810 lines
21 KiB
C
810 lines
21 KiB
C
/* vim:expandtab:ts=2 sw=2:
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2014 Sergii Pylypenko
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Copyright 2011 Pawel Góralski
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Copyright 2008 Yves Rizoud
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Copyright 2008 Franck Charlet
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Copyright 2008 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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// Pour désactiver le support TrueType, définir NOTTF
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// To disable TrueType support, define NOTTF
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h> // tolower()
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// TrueType
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#ifndef NOTTF
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#include <SDL_ttf.h>
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#if defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
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// No fontconfig
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#elif defined(USE_FC) && !defined(NOTTF)
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#include <fontconfig/fontconfig.h>
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#endif
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#endif
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#if defined(__macosx__)
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#import <CoreFoundation/CoreFoundation.h>
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#import <sys/param.h>
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#endif
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#ifdef _MSC_VER
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#include <stdio.h>
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#define strdup _strdup
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#if _MSC_VER < 1900
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#define snprintf _snprintf
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#endif
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#endif
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#if defined(WIN32)
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#include <windows.h>
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#include <malloc.h>
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#endif
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#if defined(USE_SDL) || defined(USE_SDL2)
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#include <SDL_image.h>
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#include "sdlscreen.h"
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#endif
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#include "struct.h"
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#include "global.h"
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#include "io.h"
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#include "errors.h"
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#include "windows.h"
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#include "misc.h"
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#include "setup.h"
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#include "loadsave.h"
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#include "SFont.h"
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typedef struct T_Font
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{
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char * Name;
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int Is_truetype;
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int Is_bitmap;
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char Label[22];
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// Liste chainée simple
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struct T_Font * Next;
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struct T_Font * Previous;
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} T_Font;
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// Liste chainée des polices de texte
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T_Font * font_list_start;
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int Nb_fonts;
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// Inspiré par Allegro
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#define EXTID(a,b,c) ((((a)&255)<<16) | (((b)&255)<<8) | (((c)&255)))
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#define EXTID4(a,b,c,d) ((((a)&255)<<24) | (((b)&255)<<16) | (((c)&255)<<8) | (((d)&255)))
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static int Compare_fonts(T_Font * font_1, T_Font * font_2)
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{
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if (font_1->Is_bitmap && !font_2->Is_bitmap)
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return -1;
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if (font_2->Is_bitmap && !font_1->Is_bitmap)
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return 1;
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return strcmp(font_1->Label, font_2->Label);
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}
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static void Insert_font(T_Font * font)
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{
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// Gestion Liste
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font->Next = NULL;
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font->Previous = NULL;
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if (font_list_start==NULL)
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{
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// Premiere (liste vide)
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font_list_start = font;
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Nb_fonts++;
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}
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else
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{
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int compare;
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compare = Compare_fonts(font, font_list_start);
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if (compare<=0)
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{
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if (compare==0 && !strcmp(font->Name, font_list_start->Name))
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{
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// Doublon
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free(font->Name);
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free(font);
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return;
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}
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// Avant la premiere
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font->Next=font_list_start;
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font_list_start=font;
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Nb_fonts++;
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}
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else
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{
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T_Font *searched_font;
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searched_font=font_list_start;
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while (searched_font->Next && (compare=Compare_fonts(font, searched_font->Next))>0)
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searched_font=searched_font->Next;
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// Après searched_font
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if (compare==0 && strcmp(font->Name, searched_font->Next->Name)==0)
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{
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// Doublon
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free(font->Name);
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free(font);
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return;
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}
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font->Next=searched_font->Next;
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searched_font->Next=font;
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Nb_fonts++;
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}
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}
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}
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// Ajout d'une fonte à la liste.
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static void Add_font(const char *name, const char * font_name)
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{
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T_Font * font;
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int size=strlen(name)+1;
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int index;
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// Détermination du type:
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#if defined(__macosx__)
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char strFontName[512];
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CFStringRef CFSFontName;// = CFSTR(name);
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if (size < 6) return;
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CFSFontName = CFStringCreateWithBytes(NULL, (UInt8 *) name, size - 1, kCFStringEncodingASCII, false);
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// Fix some funny names
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CFStringGetCString(CFSFontName, strFontName, 512, kCFStringEncodingASCII);
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// Now we have a printable font name, use it
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name = strFontName;
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#else
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if (size<5 ||
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name[size-5]!='.')
