grafX2/testvesa/testvesa.c
Yves Rizoud 5fd1e42ea0 Copyright notices in source files
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@217 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2008-10-08 19:40:47 +00:00

215 lines
8.0 KiB
C
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/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
typedef unsigned char byte;
typedef unsigned short word;
typedef unsigned long dword;
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "vesa.h"
char * Version_to_string(word Version)
{
static char Chaine[20];
sprintf(Chaine,"%d",(Version>>8));
strcat(Chaine,".");
sprintf(Chaine+strlen(Chaine),"%d",(Version & 0xFF));
return Chaine;
}
void Lire_infos_VESA(void)
{
struct S_Buffer_VESA Buffer_VESA;
struct S_Buffer_mode_VESA Buffer_mode_VESA;
word Retour;
int Nombre_de_modes;
word * Liste_des_modes;
int Offset1;
int Offset2;
char Libelle_du_nombre_de_couleurs[16];
int Nombre_de_bits;
Retour=Get_VESA_info(&Buffer_VESA);
if (Retour==0x004F)
{
if (memcmp(Buffer_VESA.Signature,"VESA",4)==0)
{
printf("VESA version : %s\n",Version_to_string(Buffer_VESA.Version));
printf("Builder : %s\n",Buffer_VESA.Fabricant);
printf("Capabilities : %d\n",Buffer_VESA.Capacite);
printf("Video memory : %dK\n",Buffer_VESA.Memoire*64);
if (Buffer_VESA.Version>=0x0200)
{
printf("OEM version : %s\n",Version_to_string(Buffer_VESA.Version_bios));
printf("Vendor : %s\n",Buffer_VESA.Vendeur);
printf("Product : %s\n",Buffer_VESA.Produit);
printf("Revision : %s\n",Buffer_VESA.Revision);
}
// Comptage du nombre de modes:
Nombre_de_modes=0;
for (Offset1=0;Buffer_VESA.Liste_des_modes[Offset1]!=0xFFFF;Offset1++)
Nombre_de_modes++;
// Allocation d'une liste dupliqu<71>e des modes:
Liste_des_modes=(word *)malloc(sizeof(word)*Nombre_de_modes);
// Copie de la liste des modes originale vers la dupliqu<71>e:
memcpy(Liste_des_modes,Buffer_VESA.Liste_des_modes,sizeof(word)*Nombre_de_modes);
// Affichage de la liste des modes:
for (Offset1=0;Offset1<Nombre_de_modes;Offset1++)
{
// Lecture des infos du mode:
Retour=Get_VESA_mode_info(Liste_des_modes[Offset1],&Buffer_mode_VESA);
// Affichage des infos de ce mode:
if (Retour==0x004F)
{
if (Buffer_mode_VESA.Nb_bits_par_pixel<=8)
{
Nombre_de_bits=0;
sprintf(Libelle_du_nombre_de_couleurs,"%d col.",1<<Buffer_mode_VESA.Nb_bits_par_pixel);
}
else
{
Nombre_de_bits=Buffer_mode_VESA.Taille_masque_rouge+
Buffer_mode_VESA.Taille_masque_vert+
Buffer_mode_VESA.Taille_masque_bleu;
switch (Nombre_de_bits)
{
case 15:
strcpy(Libelle_du_nombre_de_couleurs,"32K");
break;
case 16:
strcpy(Libelle_du_nombre_de_couleurs,"64K");
break;
case 24:
if (Buffer_mode_VESA.Nb_bits_par_pixel==24)
strcpy(Libelle_du_nombre_de_couleurs,"16M");
else
strcpy(Libelle_du_nombre_de_couleurs,"16M 32-bits");
break;
default:
sprintf(Libelle_du_nombre_de_couleurs,"%d col.",1<<Nombre_de_bits);
}
}
printf("\nMode : %Xh\t(",Liste_des_modes[Offset1]);
if (Buffer_mode_VESA.Attributs&16)
printf("Graphmode: ");
else
printf("Textmode : ");
printf("%dx%d - %s - ",Buffer_mode_VESA.Largeur,
