817 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			817 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2007 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
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    write to the Free Software Foundation, Inc.,
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    59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file global.h
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/// This file contains all global variables.
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/// They are prefixed by ::GFX2_GLOBAL so they are extern when needed.
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _GLOBAL_H_
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#define _GLOBAL_H_
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#include <SDL.h>
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#include "struct.h"
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// MAIN declares the variables,
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// other files only have an extern definition.
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#ifdef GLOBAL_VARIABLES
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  /// Magic prefix to make all declarations extern, except when included by main.c.
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  #define GFX2_GLOBAL
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#else
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  #define GFX2_GLOBAL extern
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#endif
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// -- CONFIGURATION variables
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/// Current configuration.
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GFX2_GLOBAL T_Config Config;
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/// Array of special keys.
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GFX2_GLOBAL word Config_Key[NB_SPECIAL_SHORTCUTS][2];
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/// A video mode (resolution) usable by Grafx2.
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typedef struct
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{
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  short  Width; ///< Screen width
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  short  Height; ///< Screen height
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  byte   Mode; ///< Unused (used to be Mode-X, SVGA, etc)
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  word   Fullscreen; ///< 0 for window, 1 for fullscreen
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  byte   State; ///< How good is the mode supported. 0:Good (white) 1:OK (light) 2:So-so (dark) 4:User-disabled (black); +128 => System doesn't support it at all.
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} T_Video_mode;
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/// Array of all video modes supported by your platform. Actually filled up to ::Nb_video_modes, excluded.
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GFX2_GLOBAL T_Video_mode Video_mode[MAX_VIDEO_MODES];
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/// Actual number of video modes in ::Video_mode.
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GFX2_GLOBAL int  Nb_video_modes;
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/// A default 256-color palette.
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GFX2_GLOBAL T_Palette Default_palette;
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// Menu colors
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GFX2_GLOBAL byte MC_Black; ///< Index of color to use as "black" in the GUI menus.
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GFX2_GLOBAL byte MC_Dark; ///< Index of color to use as "dark grey" in the GUI menus.
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GFX2_GLOBAL byte MC_Light; ///< Index of color to use as "light grey" in the GUI menus.
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GFX2_GLOBAL byte MC_White; ///< Index of color to use as "white" in the GUI menus.
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GFX2_GLOBAL byte MC_Trans; ///< Index of color to use as "transparent" while loading the GUI file.
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/// Favorite menu colors (RGB values).
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GFX2_GLOBAL T_Components Fav_menu_colors[4];
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// Input state
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GFX2_GLOBAL word Mouse_X; ///< Current mouse cursor position.
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GFX2_GLOBAL word Mouse_Y; ///< Current mouse cursor position.
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GFX2_GLOBAL byte Mouse_K; ///< Current mouse buttons state. Bitfield: 1 for RMB, 2 for LMB.
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/// Helper macro to take only one button when both are pressed (LMB has priority)
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#define Mouse_K_unique (Mouse_K==0?0:(Mouse_K&1?1:(Mouse_K&2?2:0)))
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/// Last key pressed, 0 if none. Set by the latest call to ::Get_input()
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GFX2_GLOBAL dword Key;
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///
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/// Last character typed, converted to ANSI character set (Windows-1252).
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/// This is mostly used when the user enters text (filename, etc).
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GFX2_GLOBAL dword Key_ANSI;
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// Keyboard modifiers
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// (Name conflict with windows.h)
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#ifdef MOD_SHIFT
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  #undef MOD_SHIFT
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#endif
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#ifdef MOD_CTRL
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  #undef MOD_CTRL
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#endif
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#ifdef MOD_ALT
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  #undef MOD_ALT
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#endif
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/// Key modifier for SHIFT key. Used as mask in ::Key, for example.
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#define MOD_SHIFT 0x1000
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/// Key modifier for CONTROL key. Used as mask in ::Key, for example.
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#define MOD_CTRL  0x2000
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/// Key modifier for ALT key. Used as mask in ::Key, for example.
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#define MOD_ALT   0x4000
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/// Boolean set to true when the OS/window manager requests the application to close. ie: [X] button
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GFX2_GLOBAL byte Quit_is_required;
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/// Divisor for the mouse coordinates recieved. No target currently needs it, should be left at 1.
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GFX2_GLOBAL byte Mouse_fix_factor_X;
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/// Divisor for the mouse coordinates recieved. No target currently needs it, should be left at 1.
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GFX2_GLOBAL byte Mouse_fix_factor_Y;
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/// 
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/// This boolean is true when the current operation allows changing the
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/// foreground or background color.
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GFX2_GLOBAL byte Allow_color_change_during_operation;
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// Mouse cursor data
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/// Current mouse cursor. Value is in enum ::CURSOR_SHAPES
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GFX2_GLOBAL byte Cursor_shape;
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/// Backup of ::Cursor_shape, used while a window is open (and needs a different cursor)
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GFX2_GLOBAL byte Cursor_shape_before_window;
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/// Boolean, means the cursor should not be drawn. It's togglable by the user.
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GFX2_GLOBAL byte Cursor_hidden;
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/// Boolean, means the cursor is currently hovering over a menu GUI element.
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GFX2_GLOBAL byte Cursor_in_menu;
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/// Boolean, means the cursor was hovering over a menu GUI element.
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GFX2_GLOBAL byte Cursor_in_menu_previous;
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/// X coordinate of the mouse cursor's "hot spot". It is < ::CURSOR_SPRITE_WIDTH
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GFX2_GLOBAL word Cursor_offset_X[NB_CURSOR_SPRITES];
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/// Y coordinate of the mouse cursor's "hot spot". It is < ::CURSOR_SPRITE_HEIGHT
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GFX2_GLOBAL word Cursor_offset_Y[NB_CURSOR_SPRITES];
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/// Graphic resources for the mouse cursor.
