grafX2/src/buttons_effects.c
Adrien Destugues 32ec828835 Group all copyright statements in a single file.
This gives a much clearer overview of the licensing.

It also shows there are some problems:
- Some files are under GPLv3 only
- Some files have no known license at all.
2020-12-19 21:56:33 +00:00

2087 lines
61 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright owned by various GrafX2 authors, see COPYRIGHT.txt for details.
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
////////////////////////////////////////////////////////////////////////////
///@file buttons_effects.c
/// Handles all the effects buttons and setup windows in the effects menu.
////////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
#include <string.h>
#include "gfx2log.h"
#include "brush.h"
#include "buttons.h"
#include "engine.h"
#include "global.h"
#include "graph.h"
#include "help.h"
#include "input.h"
#include "misc.h"
#include "pages.h"
#include "readline.h"
#include "screen.h"
#include "struct.h"
#include "windows.h"
#include "tiles.h"
#include "oldies.h"
#include "palette.h"
#include "layers.h"
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
//---------- Menu dans lequel on tagge des couleurs (genre Stencil) ----------
void Menu_tag_colors(char * window_title, byte * table, byte * mode, byte can_cancel, const char *help_section, word close_shortcut)
{
short clicked_button;
byte backup_table[256];
word index;
word old_mouse_x;
word old_mouse_y;
byte old_mouse_k;
byte tagged_color;
byte color;
byte click;
Open_window(176,150,window_title);
Window_set_palette_button(6,38); // 1
Window_set_normal_button( 7, 19,78,14,"Clear" ,1,1,KEY_c); // 2
Window_set_normal_button(91, 19,78,14,"Invert",1,1,KEY_i); // 3
if (can_cancel)
{
Window_set_normal_button(91,129,78,14,"OK" ,0,1,KEY_RETURN); // 4
Window_set_normal_button( 7,129,78,14,"Cancel",0,1,KEY_ESC); // 5
// On enregistre la table dans un backup au cas où on ferait Cancel
memcpy(backup_table,table,256);
}
else
Window_set_normal_button(49,129,78,14,"OK" ,0,1,KEY_RETURN); // 4
// On affiche l'état actuel de la table
for (index=0; index<=255; index++)
Stencil_tag_color(index, (table[index])?MC_Black:MC_Light);
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
old_mouse_x=Mouse_X;
old_mouse_y=Mouse_Y;
old_mouse_k=Mouse_K;
clicked_button=Window_clicked_button();
switch (clicked_button)
{
case 0 :
break;
case -1 :
case 1 : // Palette
if ( (Mouse_X!=old_mouse_x) || (Mouse_Y!=old_mouse_y) || (Mouse_K!=old_mouse_k) )
{
Hide_cursor();
tagged_color=(clicked_button==1) ? Window_attribute2 : Read_pixel(Mouse_X,Mouse_Y);
table[tagged_color]=(Mouse_K==LEFT_SIDE);
Stencil_tag_color(tagged_color,(Mouse_K==LEFT_SIDE)?MC_Black:MC_Light);
Display_cursor();
Stencil_update_color(tagged_color);
}
break;
case 2 : // Clear
memset(table,0,256);
Hide_cursor();
for (index=0; index<=255; index++)
Stencil_tag_color(index,MC_Light);
Display_cursor();
Update_window_area(0,0,Window_width, Window_height);
break;
case 3 : // Invert
Hide_cursor();
for (index=0; index<=255; index++)
Stencil_tag_color(index,(table[index]^=1)?MC_Black:MC_Light);
Display_cursor();
Update_window_area(0,0,Window_width, Window_height);
}
if (!Mouse_K)
switch (Key)
{
case KEY_BACKQUOTE : // Récupération d'une couleur derrière le menu
case KEY_COMMA :
Get_color_behind_window(&color,&click);
if (click)
{
Hide_cursor();
tagged_color=color;
table[tagged_color]=(click==LEFT_SIDE);
Stencil_tag_color(tagged_color,(click==LEFT_SIDE)?MC_Black:MC_Light);
Stencil_update_color(tagged_color);
Display_cursor();
Wait_end_of_click();
}
Key=0;
break;
default:
if (Is_shortcut(Key,0x100+BUTTON_HELP))
{
Window_help(BUTTON_EFFECTS, help_section);
Key=0;
break;
}
else if (Is_shortcut(Key,close_shortcut))
{
clicked_button=4;
}
}
}
while (clicked_button<4);
Close_window();
if (clicked_button==5) // Cancel
memcpy(table,backup_table,256);
else // OK
*mode=1;
Display_cursor();
}
/// Block Constraint check
///
/// This function count the number of colors in a block and reports errors
/// by marking the pixel in color 17 in layer 2.
/// @param mode
/// @return -1 if the mode is invalid
/// @return the number of constraint errors detected
static int Check_block_constraints(enum IMAGE_MODES mode)
{
int x, y, x2, y2;
int block_width = 8, block_height = 8, max_colors = 2; // default values
int error_count = 0;
byte errcol = 17;
byte pal_mask;
switch (mode)
{
case IMAGE_MODE_TMS9918G2:
case IMAGE_MODE_THOMSON:
block_height = 1;
break;
case IMAGE_MODE_ZX:
case IMAGE_MODE_C64HIRES:
break;
case IMAGE_MODE_C64MULTI:
block_width = 4;
max_colors = 3; // 3 + background color
break;
case IMAGE_MODE_GBC:
max_colors = 4;
errcol = 33;
break;
case IMAGE_MODE_MEGADRIVE:
max_colors = 16;
errcol = 65;
break;
default:
return -1; // unsupported mode
}
pal_mask = ~(max_colors - 1);
for (y = 0; y <= Main.image_height - block_height; y += block_height)
{
for (x = 0; x <= Main.image_width - block_width; x += block_width)
{
int count = 0;
byte c[16]; // colors already used in block
for (y2 = 0; y2 < block_height; y2++)
{
for (x2 = 0; x2 < block_width; x2++)
{
int i;
byte col = Read_pixel_from_layer(0, x+x2, y+y2);
if (mode == IMAGE_MODE_GBC || mode == IMAGE_MODE_MEGADRIVE)
{
if (count == 0)
c[count++] = col;
else if ((col & pal_mask) != (c[0] & pal_mask)) // compare palettes
{
if (Main.backups->Pages->Nb_layers < 2)
Add_layer(Main.backups, 1);
Pixel_in_layer(1, x+x2, y+y2, errcol);
error_count++;
}
continue;
}
if (col > 15) // forbidden color !
