43 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
--BRUSH Scene: Amigaball 1.0
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--by Richard Fhager 
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--http://hem.fyristorg.com/dawnbringer/
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-- This script was adopted from Evalion, a Javascript codecrafting/imageprocessing project
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--http://goto.glocalnet.net/richard_fhager/evalion/evalion.html 
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w, h = getbrushsize()
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for y = 0, h - 1, 1 do
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  for x = 0, w - 1, 1 do
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   -- Fractionalize image dimensions
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   ox = x / w;
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   oy = y / h;
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   -- Ball
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   Xr = ox-0.5; Yr = oy-0.5; 
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   W = (1 - 2*math.sqrt(Xr*Xr + Yr*Yr)); 
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   -- 'FishEye' distortion / Fake 3D
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   F = (math.cos((ox-0.5)*math.pi)*math.cos((oy-0.5)*math.pi))*0.65;
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   ox = ox - (ox-0.5)*F; 
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   oy = oy - (oy-0.5)*F; 
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   -- Checkers
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   V = ((math.floor(0.25+ox*10)+math.floor(1+oy*10)) % 2) * 255 * W;
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   -- Specularities
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   SPEC1 = math.max(0,(1-5*math.sqrt((ox-0.45)*(ox-0.45)+(oy-0.45)*(oy-0.45)))*112);
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   SPEC2 = math.max(0,(1-15*math.sqrt((ox-0.49)*(ox-0.49)+(oy-0.48)*(oy-0.48)))*255);
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   r = W * 255 + SPEC1 + SPEC2
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   g = V + SPEC1 + SPEC2
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   b = V + SPEC1 + SPEC2
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   putbrushpixel(x, y, matchcolor(r,g,b));
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  end
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end
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