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GFX2_GLOBAL byte GFX_cursor_sprite[NB_CURSOR_SPRITES][CURSOR_SPRITE_HEIGHT][CURSOR_SPRITE_WIDTH];
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/// Storage for the graphics under the mouse cursor. Used by ::Hide_cursor and ::Display_cursor
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GFX2_GLOBAL byte CURSOR_BACKGROUND[CURSOR_SPRITE_HEIGHT][CURSOR_SPRITE_WIDTH];
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// Paintbrush data
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/// Active paintbrush. It's an index in enum ::PAINTBRUSH_SHAPES
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GFX2_GLOBAL byte  Paintbrush_shape;
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/// Backup of ::Paintbrush_shape, before fill operation
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GFX2_GLOBAL byte  Paintbrush_shape_before_fill;
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/// Backup of ::Paintbrush_shape, before color picker operation
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GFX2_GLOBAL byte  Paintbrush_shape_before_colorpicker;
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/// Backup of ::Paintbrush_shaper, before lasso operation
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GFX2_GLOBAL byte  Paintbrush_shape_before_lasso;
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/// Boolean, true when the preview paintbrush shouldn't be drawn.
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GFX2_GLOBAL byte  Paintbrush_hidden;
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/// Cordinate of the preview paintbrush in image space.
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GFX2_GLOBAL short Paintbrush_X;
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/// Cordinate of the preview paintbrush in image space.
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GFX2_GLOBAL short Paintbrush_Y;
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/// Graphic resources for the preset paintbrushes.
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GFX2_GLOBAL byte  GFX_paintbrush_sprite [NB_PAINTBRUSH_SPRITES][PAINTBRUSH_HEIGHT][PAINTBRUSH_WIDTH];
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/// Width of the preset paintbrushes.
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GFX2_GLOBAL word  Preset_paintbrush_width[NB_PAINTBRUSH_SPRITES];
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/// Height of the preset paintbrushes.
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GFX2_GLOBAL word  Preset_paintbrush_height[NB_PAINTBRUSH_SPRITES];
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/// Type of the preset paintbrush: index in enum PAINTBRUSH_SHAPES
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GFX2_GLOBAL byte  Paintbrush_type[NB_PAINTBRUSH_SPRITES];
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/// Brush handle for the preset brushes. Generally ::Preset_paintbrush_width[]/2
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GFX2_GLOBAL word  Preset_paintbrush_offset_X[NB_PAINTBRUSH_SPRITES];
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/// Brush handle for the preset brushes. Generally ::Preset_paintbrush_height[]/2
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GFX2_GLOBAL word  Preset_paintbrush_offset_Y[NB_PAINTBRUSH_SPRITES];
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/// Pixel data of the current brush
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GFX2_GLOBAL byte * Paintbrush_sprite;
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/// Current paintbrush's width
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GFX2_GLOBAL short Paintbrush_width;
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/// Current paintbrush's height
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GFX2_GLOBAL short Paintbrush_height;
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/// Position of current paintbrush's handle
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GFX2_GLOBAL short Paintbrush_offset_X;
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/// Position of current paintbrush's handle
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GFX2_GLOBAL short Paintbrush_offset_Y;
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// Graphic commands
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/// On the screen, draw a point.
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GFX2_GLOBAL Func_pixel Pixel;
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/// On screen, draw a point in the menu (do nothing is menu is hidden).
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GFX2_GLOBAL Func_pixel Pixel_in_menu;
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/// Test a pixel color from screen.
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GFX2_GLOBAL Func_read Read_pixel;
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/// Redraw all screen, without overwriting the menu.
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GFX2_GLOBAL Func_display Display_screen;
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/// Draw a rectangle on screen.
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GFX2_GLOBAL Func_block Block;
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/// Draw a point from the image to screen (no zoom).
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GFX2_GLOBAL Func_pixel Pixel_preview_normal;
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/// Draw a point from the image to screen (magnified part).
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GFX2_GLOBAL Func_pixel Pixel_preview_magnifier;
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/// Draw a point from the image to screen (zoomed if needed).
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GFX2_GLOBAL Func_pixel Pixel_preview;
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/// Draw a horizontal XOR line on screen.
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GFX2_GLOBAL Func_line_XOR Horizontal_XOR_line;
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/// Draw a vertical XOR line on screen.
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GFX2_GLOBAL Func_line_XOR Vertical_XOR_line;
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/// Display part of the brush on screen, color mode.
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GFX2_GLOBAL Func_display_brush_color Display_brush_color;
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/// Display part of the brush on screen, monochrome mode.
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GFX2_GLOBAL Func_display_brush_mono  Display_brush_mono;
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/// Clear the brush currently displayed on screen, redrawing the image instead.
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GFX2_GLOBAL Func_display_brush_color Clear_brush;
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/// Remap part of the screen after the menu colors have changed.
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GFX2_GLOBAL Func_remap     Remap_screen;
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/// Draw a line on screen.
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GFX2_GLOBAL Func_procsline Display_line;
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/// Draw a line on screen, without doubling it if using wide pixels. (to be used when the line is already doubled in the input buffer)
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GFX2_GLOBAL Func_procsline Display_line_fast;
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/// Read a line of pixels from screen.
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GFX2_GLOBAL Func_procsline Read_line;
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/// Redraw all magnified part on screen, without overwriting the menu.
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GFX2_GLOBAL Func_display_zoom Display_zoomed_screen;
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/// Display part of the brush on the magnified part of screen, color mode.
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GFX2_GLOBAL Func_display_brush_color_zoom Display_brush_color_zoom;
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/// Display part of the brush on the magnified part of screen, monochrome mode.
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GFX2_GLOBAL Func_display_brush_mono_zoom  Display_brush_mono_zoom;
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/// Clear the brush currently displayed on the magnified part of screen, redrawing the image instead.
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GFX2_GLOBAL Func_display_brush_color_zoom Clear_brush_scaled;
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/// Draw an arbitrary brush on screen (not the current brush)
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GFX2_GLOBAL Func_draw_brush Display_brush;
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// Screen data
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/// Requested window width. This is set when the user resizes the window.
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GFX2_GLOBAL int   Resize_width;
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/// Requested window height. This is set when the user resizes the window.
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GFX2_GLOBAL int   Resize_height;
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/// Current video mode. Index in ::Video_mode
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GFX2_GLOBAL int   Current_resolution;
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/// After loading an image, this holds the "original screen width", if the file format supported it.
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GFX2_GLOBAL short Original_screen_X;
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/// After loading an image, this holds the "original screen height", if the file format supported it.
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GFX2_GLOBAL short Original_screen_Y;
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///
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/// Current screen (or window) width, in pixels.
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/// Note that this takes ::Pixel_ratio into account.
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GFX2_GLOBAL short Screen_width;
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///
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/// Current screen (or window) height, in pixels.
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/// Note that this takes ::Pixel_ratio into account.
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GFX2_GLOBAL short Screen_height;
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/// Coordinate (in image space) of the topmost visible pixel.
