grafX2/setup.c
Adrien Destugues 506ea20d36 Sparc CPU does not like accessing non-aligned things. Depack some structures so the program don't crash. We should probably fix every struct, but I'm too lazy to check all of them right now (could corrupt saving and/or loading).
Added Gürkan Sengün to the bugfinders as he found the problem. Thanks !


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@759 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2009-04-29 17:28:44 +00:00

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C
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/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2008 Peter Gordon
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#if defined(__WIN32__)
#include <windows.h>
#include <io.h> // Mingw's _mkdir()
#elif defined(__macosx__)
#import <corefoundation/corefoundation.h>
#import <sys/param.h>
#elif defined(__FreeBSD__)
#import <sys/param.h>
#endif
#include "struct.h"
#include "io.h"
#include "setup.h"
int Create_ConfigDirectory(char * config_dir)
{
#ifdef __WIN32__
// Mingw's mkdir has a weird name and only one argument
return _mkdir(config_dir);
#else
return mkdir(config_dir,S_IRUSR|S_IWUSR|S_IXUSR);
#endif
}
#if defined(__macosx__) || defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__)
#define ARG_UNUSED __attribute__((unused))
#else
#define ARG_UNUSED
#endif
// Determine which directory contains the executable.
// IN: Main's argv[0], some platforms need it, some don't.
// OUT: Write into program_dir. Trailing / or \ is kept.
// Note : in fact this is only used to check for the datafiles and fonts in this same directory.
void Set_program_directory(ARG_UNUSED const char * argv0,char * program_dir)
{
#undef ARG_UNUSED
// MacOSX
#if defined(__macosx__)
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLGetFileSystemRepresentation(url,true,(UInt8*)program_dir,MAXPATHLEN);
CFRelease(url);
// Append trailing slash
strcat(program_dir ,"/");
// AmigaOS4: hard-coded volume name.
#elif defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__)
strcpy(program_dir,"PROGDIR:");
// Others: The part of argv[0] before the executable name.
// Keep the last \ or /.
// Note that on Unix, once installed, the executable is called from a shell script
// sitting in /usr/local/bin/, this allows argv[0] to contain the full path.
// On Windows, Mingw32 already provides the full path in all cases.
#else
Extract_path(program_dir, argv0);
#endif
}
// Determine which directory contains the read-only data.
// IN: The directory containing the executable
// OUT: Write into data_dir. Trailing / or \ is kept.
void Set_data_directory(const char * program_dir, char * data_dir)
{
// On all platforms, data is in the executable's directory
// Except MacOSX:
#if defined(__macosx__)
strcat(data_dir,"Contents/Resources/");
#else
strcpy(data_dir,program_dir);
#endif
}
// Determine which directory should store the user's configuration.
//
// For most Unix and Windows platforms:
// If a config file already exists in program_dir, it will return it in priority
// (Useful for development, and possibly for upgrading from DOS version)
// If the standard directory doesn't exist yet, this function will attempt
// to create it ($(HOME)/.grafx2, or %APPDATA%\GrafX2)
// If it cannot be created, this function will return the executable's
// own directory.
// IN: The directory containing the executable
// OUT: Write into config_dir. Trailing / or \ is kept.
void Set_config_directory(const char * program_dir, char * config_dir)
{
// MacOSX
#if defined(__macosx__)
strcpy(config_dir,program_dir);
strcat(config_dir,"Contents/Resources/");
// AmigaOS4
#elif defined(__amigaos4__) || defined(__AROS__)
strcpy(config_dir,"PROGDIR:");
#else
char filename[MAX_PATH_CHARACTERS];
// In priority: check own directory
strcpy(config_dir, program_dir);
strcpy(filename, config_dir);
strcat(filename, "gfx2.cfg");
if (!File_exists(filename))
{
char *config_parent_dir;
#if defined(__WIN32__)
// "%APPDATA%\GrafX2"
const char* Config_SubDir = "GrafX2";
config_parent_dir = getenv("APPDATA");
#elif defined(__BEOS__) || defined(__HAIKU__)
// "~/.grafx2"
const char* Config_SubDir = ".grafx2";
config_parent_dir = getenv("$HOME");
#else
// "~/.grafx2"
const char* Config_SubDir = ".grafx2";
config_parent_dir = getenv("HOME");
#endif
if (config_parent_dir && config_parent_dir[0]!='\0')
{
int size = strlen(config_parent_dir);
strcpy(config_dir, config_parent_dir);
if (config_parent_dir[size-1] != '\\' && config_parent_dir[size-1] != '/')
{
strcat(config_dir,PATH_SEPARATOR);
}
strcat(config_dir,Config_SubDir);
if (Directory_exists(config_dir))
{
// R<>pertoire trouv<75>, ok
strcat(config_dir,PATH_SEPARATOR);
}
else
{
// Tentative de cr<63>ation
if (!Create_ConfigDirectory(config_dir))
{
// R<>ussi
strcat(config_dir,PATH_SEPARATOR);
}
else
{
// Echec: on se rabat sur le repertoire de l'executable.
strcpy(config_dir,program_dir);
}
}
}
}
#endif
}