As the available machines don't have gdb, I can't go much further... I could try building with compaq compiler but it seems a lot more strict than gcc. Do you want me to fix these problems to get cleaner ansi code (may be less readable...) git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1278 416bcca6-2ee7-4201-b75f-2eb2f807beb1
		
			
				
	
	
		
			459 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			459 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
#  Grafx2 - The Ultimate 256-color bitmap paint program
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#  
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#  Copyright 2009 Per Olofsson
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#  Copyright 2008 Peter Gordon
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#  Copyright 2008 Yves Rizoud
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#  Copyright 2007 Adrien Destugues
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#  Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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#  
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#  Grafx2 is free software; you can redistribute it and/or
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#  modify it under the terms of the GNU General Public License
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#  as published by the Free Software Foundation; version 2
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#  of the License.
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#  
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#  Grafx2 is distributed in the hope that it will be useful,
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
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#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#  GNU General Public License for more details.
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#  
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#  You should have received a copy of the GNU General Public License
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#  along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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# Overridable defaults
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  prefix = /usr/local
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  exec_prefix = $(prefix)
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  bindir = $(exec_prefix)/bin
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  datarootdir = $(prefix)/share
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  datadir = $(datarootdir)
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# Compile with OPTIM=0 to disable gcc optimizations, to enable debug.
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  STRIP = strip
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### PLATFORM DETECTION AND CONFIGURATION ###
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PLATFORMOBJ =
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# There is no uname under windows, but we can guess we are there with the COMSPEC env.var
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# Windows specific
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ifdef COMSPEC
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  DELCOMMAND = rm -f
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  MKDIR = mkdir -p
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  RMDIR = rmdir
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  CP = cp
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  BIN = grafx2.exe
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  COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb `sdl-config --cflags` $(TTFCOPT) $(JOYCOPT) $(LUACOPT) $(LAYERCOPT)
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  LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
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  LUALOPT = -llua
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  CC = gcc
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  OBJDIR = obj/win32
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  # Resources (icon)
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  WINDRES = windres.exe
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  PLATFORMOBJ = $(OBJDIR)/winres.o
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  PLATFORM = win32
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  #some misc files we have to add to the release archive under windows.
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  PLATFORMFILES = SDL.dll SDL_image.dll libpng13.dll zlib1.dll gfx2.ico $(TTFLIBS)
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  ZIP = zip
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else
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#For all other platforms, we can rely on uname
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  PLATFORM = $(shell uname)
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  #AmigaOS4 specific
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  ifeq ($(PLATFORM),AmigaOS) # 1
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -Wall -c -gstabs -mcrt=newlib `sdl-config --cflags` -I/SDK/Local/common/include/SDL -D__USE_INLINE__ $(TTFCOPT)
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    LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT) -lft2
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    CC = gcc
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    OBJDIR = obj/amiga
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    ZIP = lha
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    ZIPOPT = a
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  else
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  ifeq ($(PLATFORM),Darwin) # 2
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  #Mac OS X specific
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  DELCOMMAND = rm -rf
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  MKDIR = mkdir -p
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  RMDIR = rmdir
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  CP = cp
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  ZIP = zip
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  PLATFORMFILES = gfx2.png
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  BIN = grafx2
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  # Where the SDL frameworks are located
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  FWDIR = /Library/Frameworks
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  SDLCOPT = -arch i386 -I$(FWDIR)/SDL.framework/Headers -I$(FWDIR)/SDL_image.framework/Headers -I$(FWDIR)/SDL_ttf.framework/Headers -D_THREAD_SAFE
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  SDLLOPT = -arch i386 -L/usr/lib -framework SDL -framework SDL_image -framework SDL_ttf -framework Cocoa -framework Carbon -framework OpenGL
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  COPT = -D__macosx__ -D__linux__ -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -std=c99 -c -g $(SDLCOPT) $(TTFCOPT) -I/usr/X11/include
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  LOPT = $(SDLLOPT) -L/usr/X11/lib -R/usr/X11/lib -lpng
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  # Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
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  CC = gcc
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  #CC = nccgen -ncgcc -ncld -ncfabs
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  OBJDIR = obj/macosx
