grafX2/src/text.c
Adrien Destugues 32ec828835 Group all copyright statements in a single file.
This gives a much clearer overview of the licensing.

It also shows there are some problems:
- Some files are under GPLv3 only
- Some files have no known license at all.
2020-12-19 21:56:33 +00:00

828 lines
21 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright owned by various GrafX2 authors, see COPYRIGHT.txt for details.
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
// Pour désactiver le support TrueType, définir NOTTF
// To disable TrueType support, define NOTTF
#include <string.h>
#include <stdlib.h>
#include <ctype.h> // tolower()
// TrueType
#ifndef NOTTF
#include <SDL_ttf.h>
#if defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
// No fontconfig
#elif defined(USE_FC) && !defined(NOTTF)
#include <fontconfig/fontconfig.h>
#endif
#endif
#if defined(__macosx__)
#import <CoreFoundation/CoreFoundation.h>
#import <sys/param.h>
#endif
#ifdef _MSC_VER
#include <stdio.h>
#define strdup _strdup
#if _MSC_VER < 1900
#define snprintf _snprintf
#endif
#endif
#if defined(WIN32)
#include <windows.h>
#include <malloc.h>
#endif
#if defined(USE_SDL) || defined(USE_SDL2)
#include <SDL_image.h>
#include "sdlscreen.h"
#endif
#include "struct.h"
#include "global.h"
#include "io.h"
#include "errors.h"
#include "windows.h"
#include "misc.h"
#include "setup.h"
#include "loadsave.h"
#include "SFont.h"
/**
* Element of the font linked list
*/
typedef struct T_Font
{
char * Name;
int Is_truetype;
int Is_bitmap;
char Label[22];
// Liste chainée simple
struct T_Font * Next;
struct T_Font * Previous;
} T_Font;
/**
* Head of the font linked list
*/
T_Font * font_list_start;
// Inspiré par Allegro
#define EXTID(a,b,c) ((((a)&255)<<16) | (((b)&255)<<8) | (((c)&255)))
#define EXTID4(a,b,c,d) ((((a)&255)<<24) | (((b)&255)<<16) | (((c)&255)<<8) | (((d)&255)))
static int Compare_fonts(T_Font * font_1, T_Font * font_2)
{
if (font_1->Is_bitmap && !font_2->Is_bitmap)
return -1;
if (font_2->Is_bitmap && !font_1->Is_bitmap)
return 1;
return strcmp(font_1->Label, font_2->Label);
}
static void Insert_font(T_Font * font)
{
// Gestion Liste
font->Next = NULL;
font->Previous = NULL;
if (font_list_start==NULL)
{
// Premiere (liste vide)
font_list_start = font;
}
else
{
int compare;
compare = Compare_fonts(font, font_list_start);
if (compare<=0)
{
if (compare==0 && !strcmp(font->Name, font_list_start->Name))
{
// Doublon
free(font->Name);
free(font);
return;
}
// Avant la premiere
font->Next=font_list_start;
font_list_start=font;
}
else
{
T_Font *searched_font;
searched_font=font_list_start;
while (searched_font->Next && (compare=Compare_fonts(font, searched_font->Next))>0)
searched_font=searched_font->Next;
// Après searched_font
if (compare==0 && strcmp(font->Name, searched_font->Next->Name)==0)
{
// Doublon
free(font->Name);
free(font);
return;
}
font->Next=searched_font->Next;
searched_font->Next=font;
}
}
}
// Ajout d'une fonte à la liste.
static void Add_font(const char *name, const char * font_name)
{
T_Font * font;
int size=strlen(name)+1;
int index;
// Détermination du type:
#if defined(__macosx__)
char strFontName[512];
CFStringRef CFSFontName;// = CFSTR(name);
if (size < 6) return;
CFSFontName = CFStringCreateWithBytes(NULL, (UInt8 *) name, size - 1, kCFStringEncodingASCII, false);
// Fix some funny names
CFStringGetCString(CFSFontName, strFontName, 512, kCFStringEncodingASCII);
// Now we have a printable font name, use it
name = strFontName;
#else
if (size<5 ||
name[size-5]!='.')