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GFX2_GLOBAL short Limit_top;
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///
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/// Coordinate (in image space) of the lowest visible pixel.
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/// This can be larger than the image height, if the screen is bigger than image.
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GFX2_GLOBAL short Limit_bottom;
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/// Coordinate (in image space) of the leftmost visible pixel.
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GFX2_GLOBAL short Limit_left;
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///
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/// Coordinate (in image space) of the rightmost visible pixel.
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/// This can be larger than the image width, if the screen is bigger than image.
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GFX2_GLOBAL short Limit_right;
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///
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/// Coordinate (in image space) of the lowest visible pixel, limited by the
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/// image height. Compare with ::Limit_bottom, which is not clipped.
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GFX2_GLOBAL short Limit_visible_bottom;
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///
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/// Coordinate (in image space) of the rightmost visible pixel, limited by the
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/// image width. Compare with ::Limit_right, which is not clipped.
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GFX2_GLOBAL short Limit_visible_right;
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/// Coordinate (in image space) of the pixel at the top of the magnified view.
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GFX2_GLOBAL short Limit_top_zoom;
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///
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/// Coordinate (in image space) of the pixel at the bottom of the magnified view.
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/// This can be larger than the image height, if the screen is bigger than image.
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GFX2_GLOBAL short Limit_bottom_zoom;
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/// Coordinate (in image space) of the pixel at the left of the magnified view.
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GFX2_GLOBAL short Limit_left_zoom;
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///
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/// Coordinate (in image space) of the pixel at the right of the magnified view.
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/// This can be larger than the image width, if the screen is bigger than image.
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GFX2_GLOBAL short Limit_right_zoom;
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///
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/// Coordinate (in image space) of the lowest visible pixel, limited by the
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/// image height. Compare with ::Limit_bottom, which is not clipped.
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GFX2_GLOBAL short Limit_visible_bottom_zoom;
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/// Coordinate (in image space) of the rightmost visible pixel.
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/// This can be larger than the image width, if the screen is bigger than image.
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GFX2_GLOBAL short Limit_visible_right_zoom;
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/// Buffer of pixels, used when drawing something to screen.
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GFX2_GLOBAL byte * Horizontal_line_buffer;
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/// Current pixel ratio. Index in enum ::PIXEL_RATIO
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GFX2_GLOBAL int Pixel_ratio;
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/// Current width of pixels, according to ::Pixel_ratio
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GFX2_GLOBAL int Pixel_width;
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/// Current height of pixels, according to ::Pixel_ratio
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GFX2_GLOBAL int Pixel_height;
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// Current image data
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/// Pointer to the pixel data of the main image
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GFX2_GLOBAL byte *    Main_screen;
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/// Palette of the main image
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GFX2_GLOBAL T_Palette Main_palette;
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/// Boolean, means the image has been modified since last save.
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GFX2_GLOBAL byte  Main_image_is_modified;
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/// Width in pixels of the main image.
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GFX2_GLOBAL short Main_image_width;
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/// Height in pixels of the main image.
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GFX2_GLOBAL short Main_image_height;
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/// X position (in image space) of the pixel to display in the top left corner of screen.
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GFX2_GLOBAL short Main_offset_X;
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/// Y position (in image space) of the pixel to display in the top left corner of screen.
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GFX2_GLOBAL short Main_offset_Y;
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/// Backup of ::Main_offset_X, used to store it while the magnifier is open.
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GFX2_GLOBAL short Old_main_offset_X;
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/// Backup of ::Main_offset_Y, used to store it while the magnifier is open.
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GFX2_GLOBAL short Old_main_offset_Y;
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/// Name of the directory that holds the image currently edited.
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GFX2_GLOBAL char  Main_file_directory[1024];
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/// Filename (without directory) of the image currently edited.
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GFX2_GLOBAL char  Main_filename[256];
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/// File format of the image currently edited. It's a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte  Main_fileformat;
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///
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/// Fileselector "filter" format, for the current image.
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/// (The spare page has its own separate settings)
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/// It's 0 for "*.*", or a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte  Main_format;
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/// Index of the first file/entry to display in the fileselector.
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GFX2_GLOBAL short Main_fileselector_position;
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///
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/// Position of the "highlight" bar in the fileselector. 10 Files can be visible,
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/// So it's a number in the [0-9] range.
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GFX2_GLOBAL short Main_fileselector_offset;
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/// Current directory for the fileselector.
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GFX2_GLOBAL char  Main_current_directory[1024];
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/// Main image's file comment (some image formats support text strings).
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GFX2_GLOBAL char  Main_comment[COMMENT_SIZE+1];
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/// X position (in screen coordinates) of the separator between normal and magnified views.
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GFX2_GLOBAL short Main_separator_position;
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/// X position (in screen coordinates) of the first pixel of the magnified view.
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GFX2_GLOBAL short Main_X_zoom;
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/// Proportion of the non-magnified part of the screen. 
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GFX2_GLOBAL float Main_separator_proportion;
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/// Boolean, true if the main image has the magnifier active.
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GFX2_GLOBAL byte  Main_magnifier_mode;
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/// Zoom factor used in the magnifier (main image).
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GFX2_GLOBAL word  Main_magnifier_factor;
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/// Height of the magnified view for the main image.
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GFX2_GLOBAL word  Main_magnifier_height;
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/// Width of the magnified view for the main image.
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GFX2_GLOBAL word  Main_magnifier_width;
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/// X position (in image space) of the pixel to display in the top left corner of the magnified view.