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  PLATFORMOBJ = $(OBJDIR)/SDLMain.o
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  X11LOPT = 
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  MACAPPEXE = Grafx2.app/Contents/MacOS/Grafx2
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  else
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  ifeq ($(PLATFORM),AROS) # 3
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  #AROS specific
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -Wall -g `sdl-config --cflags` $(TTFCOPT)
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    LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT) -lfreetype2shared
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    CC = gcc
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    OBJDIR = obj/aros
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    STRIP = strip --strip-unneeded --remove-section .comment
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    ZIP = lha
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    ZIPOPT = a
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  else
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  ifeq ($(PLATFORM),MorphOS) # 4
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  #MorphOS specific
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -Wall -gstabs -c `sdl-config --cflags` $(TTFCOPT)
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    LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT)
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    CC = gcc
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    OBJDIR = obj/morphos
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    ZIP = lha
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    ZIPOPT = a
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    PLATFORMFILES = misc/grafx2.info
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  else
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  ifeq ($(PLATFORM),AMIGA) # 5
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  # AmigaOS 3.x specific (building with gcc)
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -Wall -gstabs -c `sdl-config --cflags` $(TTFCOPT)
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    LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT) -lfreetype
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    CC = gcc
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    OBJDIR = obj/amiga
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    ZIP = lha
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    ZIPOPT = a
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  else
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  ifeq ($(PLATFORM),BeOS) # 6
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  #BeOS specific
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -W -Wall -c -g `sdl-config --cflags` $(TTFCOPT) -I/boot/home/config/include
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    LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
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    CC = gcc
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    OBJDIR = obj/beos
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    ZIP = zip
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  else
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  ifeq ($(PLATFORM),Haiku) # 7
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  #Haiku specific
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -W -Wall -c -g `sdl-config --cflags` $(TTFCOPT) -I/boot/common/include
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    LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
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    CC = gcc
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    OBJDIR = obj/haiku
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    ZIP = zip
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  else
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  ifeq ($(PLATFORM),skyos) # 8
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  #SkyOS specific
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    DELCOMMAND = rm -rf
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    MKDIR = mkdir -p
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    RMDIR = rmdir
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    CP = cp
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    BIN = grafx2
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    COPT = -W -Wall -Wdeclaration-after-statement -c -g `sdl-config --cflags` $(TTFCOPT)
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    LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
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    CC = gcc
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    OBJDIR = obj/skyos
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    ZIP = zip
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  else
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  ifeq ($(PLATFORM),OSF1) #9
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  #OSF1 / tru64 alpha
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      DELCOMMAND = rm -rf
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      MKDIR = mkdir -p
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      RMDIR = rmdir
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      CP = cp
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      ZIP = zip
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      PLATFORMFILES = gfx2.png
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      BIN = grafx2
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      COPT = -W -Wall -std=c99 -c -g -gstabs -D__TRU64__ `sdl-config --cflags` $(TTFCOPT) $(LUACOPT)
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      LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT) -lm
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      OBJDIR = obj/unix
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      X11LOPT = -lX11
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      CC = gcc
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  else
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  ifeq ($(findstring Kickstart,$(shell version)),Kickstart) # 9
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    # Classic amiga without gcc. Use vbcc.
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    PLATFORM = amiga-vbcc
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    DELCOMMAND = delete
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    MKDIR = makedir
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    RMDIR= delete
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    CP = copy
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    BIN = grafx2
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    COPT = -c99 -Ivbcc:PosixLib/include -D__amigaos__ $(TTFCOPT)
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    CC = vc
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    OBJDIR = obj/amiga-vbcc
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    ZIP = lha
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    ZIPOPT = a
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    NOTTF = 1
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  else
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      # Finally, the default rules that work fine for most unix/gcc systems, linux and freebsd are tested.