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return;
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#endif
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#if defined(WIN32) && defined(NOTTF)
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// Register font in windows so they will be visible with EnumFontFamiliesEx()
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if (AddFontResourceExA(name, FR_PRIVATE, 0) > 0)
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return;
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#endif
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font = (T_Font *)malloc(sizeof(T_Font));
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switch (EXTID(tolower(name[size-4]), tolower(name[size-3]), tolower(name[size-2])))
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{
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case EXTID('t','t','f'):
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case EXTID('f','o','n'):
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case EXTID('o','t','f'):
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case EXTID('p','f','b'):
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font->Is_truetype = 1;
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font->Is_bitmap = 0;
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break;
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case EXTID('b','m','p'):
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case EXTID('g','i','f'):
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case EXTID('j','p','g'):
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case EXTID('l','b','m'):
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case EXTID('p','c','x'):
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case EXTID('p','n','g'):
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case EXTID('t','g','a'):
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case EXTID('t','i','f'):
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case EXTID('x','c','f'):
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case EXTID('x','p','m'):
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case EXTID('.','x','v'):
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font->Is_truetype = 0;
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font->Is_bitmap = 1;
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break;
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default:
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#if defined(__macosx__)
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if(strcasecmp(&name[size-6], "dfont") == 0)
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{
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font->Is_truetype = 1;
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font->Is_bitmap = 0;
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}
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else
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{
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free(font);
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return;
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}
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#else
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free(font);
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return;
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#endif
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}
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font->Name = strdup(name);
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// Label
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memset(font->Label, ' ', sizeof(font->Label));
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font->Label[19] = '\0';
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if (font->Is_truetype)
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font->Label[17]=font->Label[18]='T'; // Logo TT
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for (index=0; index < 17 && font_name[index]!='\0' && font_name[index]!='.'; index++)
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font->Label[index]=font_name[index];
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Insert_font(font);
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}
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// Trouve le nom d'une fonte par son numéro
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char * Font_name(int index)
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{
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T_Font *font = font_list_start;
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if (index<0 ||index>=Nb_fonts)
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return "";
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while (index--)
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font = font->Next;
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return font->Name;
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}
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// Trouve le libellé d'affichage d'une fonte par son numéro
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// Renvoie un pointeur sur un buffer statique de 20 caracteres.
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char * Font_label(int index)
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{
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T_Font *font;
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static char label[20];
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strcpy(label, " ");
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// Recherche de la fonte
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font = font_list_start;
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if (index<0 ||index>=Nb_fonts)
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return label;
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while (index--)
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font = font->Next;
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// Libellé
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strcpy(label, font->Label);
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return label;
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}
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// Vérifie si une fonte donnée est TrueType
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int TrueType_font(int index)
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{
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T_Font *font = font_list_start;
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if (index<0 ||index>=Nb_fonts)
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return 0;
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while (index--)
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font = font->Next;
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return font->Is_truetype;
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}
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#if defined(WIN32) && defined(NOTTF)
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static int CALLBACK EnumFontFamCallback(CONST LOGFONTA *lpelf, CONST TEXTMETRICA *lpntm, DWORD FontType, LPARAM lParam)
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{
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char type[3] = { ' ', ' ', '\0' };
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T_Font * font;
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(void)lParam; // we don't use the custom callback param
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if (FontType & TRUETYPE_FONTTYPE)
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type[0] = type[1] = 'T';
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else if (FontType & RASTER_FONTTYPE)
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type[0] = 'R'; // Raster font.