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GFX2_GLOBAL short Main_magnifier_offset_X;
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/// Y position (in image space) of the pixel to display in the top left corner of the magnified view.
 | 
						||
GFX2_GLOBAL short Main_magnifier_offset_Y;
 | 
						||
 | 
						||
// Spare page data
 | 
						||
 | 
						||
/// Pointer to the pixel data of the spare page
 | 
						||
GFX2_GLOBAL byte *    Spare_screen;
 | 
						||
/// Palette of the spare page
 | 
						||
GFX2_GLOBAL T_Palette Spare_palette;
 | 
						||
/// Boolean, means the spare page has been modified since last save.
 | 
						||
GFX2_GLOBAL byte  Spare_image_is_modified;
 | 
						||
/// Width in pixels of the spare image.
 | 
						||
GFX2_GLOBAL short Spare_image_width;
 | 
						||
/// Height in pixels of the spare image.
 | 
						||
GFX2_GLOBAL short Spare_image_height;
 | 
						||
/// X position (in image space) of the pixel to display in the top left corner of screen.
 | 
						||
GFX2_GLOBAL short Spare_offset_X;
 | 
						||
/// Y position (in image space) of the pixel to display in the top left corner of screen.
 | 
						||
GFX2_GLOBAL short Spare_offset_Y;
 | 
						||
/// Backup of ::Main_offset_X, used to store it while the magnifier is open.
 | 
						||
GFX2_GLOBAL short Old_spare_offset_X;
 | 
						||
/// Backup of ::Main_offset_Y, used to store it while the magnifier is open.
 | 
						||
GFX2_GLOBAL short Old_spare_offset_Y;
 | 
						||
/// Name of the directory that holds the image currently edited as spare page.
 | 
						||
GFX2_GLOBAL char  Spare_file_directory[MAX_PATH_CHARACTERS];
 | 
						||
/// Filename (without directory) of the image currently edited as spare page.
 | 
						||
GFX2_GLOBAL char  Spare_filename[MAX_PATH_CHARACTERS];
 | 
						||
/// File format of the image currently edited as spare page. It's a value of enum ::FILE_FORMATS
 | 
						||
GFX2_GLOBAL byte  Spare_fileformat;
 | 
						||
///
 | 
						||
/// Fileselector "filter" format, for the spare page.
 | 
						||
/// (The main image has its own separate settings)
 | 
						||
/// It's 0 for "*.*", or a value of enum ::FILE_FORMAT
 | 
						||
GFX2_GLOBAL byte  Spare_format;
 | 
						||
/// Index of the first file/entry to display in the fileselector.
 | 
						||
GFX2_GLOBAL short Spare_fileselector_position;
 | 
						||
///
 | 
						||
/// Position of the "highlight" bar in the fileselector. 10 Files can be visible,
 | 
						||
/// So it's a number in the [0-9] range.
 | 
						||
GFX2_GLOBAL short Spare_fileselector_offset;
 | 
						||
/// Current directory for the fileselector.
 | 
						||
GFX2_GLOBAL char  Spare_current_directory[MAX_PATH_CHARACTERS];
 | 
						||
/// Spare page's file comment  (some image formats support text strings).
 | 
						||
GFX2_GLOBAL char  Spare_comment[COMMENT_SIZE+1];
 | 
						||
/// X position (in screen coordinates) of the separator between normal and magnified views.
 | 
						||
GFX2_GLOBAL short Spare_separator_position;
 | 
						||
/// X position (in screen coordinates) of the first pixel of the magnified view.
 | 
						||
GFX2_GLOBAL short Spare_X_zoom;
 | 
						||
/// Proportion of the non-magnified part of the screen. 
 | 
						||
GFX2_GLOBAL float Spare_separator_proportion;
 | 
						||
/// Boolean, true if the main image has the magnifier active.
 | 
						||
GFX2_GLOBAL byte  Spare_magnifier_mode;
 | 
						||
/// Zoom factor used in the magnifier (spare page).
 | 
						||
GFX2_GLOBAL word  Spare_magnifier_factor;
 | 
						||
/// Width of the magnified view for the spare page.
 | 
						||
GFX2_GLOBAL word  Spare_magnifier_height;
 | 
						||
/// Height of the magnified view for the spare page.
 | 
						||
GFX2_GLOBAL word  Spare_magnifier_width;
 | 
						||
/// X position (in image space) of the pixel to display in the top left corner of the magnified view.
 | 
						||
GFX2_GLOBAL short Spare_magnifier_offset_X;
 | 
						||
/// Y position (in image space) of the pixel to display in the top left corner of the magnified view.
 | 
						||
GFX2_GLOBAL short Spare_magnifier_offset_Y;
 | 
						||
 | 
						||
// Image backups
 | 
						||
 | 
						||
/// Backup of the current screen, used during drawing when FX feedback is OFF.
 | 
						||
GFX2_GLOBAL byte * Screen_backup;
 | 
						||
/// List of backup pages for the main image.
 | 
						||
GFX2_GLOBAL T_List_of_pages * Main_backups;
 | 
						||
/// List of backup pages for the spare page.
 | 
						||
GFX2_GLOBAL T_List_of_pages * Spare_backups;
 | 
						||
 | 
						||
// Brush data
 | 
						||
 | 
						||
/// Pixel data of the current brush.
 | 
						||
GFX2_GLOBAL byte * Brush;
 | 
						||
GFX2_GLOBAL word Brush_offset_X; // Centre horizontal de la brosse
 | 
						||
GFX2_GLOBAL word Brush_offset_Y; // Centre vertical de la brosse
 | 
						||
GFX2_GLOBAL word Brush_width;    // Largeur de la brosse
 | 
						||
GFX2_GLOBAL word Brush_height;    // Hauteur de la brosse
 | 
						||
 | 
						||
GFX2_GLOBAL char  Brush_file_directory[MAX_PATH_CHARACTERS];// |
 | 
						||
GFX2_GLOBAL char  Brush_filename[MAX_PATH_CHARACTERS];       // |
 | 
						||
GFX2_GLOBAL byte  Brush_fileformat;                           // |  Infos sur le
 | 
						||
GFX2_GLOBAL byte  Brush_format;                                   // |_ s<>lecteur de
 | 
						||
GFX2_GLOBAL short Brush_fileselector_position;                       // |  fichiers de la
 | 
						||
GFX2_GLOBAL short Brush_fileselector_offset;                       // |  brosse.
 | 
						||
GFX2_GLOBAL char  Brush_current_directory[256];                  // |
 | 
						||
GFX2_GLOBAL char  Brush_comment[COMMENT_SIZE+1];        // |
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Brush_rotation_center_is_defined; // |  Infos sur le
 | 
						||
GFX2_GLOBAL short Brush_rotation_center_X;      // |- centre de rotation
 | 
						||
GFX2_GLOBAL short Brush_rotation_center_Y;      // |  de la brosse
 | 
						||
 | 
						||
  // Donn<6E>es sur le menu
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Menu_is_visible;        // Le menu est actif <20> l'<27>cran
 | 
						||
GFX2_GLOBAL word  Menu_Y;       // Ordonn<6E>e o<> commence le menu
 | 
						||
GFX2_GLOBAL word  Menu_status_Y; // Ordonn<6E>e o<> commence le texte dans le menu
 | 
						||
GFX2_GLOBAL byte  Menu_factor_X;      // Facteur de grossissement du menu en X
 | 
						||
GFX2_GLOBAL byte  Menu_factor_Y;      // Facteur de grossissement du menu en Y
 | 
						||
GFX2_GLOBAL word  Menu_palette_cell_width; // Taille d'une couleur de la palette du menu
 | 
						||
 | 
						||
 | 
						||
  // Donn<6E>es sur la fen<65>tre de menu
 | 
						||
 | 
						||
GFX2_GLOBAL byte Windows_open; // Nombre de fenetres empil<69>es. 0 si pas de fenetre ouverte.