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      # Linux and FreeBSD specific (default rules)
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      DELCOMMAND = rm -rf
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      MKDIR = mkdir -p
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      RMDIR = rmdir
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      CP = cp
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      ZIP = zip
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      PLATFORMFILES = gfx2.png
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      LUACOPT = `pkg-config lua5.1 --cflags`
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      LUALOPT = `pkg-config lua5.1 --libs`
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      # These can only be used under linux and maybe freebsd. They allow to compile for the gp2x or to create a windows binary
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      ifdef WIN32CROSS
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        #cross compile a Win32 executable
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        CC = i586-mingw32msvc-gcc
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        BIN = grafx2.exe
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        COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb -Dmain=SDL_main `/usr/local/cross-tools/i386-mingw32/bin/sdl-config --cflags` $(TTFCOPT)
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        LOPT = -mwindows -lmingw32 -lSDLmain -lSDL -lshlwapi `/usr/local/cross-tools/i386-mingw32/bin/sdl-config --libs` -lSDL_image $(TTFLOPT)
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        OBJDIR = obj/win32
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        PLATFORM = win32
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      else
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      ifdef GP2XCROSS
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        #cross compile an exec for the gp2x
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        CC = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-gcc
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        BIN = grafx2.gpe
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        COPT = -W -Wall -Wdeclaration-after-statement -pedantic -std=c99 -static -g -O3 -I/opt/open2x/gcc-4.1.1-glibc-2.3.6/include `/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin/sdl-config --cflags` $(TTFCOPT) -D__GP2X__
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        LOPT = -static -lSDL_image `/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin/sdl-config --static-libs` -ljpeg -lpng -lz -lm $(TTFLOPT)
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        OBJDIR = obj/gp2x
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        NOTTF = 1
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        PLATFORM = gp2x
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        STRIP = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-strip
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        JOYCOPT = -DUSE_JOYSTICK
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      else
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        # Compiles a regular linux exectutable for the native platform
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        BIN = grafx2
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        COPT = -W -Wall -Wdeclaration-after-statement -std=c99 -c -g `sdl-config --cflags` $(TTFCOPT) $(LUACOPT)
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        LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT) -lm
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        # Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
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        CC = gcc
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        #CC = nccgen -ncgcc -ncld -ncfabs
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        OBJDIR = obj/unix
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        X11LOPT = -lX11
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      endif
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      endif
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  endif
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  endif
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  endif
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  endif
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  endif
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  endif
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  endif
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  endif
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  endif
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  endif
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endif
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### BUILD SETTINGS are set according to vars set in the platform selection, the "overridable defaults", and environment variables set before launching make
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#TrueType is optional: make NOTTF=1 to disable support and dependencies.
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ifeq ($(NOTTF),1)
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  TTFCOPT = -DNOTTF=1