return;
#endif
#if defined(WIN32) && defined(NOTTF)
// Register font in windows so they will be visible with EnumFontFamiliesEx()
if (AddFontResourceExA(name, FR_PRIVATE, 0) > 0)
return;
#endif
font = (T_Font *)malloc(sizeof(T_Font));
switch (EXTID(tolower(name[size-4]), tolower(name[size-3]), tolower(name[size-2])))
{
case EXTID('t','t','f'):
case EXTID('f','o','n'):
case EXTID('o','t','f'):
case EXTID('p','f','b'):
font->Is_truetype = 1;
font->Is_bitmap = 0;
break;
case EXTID('b','m','p'):
case EXTID('g','i','f'):
case EXTID('j','p','g'):
case EXTID('l','b','m'):
case EXTID('p','c','x'):
case EXTID('p','n','g'):
case EXTID('t','g','a'):
case EXTID('t','i','f'):
case EXTID('x','c','f'):
case EXTID('x','p','m'):
case EXTID('.','x','v'):
font->Is_truetype = 0;
font->Is_bitmap = 1;
break;
default:
#if defined(__macosx__)
if(strcasecmp(&name[size-6], "dfont") == 0)
{
font->Is_truetype = 1;
font->Is_bitmap = 0;
}
else
{
free(font);
return;
}
#else
free(font);
return;
#endif
}
font->Name = strdup(name);
// Label
memset(font->Label, ' ', sizeof(font->Label));
font->Label[19] = '\0';
if (font->Is_truetype)
font->Label[17]=font->Label[18]='T'; // Logo TT
for (index=0; index < 17 && font_name[index]!='\0' && font_name[index]!='.'; index++)
font->Label[index]=font_name[index];
Insert_font(font);
}
// Trouve le nom d'une fonte par son numéro
const char * Font_name(int index)
{
T_Font *font = font_list_start;
if (index < 0 || font == NULL)
return "";
while (index--)
{
font = font->Next;
if (font == NULL)
return "";
}
return font->Name;
}
// Trouve le libellé d'affichage d'une fonte par son numéro
// Renvoie un pointeur sur un buffer statique de 20 caracteres.
const char * Font_label(int index)
{
T_Font *font = font_list_start;
font = font_list_start;
if (index < 0 || font == NULL)
return " ";
while (index--)
{
font = font->Next;
if (font == NULL)
return " ";
}
return font->Label;
}
// Vérifie si une fonte donnée est TrueType
int TrueType_font(int index)
{
T_Font *font = font_list_start;
if (index < 0 || font == NULL)
return 0;
while (index--)
{
font = font->Next;
if (font == NULL)
return 0;
}
return font->Is_truetype;
}
int Font_count(void)
{
T_Font *font = font_list_start;
int count = 0;
while (font != NULL)
{
count++;
font = font->Next;
}
return count;
}
#if defined(WIN32) && defined(NOTTF)
static int CALLBACK EnumFontFamCallback(CONST LOGFONTA *lpelf, CONST TEXTMETRICA *lpntm, DWORD FontType, LPARAM lParam)
{
char type[3] = { ' ', ' ', '\0' };
T_Font * font;
(void)lParam; // we don't use the custom callback param
if (FontType & TRUETYPE_FONTTYPE)
type[0] = type[1] = 'T';
else if (FontType & RASTER_FONTTYPE)
type[0] = 'R'; // Raster font.
if (((CONST NEWTEXTMETRICA *)lpntm)->ntmFlags & NTM_TT_OPENTYPE)
type[0] = 'O'; // OpenType font
font = (T_Font *)malloc(sizeof(T_Font));
font->Is_bitmap = 0;
font->Is_truetype = 1;
snprintf(font->Label, sizeof(font->Label), "%-17.17s%s", lpelf->lfFaceName, type);
font->Name = strdup(lpelf->lfFaceName);
Insert_font(font);
return 1; // non-zero : continue enumeration
}
#endif
// Initialisation à faire une fois au début du programme
void Init_text(void)
{
char * directory_name;
#ifndef NOTTF
// Initialisation de TTF
TTF_Init();
#endif
// Initialisation des fontes
font_list_start = NULL;
// Parcours du répertoire "fonts"
directory_name = Filepath_append_to_dir(Data_directory, FONTS_SUBDIRECTORY);
