|
|
lua_register(L,"setcolor",L_SetColor_unsaved);
|
|
lua_register(L,"setforecolor",L_SetForeColor);
|
|
lua_register(L,"setbackcolor",L_SetBackColor);
|
|
|
|
lua_register(L,"getcolor",L_GetColor);
|
|
lua_register(L,"getbackupcolor",L_GetBackupColor);
|
|
lua_register(L,"getsparecolor",L_GetSpareColor);
|
|
lua_register(L,"getsparetranscolor",L_GetSpareTransColor);
|
|
|
|
lua_register(L,"matchcolor",L_MatchColor);
|
|
lua_register(L,"matchcolor2",L_MatchColor2);
|
|
|
|
// layers
|
|
lua_register(L,"selectlayer",L_SelectLayer);
|
|
lua_register(L,"selectsparelayer",L_SelectSpareLayer);
|
|
lua_register(L,"getlayercount",L_GetLayerCount);
|
|
lua_register(L,"getsparelayercount",L_GetSpareLayerCount);
|
|
|
|
// ui
|
|
lua_register(L,"inputbox",L_InputBox);
|
|
lua_register(L,"messagebox",L_MessageBox);
|
|
lua_register(L,"statusmessage",L_StatusMessage);
|
|
lua_register(L,"selectbox",L_SelectBox);
|
|
|
|
// misc. stuff
|
|
lua_register(L,"wait",L_Wait);
|
|
lua_register(L,"waitbreak",L_WaitBreak);
|
|
lua_register(L,"waitinput",L_WaitInput);
|
|
lua_register(L,"updatescreen",L_UpdateScreen);
|
|
lua_register(L,"finalizepicture",L_FinalizePicture);
|
|
lua_register(L,"getfilename",L_GetFileName);
|
|
lua_register(L,"run",L_Run);
|
|
|
|
// dialog
|
|
lua_register(L,"windowopen",L_WindowOpen);
|
|
lua_register(L,"windowclose",L_WindowClose);
|
|
lua_register(L,"windowdodialog",L_WindowDoDialog);
|
|
lua_register(L,"windowbutton",L_WindowButton);
|
|
lua_register(L,"windowrepeatbutton",L_WindowRepeatButton);
|
|
lua_register(L,"windowinput",L_WindowInput);
|
|
lua_register(L,"windowreadline",L_WindowReadline);
|
|
lua_register(L,"windowprint",L_WindowPrint);
|
|
lua_register(L,"windowslider",L_WindowSlider);
|
|
lua_register(L,"windowmoveslider",L_WindowMoveSlider);
|
|
|
|
// Load all standard libraries
|
|
luaL_openlibs(L);
|
|
|
|
/*
|
|
luaopen_base(L);
|
|
//luaopen_package(L); // crashes on Windows, for unknown reason
|
|
luaopen_table(L);
|
|
//luaopen_io(L); // crashes on Windows, for unknown reason
|
|
//luaopen_os(L);
|
|
luaopen_string(L);
|
|
luaopen_math(L);
|
|
//luaopen_debug(L);
|
|
*/
|
|
|
|
// TODO The script may modify the picture, so we do a backup here.
|
|
// If the script is only touching the brush, this isn't needed...
|
|
// The backup also allows the script to read from it to make something
|
|
// like a feedback off effect (convolution matrix comes to mind).