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  TTFLOPT =
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  TTFLIBS =
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  TTFLABEL = -nottf
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else
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  TTFCOPT = 
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  TTFLOPT = -L/usr/local/lib -lSDL_ttf $(X11LOPT)
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  TTFLIBS = libfreetype-6.dll SDL_ttf.dll
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  TTFLABEL = 
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endif
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#Lua scripting is optional too
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ifeq ($(NOLUA),1)
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    LUACOPT =
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    LUALOPT =
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    LUALABEL = -nolua
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else
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    LUACOPT += -D__ENABLE_LUA__
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    LUALABEL =
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endif
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#To enable Joystick emulation of cursor, make USE_JOYSTICK=1 (for input.o)
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#This can be necessary to test cursor code on a PC, but by default for all
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#non-console platforms the joystick is disabled, to avoid reporting
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#'restless' movements when an analog joystick or a poorly-calibrated joypad
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#is plugged in.
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ifeq ($(USE_JOYSTICK),1)
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  JOYCOPT = -DUSE_JOYSTICK
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endif
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#To speed up rendering, can disable the layered editing
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# with NOLAYERS=1
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ifeq ($(NOLAYERS),1)
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  LAYERCOPT = -DNOLAYERS
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else
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  LAYERCOPT =
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endif
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### And now for the real build rules ###
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.PHONY : all debug release clean depend zip version force install uninstall
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# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
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OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o  $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(OBJDIR)/factory.o $(PLATFORMOBJ) $(OBJDIR)/fileformats.o $(OBJDIR)/miscfileformats.o $(OBJDIR)/libraw2crtc.o $(OBJDIR)/brush_ops.o $(OBJDIR)/buttons_effects.o $(OBJDIR)/layers.o 
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SKIN_FILES = skins/skin_classic.png skins/skin_modern.png skins/font_Classic.png skins/font_Fun.png
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ifeq ($(PLATFORM),Darwin)
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all : $(MACAPPEXE)
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$(MACAPPEXE) : $(BIN)
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	rm -rf Grafx2.app
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	mkdir -p Grafx2.app Grafx2.app/Contents Grafx2.app/Contents/Frameworks Grafx2.app/Contents/MacOS Grafx2.app/Contents/Resources
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	echo 'APPL????' > Grafx2.app/Contents/PkgInfo
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	cp Info.plist Grafx2.app/Contents
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	cp -r English.lproj Grafx2.app/Contents/Resources
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	cp -r fonts Grafx2.app/Contents/Resources
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	cp -r skins Grafx2.app/Contents/Resources
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	cp -r gfx2def.ini Grafx2.app/Contents/Resources
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	cp -Rp $(FWDIR)/SDL.framework Grafx2.app/Contents/Frameworks
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	cp -Rp $(FWDIR)/SDL_image.framework Grafx2.app/Contents/Frameworks
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	cp -Rp $(FWDIR)/SDL_ttf.framework Grafx2.app/Contents/Frameworks
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	cp $(BIN) $(MACAPPEXE)
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else
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all : $(BIN)
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endif
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debug : $(BIN)
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# Make release will strip the executable to make it smaller but non-debugable
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release : version $(BIN)
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	$(STRIP) $(BIN)