{
if (Main.backups->Pages->Nb_layers < 2)
Add_layer(Main.backups, 1);
Pixel_in_layer(1, x+x2, y+y2, errcol);
error_count++;
continue;
}
if (mode == IMAGE_MODE_C64MULTI && col == 0) // Background color
continue;
// search color in already used ones
for (i = 0; i < count; i++)
{
if (col == c[i])
break;
// ZX Spectrum : consider both blacks as the same color
if (mode == IMAGE_MODE_ZX && (col & 7) == 0 && (c[i] & 7) == 0)
break;
}
if (i >= count) // not found
{
// ZX Spectrum : check that both colors have same intensity (except black)
if (mode == IMAGE_MODE_ZX && count > 0)
{
if ((col & 8) != (c[0] & 8) && (col & 7) != 0 && (c[0] & 7) != 0)
{
GFX2_Log(GFX2_INFO, "Check_block_constraints() intensity error at (%d,%d) color=%d (other color=%d)\n", x+x2, y+y2, col, c[0]);
if (Main.backups->Pages->Nb_layers < 2)
Add_layer(Main.backups, 1);
Pixel_in_layer(1, x+x2, y+y2, errcol);
error_count++;
continue;
}
}
if (count >= max_colors)
{
// constraint error : add color 17 pixel in layer 2
GFX2_Log(GFX2_INFO, "Check_block_constraints() constraint error at (%d,%d)\n", x+x2, y+y2);
if (Main.backups->Pages->Nb_layers < 2)
Add_layer(Main.backups, 1);
if (mode == IMAGE_MODE_TMS9918G2)
{
Pixel_in_layer(1, x+x2, y+y2, col); // put color in sprite layer
Pixel_in_layer(0, x+x2, y+y2, c[0]); // put other color in picture layer
}
else
Pixel_in_layer(1, x+x2, y+y2, errcol);
error_count++;
}
else
c[count++] = col;
}
}
}
}
}
if (error_count > 0)
Main.current_layer = 0; // activate layer 1 again
return error_count;
}
/// convert a picture to the HGR mode
///
/// Recognize monochrome pictures.
/// Color pictures should use the 8 first colors.
static void Convert_to_hgr(void)
{
int i;
word count, x, y;
dword usage[256];
count = Count_used_colors(usage);
if (count <= 1) // blank picture, nothing to do :)
return;
if (count == 2) // monochrome !
{
byte bg, fg;
i = 0;
while (usage[i] == 0 && i < 256)
i++;
bg = (byte)i;
i++;
while (usage[i] == 0 && i < 256)
i++;
fg = (byte)i;
GFX2_Log(GFX2_DEBUG, "Convert_to_hgr() monochrome bg=%u fg=%u\n", bg, fg);
if (!(bg == 0 && fg == 3) && !(bg == 4 && fg == 7))
{
// convert to B&W
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x++)
{
byte c = Read_pixel_from_layer(0, x, y);
Pixel_in_layer(0, x, y, (c == fg) ? 3 : 0);
}
}
}
}
else
{
// "convert" color picture to B&W
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x++)
{
byte c = Read_pixel_from_layer(0, x, y);
switch (c & 3)
{
case 0: // black
case 3: // white
Pixel_in_layer(0, x, y, c);
break;
case 1: // green/orange
case 2: // purple/blue
Pixel_in_layer(0, x, y, (c & 4) | (((c & 1) ^ (x & 1) ^ 1) * 3));
}
}
}
}
// update color layer
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x++)
{
Update_color_hgr_pixel(x, y, 0);
}
}
}
/// convert a picture to the DHGR mode
///
/// Recognize monochrome pictures.
static void Convert_to_dhgr(void)
{
int i;
word count, x, y;
dword usage[256];
count = Count_used_colors(usage);
if (count <= 1) // blank picture, nothing to do :)
return;
if (count == 2) // monochrome !
{
byte bg, fg;
i = 0;
while (usage[i] == 0 && i < 256)
i++;
bg = (byte)i;
i++;
while (usage[i] == 0 && i < 256)
i++;
fg = (byte)i;
GFX2_Log(GFX2_DEBUG, "Convert_to_dhgr() monochrome bg=%u fg=%u\n", bg, fg);
if (!(bg == 0 && fg == 3) && !(bg == 4 && fg == 7))
{
// convert to B&W
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x++)
{
byte c = Read_pixel_from_layer(0, x, y);
Pixel_in_layer(0, x, y, (c == fg) ? 15 : 0);
}
}
}
}
else
{
// "convert" color picture to B&W
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x += 4)
{
byte c = Read_pixel_from_layer(0, x, y);
Pixel_in_layer(0, x, y, c & 0x18);
Pixel_in_layer(0, x + 1, y, c & 0x14);
Pixel_in_layer(0, x + 2, y, c & 0x12);
Pixel_in_layer(0, x + 3, y, c & 0x11);
}
}
}
// update color layer
for (y = 0; y < Main.image_height; y++)
{
for (x = 0; x < Main.image_width; x += 4)
{
Update_color_dhgr_pixel(x, y, 0);
}
}
}
/// Constaint enforcer/checker
///
/// A call toggles between constraint mode and Layered mode.
void Button_Constraint_mode(void)
{
int pixel;
if (Main.backups->Pages->Image_mode > IMAGE_MODE_ANIMATION)
{
// Disable
Switch_layer_mode(IMAGE_MODE_LAYERED);
return;
}
if (Selected_Constraint_Mode <= IMAGE_MODE_ANIMATION)
Selected_Constraint_Mode = IMAGE_MODE_EGX; ///@todo load prefered/last used contrained mode from config ?
if (Selected_Constraint_Mode == IMAGE_MODE_MODE5 && (Main.image_width%48))
{
Verbose_message("Error!", "Emulation of Amstrad CPC's Mode5 can only be used on an image whose width is a multiple of 48.");
return;
}
if (Selected_Constraint_Mode == IMAGE_MODE_C64FLI && ((Main.image_width < 160) || (Main.image_height < 200)))
{
Verbose_message("Error!", "Emulation of Commodore 64 FLI Mode needs a 160x200 sized image.");
return;
}
// now check the constraints on existing pixels
switch (Selected_Constraint_Mode)
{
case IMAGE_MODE_MODE5:
case IMAGE_MODE_RASTER:
// switch to layer mode if needed
if (Main.backups->Pages->Image_mode != IMAGE_MODE_LAYERED)
Switch_layer_mode(IMAGE_MODE_LAYERED);
// auto-create extra layers
while (Main.backups->Pages->Nb_layers < 5)
if (Add_layer(Main.backups, Main.backups->Pages->Nb_layers))
{
Verbose_message("Error!", "Failed to create the 5 layers needed by Emulation of Amstrad CPC's rasters.");
return;
}
for (pixel=0; pixel < Main.image_width*Main.image_height; pixel++)
{
if (Main.backups->Pages->Image[4].Pixels[pixel]>3)
{
GFX2_Log(GFX2_INFO, "pixel[%u]=0x%02x\n", pixel, Main.backups->Pages->Image[4].Pixels[pixel]);
Verbose_message("Error!", "Emulation of Amstrad CPC's rasters needs all pixels of layer 5 to use colors 0-3.");
return;
}
}
break;
case IMAGE_MODE_C64FLI:
// switch to layer mode if needed
if (Main.backups->Pages->Image_mode != IMAGE_MODE_LAYERED)
Switch_layer_mode(IMAGE_MODE_LAYERED);
Main.backups->Pages->Transparent_color = 16;
// auto-create extra layers