 | 
						||
 | 
						||
GFX2_GLOBAL byte Menu_is_visible_before_window;  // Le menu <20>tait visible avant d'ouvir une fen<65>tre
 | 
						||
GFX2_GLOBAL word Menu_Y_before_window; // Ordonn<6E>e du menu avant d'ouvrir une fen<65>tre
 | 
						||
GFX2_GLOBAL byte Paintbrush_hidden_before_window;// Le pinceau <20>tatit d<>j<EFBFBD> cach<63> avant l'ouverture de la fenetre?
 | 
						||
 | 
						||
GFX2_GLOBAL word Window_stack_pos_X[8];   // Position du bord gauche de la fen<65>tre dans l'<27>cran
 | 
						||
#define Window_pos_X Window_stack_pos_X[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL word Window_stack_pos_Y[8];   // Position du bord haut   de la fen<65>tre dans l'<27>cran
 | 
						||
#define Window_pos_Y Window_stack_pos_Y[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL word Window_stack_width[8]; // Largeur de la fen<65>tre
 | 
						||
#define Window_width Window_stack_width[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL word Window_stack_height[8]; // Hauteur de la fen<65>tre
 | 
						||
#define Window_height Window_stack_height[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL word Window_stack_nb_buttons[8];
 | 
						||
#define Window_nb_buttons Window_stack_nb_buttons[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL T_Normal_button   * Window_stack_normal_button_list[8];
 | 
						||
#define Window_normal_button_list Window_stack_normal_button_list[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL T_Palette_button  * Window_stack_palette_button_list[8];
 | 
						||
#define Window_palette_button_list Window_stack_palette_button_list[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL T_Scroller_button * Window_stack_scroller_button_list[8];
 | 
						||
#define Window_scroller_button_list Window_stack_scroller_button_list[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL T_Special_button  * Window_stack_special_button_list[8];
 | 
						||
#define Window_special_button_list Window_stack_special_button_list[Windows_open-1]
 | 
						||
 | 
						||
GFX2_GLOBAL T_Dropdown_button  * Window_stack_dropdown_button_list[8];
 | 
						||
#define Window_dropdown_button_list Window_stack_dropdown_button_list[Windows_open-1]
 | 
						||
 | 
						||
 | 
						||
GFX2_GLOBAL int Window_stack_attribute1[8];
 | 
						||
#define Window_attribute1 Window_stack_attribute1[Windows_open-1]
 | 
						||
 | 
						||
// Cette variable sert <20> stocker 2 informations:
 | 
						||
// - Sur le click d'un scroller, la position active (0-n)
 | 
						||
// - Sur le click d'une palette, le numero de couleur (0-255).
 | 
						||
GFX2_GLOBAL int Window_stack_attribute2[8];
 | 
						||
#define Window_attribute2 Window_stack_attribute2[Windows_open-1]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
// D<>finition des boutons ////////////////////////////////////////////////////
 | 
						||
 | 
						||
GFX2_GLOBAL struct
 | 
						||
{
 | 
						||
  // Informations sur l'aspect du bouton (graphisme):
 | 
						||
  word            X_offset;        // D<>calage par rapport <20> la gauche du menu
 | 
						||
  word            Y_offset;        // D<>calage par rapport au haut du menu
 | 
						||
  word            Width;           // Largeur du bouton
 | 
						||
  word            Height;           // Hauteur du bouton
 | 
						||
  byte            Pressed;           // Le bouton est enfonc<6E>
 | 
						||
  byte            Shape;             // Forme du bouton
 | 
						||
 | 
						||
  // Information sur les clicks de la souris:
 | 
						||
  Func_action Gauche;            // Action d<>clench<63>e par un click gauche sur le bouton
 | 
						||
  Func_action Droite;            // Action d<>clench<63>e par un click droit  sur le bouton
 | 
						||
  word            Left_shortcut[2];  // Shortcut clavier <20>quivalent <20> un click gauche sur le bouton
 | 
						||
  word            Right_shortcut[2];  // Shortcut clavier <20>quivalent <20> un click droit  sur le bouton
 | 
						||
 | 
						||
  // Informations sur le d<>senclenchement du bouton g<>r<EFBFBD> par le moteur:
 | 
						||
  Func_action Desenclencher;     // Action appel<65>e lors du d<>senclenchement du bouton
 | 
						||
  byte            Famille;           // Ensemble de boutons auquel celui-ci appartient
 | 
						||
 | 
						||
} Button[NB_BUTTONS];
 | 
						||
 | 
						||
 | 
						||
 | 
						||
// Informations sur les diff<66>rents modes de dessin
 | 
						||
 | 
						||
GFX2_GLOBAL Func_effect Effect_function;
 | 
						||
 | 
						||
GFX2_GLOBAL byte * FX_feedback_screen;
 | 
						||
 | 
						||
GFX2_GLOBAL byte Exclude_color[256]; // Couleurs <20> exclure pour Best_color
 | 
						||
 | 
						||
  // Mode smear:
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Smear_mode;    // Le mode smear est enclench<63>
 | 
						||
GFX2_GLOBAL byte  Smear_start;   // On vient juste de commencer une op<6F>ration en Smear
 | 
						||
GFX2_GLOBAL byte * Smear_brush; // Sprite de la brosse de Smear
 | 
						||
GFX2_GLOBAL word  Smear_brush_width; // Largeur de la brosse de Smear
 | 
						||
GFX2_GLOBAL word  Smear_brush_height; // Hauteur de la brosse de Smear
 | 
						||
GFX2_GLOBAL short Smear_min_X,Smear_max_X,Smear_min_Y,Smear_max_Y; // Bornes de la Brush du smear
 | 
						||
 | 
						||
  // Mode shade:
 | 
						||
 | 
						||
GFX2_GLOBAL T_Shade        Shade_list[8]; // Listes de shade
 | 
						||
GFX2_GLOBAL byte           Shade_current;   // Num<75>ro du shade en cours
 | 
						||
GFX2_GLOBAL byte *         Shade_table;    // Table de conversion de shade en cours
 | 
						||
GFX2_GLOBAL byte           Shade_table_left[256]; // Table de conversion de shade pour un clic gauche
 | 
						||
GFX2_GLOBAL byte           Shade_table_right[256]; // Table de conversion de shade pour un clic droit
 | 
						||
GFX2_GLOBAL byte           Shade_mode;     // Le mode shade est enclench<63>
 | 
						||
 | 
						||
GFX2_GLOBAL byte           Quick_shade_mode; // Le mode quick-shade est enclench<63>
 | 
						||
GFX2_GLOBAL byte           Quick_shade_step; // Pas du mode quick-shade
 | 
						||
GFX2_GLOBAL byte           Quick_shade_loop; // Normal / Loop / No sat.