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# Create a zip archive ready for upload to the website, including binaries and sourcecode
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ziprelease: version $(BIN) release
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	echo `sed "s/.*=\"\(.*\)\";/\1/" pversion.c`.`svnversion` | tr " :" "_-" | sed -e "s/\(wip\)\\./\1/I" > $(OBJDIR)/versiontag
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	tar cvzf "src-`cat $(OBJDIR)/versiontag`.tgz" --transform 's,^,src/,g' *.c *.h Makefile Makefile.dep gfx2.ico 
 | 
						|
	$(ZIP) $(ZIPOPT) "grafx2-`cat $(OBJDIR)/versiontag`$(TTFLABEL)-$(PLATFORM).$(ZIP)" $(BIN) gfx2def.ini scripts/test.lua $(SKIN_FILES) gfx2.gif doc/README.txt doc/COMPILING.txt doc/gpl-2.0.txt fonts/8pxfont.png doc/README-zlib1.txt doc/README-SDL.txt doc/README-SDL_image.txt doc/README-SDL_ttf.txt doc/README-lua.txt fonts/Tuffy.ttf src-`cat $(OBJDIR)/versiontag`.tgz $(PLATFORMFILES)
 | 
						|
	$(DELCOMMAND) "src-`cat $(OBJDIR)/versiontag`.tgz"
 | 
						|
	tar cvzf "grafx2-`cat $(OBJDIR)/versiontag`$(TTFLABEL)-src.tgz" --transform 's,^,grafx2/,g' *.c *.h Makefile Makefile.dep gfx2def.ini scripts/test.lua $(SKIN_FILES) gfx2.ico gfx2.gif doc/README.txt doc/COMPILING.txt doc/gpl-2.0.txt misc/unix/grafx2.1 misc/unix/grafx2.xpm misc/unix/grafx2.desktop fonts/8pxfont.png fonts/Tuffy.ttf
 | 
						|
	$(DELCOMMAND) "$(OBJDIR)/versiontag"
 | 
						|
 | 
						|
testsed :
 | 
						|
 | 
						|
$(BIN) : $(OBJ)
 | 
						|
	$(CC) $(OBJ) -o $(BIN) $(LOPT)
 | 
						|
 | 
						|
# SVN revision number
 | 
						|
version.c :
 | 
						|
	echo "char SVN_revision[]=\"`svnversion .`\";" > version.c
 | 
						|
ifeq ($(LABEL),)
 | 
						|
else
 | 
						|
	echo "char Program_version[]=\"$(LABEL)\";" > pversion.c
 | 
						|
endif
 | 
						|
 | 
						|
version : delversion delpversion version.c pversion.c $(OBJDIR)/version.o $(OBJDIR)/pversion.o all
 | 
						|
 | 
						|
 | 
						|
delversion :
 | 
						|
	$(DELCOMMAND) version.c
 | 
						|
	
 | 
						|
delpversion :
 | 
						|
ifeq ($(LABEL),)
 | 
						|
else
 | 
						|
	$(DELCOMMAND) pversion.c
 | 
						|
endif
 | 
						|
 | 
						|
$(OBJDIR)/%.o : %.c
 | 
						|
	$(if $(wildcard $(OBJDIR)),,$(MKDIR) $(OBJDIR))
 | 
						|
	$(CC) $(COPT) -c $*.c -o $(OBJDIR)/$*.o
 | 
						|
 | 
						|
$(OBJDIR)/%.o : %.m
 | 
						|
	$(if $(wildcard $(OBJDIR)),,$(MKDIR) $(OBJDIR))
 | 
						|
	$(CC) $(COPT) -c $*.m -o $(OBJDIR)/$*.o
 | 
						|
 | 
						|
depend :
 | 
						|
	$(CC) -MM *.c | sed 's:^[^ ]:$$(OBJDIR)/&:' > Makefile.dep
 | 
						|
 | 
						|
# Link the icons to the program under windows
 | 
						|
$(OBJDIR)/winres.o : gfx2.ico
 | 
						|
	echo "1 ICON \"gfx2.ico\"" | $(WINDRES) -o $(OBJDIR)/winres.o
 | 
						|
 | 
						|
clean :
 | 
						|
	$(DELCOMMAND) $(OBJ)
 | 
						|
	$(DELCOMMAND) $(BIN)
 | 
						|
 | 
						|
ifneq ($(PLATFORM),amiga-vbcc)
 | 
						|
# Linux installation of the program
 | 
						|
install : $(BIN)
 | 
						|
	# Create dirs
 | 
						|
	test -d $(DESTDIR)$(bindir) || $(MKDIR) $(DESTDIR)$(bindir)
 | 
						|
	test -d $(DESTDIR)$(datadir)/grafx2 || $(MKDIR) $(DESTDIR)$(datadir)/grafx2
 | 
						|
	test -d $(DESTDIR)$(datadir)/grafx2/fonts || $(MKDIR) $(DESTDIR)$(datadir)/grafx2/fonts
 | 
						|
	test -d $(DESTDIR)$(datadir)/grafx2/skins || $(MKDIR) $(DESTDIR)$(datadir)/grafx2/skins
 | 
						|
	test -d $(DESTDIR)$(datadir)/applications || $(MKDIR) $(DESTDIR)$(datadir)/applications
 | 
						|
	test -d $(DESTDIR)$(datadir)/icons || $(MKDIR) $(DESTDIR)$(datadir)/icons
 | 
						|
	# Generate launcher script
 | 
						|
	echo "#!/bin/sh" > $(DESTDIR)$(bindir)/grafx2
 | 
						|
	echo $(datadir)/grafx2/$(BIN) '$$*' >> $(DESTDIR)$(bindir)/grafx2
 | 
						|
	chmod 755 $(DESTDIR)$(bindir)/grafx2
 | 
						|
	# Copy files
 | 
						|
	$(CP) $(BIN) $(DESTDIR)$(datadir)/grafx2/
 | 
						|
	$(CP) gfx2def.ini $(DESTDIR)$(datadir)/grafx2/
 | 
						|
	$(CP) gfx2.gif $(DESTDIR)$(datadir)/grafx2/
 | 
						|
	$(CP) fonts/* $(DESTDIR)$(datadir)/grafx2/fonts/
 | 
						|
	$(CP) $(SKIN_FILES) $(DESTDIR)$(datadir)/grafx2/skins/
 | 
						|
	# Icon and desktop file for debian
 | 
						|
	$(CP) misc/unix/grafx2.desktop $(DESTDIR)$(datadir)/applications/
 | 
						|
	$(CP) misc/unix/grafx2.xpm $(DESTDIR)$(datadir)/icons/
 | 
						|
	@echo Install complete
 | 
						|
  
 | 
						|
# Linux uninstallation of the program
 | 
						|
uninstall :
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(bindir)/grafx2
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/$(BIN)
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/gfx2def.ini
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/gfx2.gif
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/fonts/*
 | 
						|
	$(if $(wildcard $(DESTDIR)$(datadir)/grafx2/fonts),,$(RMDIR) $(DESTDIR)$(datadir)/grafx2/fonts)
 | 
						|
	cd $(DESTDIR)$(datadir)/grafx2
 | 
						|
	$(DELCOMMAND) $(SKIN_FILES)
 | 
						|
	cd ..
 | 
						|
	$(if $(wildcard $(DESTDIR)$(datadir)/grafx2/skins),,$(RMDIR) $(DESTDIR)$(datadir)/grafx2/skins)
 | 
						|
	# Icon and desktop file for debian
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/applications/grafx2.desktop
 | 
						|
	$(DELCOMMAND) $(DESTDIR)$(datadir)/icons/grafx2.xpm
 | 
						|
	@echo Uninstall complete
 | 
						|
 | 
						|
endif
 | 
						|
 | 
						|
-include Makefile.dep
 | 
						|
 |