|
|
//Backup();
|
|
Is_backed_up = 0;
|
|
Main_backup_page = Main.backups->Pages;
|
|
Main_backup_screen = Main_screen;
|
|
Backup_the_spare(LAYER_ALL);
|
|
|
|
Palette_has_changed=0;
|
|
Brush_was_altered=0;
|
|
Original_back_color=Back_color;
|
|
Original_fore_color=Fore_color;
|
|
|
|
// Backup the brush
|
|
Brush_backup=(byte *)GFX2_malloc(((long)Brush_height)*Brush_width);
|
|
Brush_backup_width = Brush_width;
|
|
Brush_backup_height = Brush_height;
|
|
|
|
if (Brush_backup == NULL)
|
|
{
|
|
Verbose_message("Error!", "Out of memory!");
|
|
}
|
|
else
|
|
{
|
|
memcpy(Brush_backup, Brush, ((long)Brush_height)*Brush_width);
|
|
|
|
if (luaL_loadfile(L, Last_run_script) != 0)
|
|
{
|
|
int stack_size;
|
|
stack_size= lua_gettop(L);
|
|
if (stack_size>0 && (message = lua_tostring(L, stack_size))!=NULL)
|
|
Verbose_message("Error!", message);
|
|
else
|
|
Warning_message("Unknown error loading script!");
|
|
}
|
|
else if (lua_pcall(L, 0, 0, 0) != 0)
|
|
{
|
|
int stack_size;
|
|
stack_size= lua_gettop(L);
|
|
|
|
Update_colors_during_script();
|
|
|
|
if (stack_size>0 && (message = lua_tostring(L, stack_size))!=NULL)
|
|
Verbose_message("Error running script", message);
|
|
else
|
|
Warning_message("Unknown error running script!");
|
|
}
|
|
// Clean up any remaining dialog windows
|
|
while (Windows_open)
|
|
{
|
|
Close_window();
|
|
Display_cursor();
|
|
}
|
|
}
|
|
// Cleanup
|
|
free(Brush_backup);
|
|
Brush_backup=NULL;
|
|
Update_colors_during_script();
|
|
if (Is_backed_up)
|
|
End_of_modification();
|
|
Print_in_menu(" ",0);
|
|
|
|
lua_close(L);
|
|
|
|
if (Brush_was_altered)
|
|
{
|
|
// Copy Brush to original
|
|
memcpy(Brush_original_pixels, Brush, (long)Brush_width*Brush_height);
|
|
Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
|
|
}
|
|
|
|
Hide_cursor();
|
|
Display_all_screen();
|
|
if (original_current_layer != Main.current_layer)
|
|
Display_layerbar(); // current layer has changed, buttons need to be updated
|
|
|
|
// Update tilemap if image size has changed
|
|
if (original_image_width!=Main.image_width
|
|
|| original_image_height!=Main.image_height)
|
|
{
|
|
Tilemap_update();
|
|
}
|
|
|
|
// Update changed pen colors.
|
|
if (Back_color!=Original_back_color || Fore_color!=Original_fore_color)
|
|
{
|
|
// This is done at end of script, in case somebody would use the
|
|
// functions in a custom window.
|
|
if (Back_color!=Original_back_color)
|
|
{
|
|
byte new_color = Back_color;
|
|
Back_color = Original_back_color;
|
|
Set_back_color(new_color);
|
|
}
|
|
if (Fore_color!=Original_fore_color)
|
|
{
|
|
byte new_color = Fore_color;
|
|
Fore_color = Original_fore_color;
|
|
Set_fore_color(new_color);
|
|
}
|
|
|
|
}
|
|
Cursor_shape=old_cursor_shape;
|
|
Display_cursor();
|
|
}
|
|
|
|
void Run_numbered_script(byte index)
|
|
{
|
|
|
|
if (index>=10)
|
|
return;
|
|
if (Bound_script[index]==NULL)
|
|
return;
|
|
|
|
Hide_cursor();
|
|
Run_script(NULL, Bound_script[index]);
|
|
}
|
|
|
|
void Repeat_script(void)
|
|
{
|
|
|
|
if (Last_run_script==NULL || Last_run_script[0]=='\0')
|
|
{
|
|
Warning_message("No script to repeat.");
|
|
return;
|
|
}
|
|
|
|
Hide_cursor();
|
|
Run_script(NULL, Last_run_script);
|
|
}
|
|
|
|
void Set_script_shortcut(T_Fileselector_item * script_item, const char *full_directory)
|
|
{
|
|
int i;
|
|
char * full_name;
|
|
|
|
if (script_item && script_item->Full_name && script_item->Full_name[0] != '\0')
|
|
{
|
|
full_name = Filepath_append_to_dir(full_directory, script_item->Full_name);
|
|
|
|
// Find if it already has a shortcut
|
|
for (i=0; i<10; i++)
|
|
if (Bound_script[i] != NULL && !strcmp(Bound_script[i], full_name))
|
|
break;
|
|
if (i<10)
|
|
{
|
|
// Existing shortcut
|
|
free(full_name);
|
|
}
|
|
else
|
|
{
|
|
// Try to find a "free" one.