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if (((CONST NEWTEXTMETRICA *)lpntm)->ntmFlags & NTM_TT_OPENTYPE)
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type[0] = 'O'; // OpenType font
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font = (T_Font *)malloc(sizeof(T_Font));
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font->Is_bitmap = 0;
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font->Is_truetype = 1;
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snprintf(font->Label, sizeof(font->Label), "%-17.17s%s", lpelf->lfFaceName, type);
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font->Name = strdup(lpelf->lfFaceName);
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Insert_font(font);
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return 1; // non-zero : continue enumeration
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}
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#endif
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// Initialisation à faire une fois au début du programme
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void Init_text(void)
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{
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char * directory_name;
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#ifndef NOTTF
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// Initialisation de TTF
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TTF_Init();
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#endif
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// Initialisation des fontes
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font_list_start = NULL;
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Nb_fonts=0;
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// Parcours du répertoire "fonts"
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directory_name = Filepath_append_to_dir(Data_directory, FONTS_SUBDIRECTORY);
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For_each_file(directory_name, Add_font);
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free(directory_name);
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// fonts subdirectory in Config_directory
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directory_name = Filepath_append_to_dir(Config_directory, "fonts");
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For_each_file(directory_name, Add_font);
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free(directory_name);
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#if defined(WIN32)
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// Parcours du répertoire systeme windows "fonts"
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#ifndef NOTTF
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{
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char * WindowsPath = getenv("windir");
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if (WindowsPath)
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{
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directory_name = Filepath_append_to_dir(WindowsPath, "FONTS");
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For_each_file(directory_name, Add_font);
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free(directory_name);
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}
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}
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#else
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{
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LOGFONTA lf;
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HDC dc = GetDC(NULL);
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memset(&lf, 0, sizeof(lf));
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lf.lfCharSet = ANSI_CHARSET /* DEFAULT_CHARSET*/;
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lf.lfPitchAndFamily = 0;
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//EnumFontsA(dc, NULL, EnumFontCallback, NULL);
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//EnumFontFamiliesA(dc, NULL, EnumFontFamCallback, 0);
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EnumFontFamiliesExA(dc, &lf, EnumFontFamCallback, 0, 0);
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ReleaseDC(NULL, dc);
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}
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#endif
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#elif defined(__macosx__)
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// Récupération de la liste des fonts avec fontconfig
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#ifndef NOTTF
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{
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int i,number;
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char * home_dir = NULL;
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const char *font_path_list[3] = {
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"/System/Library/Fonts",
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"/Library/Fonts"
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};
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number = 2;
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// Make sure we also search into the user's fonts directory
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//CFURLRef url = (CFURLRef) CFCopyHomeDirectoryURLForUser(NULL);
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//CFURLGetFileSystemRepresentation(url, true, (UInt8 *) home_dir, MAXPATHLEN);
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if (getenv("HOME") != NULL)
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{
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home_dir = Filepath_append_to_dir(getenv("HOME"), "Library/Fonts");
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font_path_list[number++] = home_dir;
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}
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for(i=0;i<number;i++)
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For_each_file(font_path_list[i],Add_font);
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free(home_dir);
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//CFRelease(url);
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}
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#endif
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#elif defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
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// No fontconfig : Only use fonts from Grafx2
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#elif defined(USE_FC)
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#ifndef NOTTF
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{
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FcStrList* dirs;
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FcChar8 * fdir;
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dirs = FcConfigGetFontDirs(NULL);
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fdir = FcStrListNext(dirs);
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while(fdir != NULL)
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{
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For_each_file((char *)fdir,Add_font);
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fdir = FcStrListNext(dirs);
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}
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FcStrListDone(dirs);
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}
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#endif
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#elif defined(__amigaos4__) || defined(__amigaos__)
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#ifndef NOTTF
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For_each_file( "FONTS:_TrueType", Add_font );
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#endif
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#elif defined(__AROS__)
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#ifndef NOTTF
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For_each_file( "FONTS:TrueType", Add_font );
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#endif
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#elif defined(__BEOS__)
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#ifndef NOTTF
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For_each_file("/etc/fonts/ttfonts", Add_font);
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#endif
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#elif defined(__HAIKU__)
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#ifndef NOTTF
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For_each_file("/boot/system/data/fonts/ttfonts/", Add_font);
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#endif
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#elif defined(__SKYOS__)
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#ifndef NOTTF
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For_each_file("/boot/system/fonts", Add_font);
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#endif
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#elif defined(__MINT__)
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#ifndef NOTTF
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For_each_file("C:/BTFONTS", Add_font);
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#endif
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#endif
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}
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// Informe si texte.c a été compilé avec l'option de support TrueType ou pas.