while (Main.backups->Pages->Nb_layers < 3)
if (Add_layer(Main.backups, 0))
{
Verbose_message("Error!", "Failed to create the 3 layers needed by C64 Flexible Line Interpretation mode.");
return;
}
{
word x, y;
byte bitmap[8000],screen_ram[1024*8],color_ram[1024];
byte background[200];
memset(bitmap, 0, sizeof(bitmap));
memset(screen_ram, 0, sizeof(screen_ram));
memset(color_ram, 0, sizeof(color_ram));
memset(background, 0, sizeof(background));
// give "hints" to the converter
for (y = 0; y < 200; y++)
background[y] = Read_pixel_from_layer(0, 0, y);
for (y = 0; y < 25; y++)
{
for (x = 0; x < 40; x++)
color_ram[x + y*40] = Read_pixel_from_layer(1, x*4, y*8);
}
if (C64_pixels_to_FLI(bitmap, screen_ram, color_ram, background, Main.backups->Pages->Image[2].Pixels, Main.image_width, 1) > 0)
{
// put errors in layer 4 if not already done
if (Main.backups->Pages->Nb_layers < 4)
{
Add_layer(Main.backups, Main.backups->Pages->Nb_layers);
C64_pixels_to_FLI(bitmap, screen_ram, color_ram, background, Main.backups->Pages->Image[2].Pixels, Main.image_width, 1);
}
}
// copy background to layer 1
// and color RAM to layer 2
for (y = 0; y < 200; y++)
{
for (x = 0; x < 160; x++)
{
Pixel_in_layer(0, x, y, background[y]);
Pixel_in_layer(1, x, y, color_ram[(x >> 2) + (y >> 3)*40]);
}
}
}
break;
case IMAGE_MODE_HGR:
case IMAGE_MODE_DHGR:
// switch to layer mode if needed
if (Main.backups->Pages->Image_mode != IMAGE_MODE_LAYERED)
Switch_layer_mode(IMAGE_MODE_LAYERED);
// auto-create extra layers
while (Main.backups->Pages->Nb_layers < 2)
if (Add_layer(Main.backups, Main.backups->Pages->Nb_layers))
{
Verbose_message("Error!", "Failed to create the 2 layers needed by Emulation of Apple II HGR or DHGR.");
return;
}
if (Selected_Constraint_Mode == IMAGE_MODE_HGR)
Convert_to_hgr();
else
Convert_to_dhgr();
break;
case IMAGE_MODE_TMS9918G2:
// switch to layer mode if needed
if (Main.backups->Pages->Image_mode != IMAGE_MODE_LAYERED)
Switch_layer_mode(IMAGE_MODE_LAYERED);
Main.backups->Pages->Transparent_color = 0;
Check_block_constraints(Selected_Constraint_Mode);
break;
default:
Check_block_constraints(Selected_Constraint_Mode);
}
/// Setting the palette is done in @ref Button_Constraint_menu (8-bit constraint window)
/// @todo backup
Switch_layer_mode(Selected_Constraint_Mode);
}
void Button_Constraint_menu(void)
{
unsigned int i;
int set_palette = 1;
int set_pic_size = 0;
int set_grid = 1;
short clicked_button;
T_Dropdown_button* dropdown;
const char * label;
const char * summary;
static const struct {
enum IMAGE_MODES mode;
const char * label;
const char * summary;
int grid;
} modes[] = {
{IMAGE_MODE_ZX, "ZX Spectrum", "2 colors per 8x8 block", 1}, // 256x192
{IMAGE_MODE_GBC, "Game Boy Color","4 colors per 8x8 block", 1}, // 160x144 to 256x256
{IMAGE_MODE_MEGADRIVE,"Sega MegaDrive","16colors per 8x8 block",1}, // 256x224 to 1024x256
{IMAGE_MODE_THOMSON, "40col (MO/TO)", "2 colors per 8x1 block", 1}, // 320x200
{IMAGE_MODE_EGX, "EGX (CPC)", "Alternate Mode0/Mode1 ", 0}, // 320x200
{IMAGE_MODE_EGX2, "EGX2 (CPC)", "Alternate Mode1/Mode2 ", 0}, // 640x200
{IMAGE_MODE_MODE5, "Mode 5 (CPC)", "Mode5 ", 0}, // 288x256
{IMAGE_MODE_RASTER, "Rasters (CPC)", "CPC Rasters ", 1},
{IMAGE_MODE_C64HIRES,"C64 HiRes", "2 colors per 8x8 block", 1}, // 320x200
{IMAGE_MODE_C64MULTI,"C64 Multicolor","4 colors per 4x1 block", 1}, // 160x200
{IMAGE_MODE_C64FLI, "C64 FLI", "improved multicolor ", 1}, // 160x200
{IMAGE_MODE_HGR, "Apple II HGR", "6 colors ", 1}, // 280x192
{IMAGE_MODE_DHGR, "Apple II DHGR", "\"Le Chat Mauve\" mode3 ", 1}, // 560x192
{IMAGE_MODE_TMS9918G2,"TMS9918 Mode 2","MSX Screen2, etc. ", 1}, // 256x192
};
Open_window(194,95+36,"8-bit constraints");
Window_set_normal_button(31,71+36,51,14,"Cancel",0,1,KEY_ESC); // 1
Window_set_normal_button(112,71+36,51,14,"OK" ,0,1,KEY_RETURN); // 2
label = "Constraints";
summary = "";
for (i = 0; i < sizeof(modes)/sizeof(modes[0]) ; i++)
if (Selected_Constraint_Mode == modes[i].mode)
{
label = modes[i].label;
summary = modes[i].summary;
set_grid = modes[i].grid;
break;
}
dropdown = Window_set_dropdown_button(32, 21, 130, 14, 120, label, 1, 0, 1, RIGHT_SIDE|LEFT_SIDE, 0); // 3
for (i = 0; i < sizeof(modes)/sizeof(modes[0]) ; i++)
Window_dropdown_add_item(dropdown, modes[i].mode, modes[i].label);
Print_in_window(10, 21+18, summary, MC_Dark, MC_Light);
Window_set_normal_button(10, 51, 14, 14, set_palette?"X":" ", 0, 1, KEY_p); // 4
Print_in_window_underscore(10+18, 51+3, "Set palette", MC_Dark, MC_Light, 5);
Window_set_normal_button(10, 69, 14, 14, set_pic_size?"X":" ", 0, 1, KEY_s); // 5
Print_in_window_underscore(10+18, 69+3, "Set picture size", MC_Dark, MC_Light, 13);
Window_set_normal_button(10, 87, 14, 14, set_grid?"X":" ", 0, 1, KEY_g); // 6
Print_in_window_underscore(10+18, 87+3, "Enable grid", MC_Dark, MC_Light, 8);
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
if (Is_shortcut(Key, 0x100+BUTTON_HELP))
{
Key = 0;
Window_help(BUTTON_EFFECTS, "8 BIT");
}
else if (clicked_button == 3)
{
if (Selected_Constraint_Mode == IMAGE_MODE_GBC || Selected_Constraint_Mode == IMAGE_MODE_MEGADRIVE)
set_palette = 1; // activate palette back when switching from GBC
Selected_Constraint_Mode = Window_attribute2;
for (i = 0; i < sizeof(modes)/sizeof(modes[0]) ; i++)
if (Selected_Constraint_Mode == modes[i].mode)
{
set_grid = modes[i].grid;
Hide_cursor();
Print_in_window(10, 21+18, modes[i].summary, MC_Dark, MC_Light);
Display_cursor();
break;
}
if (Selected_Constraint_Mode == IMAGE_MODE_GBC || Selected_Constraint_Mode == IMAGE_MODE_MEGADRIVE)
set_palette = 0;
}
else if (clicked_button == 4) // palette
set_palette = !set_palette;
else if (clicked_button == 5) // picture size
set_pic_size = !set_pic_size;
else if (clicked_button == 6) // enable grid
set_grid = !set_grid;
if (clicked_button > 0) // refresh buttons
{
Hide_cursor();
Print_in_window(10+3, 51+3, set_palette?"X":" ", MC_Black, MC_Light);