|
|
for (i=0; i<10; i++)
|
|
if (Bound_script[i]==NULL
|
|
|| !Has_shortcut(SPECIAL_RUN_SCRIPT_1+i)
|
|
|| !File_exists(Bound_script[i]))
|
|
break;
|
|
if (i<10)
|
|
{
|
|
free(Bound_script[i]);
|
|
Bound_script[i] = full_name;
|
|
}
|
|
else
|
|
{
|
|
Warning_message("Already 10 scripts have shortcuts.");
|
|
free(full_name);
|
|
return;
|
|
}
|
|
}
|
|
Window_set_shortcut(SPECIAL_RUN_SCRIPT_1+i);
|
|
if (!Has_shortcut(SPECIAL_RUN_SCRIPT_1+i))
|
|
{
|
|
// User cancelled or deleted all shortcuts
|
|
free(Bound_script[i]);
|
|
Bound_script[i]=NULL;
|
|
}
|
|
// Refresh display
|
|
Hide_cursor();
|
|
Draw_script_information(script_item, full_directory);
|
|
Display_cursor();
|
|
}
|
|
}
|
|
|
|
void Reload_scripts_list(void)
|
|
{
|
|
// Reinitialize the list
|
|
Free_fileselector_list(&Scripts_selector);
|
|
if (Config.Scripts_directory == NULL || Config.Scripts_directory[0]=='\0')
|
|
{
|
|
Read_list_of_drives(&Scripts_selector,NAME_WIDTH+1);
|
|
}
|
|
else
|
|
{
|
|
Add_element_to_list(&Scripts_selector, PARENT_DIR, Format_filename(PARENT_DIR, NAME_WIDTH+1, 1), FSOBJECT_DIR, ICON_NONE);
|
|
// Add each found file to the list
|
|
For_each_directory_entry(Config.Scripts_directory, NULL, Add_script);
|
|
}
|
|
// Sort it
|
|
Sort_list_of_files(&Scripts_selector);
|
|
//
|
|
}
|
|
|
|
void Button_Brush_Factory(void)
|
|
{
|
|
static char * selected_file = NULL; // currently selected file in factory file selector
|
|
|
|
short clicked_button;
|
|
T_List_button* scriptlist;
|
|
T_Scroller_button* scriptscroll;
|
|
T_Special_button* scriptarea;
|
|
T_Fileselector_item *item;
|
|
int last_selected_item=-1;
|
|
char displayed_path[DESC_WIDTH+1];
|
|
int q;
|
|
|
|
Reload_scripts_list();
|
|
|
|
Open_window(33+8*NAME_WIDTH, 180, "Brush Factory");
|
|
|
|
Window_set_normal_button(85, 161, 67, 14, "Cancel", 0, 1, KEY_ESC); // 1
|
|
|
|
Window_display_frame_in(6, FILESEL_Y - 2, NAME_WIDTH*8+4, 84); // File selector
|
|
// Fileselector
|
|
scriptarea=Window_set_special_button(8, FILESEL_Y + 0, NAME_WIDTH*8, 80,0); // 2
|
|
// Scroller for the fileselector
|
|
scriptscroll = Window_set_scroller_button(NAME_WIDTH*8+14, FILESEL_Y - 1, 82,
|
|
Scripts_selector.Nb_elements,10, 0); // 3
|
|
scriptlist = Window_set_list_button(scriptarea,scriptscroll,Draw_script_name, 0); // 4
|
|
|
|
Window_set_normal_button(10, 161, 67, 14, "Run", 0, 1, KEY_RETURN); // 5
|
|
|
|
Window_display_frame_in(6, FILESEL_Y + 88, DESC_WIDTH*6+4, 4*8+2); // Descr.
