grafX2/sdlscreen.h
Yves Rizoud d2300cc2c1 Support for "tall pixel" mode (Each pixel is 1x2). Run the program with "/tall" argument to test.
The following tools don't take the ratio into account;
Circle,
Grad rectangle,
Brush rotation,
Resizable brushes (diamond, squares, circles...)


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@376 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2008-12-13 16:20:37 +00:00

40 lines
1.4 KiB
C

/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2008 Yves Rizoud
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef SDLSCREEN_H_INCLUDED
#define SDLSCREEN_H_INCLUDED
#include <SDL/SDL.h>
#include "struct.h"
void Set_Mode_SDL(int *,int *,int);
void Gere_Evenement_SDL(SDL_Event * event);
SDL_Rect ** Liste_Modes_Videos_SDL;
byte* Ecran;
void UpdateRect(short X, short Y, unsigned short Largeur, unsigned short Hauteur);
void Flush_update(void);
byte * Surface_en_bytefield(SDL_Surface *Source, byte * Destination);
SDL_Color Conversion_couleur_SDL(byte);
#endif // SDLSCREEN_H_INCLUDED