For_each_file(directory_name, Add_font);
free(directory_name);
// fonts subdirectory in Config_directory
directory_name = Filepath_append_to_dir(Config_directory, "fonts");
For_each_file(directory_name, Add_font);
free(directory_name);
#if defined(WIN32)
// Parcours du répertoire systeme windows "fonts"
#ifndef NOTTF
{
char * WindowsPath = getenv("windir");
if (WindowsPath)
{
directory_name = Filepath_append_to_dir(WindowsPath, "FONTS");
For_each_file(directory_name, Add_font);
free(directory_name);
}
}
#else
{
LOGFONTA lf;
HDC dc = GetDC(NULL);
memset(&lf, 0, sizeof(lf));
lf.lfCharSet = ANSI_CHARSET /* DEFAULT_CHARSET*/;
lf.lfPitchAndFamily = 0;
//EnumFontsA(dc, NULL, EnumFontCallback, NULL);
//EnumFontFamiliesA(dc, NULL, EnumFontFamCallback, 0);
EnumFontFamiliesExA(dc, &lf, EnumFontFamCallback, 0, 0);
ReleaseDC(NULL, dc);
}
#endif
#elif defined(__macosx__)
// Récupération de la liste des fonts avec fontconfig
#ifndef NOTTF
{
int i,number;
char * home_dir = NULL;
const char *font_path_list[3] = {
"/System/Library/Fonts",
"/Library/Fonts"
};
number = 2;
// Make sure we also search into the user's fonts directory
//CFURLRef url = (CFURLRef) CFCopyHomeDirectoryURLForUser(NULL);
//CFURLGetFileSystemRepresentation(url, true, (UInt8 *) home_dir, MAXPATHLEN);
if (getenv("HOME") != NULL)
{
home_dir = Filepath_append_to_dir(getenv("HOME"), "Library/Fonts");
font_path_list[number++] = home_dir;
}
for(i=0;i<number;i++)
For_each_file(font_path_list[i],Add_font);
free(home_dir);
//CFRelease(url);
}
#endif
#elif defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
// No fontconfig : Only use fonts from Grafx2
#elif defined(USE_FC)
#ifndef NOTTF
{
FcStrList* dirs;
FcChar8 * fdir;
dirs = FcConfigGetFontDirs(NULL);
fdir = FcStrListNext(dirs);
while(fdir != NULL)
{
For_each_file((char *)fdir,Add_font);
fdir = FcStrListNext(dirs);
}
FcStrListDone(dirs);
}
#endif
#elif defined(__amigaos4__) || defined(__amigaos__)
#ifndef NOTTF
For_each_file( "FONTS:_TrueType", Add_font );
#endif
#elif defined(__AROS__)
#ifndef NOTTF
For_each_file( "FONTS:TrueType", Add_font );
#endif
#elif defined(__BEOS__)
#ifndef NOTTF
For_each_file("/etc/fonts/ttfonts", Add_font);
#endif
#elif defined(__HAIKU__)
#ifndef NOTTF
For_each_file("/boot/system/data/fonts/ttfonts/", Add_font);
#endif
#elif defined(__SKYOS__)
#ifndef NOTTF
For_each_file("/boot/system/fonts", Add_font);
#endif
#elif defined(__MINT__)
#ifndef NOTTF
For_each_file("C:/BTFONTS", Add_font);
#endif
#endif
}
// Informe si texte.c a été compilé avec l'option de support TrueType ou pas.
int TrueType_is_supported()
{
#if !defined(NOTTF) || defined(WIN32)
return 1;
#else
return 0;
#endif
}
void Uninit_text(void)
{
#ifndef NOTTF
TTF_Quit();
#if defined(USE_FC)
FcFini();
#endif
#endif
while (font_list_start != NULL)
{
T_Font * font = font_list_start->Next;
free(font_list_start->Name);
free(font_list_start);
font_list_start = font;
}
}
#ifndef NOTTF
byte *Render_text_TTF(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
TTF_Font *font;
SDL_Surface * text_surface;
byte * new_brush;
int style;
SDL_Color fg_color;
SDL_Color bg_color;
// Chargement de la fonte
font=TTF_OpenFont(Font_name(font_number), size);
if (!font)
{
return NULL;
}
// Style
style=0;
if (italic)
style|=TTF_STYLE_ITALIC;
if (bold)
style|=TTF_STYLE_BOLD;
TTF_SetFontStyle(font, style);
// Colors: Text will be generated as white on black.