 | 
						||
 | 
						||
  // Mode stencil:
 | 
						||
 | 
						||
GFX2_GLOBAL byte Stencil_mode;  // Le mode stencil est enclench<63>
 | 
						||
GFX2_GLOBAL byte Stencil[256];  // Tableau des couleurs prot<6F>g<EFBFBD>es
 | 
						||
 | 
						||
  // Mode grille:
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Snap_mode;       // Le mode grille est enclench<63>
 | 
						||
GFX2_GLOBAL word Snap_width;    // Largeur entre 2 points de la grille
 | 
						||
GFX2_GLOBAL word Snap_height;    // Hauteur entre 2 points de la grille
 | 
						||
GFX2_GLOBAL word Snap_offset_X; // Position en X du point le + <20> gauche
 | 
						||
GFX2_GLOBAL word Snap_offset_Y; // Position en Y du point le + en haut
 | 
						||
 | 
						||
  // Mode trame:
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Sieve_mode;    // Le mode Sieve est enclench<63>
 | 
						||
GFX2_GLOBAL byte  Sieve[16][16]; // Sprite de la trame
 | 
						||
GFX2_GLOBAL word  GFX_sieve_pattern[12][16]; // Trames pr<70>s<EFBFBD>finies (compact<63>es sur 16*16 bits)
 | 
						||
GFX2_GLOBAL short Sieve_width; // Largeur de la trame
 | 
						||
GFX2_GLOBAL short Sieve_height; // Hauteur de la trame
 | 
						||
 | 
						||
  // Mode colorize:
 | 
						||
 | 
						||
GFX2_GLOBAL byte Colorize_mode;          // Le mode Colorize est enclench<63>
 | 
						||
GFX2_GLOBAL byte Colorize_opacity;       // Intensit<69> du Colorize
 | 
						||
GFX2_GLOBAL byte Colorize_current_mode; // Le type de Colorize en cours (0-2)
 | 
						||
GFX2_GLOBAL word Facteur_A_table[256];
 | 
						||
GFX2_GLOBAL word Facteur_B_table[256];
 | 
						||
 | 
						||
  // Mode smooth:
 | 
						||
 | 
						||
GFX2_GLOBAL byte Smooth_mode;          // Le mode Smooth est enclench<63>
 | 
						||
GFX2_GLOBAL byte Smooth_matrix[3][3]; // La matrice du Smooth actuel
 | 
						||
 | 
						||
  // Mode Tiling:
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Tiling_mode;       // Le mode Tiling est enclench<63>
 | 
						||
GFX2_GLOBAL short Tiling_offset_X; // D<>calage du tiling en X
 | 
						||
GFX2_GLOBAL short Tiling_offset_Y; // D<>calage du tiling en Y
 | 
						||
 | 
						||
  // Mode Mask
 | 
						||
 | 
						||
GFX2_GLOBAL byte Mask_mode;  // Le mode Masque est enclench<63>
 | 
						||
GFX2_GLOBAL byte Mask_table[256];  // Tableau des couleurs constituant le masque
 | 
						||
 | 
						||
  // Mode loupe:
 | 
						||
 | 
						||
GFX2_GLOBAL word  * Zoom_factor_table;
 | 
						||
GFX2_GLOBAL word  Magnify_table[NB_ZOOM_FACTORS][512];
 | 
						||
 | 
						||
#ifdef GLOBAL_VARIABLES
 | 
						||
  word ZOOM_FACTOR[NB_ZOOM_FACTORS]={2,3,4,5,6,8,10,12,14,16,18,20};
 | 
						||
#else
 | 
						||
  extern word ZOOM_FACTOR[NB_ZOOM_FACTORS];
 | 
						||
#endif
 | 
						||
 | 
						||
  // Donn<6E>es sur les ellipses et les cercles:
 | 
						||
 | 
						||
GFX2_GLOBAL long  Ellipse_cursor_X;
 | 
						||
GFX2_GLOBAL long  Ellipse_cursor_Y;
 | 
						||
GFX2_GLOBAL long  Ellipse_vertical_radius_squared;
 | 
						||
GFX2_GLOBAL long  Ellipse_horizontal_radius_squared;
 | 
						||
GFX2_GLOBAL qword Ellipse_limit;
 | 
						||
GFX2_GLOBAL long  Circle_cursor_X;
 | 
						||
GFX2_GLOBAL long  Circle_cursor_Y;
 | 
						||
GFX2_GLOBAL long  Circle_limit;
 | 
						||
 | 
						||
  // Donn<6E>es sur les d<>grad<61>s:
 | 
						||
 | 
						||
GFX2_GLOBAL short Gradient_lower_bound;   // Plus petite couleur englob<6F>e par le d<>grad<61>
 | 
						||
GFX2_GLOBAL short Gradient_upper_bound;   // Plus grande couleur englob<6F>e par le d<>grad<61>
 | 
						||
GFX2_GLOBAL int   Gradient_is_inverted;            // Bool<6F>en "Le d<>grad<61> est en r<>alit<69> invers<72>"
 | 
						||
GFX2_GLOBAL long  Gradient_bounds_range;  // = Abs(Gradient_lower_bound-Gradient_upper_bound)+1
 | 
						||
GFX2_GLOBAL long  Gradient_total_range;   // Valeur maximum des indices pass<73>s <20> la fonction de d<>grad<61> (!!! >0 !!!)
