This gives a much clearer overview of the licensing. It also shows there are some problems: - Some files are under GPLv3 only - Some files have no known license at all.
192 lines
4.8 KiB
C
192 lines
4.8 KiB
C
/* vim:expandtab:ts=2 sw=2:
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*/
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/* SFont: a simple font-library that uses special .pngs as fonts
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Copyright (C) 2003 Karl Bartel
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GrafX2 Modification
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Copyright (c) 2011 Yves Rizoud
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Copyright (c) 2018 Thomas Bernard
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License: GPL or LGPL (at your choice)
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WWW: http://www.linux-games.com/sfont/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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Karl Bartel
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Cecilienstr. 14
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12307 Berlin
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GERMANY
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karlb@gmx.net
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*/
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/* This file is based on SFont 2.03 was modified for GrafX2:
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- SDL2 support
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- Automatic space width detection
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- Handling of missing lowercase characters
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- Multiline support
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SFont.h"
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SFont_Font* SFont_InitFont(T_GFX2_Surface * Surface)
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{
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int x = 0, i = 33;
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byte pixel;
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SFont_Font* Font;
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byte pink;
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if (Surface == NULL)
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return NULL;
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Font = (SFont_Font *) malloc(sizeof(SFont_Font));
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memset(Font, 0, sizeof(SFont_Font));
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Font->Surface = Surface;
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pink = Get_GFX2_Surface_pixel(Surface, 0, 0);
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while (x < Surface->w) {
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if (Get_GFX2_Surface_pixel(Surface, x, 0) != pink) {
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Font->CharBegin[i]=x;
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while((x < Surface->w) && (Get_GFX2_Surface_pixel(Surface, x, 0)!= pink))
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x++;
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Font->CharWidth[i]=x-Font->CharBegin[i];
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i++;
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}
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x++;
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}
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// Create lowercase characters, if not present
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for (i=0; i <26; i++)
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{
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if (Font->CharWidth['a'+i]==0)
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{
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Font->CharBegin['a'+i]=Font->CharBegin['A'+i];
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Font->CharWidth['a'+i]=Font->CharWidth['A'+i];
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}
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}
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// Determine space width.
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// This strange format doesn't allow font designer to write explicit
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// space as a character.
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// Rule: A space should be as large as the character " if available,
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// or 'a' if it's not.
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Font->Space = Font->CharWidth[(int)'"'];
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if (Font->Space<2)
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Font->Space = Font->CharWidth[(int)'a'];
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pixel = Get_GFX2_Surface_pixel(Surface, 0, Surface->h-1);
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Font->Transparent=pixel;
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return Font;
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}
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void SFont_FreeFont(SFont_Font* FontInfo)
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{
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Free_GFX2_Surface(FontInfo->Surface);
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free(FontInfo);
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}
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void SFont_Write(T_GFX2_Surface *Surface, const SFont_Font *Font,
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int x, int y, const char *text)
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{
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const char* c;
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int line;
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int height;
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if(text == NULL)
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return;
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height = Font->Surface->h - 1;
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for(c = text; *c != '\0' && x <= Surface->w ; c++) {
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if (*c == '\n') {
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y += height;
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x = 0;
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continue;
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}
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// skip spaces and nonprintable characters
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else if (*c == ' ' || Font->CharWidth[(int)*c]==0) {
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x += Font->Space;
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continue;
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}
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for (line = 0; line < height && (y + line) < Surface->h; line++) {
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memcpy(Surface->pixels + (y + line) * Surface->w + x,
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Font->Surface->pixels + (line + 1) * Font->Surface->w + Font->CharBegin[(int)*c],
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Font->CharWidth[(int)*c]);
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}
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x += Font->CharWidth[(int)*c];
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}
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}
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int SFont_TextWidth(const SFont_Font *Font, const char *text)
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{
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const char* c;
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int width = 0;
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int previous_width = 0;
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if(text == NULL)
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return 0;
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for(c = text; *c != '\0'; c++)
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{
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if (*c == '\n')
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{
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if (previous_width<width)
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previous_width=width;
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width=0;
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}
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else
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// skip spaces and nonprintable characters
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if (*c == ' ' || Font->CharWidth[(int)*c]==0)
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{
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width += Font->Space;
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continue;
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}
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width += Font->CharWidth[(int)*c];
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}
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return previous_width<width ? width : previous_width;
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}
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int SFont_TextHeight(const SFont_Font* Font, const char *text)
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{
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// Count occurrences of '\n'
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int nb_cr=0;
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while (*text!='\0')
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{
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if (*text=='\n')
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nb_cr++;
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text++;
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}
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return (Font->Surface->h - 1) * (nb_cr+1);
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}
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/*
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// Do not use: Doesn't implement carriage returns
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void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font *Font,
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int y, const char *text)
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{
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SFont_Write(Surface, Font, Surface->w/2 - SFont_TextWidth(Font, text)/2,
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y, text);
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}
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*/
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