fg_color.r=fg_color.g=fg_color.b=255;
bg_color.r=bg_color.g=bg_color.b=0;
// The following is alpha, supposedly unused
#if defined(USE_SDL)
bg_color.unused=fg_color.unused=255;
#elif defined(USE_SDL2)
bg_color.a=fg_color.a=255;
#endif
// Text rendering: creates a 8bit surface with its dedicated palette
#ifdef __ANDROID__
if (antialias)
text_surface=TTF_RenderUTF8_Shaded(font, str, fg_color, bg_color );
else
text_surface=TTF_RenderUTF8_Solid(font, str, fg_color);
#else
if (antialias)
text_surface=TTF_RenderText_Shaded(font, str, fg_color, bg_color );
else
text_surface=TTF_RenderText_Solid(font, str, fg_color);
#endif
if (!text_surface)
{
TTF_CloseFont(font);
return NULL;
}
new_brush=Surface_to_bytefield(text_surface, NULL);
if (!new_brush)
{
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return NULL;
}
// Import palette
Get_SDL_Palette(text_surface->format->palette, palette);
if (antialias)
{
int black_col;
// Shaded text: X-Swap the color that is pure black with the BG color number,
// so that the brush is immediately 'transparent'
// Find black (c)
for (black_col=0; black_col<256; black_col++)
{
if (palette[black_col].R==0 && palette[black_col].G==0 && palette[black_col].B==0)
break;
} // If not found: c = 256 = 0 (byte)
if (black_col != Back_color)
{
int c;
byte colmap[256];
// Swap palette entries
SWAP_BYTES(palette[black_col].R, palette[Back_color].R)
SWAP_BYTES(palette[black_col].G, palette[Back_color].G)
SWAP_BYTES(palette[black_col].B, palette[Back_color].B)
// Define a colormap
for (c=0; c<256; c++)
colmap[c]=c;
// The swap
colmap[black_col]=Back_color;
colmap[Back_color]=black_col;
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
// Also, make the BG color in brush palette have same RGB values as
// the current BG color : this will help for remaps.
palette[Back_color].R=Main.palette[Back_color].R;
palette[Back_color].G=Main.palette[Back_color].G;
palette[Back_color].B=Main.palette[Back_color].B;
}
}
else
{
// Solid text: Was rendered as white on black. Now map colors:
// White becomes FG color, black becomes BG. 2-color palette.
// Exception: if BG==FG, FG will be set to black or white - any different color.
long index;
byte new_fore=Fore_color;
if (Fore_color==Back_color)
{
new_fore=Best_color_perceptual_except(Main.palette[Back_color].R, Main.palette[Back_color].G, Main.palette[Back_color].B, Back_color);
}
for (index=0; index < text_surface->w * text_surface->h; index++)
{
if (palette[*(new_brush+index)].G < 128)
*(new_brush+index)=Back_color;
else
*(new_brush+index)=new_fore;
}
// Now copy the current palette to brushe's, for consistency
// with the indices.
memcpy(palette, Main.palette, sizeof(T_Palette));
}
*width=text_surface->w;
*height=text_surface->h;
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return new_brush;
}
#endif
#if defined(WIN32)
byte *Render_text_Win32(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
int str_len;
HGDIOBJ oldobj;
HGDIOBJ oldfont;
RECT rect;
BITMAPINFO *bi;
HDC dc;
HBITMAP bm;
SIZE s;
byte * pixels = NULL;
byte * new_brush = NULL;
int i;
int x, y;
HFONT font;
const char * font_name;
font_name = Font_name(font_number);
font = CreateFontA(size, 0, 0, 0 /* nOrientation */,
bold ? FW_BOLD : FW_REGULAR, italic, 0 /* underline */, 0 /*strikeout */,
ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
antialias ? ANTIALIASED_QUALITY : NONANTIALIASED_QUALITY /* DEFAULT_QUALITY*/,
DEFAULT_PITCH | FF_DONTCARE, font_name);
if (font == NULL)
return NULL;
dc = CreateCompatibleDC(NULL);
oldfont = SelectObject(dc, font);
str_len = (int)strlen(str);
if (!GetTextExtentPoint32A(dc, str, str_len, &s))
{
s.cx = 320;
s.cy = 32;
}
bi = (BITMAPINFO*)_alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi->bmiHeader.biWidth = (s.cx + 3) & ~3;
bi->bmiHeader.biHeight = -s.cy;
bi->bmiHeader.biPlanes = 1;
bi->bmiHeader.biBitCount = antialias ? 32 : 8; // the GDI does Antialiasing only on TrueColor DIB
bi->bmiHeader.biCompression = BI_RGB;
for (i = 0; i < 256; i++) {
bi->bmiColors[i].rgbRed = i;
bi->bmiColors[i].rgbGreen = i;
bi->bmiColors[i].rgbBlue = i;
palette[i].R = i;
palette[i].G = i;
palette[i].B = i;
}
bm = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void **)&pixels, NULL, 0);
oldobj = SelectObject(dc, bm);
SetTextColor(dc, RGB(255,255,255));
SetBkColor(dc, RGB(0,0,0));
SetBkMode(dc, OPAQUE);
rect.left=0;
rect.top=0;
rect.right = s.cx;
rect.bottom = s.cy;
DrawTextA(dc, str, str_len, &rect, DT_LEFT | DT_SINGLELINE | DT_NOCLIP | DT_NOPREFIX ) ;
GdiFlush();
SelectObject(dc, oldobj);
SelectObject(dc, oldfont);
new_brush = (byte *)malloc(s.cx*s.cy);
if (antialias)
{
for (y = 0; y < s.cy; y++)
{
// get the value from the 1st color component.
