grafX2/init.h
Yves Rizoud 6f08d59f01 Layer toolbar visible by default. Grafx2 now records which toolbars are visible on exit, and restores them next time.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1327 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-02-08 18:58:42 +00:00

52 lines
1.9 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
//////////////////////////////////////////////////////////////////////////////
///@file init.h
/// Initialization (and some de-initialization) functions.
//////////////////////////////////////////////////////////////////////////////
T_Gui_skin *Load_graphics(const char * skin_file);
void Set_current_skin(const char *skinfile, T_Gui_skin *gfx);
void Init_buttons(void);
void Init_operations(void);
void Init_brush_container(void);
int Load_CFG(int reload_all);
int Save_CFG(void);
void Set_all_video_modes(void);
void Set_config_defaults(void);
void Init_sighandler(void);
extern char Gui_loading_error_message[512];
///
/// Loads a 8x8 monochrome font, the kind used in all menus and screens.
/// This function allocates the memory, and returns a pointer to it when
/// successful.
/// If an error is encountered, it frees what needs it, prints an error message
/// in ::Gui_loading_error_message, and returns NULL.
byte * Load_font(const char * font_name);
///
/// Based on which toolbars are visible, updates their offsets and
/// computes ::Menu_height and ::Menu_Y
void Compute_menu_offsets(void);