grafX2/scripts/bru_db_Amigaball.lua
Yves Rizoud 8c2655f88a Lua: finished inputbox with negative and decimal inputs. Added to the repository more than 20(!) new scripts by DawnBringer
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1357 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-02-21 17:58:20 +00:00

43 lines
1.0 KiB
Lua

--BRUSH Scene: Amigaball 1.0
--by Richard Fhager
--http://hem.fyristorg.com/dawnbringer/
-- This script was adopted from Evalion, a Javascript codecrafting/imageprocessing project
--http://goto.glocalnet.net/richard_fhager/evalion/evalion.html
w, h = getbrushsize()
for y = 0, h - 1, 1 do
for x = 0, w - 1, 1 do
-- Fractionalize image dimensions
ox = x / w;
oy = y / h;
-- Ball
Xr = ox-0.5; Yr = oy-0.5;
W = (1 - 2*math.sqrt(Xr*Xr + Yr*Yr));
-- 'FishEye' distortion / Fake 3D
F = (math.cos((ox-0.5)*math.pi)*math.cos((oy-0.5)*math.pi))*0.65;
ox = ox - (ox-0.5)*F;
oy = oy - (oy-0.5)*F;
-- Checkers
V = ((math.floor(0.25+ox*10)+math.floor(1+oy*10)) % 2) * 255 * W;
-- Specularities
SPEC1 = math.max(0,(1-5*math.sqrt((ox-0.45)*(ox-0.45)+(oy-0.45)*(oy-0.45)))*112);
SPEC2 = math.max(0,(1-15*math.sqrt((ox-0.49)*(ox-0.49)+(oy-0.48)*(oy-0.48)))*255);
r = W * 255 + SPEC1 + SPEC2
g = V + SPEC1 + SPEC2
b = V + SPEC1 + SPEC2
putbrushpixel(x, y, matchcolor(r,g,b));
end
end