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int TrueType_is_supported()
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{
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#if !defined(NOTTF) || defined(WIN32)
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return 1;
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#else
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return 0;
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#endif
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}
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void Uninit_text(void)
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{
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#ifndef NOTTF
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TTF_Quit();
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#if defined(USE_FC)
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FcFini();
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#endif
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#endif
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while (font_list_start != NULL)
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{
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T_Font * font = font_list_start->Next;
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free(font_list_start->Name);
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free(font_list_start);
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font_list_start = font;
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}
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}
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#ifndef NOTTF
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byte *Render_text_TTF(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
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{
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TTF_Font *font;
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SDL_Surface * text_surface;
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byte * new_brush;
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int style;
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SDL_Color fg_color;
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SDL_Color bg_color;
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// Chargement de la fonte
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font=TTF_OpenFont(Font_name(font_number), size);
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if (!font)
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{
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return NULL;
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}
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// Style
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style=0;
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if (italic)
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style|=TTF_STYLE_ITALIC;
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if (bold)
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style|=TTF_STYLE_BOLD;
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TTF_SetFontStyle(font, style);
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// Colors: Text will be generated as white on black.
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fg_color.r=fg_color.g=fg_color.b=255;
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bg_color.r=bg_color.g=bg_color.b=0;
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// The following is alpha, supposedly unused
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#if defined(USE_SDL)
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bg_color.unused=fg_color.unused=255;
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#elif defined(USE_SDL2)
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bg_color.a=fg_color.a=255;
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#endif
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// Text rendering: creates a 8bit surface with its dedicated palette
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#ifdef __ANDROID__
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if (antialias)
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text_surface=TTF_RenderUTF8_Shaded(font, str, fg_color, bg_color );
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else
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text_surface=TTF_RenderUTF8_Solid(font, str, fg_color);
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#else
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if (antialias)
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text_surface=TTF_RenderText_Shaded(font, str, fg_color, bg_color );
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else
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text_surface=TTF_RenderText_Solid(font, str, fg_color);
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#endif
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if (!text_surface)
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{
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TTF_CloseFont(font);
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return NULL;
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}
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new_brush=Surface_to_bytefield(text_surface, NULL);
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if (!new_brush)
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{
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SDL_FreeSurface(text_surface);
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TTF_CloseFont(font);
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return NULL;
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}
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// Import palette
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Get_SDL_Palette(text_surface->format->palette, palette);
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if (antialias)
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{
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int black_col;
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// Shaded text: X-Swap the color that is pure black with the BG color number,
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// so that the brush is immediately 'transparent'
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// Find black (c)
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for (black_col=0; black_col<256; black_col++)
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{
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if (palette[black_col].R==0 && palette[black_col].G==0 && palette[black_col].B==0)
|
|
break;
|
|
} // If not found: c = 256 = 0 (byte)
|
|
|
|
if (black_col != Back_color)
|
|
{
|
|
int c;
|
|
byte colmap[256];
|
|
// Swap palette entries
|
|
|
|
SWAP_BYTES(palette[black_col].R, palette[Back_color].R)
|
|
SWAP_BYTES(palette[black_col].G, palette[Back_color].G)
|
|
SWAP_BYTES(palette[black_col].B, palette[Back_color].B)
|
|
|
|
// Define a colormap
|
|
for (c=0; c<256; c++)
|
|
colmap[c]=c;
|
|
|
|
// The swap
|
|
colmap[black_col]=Back_color;
|
|
colmap[Back_color]=black_col;
|
|
|
|
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
|
|
|
|
// Also, make the BG color in brush palette have same RGB values as
|
|
// the current BG color : this will help for remaps.
|
|
palette[Back_color].R=Main.palette[Back_color].R;
|
|
palette[Back_color].G=Main.palette[Back_color].G;
|
|
palette[Back_color].B=Main.palette[Back_color].B;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Solid text: Was rendered as white on black. Now map colors:
|
|
// White becomes FG color, black becomes BG. 2-color palette.
|
|
// Exception: if BG==FG, FG will be set to black or white - any different color.
|
|
long index;
|
|
byte new_fore=Fore_color;
|
|
|
|
if (Fore_color==Back_color)
|
|
{
|
|
new_fore=Best_color_perceptual_except(Main.palette[Back_color].R, Main.palette[Back_color].G, Main.palette[Back_color].B, Back_color);
|
|
}
|
|
|
|
for (index=0; index < text_surface->w * text_surface->h; index++)
|
|
{
|
|
if (palette[*(new_brush+index)].G < 128)
|
|
*(new_brush+index)=Back_color;
|
|
else
|
|
*(new_brush+index)=new_fore;
|
|
}
|
|
|
|
// Now copy the current palette to brushe's, for consistency
|
|
// with the indices.