Print_in_window(10+3, 69+3, set_pic_size?"X":" ", MC_Black, MC_Light);
Print_in_window(10+3, 87+3, set_grid?"X":" ", MC_Black, MC_Light);
Display_cursor();
}
}
while ( (clicked_button!=1) && (clicked_button!=2) );
Close_window();
if (clicked_button==2) // OK
{
if (Selected_Constraint_Mode > IMAGE_MODE_ANIMATION)
{
if (set_pic_size)
{
switch (Selected_Constraint_Mode)
{
case IMAGE_MODE_ZX:
Resize_image(256, 192);
End_of_modification();
break;
case IMAGE_MODE_GBC:
Resize_image(160, 144);
End_of_modification();
break;
case IMAGE_MODE_MODE5:
Resize_image(288, 256);
End_of_modification();
break;
case IMAGE_MODE_EGX:
case IMAGE_MODE_THOMSON:
case IMAGE_MODE_C64HIRES:
Resize_image(320, 200);
End_of_modification();
break;
case IMAGE_MODE_EGX2:
Resize_image(640, 200);
End_of_modification();
break;
case IMAGE_MODE_C64MULTI:
case IMAGE_MODE_C64FLI:
Resize_image(160, 200);
End_of_modification();
/// @todo enable WIDE pixels when switching to 160x200
break;
case IMAGE_MODE_HGR:
Resize_image(280, 192);
End_of_modification();
break;
case IMAGE_MODE_DHGR:
Resize_image(560, 192);
End_of_modification();
/// @todo enable TALL pixels when switching to 560x192
break;
case IMAGE_MODE_TMS9918G2:
Resize_image(256, 192);
End_of_modification();
break;
default:
break;
}
}
if (Main.backups->Pages->Image_mode > IMAGE_MODE_ANIMATION)
Button_Constraint_mode(); // unactivate current mode
Button_Constraint_mode(); // activate selected Mode
if (set_grid)
{
switch (Selected_Constraint_Mode)
{
case IMAGE_MODE_ZX:
case IMAGE_MODE_GBC:
case IMAGE_MODE_C64HIRES:
case IMAGE_MODE_MEGADRIVE:
Snap_width = 8;
Snap_height = 8;
break;
case IMAGE_MODE_C64MULTI:
case IMAGE_MODE_C64FLI:
Snap_width = 4;
Snap_height = 8;
break;
case IMAGE_MODE_RASTER:
case IMAGE_MODE_THOMSON:
case IMAGE_MODE_TMS9918G2:
Snap_width = 8;
Snap_height = 999; // maximum value (3 digits)
break;
case IMAGE_MODE_HGR:
Snap_width = 7;
Snap_height = 999; // maximum value (3 digits)
break;
case IMAGE_MODE_DHGR:
Snap_width = 4;
Snap_height = 999; // maximum value (3 digits)
break;
default:
set_grid = 0;
}
if (set_grid)
{
Show_grid = 1;
Snap_offset_X = 0;
Snap_offset_Y = 0;
Snap_mode = 0;
//Tilemap_update();
Display_all_screen();
}
}
if (set_palette)
{
switch (Selected_Constraint_Mode)
{
case IMAGE_MODE_ZX:
memset(Main.palette, 0, sizeof(T_Palette));
ZX_Spectrum_set_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 7;
Back_color = 0;
break;
case IMAGE_MODE_MEGADRIVE: // 64 colors among 512
memset(Main.palette + 64, 0, sizeof(T_Components) * (256 - 64));
Main.palette[65].R = 255; // for color clashes
First_color_in_palette = 0;
Fore_color = 15;
Back_color = 0;
break;
case IMAGE_MODE_GBC: // 32 colors among 32768
memset(Main.palette + 32, 0, sizeof(T_Components) * (256 - 32));
Main.palette[33].R = 255; // for color clashes
First_color_in_palette = 0;
Fore_color = 3;
Back_color = 0;
break;
case IMAGE_MODE_THOMSON:
{
static const T_MultipleChoice moto_choices[] = {
{ MACHINE_TO7, "TO7 / TO7/70", "16 colors" },
{ MACHINE_MO5, "MO5", "16 colors" },
{ MACHINE_TO8, "TO9/TO8/TO9+", "4096 colors" },
{ MACHINE_MO6, "MO6", "4096 colors" },
{ -1, NULL, NULL }
};
int machine = Dialog_multiple_choice("Select machine", moto_choices, -1);
if (machine >= 0)
{
memset(Main.palette, 0, sizeof(T_Palette));
if (machine == MACHINE_MO5 || machine == MACHINE_MO6)
MOTO_set_MO5_palette(Main.palette);
else
MOTO_set_TO7_palette(Main.palette);
if (machine == MACHINE_MO6 || machine == MACHINE_TO8)
{
Set_palette_Gamma(Config.MOTO_gamma);
Set_palette_RGB_scale(16);
}
First_color_in_palette = 0;
Fore_color = 7;
Back_color = 0;
}
}
break;
case IMAGE_MODE_EGX:
case IMAGE_MODE_EGX2:
{
static const T_MultipleChoice cpc_choices[] = {
{ 1, "CPC", "27 colors" },
{ 2, "CPC+", "4096 colors" },
{ -1, NULL, NULL }
};
int machine = Dialog_multiple_choice("Select machine", cpc_choices, -1);
if (machine >= 0)
{
memset(Main.palette, 0, sizeof(T_Palette));
CPC_set_default_BASIC_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 1;
Back_color = 0;
if (machine == 2)
Set_palette_RGB_scale(16);
else
Set_palette_RGB_scale(3);
}
}
break;
case IMAGE_MODE_MODE5:
case IMAGE_MODE_RASTER:
memset(Main.palette, 0, sizeof(T_Palette));
// setup colors 0,1,2,3 to see something in the thumbnail preview of layer 5
Main.palette[1].R = 60;
Main.palette[2].B = 60;
Main.palette[3].G = 60;
CPC_set_HW_palette(Main.palette + 0x40);
First_color_in_palette = 64;
Fore_color = 0x4b;
Back_color = 0x54;
break;
case IMAGE_MODE_C64HIRES:
case IMAGE_MODE_C64MULTI:
case IMAGE_MODE_C64FLI:
memset(Main.palette, 0, sizeof(T_Palette));
C64_set_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 1;
Back_color = 0;
break;
case IMAGE_MODE_HGR:
memset(Main.palette, 0, sizeof(T_Palette));
HGR_set_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 3;
Back_color = 0;
break;
case IMAGE_MODE_DHGR:
memset(Main.palette, 0, sizeof(T_Palette));
DHGR_set_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 15;
Back_color = 0;
break;
case IMAGE_MODE_TMS9918G2:
memset(Main.palette, 0, sizeof(T_Palette));
MSX_set_palette(Main.palette);
First_color_in_palette = 0;
Fore_color = 15; // White
Back_color = 1; // Black
break;
default:
break;
}
for (i = 0; i < 4; i++)
memcpy(Main.palette + 252 + i, Favorite_GUI_color(i), sizeof(T_Components));
// Refresh palette
Set_palette(Main.palette);
Compute_optimal_menu_colors(Main.palette);
Remap_screen_after_menu_colors_change();
Redraw_layered_image();
Check_menu_mode();
Display_all_screen();
//Display_menu_palette();
Display_menu();
}
}
}
Display_cursor();
}
// Tilemap mode
void Button_Tilemap_mode(void)
{
Main.tilemap_mode=!Main.tilemap_mode;
Tilemap_update();
}
void Button_Tilemap_menu(void)
{
short clicked_button;
byte flip_x=Config.Tilemap_allow_flipped_x;
byte flip_y=Config.Tilemap_allow_flipped_y;
byte count=Config.Tilemap_show_count;
Open_window(166,120,"Tilemap options");