|
|
Window_set_special_button(7, FILESEL_Y + 89+24,DESC_WIDTH*6,8,0); // 6
|
|
|
|
// Box around path (slightly expands up left)
|
|
Window_rectangle(8, FILESEL_Y - 13, DESC_WIDTH*6+2, 9, MC_Black);
|
|
|
|
while (1)
|
|
{
|
|
// Locate selected file in view
|
|
Highlight_script(&Scripts_selector, scriptlist, selected_file);
|
|
// Update the scroller position
|
|
scriptscroll->Position=scriptlist->List_start;
|
|
Window_draw_slider(scriptscroll);
|
|
|
|
Window_redraw_list(scriptlist);
|
|
// Display current path:
|
|
q = Config.Scripts_directory == NULL ? 0 : strlen(Config.Scripts_directory);
|
|
if (q<=DESC_WIDTH)
|
|
{
|
|
if (q > 0)
|
|
strcpy(displayed_path, Config.Scripts_directory);
|
|
for (; q < DESC_WIDTH; q++)
|
|
displayed_path[q]=' ';
|
|
displayed_path[q]='\0';
|
|
}
|
|
else
|
|
{
|
|
strcpy(displayed_path, Config.Scripts_directory+q-DESC_WIDTH);
|
|
displayed_path[0] = ELLIPSIS_CHARACTER;
|
|
}
|
|
Print_help(9, FILESEL_Y - 12, displayed_path, 'N', 0, 0);
|
|
|
|
Draw_script_information(Get_item_by_index(&Scripts_selector,
|
|
scriptlist->List_start + scriptlist->Cursor_position), Config.Scripts_directory);
|
|
|
|
Update_window_area(0, 0, Window_width, Window_height);
|
|
Display_cursor();
|
|
// Wait for mouse release (needed for example after a double-click
|
|
// that navigates to a subdirectory)
|
|
while (last_selected_item==-1 && Mouse_K)
|
|
{
|
|
Get_input(20);
|
|
}
|
|
|
|
Reset_quicksearch();
|
|
|
|
do
|
|
{
|
|
clicked_button = Window_clicked_button();
|
|
if (Key==KEY_BACKSPACE && Config.Scripts_directory != NULL && Config.Scripts_directory[0]!='\0')
|
|
{
|
|
// Make it select first entry (parent directory)
|
|
scriptlist->List_start=0;
|
|
scriptlist->Cursor_position=0;
|
|
clicked_button=5;
|
|
}
|
|
if (Is_shortcut(Key,0x100+BUTTON_HELP))
|
|
Window_help(BUTTON_BRUSH_EFFECTS, "BRUSH FACTORY");
|
|
else if (Is_shortcut(Key,0x200+BUTTON_BRUSH_EFFECTS))
|
|
clicked_button=1; // Cancel
|
|
// Quicksearch
|
|
if (clicked_button==4)
|
|
Reset_quicksearch();
|
|
else if (clicked_button==0 && Key_ANSI)
|
|
clicked_button=Quicksearch_list(scriptlist, &Scripts_selector);
|
|
|
|
switch (clicked_button)
|
|
{
|
|
case 2: // Double-click an entry in script list
|
|
clicked_button=5;
|
|
break;
|
|
case 4: // Select script
|
|
last_selected_item = scriptlist->List_start + scriptlist->Cursor_position;
|
|
Hide_cursor();
|
|
Draw_script_information(Get_item_by_index(&Scripts_selector,
|
|
scriptlist->List_start + scriptlist->Cursor_position), Config.Scripts_directory);
|
|
Display_cursor();
|
|
break;
|
|
|
|
case 6:
|
|
Set_script_shortcut(Get_item_by_index(&Scripts_selector,
|
|
scriptlist->List_start + scriptlist->Cursor_position), Config.Scripts_directory);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