|
|
memcpy(palette, Main.palette, sizeof(T_Palette));
|
|
|
|
}
|
|
*width=text_surface->w;
|
|
*height=text_surface->h;
|
|
SDL_FreeSurface(text_surface);
|
|
TTF_CloseFont(font);
|
|
return new_brush;
|
|
}
|
|
#endif
|
|
|
|
#if defined(WIN32)
|
|
byte *Render_text_Win32(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
|
|
{
|
|
int str_len;
|
|
HGDIOBJ oldobj;
|
|
HGDIOBJ oldfont;
|
|
RECT rect;
|
|
BITMAPINFO *bi;
|
|
HDC dc;
|
|
HBITMAP bm;
|
|
SIZE s;
|
|
byte * pixels = NULL;
|
|
byte * new_brush = NULL;
|
|
int i;
|
|
int x, y;
|
|
HFONT font;
|
|
const char * font_name;
|
|
|
|
font_name = Font_name(font_number);
|
|
|
|
font = CreateFontA(size, 0, 0, 0 /* nOrientation */,
|
|
bold ? FW_BOLD : FW_REGULAR, italic, 0 /* underline */, 0 /*strikeout */,
|
|
ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
antialias ? ANTIALIASED_QUALITY : NONANTIALIASED_QUALITY /* DEFAULT_QUALITY*/,
|
|
DEFAULT_PITCH | FF_DONTCARE, font_name);
|
|
if (font == NULL)
|
|
return NULL;
|
|
|
|
dc = CreateCompatibleDC(NULL);
|
|
oldfont = SelectObject(dc, font);
|
|
str_len = (int)strlen(str);
|
|
if (!GetTextExtentPoint32A(dc, str, str_len, &s))
|
|
{
|
|
s.cx = 320;
|
|
s.cy = 32;
|
|
}
|
|
|
|
bi = (BITMAPINFO*)_alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
|
|
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
|
|
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
bi->bmiHeader.biWidth = (s.cx + 3) & ~3;
|
|
bi->bmiHeader.biHeight = -s.cy;
|
|
bi->bmiHeader.biPlanes = 1;
|
|
bi->bmiHeader.biBitCount = antialias ? 32 : 8; // the GDI does Antialiasing only on TrueColor DIB
|
|
bi->bmiHeader.biCompression = BI_RGB;
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
bi->bmiColors[i].rgbRed = i;
|
|
bi->bmiColors[i].rgbGreen = i;
|
|
bi->bmiColors[i].rgbBlue = i;
|
|
palette[i].R = i;
|
|
palette[i].G = i;
|
|
palette[i].B = i;
|
|
}
|
|
bm = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void **)&pixels, NULL, 0);
|
|
oldobj = SelectObject(dc, bm);
|
|
|
|
SetTextColor(dc, RGB(255,255,255));
|
|
SetBkColor(dc, RGB(0,0,0));
|
|
SetBkMode(dc, OPAQUE);
|
|
rect.left=0;
|
|
rect.top=0;
|
|
rect.right = s.cx;
|
|
rect.bottom = s.cy;
|
|
DrawTextA(dc, str, str_len, &rect, DT_LEFT | DT_SINGLELINE | DT_NOCLIP | DT_NOPREFIX ) ;
|
|
GdiFlush();
|
|
SelectObject(dc, oldobj);
|
|
SelectObject(dc, oldfont);
|
|
|
|
new_brush = (byte *)malloc(s.cx*s.cy);
|
|
if (antialias)
|
|
{
|
|
for (y = 0; y < s.cy; y++)
|
|
{
|
|
// get the value from the 1st color component.