Window_set_normal_button(6,102,51,14,"Cancel",0,1,KEY_ESC); // 1
Window_set_normal_button(110,102,51,14,"OK" ,0,1,KEY_RETURN); // 2
Print_in_window(24,21, "Detect mirrored",MC_Dark,MC_Light);
Window_display_frame(5,17,155,56);
Print_in_window(37,37, "Horizontally",MC_Black,MC_Light);
Window_set_normal_button(18,34,13,13,flip_x?"X":"",0,1,0); // 3
Print_in_window(37,55, "Vertically",MC_Black,MC_Light);
Window_set_normal_button(18,52,13,13,flip_y?"X":"",0,1,0); // 4
Print_in_window(27,81, "Show count",MC_Black,MC_Light);
Window_set_normal_button(7,78,13,13,count?"X":"",0,1,0); // 5
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
switch (clicked_button)
{
case 3 : // Horizontal flip
flip_x=!flip_x;
Hide_cursor();
Print_in_window(21,37,flip_x?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
case 4 : // Vertical flip
flip_y=!flip_y;
Hide_cursor();
Print_in_window(21,55,flip_y?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
case 5 : // Count
count=!count;
Hide_cursor();
Print_in_window(10,81,count?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
Window_help(BUTTON_EFFECTS, "TILEMAP");
}
while ( (clicked_button!=1) && (clicked_button!=2) );
if (clicked_button==2) // OK
{
byte changed =
Config.Tilemap_allow_flipped_x!=flip_x ||
Config.Tilemap_allow_flipped_y!=flip_y ||
!Main.tilemap_mode;
Config.Tilemap_allow_flipped_x=flip_x;
Config.Tilemap_allow_flipped_y=flip_y;
Config.Tilemap_show_count=count;
if (changed)
{
Main.tilemap_mode=1;
Tilemap_update();
}
}
Close_window();
Display_cursor();
}
//--------------------------------- Stencil ----------------------------------
void Button_Stencil_mode(void)
{
Stencil_mode=!Stencil_mode;
}
void Stencil_tag_color(byte color, byte tag_color)
{
Window_rectangle(Window_palette_button_list->Pos_X+4+(color >> 4)*10,
Window_palette_button_list->Pos_Y+3+(color & 15)* 5,
2,5,tag_color);
}
void Stencil_update_color(byte color)
{
Update_window_area(Window_palette_button_list->Pos_X+4+(color >> 4)*10,
Window_palette_button_list->Pos_Y+3+(color & 15)* 5,
2,5);
}
void Button_Stencil_menu(void)
{
Menu_tag_colors("Stencil",Stencil,&Stencil_mode,1, "STENCIL", SPECIAL_STENCIL_MENU);
}
//--------------------------------- Masque -----------------------------------
void Button_Mask_mode(void)
{
Mask_mode=!Mask_mode;
}
void Button_Mask_menu(void)
{
Menu_tag_colors("Mask",Mask_table,&Mask_mode,1, "MASK", SPECIAL_MASK_MENU);
}
// -------------------------------- Grille -----------------------------------
void Button_Snap_mode(void)
{
Hide_cursor();
Snap_mode=!Snap_mode;
Compute_paintbrush_coordinates();
Display_cursor();
}
void Button_Grid_menu(void)
{
short clicked_button;
word chosen_X =Snap_width;
word chosen_Y =Snap_height;
short dx_selected=Snap_offset_X;
short dy_selected=Snap_offset_Y;
// Entering this window automatically enables "snap"
char snapgrid = 1;
T_Special_button * input_x_button;
T_Special_button * input_y_button;
T_Special_button * input_dx_button;
T_Special_button * input_dy_button;
char str[4];
Open_window(149,118,"Grid");
Window_set_normal_button(12,92,51,14,"Cancel",0,1,KEY_ESC); // 1
Window_set_normal_button(86,92,51,14,"OK" ,0,1,KEY_RETURN); // 2
Print_in_window(11,26, "X:",MC_Dark,MC_Light);
input_x_button = Window_set_input_button(29,24,3); // 3
Num2str(MIN(chosen_X, 999), str, 3);
Window_input_content(input_x_button,str);
Print_in_window(11,47, "Y:",MC_Dark,MC_Light);
input_y_button = Window_set_input_button(29,45,3); // 4
Num2str(MIN(chosen_Y, 999), str, 3);
Window_input_content(input_y_button,str);
Print_in_window(77,26,"dX:",MC_Dark,MC_Light);
input_dx_button = Window_set_input_button(103,24,3); // 5
Num2str(dx_selected,str,3);
Window_input_content(input_dx_button,str);
Print_in_window(77,47,"dY:",MC_Dark,MC_Light);
input_dy_button = Window_set_input_button(103,45,3); // 6
Num2str(dy_selected,str,3);
Window_set_normal_button(12, 62, 14, 14, " ", 0, 1, 0); // 7
if (snapgrid)
Print_in_window(16, 65, "X", MC_Black, MC_Light);
Print_in_window(32, 65,"Snap",MC_Dark,MC_Light);
Window_input_content(input_dy_button,str);
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
switch (clicked_button)
{
case 3 :
Num2str(MIN(chosen_X, 999), str, 3);
Readline(31,26,str,3,INPUT_TYPE_INTEGER);
chosen_X=atoi(str);
// On corrige les dimensions
if ((!chosen_X) || (chosen_X>999))
{
if (!chosen_X)
chosen_X=1;
else
chosen_X=999;
Num2str(chosen_X,str,3);
Window_input_content(input_x_button,str);
}
if (dx_selected>=chosen_X)
{
dx_selected=chosen_X-1;
Num2str(dx_selected,str,3);
Window_input_content(input_dx_button,str);
}
Display_cursor();
break;
case 4 :
Num2str(MIN(chosen_Y, 999), str, 3);
Readline(31,47,str,3,INPUT_TYPE_INTEGER);
chosen_Y=atoi(str);
// On corrige les dimensions
if ((!chosen_Y) || (chosen_Y>999))
{
if (!chosen_Y)
chosen_Y=1;
else
chosen_Y=999;
Num2str(chosen_Y,str,3);
Window_input_content(input_y_button,str);
}
if (dy_selected>=chosen_Y)
{
dy_selected=chosen_Y-1;
Num2str(dy_selected,str,3);
Window_input_content(input_dy_button,str);
}
Display_cursor();
break;
case 5 :
Num2str(dx_selected,str,3);
Readline(105,26,str,3,INPUT_TYPE_INTEGER);
dx_selected=atoi(str);
// On corrige les dimensions
if (dx_selected>=chosen_X)
dx_selected=chosen_X-1;
Num2str(dx_selected,str,3);
Window_input_content(input_dx_button,str);
Display_cursor();
break;
case 6 :
Num2str(dy_selected,str,3);
Readline(105,47,str,3,INPUT_TYPE_INTEGER);
dy_selected=atoi(str);
// On corrige les dimensions
if (dy_selected>=chosen_Y)
dy_selected=chosen_Y-1;
Num2str(dy_selected,str,3);
Window_input_content(input_dy_button,str);
Display_cursor();
break;
case 7:
snapgrid = !snapgrid;
Hide_cursor();
Print_in_window(16, 65, snapgrid?"X":" ", MC_Black, MC_Light);
Display_cursor();
break;
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
Window_help(BUTTON_EFFECTS, "GRID");
}
while ( (clicked_button!=1) && (clicked_button!=2) );
if (clicked_button==2) // OK
{
byte modified;