} while (clicked_button != 1 && clicked_button != 5 && !Quit_is_required);
|
|
|
|
if (Quit_is_required)
|
|
clicked_button = 1;
|
|
// Cancel
|
|
if (clicked_button==1)
|
|
break;
|
|
|
|
// OK
|
|
if (Scripts_selector.Nb_elements == 0)
|
|
{
|
|
// No items : same as Cancel
|
|
clicked_button=1;
|
|
break;
|
|
}
|
|
|
|
// Examine selected file
|
|
item = Get_item_by_index(&Scripts_selector,
|
|
scriptlist->List_start + scriptlist->Cursor_position);
|
|
|
|
if (item->Type == FSOBJECT_FILE)
|
|
{
|
|
free(selected_file);
|
|
selected_file = strdup(item->Full_name);
|
|
break;
|
|
}
|
|
else if (item->Type == FSOBJECT_DIR || item->Type == FSOBJECT_DRIVE)
|
|
{
|
|
if (item->Type == FSOBJECT_DRIVE)
|
|
{
|
|
// Selecting one drive root
|
|
free(selected_file);
|
|
selected_file = strdup(PARENT_DIR);
|
|
free(Config.Scripts_directory);
|
|
Config.Scripts_directory = strdup(item->Full_name);
|
|
}
|
|
else
|
|
{
|
|
// Going down one or up by one directory
|
|
if (strcmp(item->Full_name, PARENT_DIR) == 0)
|
|
{
|
|
char * separator_pos = Find_last_separator(Config.Scripts_directory);
|
|
if (separator_pos != NULL && separator_pos[1] == '\0')
|
|
{
|
|
// remove trailing separator
|
|
separator_pos[0] = '\0';
|
|
separator_pos = Find_last_separator(Config.Scripts_directory);
|
|
}
|
|
free(selected_file);
|
|
if (separator_pos == NULL)
|
|
{
|
|
selected_file = Config.Scripts_directory; // steal heap buffer
|
|
Config.Scripts_directory = NULL;
|
|
}
|
|
else
|
|
{
|
|
selected_file = strdup(separator_pos + 1);
|
|
separator_pos[0] = '\0';
|
|
}
|
|
}
|
|
else
|
|
{
|
|
char * new_dir = Filepath_append_to_dir(Config.Scripts_directory, item->Full_name);
|
|
if (new_dir != NULL)
|
|
{
|
|
free(Config.Scripts_directory);
|
|
Config.Scripts_directory = new_dir;
|
|
}
|
|
}
|
|
}
|
|
|
|
// No break: going back up to beginning of loop
|
|
|
|
Reload_scripts_list();
|
|
|
|
scriptlist->Scroller->Nb_elements=Scripts_selector.Nb_elements;
|
|
Compute_slider_cursor_length(scriptlist->Scroller);
|
|
last_selected_item = -1;
|
|
Hide_cursor();
|
|
}
|
|
}
|
|
|
|
Close_window();
|
|
Unselect_button(BUTTON_BRUSH_EFFECTS);
|
|
|
|
if (clicked_button == 5 && selected_file != NULL) // Run the script
|
|
{
|
|
Run_script(Config.Scripts_directory, selected_file);
|
|
}
|
|
else
|
|
{
|
|
Display_cursor();
|
|
}
|
|
Free_fileselector_list(&Scripts_selector);
|
|
}
|
|
|
|
#else // NOLUA
|
|
|
|
void Button_Brush_Factory(void)
|
|
{
|
|
Verbose_message("Error!", "The brush factory is not available in this build of GrafX2.");
|
|
}
|
|
|
|
///
|
|
/// Returns a string stating the included Lua engine version,
|
|
/// or "Disabled" if Grafx2 is compiled without Lua.
|
|
const char * Lua_version(void)
|
|
{
|
|
return "Disabled";
|
|
}
|
|
|
|
#endif
|