|
|
for (x = 0; x < s.cx; x++)
|
|
new_brush[x + y * s.cx] = pixels[(x + y * bi->bmiHeader.biWidth) * 4];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (y = 0; y < s.cy; y++)
|
|
{
|
|
for (x = 0; x < s.cx; x++)
|
|
{
|
|
byte v = pixels[y*bi->bmiHeader.biWidth+x];
|
|
new_brush[y*s.cx+x] = (v != 0) ? Fore_color : Back_color;
|
|
}
|
|
}
|
|
memcpy(palette, Main.palette, sizeof(T_Palette));
|
|
}
|
|
*width = s.cx;
|
|
*height = s.cy;
|
|
|
|
DeleteObject(bm);
|
|
ReleaseDC(NULL, dc);
|
|
DeleteObject(font);
|
|
return new_brush;
|
|
}
|
|
#endif
|
|
|
|
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
|
|
{
|
|
SFont_Font *font;
|
|
T_GFX2_Surface * text_surface;
|
|
T_GFX2_Surface *font_surface;
|
|
byte * new_brush = NULL;
|
|
|
|
// Chargement de la fonte
|
|
font_surface = Load_surface(Font_name(font_number), NULL);
|
|
if (!font_surface)
|
|
{
|
|
Verbose_message("Warning", "Error loading font");
|
|
// TODO this leaves a non-erased cursor when the window closes.
|
|
return NULL;
|
|
}
|
|
font=SFont_InitFont(font_surface);
|
|
if (!font)
|
|
{
|
|
GFX2_Log(GFX2_ERROR, "Font init failed : %s\n", Font_name(font_number));
|
|
Free_GFX2_Surface(font_surface);
|
|
return NULL;
|
|
}
|
|
|
|
// Calcul des dimensions
|
|
*height = SFont_TextHeight(font, str);
|
|
*width = SFont_TextWidth(font, str);
|
|
|
|
text_surface = New_GFX2_Surface(*width, *height);
|
|
if (text_surface == NULL)
|
|
{
|
|
Warning("Failed to allocate text surface");
|
|
SFont_FreeFont(font);
|
|
return NULL;
|
|
}
|
|
// Fill with transparent color
|
|
memset(text_surface->pixels, font->Transparent, *width * *height);
|
|
// Rendu du texte
|
|
SFont_Write(text_surface, font, 0, 0, str);
|
|
|
|
// Copy palette
|
|
memcpy(palette, font_surface->palette, sizeof(T_Palette));
|
|
|
|
new_brush = text_surface->pixels; // "Steal" pixels from surface
|
|
|
|
// Swap current BG color with font's transparent color
|
|
if (font->Transparent != Back_color)
|
|
{
|
|
int c;
|
|
byte colmap[256];
|
|
// Swap palette entries
|
|
|
|
SWAP_BYTES(palette[font->Transparent].R, palette[Back_color].R)
|
|
SWAP_BYTES(palette[font->Transparent].G, palette[Back_color].G)
|
|
SWAP_BYTES(palette[font->Transparent].B, palette[Back_color].B)
|
|
|
|
// Define a colormap
|
|
for (c=0; c<256; c++)
|
|
colmap[c]=c;
|
|
|
|
// The swap
|
|
colmap[font->Transparent]=Back_color;
|
|
colmap[Back_color]=font->Transparent;
|
|
|
|
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w, text_surface->h, text_surface->w);
|
|
|
|
}
|
|
|
|
SFont_FreeFont(font);
|
|
free(text_surface); // Do not call Free_GFX2_Surface() because pixels was stolen
|
|
|
|
return new_brush;
|
|
}
|
|
|
|
// Crée une brosse à partir des paramètres de texte demandés.
|
|
// Si cela réussit, la fonction place les dimensions dans width et height,
|
|
// et retourne l'adresse du bloc d'octets.
|
|
byte *Render_text(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
|
|
{
|
|
T_Font *font = font_list_start;
|
|
int index=font_number;
|
|
#if defined(NOTTF) && !defined(WIN32)
|
|
(void) size; // unused
|
|
(void) antialias; // unused
|
|
(void) bold; // unused
|
|
(void) italic; // unused
|
|
#endif
|
|
|
|
// Verification type de la fonte
|
|
if (font_number<0 ||font_number>=Nb_fonts)
|
|
return NULL;
|
|
|
|
while (index--)
|
|
font = font->Next;
|
|
if (font->Is_truetype)
|
|
{
|
|
#if !defined(NOTTF)
|
|
return Render_text_TTF(str, font_number, size, antialias, bold, italic, width, height, palette);
|
|
#elif defined(WIN32)
|
|
return Render_text_Win32(str, font_number, size, antialias, bold, italic, width, height, palette);
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
return Render_text_SFont(str, font_number, width, height, palette);
|
|
}
|
|
}
|