for (x = 0; x < s.cx; x++)
new_brush[x + y * s.cx] = pixels[(x + y * bi->bmiHeader.biWidth) * 4];
}
}
else
{
for (y = 0; y < s.cy; y++)
{
for (x = 0; x < s.cx; x++)
{
byte v = pixels[y*bi->bmiHeader.biWidth+x];
new_brush[y*s.cx+x] = (v != 0) ? Fore_color : Back_color;
}
}
memcpy(palette, Main.palette, sizeof(T_Palette));
}
*width = s.cx;
*height = s.cy;
DeleteObject(bm);
ReleaseDC(NULL, dc);
DeleteObject(font);
return new_brush;
}
#endif
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
{
SFont_Font *font;
T_GFX2_Surface * text_surface;
T_GFX2_Surface *font_surface;
byte * new_brush = NULL;
// Chargement de la fonte
font_surface = Load_surface(Font_name(font_number), NULL, NULL);
if (!font_surface)
{
Verbose_message("Warning", "Error loading font");
// TODO this leaves a non-erased cursor when the window closes.
return NULL;
}
font=SFont_InitFont(font_surface);
if (!font)
{
GFX2_Log(GFX2_ERROR, "Font init failed : %s\n", Font_name(font_number));
Free_GFX2_Surface(font_surface);
return NULL;
}
// Calcul des dimensions
*height = SFont_TextHeight(font, str);
*width = SFont_TextWidth(font, str);
text_surface = New_GFX2_Surface(*width, *height);
if (text_surface == NULL)
{
GFX2_Log(GFX2_WARNING, "Failed to allocate text surface\n");
SFont_FreeFont(font);
return NULL;
}
// Fill with transparent color
memset(text_surface->pixels, font->Transparent, *width * *height);
// Rendu du texte
SFont_Write(text_surface, font, 0, 0, str);
// Copy palette
memcpy(palette, font_surface->palette, sizeof(T_Palette));
new_brush = text_surface->pixels; // "Steal" pixels from surface
// Swap current BG color with font's transparent color
if (font->Transparent != Back_color)
{
int c;
byte colmap[256];
// Swap palette entries
SWAP_BYTES(palette[font->Transparent].R, palette[Back_color].R)
SWAP_BYTES(palette[font->Transparent].G, palette[Back_color].G)
SWAP_BYTES(palette[font->Transparent].B, palette[Back_color].B)
// Define a colormap
for (c=0; c<256; c++)
colmap[c]=c;
// The swap
colmap[font->Transparent]=Back_color;
colmap[Back_color]=font->Transparent;
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w, text_surface->h, text_surface->w);
}
SFont_FreeFont(font);
free(text_surface); // Do not call Free_GFX2_Surface() because pixels was stolen
return new_brush;
}
// Crée une brosse à partir des paramètres de texte demandés.
// Si cela réussit, la fonction place les dimensions dans width et height,
// et retourne l'adresse du bloc d'octets.
byte *Render_text(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
T_Font *font = font_list_start;
int index=font_number;
#if defined(NOTTF) && !defined(WIN32)
(void) size; // unused
(void) antialias; // unused
(void) bold; // unused
(void) italic; // unused
#endif
// Verification type de la fonte
if (font_number < 0 || font == NULL)
return NULL;
while (index--)
{
font = font->Next;
if (font == NULL)
return NULL;
}
if (font->Is_truetype)
{
#if !defined(NOTTF)
return Render_text_TTF(str, font_number, size, antialias, bold, italic, width, height, palette);
#elif defined(WIN32)
return Render_text_Win32(str, font_number, size, antialias, bold, italic, width, height, palette);
#else
return NULL;
#endif
}
else
{
return Render_text_SFont(str, font_number, width, height, palette);
}
}