modified = Snap_width!=chosen_X
|| Snap_height!=chosen_Y
|| Snap_offset_X!=dx_selected
|| Snap_offset_Y!=dy_selected;
Snap_width=chosen_X;
Snap_height=chosen_Y;
Snap_offset_X=dx_selected;
Snap_offset_Y=dy_selected;
Snap_mode=snapgrid;
if (modified)
{
Tilemap_update();
Disable_tilemap(&Spare);
}
}
Close_window();
Display_cursor();
}
void Button_Show_grid(void)
{
Show_grid = !Show_grid;
Hide_cursor();
Display_all_screen();
Display_cursor();
}
// -- Mode Smooth -----------------------------------------------------------
void Button_Smooth_mode(void)
{
if (Smooth_mode)
Effect_function=No_effect;
else
{
Effect_function=Effect_smooth;
Shade_mode=0;
Quick_shade_mode=0;
Colorize_mode=0;
Tiling_mode=0;
Smear_mode=0;
}
Smooth_mode=!Smooth_mode;
}
static const byte Smooth_default_matrices[4][3][3]=
{
{ {1,2,1}, {2,4,2}, {1,2,1} },
{ {1,3,1}, {3,9,3}, {1,3,1} },
{ {0,1,0}, {1,2,1}, {0,1,0} },
{ {2,3,2}, {3,1,3}, {2,3,2} }
};
void Button_Smooth_menu(void)
{
short clicked_button;
word x,y,i,j;
byte chosen_matrix[3][3];
T_Special_button * matrix_input[3][3];
char str[4];
Open_window(142,109,"Smooth");
Window_set_normal_button(82,59,53,14,"Cancel",0,1,KEY_ESC); // 1
Window_set_normal_button(82,88,53,14,"OK" ,0,1,KEY_RETURN); // 2
Window_display_frame(6,17,130,37);
for (x=11,y=0; y<4; x+=31,y++)
{
Window_set_normal_button(x,22,27,27,"",0,1,KEY_NONE); // 3,4,5,6
for (j=0; j<3; j++)
for (i=0; i<3; i++)
Print_char_in_window(x+2+(i<<3),24+(j<<3),'0'+Smooth_default_matrices[y][i][j],MC_Black,MC_Light);
}
Window_display_frame(6,58, 69,45);
for (j=0; j<3; j++)
for (i=0; i<3; i++)
{
matrix_input[i][j]=Window_set_input_button(10+(i*21),62+(j*13),2); // 7..15
chosen_matrix[i][j] = Smooth_matrix[i][j] ;
Num2str(chosen_matrix[i][j], str, 2);
Window_input_content(matrix_input[i][j],str);
}
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
if (clicked_button>2)
{
if (clicked_button<=6)
{
memcpy(chosen_matrix,Smooth_default_matrices[clicked_button-3],sizeof(chosen_matrix));
Hide_cursor();
for (j=0; j<3; j++)
for (i=0; i<3; i++)
{
Num2str(chosen_matrix[i][j],str,2);
Window_input_content(matrix_input[i][j],str);
}
Display_cursor();
}
else
{
i=clicked_button-7; x=i%3; y=i/3;
Num2str(chosen_matrix[x][y],str,2);
Readline(matrix_input[x][y]->Pos_X+2,
matrix_input[x][y]->Pos_Y+2,
str,2,INPUT_TYPE_INTEGER);
chosen_matrix[x][y]=atoi(str);
Display_cursor();
}
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
Window_help(BUTTON_EFFECTS, "SMOOTH");
else if (Is_shortcut(Key,SPECIAL_SMOOTH_MENU))
clicked_button=2;
}
while ((clicked_button!=1) && (clicked_button!=2));
Close_window();
if (clicked_button==2) // OK
{
memcpy(Smooth_matrix,chosen_matrix,sizeof(Smooth_matrix));
Smooth_mode=0; // On le met à 0 car la fonct° suivante va le passer à 1
Button_Smooth_mode();
}
Display_cursor();
}
// -- Mode Smear ------------------------------------------------------------
void Button_Smear_mode(void)
{
if (!Smear_mode)
{
if (!Colorize_mode)
Effect_function=No_effect;
Shade_mode=0;
Quick_shade_mode=0;
Smooth_mode=0;
Tiling_mode=0;
}
Smear_mode=!Smear_mode;
}
// -- Mode Colorize ---------------------------------------------------------
void Compute_colorize_table(void)
{
word index;
word factor_a;
word factor_b;
factor_a=256*(100-Colorize_opacity)/100;
factor_b=256*( Colorize_opacity)/100;
for (index=0;index<256;index++)
{
Factors_table[index]=index*factor_a;
Factors_inv_table[index]=index*factor_b;
}
}
void Button_Colorize_mode(void)
{
if (Colorize_mode)
Effect_function=No_effect;
else
{
switch(Colorize_current_mode)
{
case 0 :
Effect_function=Effect_interpolated_colorize;
break;
case 1 :
Effect_function=Effect_additive_colorize;
break;
case 2 :
Effect_function=Effect_substractive_colorize;
break;
case 3 :
Effect_function=Effect_alpha_colorize;
}
Shade_mode=0;
Quick_shade_mode=0;
Smooth_mode=0;
Tiling_mode=0;
}
Colorize_mode=!Colorize_mode;
}
void Button_Colorize_display_selection(int mode)
{
short y_pos=0; // Ligne où afficher les flèches de sélection
// On commence par effacer les anciennes sélections:
// Partie gauche
Print_in_window(4,37," ",MC_Black,MC_Light);
Print_in_window(4,57," ",MC_Black,MC_Light);
Print_in_window(4,74," ",MC_Black,MC_Light);
Print_in_window(4,91," ",MC_Black,MC_Light);
// Partie droite
Print_in_window(129,37," ",MC_Black,MC_Light);
Print_in_window(129,57," ",MC_Black,MC_Light);
Print_in_window(129,74," ",MC_Black,MC_Light);
Print_in_window(129,91," ",MC_Black,MC_Light);
// Ensuite, on affiche la flèche là où il le faut:
switch(mode)
{
case 0 : // Méthode interpolée
y_pos=37;
break;
case 1 : // Méthode additive
y_pos=57;
break;
case 2 : // Méthode soustractive
y_pos=74;
break;
case 3 : // Méthode alpha
y_pos=91;
}
Print_in_window(4,y_pos,"\020",MC_Black,MC_Light);
Print_in_window(129,y_pos,"\021",MC_Black,MC_Light);
}
void Button_Colorize_menu(void)
{
short chosen_opacity;
short selected_mode;
short clicked_button;
char str[4];
Open_window(140,135,"Transparency");
Print_in_window(16,23,"Opacity:",MC_Dark,MC_Light);
Window_set_input_button(87,21,3); // 1
Print_in_window(117,23,"%",MC_Dark,MC_Light);
Window_set_normal_button(16,34,108,14,"Interpolate",1,1,KEY_i); // 2
Window_display_frame(12,18,116,34);
Window_set_normal_button(16,54,108,14,"Additive" ,2,1,KEY_d); // 3
Window_set_normal_button(16,71,108,14,"Subtractive",1,1,KEY_s); // 4
Window_set_normal_button(16,88,108,14,"Alpha",1,1,KEY_a); // 4
Window_set_normal_button(16,111, 51,14,"Cancel" ,0,1,KEY_ESC); // 5
Window_set_normal_button(73,111, 51,14,"OK" ,0,1,KEY_RETURN); // 6
Num2str(Colorize_opacity,str,3);
Window_input_content(Window_special_button_list,str);
Button_Colorize_display_selection(Colorize_current_mode);
chosen_opacity=Colorize_opacity;
selected_mode =Colorize_current_mode;
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
switch(clicked_button)
{
case 1: // Zone de saisie de l'opacité
Num2str(chosen_opacity,str,3);