 | 
						||
GFX2_GLOBAL long  Gradient_random_factor;  // Facteur de m<>lange (1-256+) du d<>grad<61>
 | 
						||
GFX2_GLOBAL Func_gradient Gradient_function; // Fonction de traitement du d<>grad<61>, varie selon la m<>thode choisie par l'utilisateur.
 | 
						||
GFX2_GLOBAL Func_pixel Gradient_pixel; // Redirection de l'affichage
 | 
						||
 | 
						||
GFX2_GLOBAL T_Gradient_array Gradient_array[16]; // Donn<6E>es de tous les d<>grad<61>s
 | 
						||
GFX2_GLOBAL byte Current_gradient;             // index du tableau correspondant au d<>grad<61> courant
 | 
						||
 | 
						||
 | 
						||
 | 
						||
  // Donn<6E>es sur le Spray:
 | 
						||
 | 
						||
GFX2_GLOBAL byte  Airbrush_mode;            // Mode Mono(1) ou Multicolore(0)
 | 
						||
GFX2_GLOBAL short Airbrush_size;            // Diam<61>tre du spray en pixels
 | 
						||
GFX2_GLOBAL byte  Airbrush_delay;           // D<>lai en VBLs entre 2 "pschiitt"
 | 
						||
GFX2_GLOBAL byte  Airbrush_mono_flow;       // Nombre de pixels qui sortent en m<>me temps en mono
 | 
						||
GFX2_GLOBAL byte  Airbrush_multi_flow[256]; // Idem pour chaque couleur
 | 
						||
 | 
						||
 | 
						||
  // Donn<6E>es diverses sur le programme:
 | 
						||
 | 
						||
GFX2_GLOBAL byte Quitting;
 | 
						||
GFX2_GLOBAL char Initial_directory[256];          // R<>pertoire <20> partir duquel <20> <20>t<EFBFBD> lanc<6E> le programme
 | 
						||
GFX2_GLOBAL char Repertoire_des_donnees[256];      // R<>pertoire contenant les fichiers lus (interface graphique, etc)
 | 
						||
GFX2_GLOBAL char Config_directory[256]; // R<>pertoire contenant les fichiers .ini et .cfg
 | 
						||
GFX2_GLOBAL byte Fore_color;
 | 
						||
GFX2_GLOBAL byte Back_color;
 | 
						||
GFX2_GLOBAL byte Selected_operation;
 | 
						||
GFX2_GLOBAL byte Selected_curve_mode;
 | 
						||
GFX2_GLOBAL byte Selected_line_mode;
 | 
						||
GFX2_GLOBAL byte First_color_in_palette;
 | 
						||
GFX2_GLOBAL byte File_in_command_line;
 | 
						||
GFX2_GLOBAL byte Resolution_in_command_line; // utilis<69>e uniquement si la variable pr<70>c<EFBFBD>dente est <20> 1
 | 
						||
 | 
						||
// Les diff<66>rents sprites:
 | 
						||
 | 
						||
GFX2_GLOBAL byte GFX_menu_block[MENU_HEIGHT][MENU_WIDTH];
 | 
						||
GFX2_GLOBAL byte GFX_menu_sprite[NB_MENU_SPRITES][MENU_SPRITE_HEIGHT][MENU_SPRITE_WIDTH];
 | 
						||
GFX2_GLOBAL byte GFX_effect_sprite[NB_EFFECTS_SPRITES][MENU_SPRITE_HEIGHT][MENU_SPRITE_WIDTH];
 | 
						||
 | 
						||
GFX2_GLOBAL byte * GFX_logo_grafx2;
 | 
						||
 | 
						||
GFX2_GLOBAL byte GFX_system_font[256*8*8];
 | 
						||
GFX2_GLOBAL byte GFX_fun_font    [256*8*8];
 | 
						||
GFX2_GLOBAL byte GFX_help_font_norm [256][6][8];
 | 
						||
GFX2_GLOBAL byte GFX_bold_font [256][6][8];
 | 
						||
// 12
 | 
						||
// 34
 | 
						||
GFX2_GLOBAL byte GFX_help_font_t1 [64][6][8];
 | 
						||
GFX2_GLOBAL byte GFX_help_font_t2 [64][6][8];
 | 
						||
GFX2_GLOBAL byte GFX_help_font_t3 [64][6][8];
 | 
						||
GFX2_GLOBAL byte GFX_help_font_t4 [64][6][8];
 | 
						||
GFX2_GLOBAL byte * Menu_font;
 | 
						||
 | 
						||
  // Les donn<6E>es de l'aide:
 | 
						||
 | 
						||
GFX2_GLOBAL byte Current_help_section;  // index de la table d'aide en cours de consultation
 | 
						||
GFX2_GLOBAL word Help_position; // Num<75>ro de la ligne d'aide en cours de consultation
 | 
						||
 | 
						||
  // Donn<6E>es sur les op<6F>rations
 | 
						||
 | 
						||
GFX2_GLOBAL word Operation_before_interrupt; // N<> de l'op<6F>ration en cours avant l'utilisation d'une interruption
 | 
						||
GFX2_GLOBAL word Current_operation;           // N<> de l'op<6F>ration en cours
 | 
						||
GFX2_GLOBAL word Operation_stack[OPERATION_STACK_SIZE]; // Pile simplifi<66>e
 | 
						||
GFX2_GLOBAL byte Operation_stack_size;    // Taille effective de la pile (0=vide)
 | 
						||
GFX2_GLOBAL byte Operation_in_magnifier;     // Indique si l'op<6F>ration a commenc<6E> dans la partie Zoom<6F>e ou non
 | 
						||
 | 
						||
GFX2_GLOBAL short Colorpicker_color;
 | 
						||
GFX2_GLOBAL short Colorpicker_X;
 | 
						||
GFX2_GLOBAL short Colorpicker_Y;
 | 
						||
 | 
						||
 | 
						||
#ifdef GLOBAL_VARIABLES
 | 
						||
  byte CURSOR_FOR_OPERATION[NB_OPERATIONS]=
 | 
						||
  {
 | 
						||
    CURSOR_SHAPE_TARGET            , // Dessin <20> la main continu
 | 
						||
    CURSOR_SHAPE_TARGET            , // Dessin <20> la main discontinu
 | 
						||
    CURSOR_SHAPE_TARGET            , // Dessin <20> la main point par point
 | 
						||
    CURSOR_SHAPE_TARGET            , // Contour fill
 | 
						||
    CURSOR_SHAPE_TARGET            , // Lignes