Buffer_mode_VESA.Hauteur,Libelle_du_nombre_de_couleurs);
switch (Buffer_mode_VESA.Attributs&192)
{
case 0 : printf("Banked)\n"); break;
case 128 : printf("Banked/LFB)\n"); break;
case 192 : printf("LFB)\n"); break;
default : printf("BUGGED!)\n");
}
printf(" Attributes : %Xh\n",Buffer_mode_VESA.Attributs);
printf(" Window A attributes : %Xh\n",Buffer_mode_VESA.Attributs_fenetre_A);
printf(" Window B attributes : %Xh\n",Buffer_mode_VESA.Attributs_fenetre_B);
printf(" Granularity : %dK\n",Buffer_mode_VESA.Granularite);
printf(" Window size : %dK\n",Buffer_mode_VESA.Taille_fenetres);
printf(" Window A segment : %Xh\n",Buffer_mode_VESA.Segment_fenetre_A);
printf(" Window B segment : %Xh\n",Buffer_mode_VESA.Segment_fenetre_B);
printf(" WinFunction pointer : %p\n",Buffer_mode_VESA.WinFuncPtr);
printf(" Bytes per line : %d\n",Buffer_mode_VESA.Octets_par_ligne);
printf(" Width : %d\n",Buffer_mode_VESA.Largeur);
printf(" Height : %d\n",Buffer_mode_VESA.Hauteur);
printf(" Character width : %d\n",Buffer_mode_VESA.Largeur_de_char);
printf(" Character height : %d\n",Buffer_mode_VESA.Hauteur_de_char);
printf(" Number of planes : %d\n",Buffer_mode_VESA.Nb_plans);
printf(" Bits per pixel : %d\n",Buffer_mode_VESA.Nb_bits_par_pixel);
printf(" Number of banks : %d\n",Buffer_mode_VESA.Nb_banques);
printf(" Memory model : %d\n",Buffer_mode_VESA.Modele_de_memoire);
printf(" Bank size : %d\n",Buffer_mode_VESA.Taille_des_banques);
printf(" Number of pages : %d\n",Buffer_mode_VESA.Nombre_de_pages);
if (Nombre_de_bits)
{
printf(" Red mask size : %d\n",Buffer_mode_VESA.Taille_masque_rouge);
printf(" Red mask position : %d\n",Buffer_mode_VESA.Pos_masque_rouge);
printf(" Green mask size : %d\n",Buffer_mode_VESA.Taille_masque_vert);
printf(" Green mask position : %d\n",Buffer_mode_VESA.Pos_masque_vert);
printf(" Blue mask size : %d\n",Buffer_mode_VESA.Taille_masque_bleu);
printf(" Blue mask position : %d\n",Buffer_mode_VESA.Pos_masque_bleu);
printf(" Reserved mask size : %d\n",Buffer_mode_VESA.Taille_masque_res);
printf(" Reserved mask pos. : %d\n",Buffer_mode_VESA.Pos_masque_res);
}
printf(" Direct screen mode : %d\n",Buffer_mode_VESA.Direct_screen_mode);
printf(" LFB address : %p\n",Buffer_mode_VESA.Adresse_LFB);
printf(" Offscreen address : %p\n",Buffer_mode_VESA.Adresse_offscreen);
printf(" Offscreen size : %dK\n",Buffer_mode_VESA.Taille_offscreen);
}
else
{
printf("\nMode : %Xh",Liste_des_modes[Offset1]);
printf(" Mode not supported (not enough memory or bad monitor)\n");
}
}
// Lib<69>ration de la liste dupliqu<71>e:
free(Liste_des_modes);
}
else
printf("VESA bugged.\n");
}
else
{
if (Retour==0xFF00)
printf("Memory allocation impossible.\n");
else
printf("No VESA supported: %d\n",Retour);
}
}
int main(void)
{
printf("\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ");
printf("\n<EFBFBD>۲<EFBFBD><EFBFBD> VESA tester - Copyright (c)1997 Sunset Design <20><><EFBFBD>ۺ");
printf("\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ\n\n");
Lire_infos_VESA();
return 0;
}