Readline(89,23,str,3,INPUT_TYPE_INTEGER);
chosen_opacity=atoi(str);
// On corrige le pourcentage
if (chosen_opacity>100)
{
chosen_opacity=100;
Num2str(chosen_opacity,str,3);
Window_input_content(Window_special_button_list,str);
}
Display_cursor();
break;
case 2: // Interpolated method
case 3: // Additive method
case 4: // Substractive method
case 5: // Alpha method
selected_mode=clicked_button-2;
Hide_cursor();
Button_Colorize_display_selection(selected_mode);
Display_cursor();
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
Window_help(BUTTON_EFFECTS, "TRANSPARENCY");
else if (Is_shortcut(Key,SPECIAL_COLORIZE_MENU))
clicked_button=7;
}
while (clicked_button<6);
Close_window();
if (clicked_button==7) // OK
{
Colorize_opacity =chosen_opacity;
Colorize_current_mode=selected_mode;
Compute_colorize_table();
Colorize_mode=0; // On le met à 0 car la fonct° suivante va le passer à 1
Button_Colorize_mode();
}
Display_cursor();
}
// -- Mode Tiling -----------------------------------------------------------
void Button_Tiling_mode(void)
{
if (Tiling_mode)
Effect_function=No_effect;
else
{
Effect_function=Effect_tiling;
Shade_mode=0;
Quick_shade_mode=0;
Colorize_mode=0;
Smooth_mode=0;
Smear_mode=0;
}
Tiling_mode=!Tiling_mode;
}
void Button_Tiling_menu(void)
{
short clicked_button;
short chosen_offset_x=Tiling_offset_X;
short chosen_offset_y=Tiling_offset_Y;
char str[5];
T_Special_button * input_offset_x_button;
T_Special_button * input_offset_y_button;
Open_window(138,79,"Tiling");
Window_set_normal_button(13,55,51,14,"Cancel",0,1,KEY_ESC); // 1
Window_set_normal_button(74,55,51,14,"OK" ,0,1,KEY_RETURN); // 2
input_offset_x_button = Window_set_input_button(91,21,4); // 3
input_offset_y_button = Window_set_input_button(91,35,4); // 4
Print_in_window(12,23,"Offset X:",MC_Dark,MC_Light);
Print_in_window(12,37,"Offset Y:",MC_Dark,MC_Light);
Num2str(Tiling_offset_X,str,4);
Window_input_content(input_offset_x_button,str);
Num2str(Tiling_offset_Y,str,4);
Window_input_content(input_offset_y_button,str);
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
if (clicked_button==3) // Zone de saisie du décalage X
{
Num2str(chosen_offset_x,str,4);
Readline(93,23,str,4,INPUT_TYPE_INTEGER);
chosen_offset_x=atoi(str);
// On corrige le décalage en X
if (chosen_offset_x>=Brush_width)
{
chosen_offset_x=Brush_width-1;
Num2str(chosen_offset_x,str,4);
Window_input_content(input_offset_x_button,str);
}
Display_cursor();
}
else
if (clicked_button==4) // Zone de saisie du décalage Y
{
Num2str(chosen_offset_y,str,4);
Readline(93,37,str,4,INPUT_TYPE_INTEGER);
chosen_offset_y=atoi(str);
// On corrige le décalage en Y
if (chosen_offset_y>=Brush_height)
{
chosen_offset_y=Brush_height-1;
Num2str(chosen_offset_y,str,4);
Window_input_content(input_offset_y_button,str);
}
Display_cursor();
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
Window_help(BUTTON_EFFECTS, "TILING");
}
while ( (clicked_button!=1) && (clicked_button!=2) );
Close_window();
if (clicked_button==2) // OK
{
Tiling_offset_X=chosen_offset_x;
Tiling_offset_Y=chosen_offset_y;
if (!Tiling_mode)
Button_Tiling_mode();
}
Display_cursor();
}
// -- All modes off ---------------------------------------------------------
void Effects_off(void)
{
Effect_function=No_effect;
Shade_mode=0;
Quick_shade_mode=0;
Colorize_mode=0;
Smooth_mode=0;
Tiling_mode=0;
Smear_mode=0;
Stencil_mode=0;
Mask_mode=0;
Sieve_mode=0;
Snap_mode=0;
Main.tilemap_mode=0;
}
// -- Mode Sieve (Sieve) ----------------------------------------------------
void Button_Sieve_mode(void)
{
Sieve_mode=!Sieve_mode;
}
void Draw_sieve_scaled(short origin_x, short origin_y)
{
short x_pos;
short y_pos;
short x_size;
short y_size;
short start_x=Window_pos_X+(Menu_factor_X*230);
short start_y=Window_pos_Y+(Menu_factor_Y*78);
x_size=Menu_factor_X*5; // |_ Taille d'une case
y_size=Menu_factor_Y*5; // | de la trame zoomée
// On efface de contenu précédent
Block(origin_x,origin_y,
Menu_factor_X*Window_special_button_list->Width,
Menu_factor_Y*Window_special_button_list->Height,MC_Light);
for (y_pos=0; y_pos<Sieve_height; y_pos++)
for (x_pos=0; x_pos<Sieve_width; x_pos++)
{
// Bordures de la case
Block(origin_x+(x_pos*x_size),
origin_y+((y_pos+1)*y_size)-Menu_factor_Y,
x_size, Menu_factor_Y,MC_Dark);
Block(origin_x+((x_pos+1)*x_size)-Menu_factor_X,
origin_y+(y_pos*y_size),
Menu_factor_X, y_size-1,MC_Dark);
// Contenu de la case
Block(origin_x+(x_pos*x_size), origin_y+(y_pos*y_size),
x_size-Menu_factor_X, y_size-Menu_factor_Y,
(Sieve[x_pos][y_pos])?MC_White:MC_Black);
}
// Dessiner la preview de la trame
x_size=Menu_factor_X*51; // |_ Taille de la fenêtre
y_size=Menu_factor_Y*71; // | de la preview
for (y_pos=0; y_pos<y_size; y_pos++)
for (x_pos=0; x_pos<x_size; x_pos++)
Pixel(start_x+x_pos,start_y+y_pos,(Sieve[x_pos%Sieve_width][y_pos%Sieve_height])?MC_White:MC_Black);
Update_rect(start_x,start_y,x_size,y_size);
}
void Draw_preset_sieve_patterns(void)
{
short index;
short i,j;
//short x_size,y_size;
short Zoom;
Zoom=Min(Menu_factor_X,Menu_factor_Y);
//x_size=1;//Menu_factor_X/Pixel_height;
//y_size=1;//Menu_factor_Y/Pixel_width;
for (index=0; index<12; index++)
for (j=0; j<16*Menu_factor_Y/Zoom; j++)
for (i=0; i<16*Menu_factor_X/Zoom; i++)
Block(((index*23+10)*Menu_factor_X)+i*Zoom+Window_pos_X,
(22*Menu_factor_Y)+j*Zoom+Window_pos_Y,Zoom,Zoom,
((Gfx->Sieve_pattern[index][j&0xF]>>(15-(i&0xF)))&1)?MC_White:MC_Black);
Update_rect(ToWinX(10),ToWinY(22),ToWinL(12*23+16),ToWinH(16));
}
void Copy_preset_sieve(byte index)
{
short i,j;
for (j=0; j<16; j++)
for (i=0; i<16; i++)
Sieve[i][j]=(Gfx->Sieve_pattern[index][j]>>(15-i))&1;
Sieve_width=16;
Sieve_height=16;
}
void Invert_trame(void)
{
byte x_pos,y_pos;
for (y_pos=0; y_pos<Sieve_height; y_pos++)
for (x_pos=0; x_pos<Sieve_width; x_pos++)
Sieve[x_pos][y_pos]=!(Sieve[x_pos][y_pos]);
}
// Rafraichit toute la zone correspondant à la trame zoomee.