 | 
						||
    CURSOR_SHAPE_TARGET            , // Lignes reli<6C>es
 | 
						||
    CURSOR_SHAPE_TARGET            , // Lignes centr<74>es
 | 
						||
    CURSOR_SHAPE_XOR_TARGET        , // Rectangle vide
 | 
						||
    CURSOR_SHAPE_XOR_TARGET        , // Rectangle plein
 | 
						||
    CURSOR_SHAPE_TARGET            , // Cercles vides
 | 
						||
    CURSOR_SHAPE_TARGET            , // Cercles pleins
 | 
						||
    CURSOR_SHAPE_TARGET            , // Ellipses vides
 | 
						||
    CURSOR_SHAPE_TARGET            , // Ellipses pleines
 | 
						||
    CURSOR_SHAPE_TARGET            , // Fill
 | 
						||
    CURSOR_SHAPE_TARGET            , // Replace
 | 
						||
    CURSOR_SHAPE_XOR_TARGET        , // Prise de brosse rectangulaire
 | 
						||
    CURSOR_SHAPE_TARGET            , // Prise d'une brosse multiforme
 | 
						||
    CURSOR_SHAPE_COLORPICKER    , // R<>cup<75>ration d'une couleur
 | 
						||
    CURSOR_SHAPE_XOR_RECTANGLE    , // Positionnement de la fen<65>tre de loupe
 | 
						||
    CURSOR_SHAPE_TARGET            , // Courbe <20> 3 points
 | 
						||
    CURSOR_SHAPE_TARGET            , // Courbe <20> 4 points
 | 
						||
    CURSOR_SHAPE_TARGET            , // Spray
 | 
						||
    CURSOR_SHAPE_TARGET            , // Polygone
 | 
						||
    CURSOR_SHAPE_TARGET            , // Polyforme
 | 
						||
    CURSOR_SHAPE_TARGET            , // Polyfill
 | 
						||
    CURSOR_SHAPE_TARGET            , // Polyforme rempli
 | 
						||
    CURSOR_SHAPE_MULTIDIRECTIONNAL, // Scroll
 | 
						||
    CURSOR_SHAPE_TARGET            , // Cercles d<>grad<61>s
 | 
						||
    CURSOR_SHAPE_TARGET            , // Ellipses d<>grad<61>es
 | 
						||
    CURSOR_SHAPE_XOR_ROTATION       , // Faire tourner brosse
 | 
						||
    CURSOR_SHAPE_XOR_TARGET        , // Etirer brosse
 | 
						||
    CURSOR_SHAPE_TARGET            , // Deformer brosse
 | 
						||
    CURSOR_SHAPE_XOR_TARGET        , // Rectangle degrade
 | 
						||
  };
 | 
						||
#else
 | 
						||
  extern byte CURSOR_FOR_OPERATION[NB_OPERATIONS];
 | 
						||
#endif
 | 
						||
 | 
						||
 | 
						||
  // Proc<6F>dures <20> appeler: Op<4F>ration,Mouse_K,State de la pile
 | 
						||
 | 
						||
GFX2_GLOBAL struct
 | 
						||
{
 | 
						||
  byte Hide_cursor; // Bool<6F>en "il faut effacer le curseur pour l'op<6F>ra."
 | 
						||
  Func_action Action;                                   // Action appel<65>e
 | 
						||
} Operation[NB_OPERATIONS][3][OPERATION_STACK_SIZE];
 | 
						||
 | 
						||
 | 
						||
 | 
						||
// Informations sur les lecteurs et autres images
 | 
						||
GFX2_GLOBAL byte GFX_icon_sprite[NB_ICON_SPRITES][ICON_SPRITE_HEIGHT][ICON_SPRITE_WIDTH];
 | 
						||
 | 
						||
 | 
						||
// -- Section des informations sur les formats de fichiers ------------------
 | 
						||
 | 
						||
  // Comptage du nb d'<27>l<EFBFBD>ments dans la liste:
 | 
						||
GFX2_GLOBAL short Filelist_nb_elements;
 | 
						||
GFX2_GLOBAL short Filelist_nb_files;
 | 
						||
GFX2_GLOBAL short Filelist_nb_directories;
 | 
						||
  // T<>te de la liste cha<68>n<EFBFBD>e:
 | 
						||
GFX2_GLOBAL T_Fileselector_item * Filelist;
 | 
						||
 | 
						||
// ------------------- Inititialisation des formats connus -------------------
 | 
						||
 | 
						||
void Do_nothing(void);
 | 
						||
 | 
						||
GFX2_GLOBAL signed char File_error; // 0: op<6F>ration I/O OK
 | 
						||
                                   // 1: Error d<>s le d<>but de l'op<6F>ration
 | 
						||
                                   // 2: Error durant l'op<6F>ration => donn<6E>es modifi<66>es
 | 
						||
                                   //-1: Interruption du chargement d'une preview
 | 
						||
 | 
						||
GFX2_GLOBAL int Line_number_in_INI_file;
 | 
						||
 | 
						||
GFX2_GLOBAL Func_pixel Pixel_load_function;
 | 
						||
GFX2_GLOBAL Func_read   Read_pixel_old;
 | 
						||
 | 
						||
/********************
 | 
						||
 * Sp<53>cifique <20> SDL *
 | 
						||
 ********************/
 | 
						||
GFX2_GLOBAL SDL_Surface * Screen_SDL;
 | 
						||
GFX2_GLOBAL SDL_Joystick* Joystick;
 | 
						||
 | 
						||
#define KEY_NONE          0
 | 
						||
#define KEY_MOUSEMIDDLE     (SDLK_LAST+1)
 | 
						||
#define KEY_MOUSEWHEELUP    (SDLK_LAST+2)
 | 
						||
#define KEY_MOUSEWHEELDOWN  (SDLK_LAST+3)
 | 
						||
#define KEY_JOYBUTTON          (SDLK_LAST+4)
 | 
						||
 | 
						||
#ifdef __gp2x__
 | 
						||
  #define KEY_ESC (KEY_JOYBUTTON+GP2X_BUTTON_X)
 | 
						||
#else
 | 
						||
  #define KEY_ESC SDLK_ESCAPE
 | 
						||
#endif
 | 
						||
 | 
						||
#endif
 |