void Update_sieve_area(short x, short y)
{
Update_rect(x,y,80*Menu_factor_X,80*Menu_factor_Y);
}
void Button_Sieve_menu(void)
{
short clicked_button;
short index;
short x_pos;
short y_pos;
short old_x_pos=0;
short old_y_pos=0;
short origin_x;
short origin_y;
static byte default_bg_color=0;
T_Normal_button * button_bg_color;
char str[3];
byte temp; // Octet temporaire servant à n'importe quoi
short old_sieve_width=Sieve_width;
short old_sieve_height=Sieve_height;
byte old_sieve[16][16];
memcpy(old_sieve,Sieve,256);
Open_window(290,179,"Sieve");
Window_display_frame ( 7, 65,130,43);
Window_display_frame ( 7,110,130,43);
Window_display_frame_in(142, 68, 82,82);
Window_display_frame_in(229, 77, 53,73);
Print_in_window(228, 68,"Preview",MC_Dark,MC_Light);
Print_in_window( 27, 83,"Scroll" ,MC_Dark,MC_Light);
Print_in_window( 23,120,"Width:" ,MC_Dark,MC_Light);
Print_in_window( 15,136,"Height:",MC_Dark,MC_Light);
Window_set_special_button(143,69,80,80,0); // 1
Window_set_normal_button(175,157,51,14,"Cancel",0,1,KEY_ESC); // 2
Window_set_normal_button(230,157,51,14,"OK" ,0,1,KEY_RETURN); // 3
Window_set_normal_button( 8,157,51,14,"Clear" ,1,1,KEY_c); // 4
Window_set_normal_button( 63,157,51,14,"Invert",1,1,KEY_i); // 5
Window_set_normal_button( 8,46,131,14,"Get from brush" ,1,1,KEY_g); // 6
Window_set_normal_button(142,46,139,14,"Transfer to brush",1,1,KEY_t); // 7
Window_set_normal_button(109,114,11,11,"\030",0,1,KEY_UP|GFX2_MOD_SHIFT); // 8
Window_set_normal_button(109,138,11,11,"\031",0,1,KEY_DOWN|GFX2_MOD_SHIFT); // 9
Window_set_normal_button( 97,126,11,11,"\033",0,1,KEY_LEFT|GFX2_MOD_SHIFT); // 10
Window_set_normal_button(121,126,11,11,"\032",0,1,KEY_RIGHT|GFX2_MOD_SHIFT); // 11
button_bg_color = Window_set_normal_button(109,126,11,11,"" ,0,1,KEY_INSERT); // 12
Window_rectangle(button_bg_color->Pos_X+2,
button_bg_color->Pos_Y+2,
7, 7, (default_bg_color)?MC_White:MC_Black);
Window_set_repeatable_button(109, 69,11,11,"\030",0,1,KEY_UP); // 13
Window_set_repeatable_button(109, 93,11,11,"\031",0,1,KEY_DOWN); // 14
Window_set_repeatable_button( 97, 81,11,11,"\033",0,1,KEY_LEFT); // 15
Window_set_repeatable_button(121, 81,11,11,"\032",0,1,KEY_RIGHT); // 16
for (index=0; index<12; index++)
Window_set_normal_button((index*23)+8,20,20,20,"",0,1,KEY_F1+index); // 17 -> 28
Draw_preset_sieve_patterns();
origin_x=Window_pos_X+(Menu_factor_X*Window_special_button_list->Pos_X);
origin_y=Window_pos_Y+(Menu_factor_Y*Window_special_button_list->Pos_Y);
Num2str(Sieve_width,str,2);
Print_in_window(71,120,str,MC_Black,MC_Light);
Num2str(Sieve_height,str,2);
Print_in_window(71,136,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Update_window_area(0,0,Window_width, Window_height);
Display_cursor();
do
{
clicked_button=Window_clicked_button();
origin_x=Window_pos_X+(Menu_factor_X*Window_special_button_list->Pos_X);
origin_y=Window_pos_Y+(Menu_factor_Y*Window_special_button_list->Pos_Y);
switch (clicked_button)
{
case -1 :
case 0 :
break;
case 1 : // Zone de dessin de la trame
/* // Version qui n'accepte pas les clicks sur la grille
x_pos=(Mouse_X-origin_x)/Menu_factor_X;
y_pos=(Mouse_Y-origin_y)/Menu_factor_Y;
if ( (x_pos%5<4) && (y_pos%5<4) )
{
x_pos/=5;
y_pos/=5;
if ( (x_pos<Sieve_width) && (y_pos<Sieve_height) )
}
*/
x_pos=(Mouse_X-origin_x)/(Menu_factor_X*5);
y_pos=(Mouse_Y-origin_y)/(Menu_factor_Y*5);
if ( (x_pos<Sieve_width) && (y_pos<Sieve_height) )
{
temp=(Mouse_K==LEFT_SIDE);
if ( (x_pos!=old_x_pos) || (y_pos!=old_y_pos)
|| (Sieve[x_pos][y_pos]!=temp) )
{
old_x_pos=x_pos;
old_y_pos=y_pos;
Sieve[x_pos][y_pos]=temp;
x_pos=Menu_factor_X*5;
y_pos=Menu_factor_Y*5;
Hide_cursor();
if (temp)
temp=MC_White;
else
temp=MC_Black;
// Affichage du pixel dans la fenêtre zoomée
Block(origin_x+(old_x_pos*x_pos), origin_y+(old_y_pos*y_pos),
x_pos-Menu_factor_X, y_pos-Menu_factor_Y, temp);
// Mise à jour de la preview
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
// Maj de la case seule
Update_rect(origin_x+(old_x_pos*x_pos), origin_y+(old_y_pos*y_pos),Menu_factor_X*5,Menu_factor_Y*5);
}
}
break;
case 2 : // Cancel
case 3 : // OK
break;
case 4 : // Clear
Hide_cursor();
memset(Sieve,default_bg_color,256);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 5 : // Invert
Hide_cursor();
Invert_trame();
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 6 : // Get from brush
Hide_cursor();
Sieve_width=(Brush_width>16)?16:Brush_width;
Sieve_height=(Brush_height>16)?16:Brush_height;
for (y_pos=0; y_pos<Sieve_height; y_pos++)
for (x_pos=0; x_pos<Sieve_width; x_pos++)
Sieve[x_pos][y_pos]=(Read_pixel_from_brush(x_pos,y_pos)!=Back_color);
Draw_sieve_scaled(origin_x,origin_y);
Num2str(Sieve_height,str,2);
Print_in_window(71,136,str,MC_Black,MC_Light);
Num2str(Sieve_width,str,2);
Print_in_window(71,120,str,MC_Black,MC_Light);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 7 : // Transfer to brush
if (Realloc_brush(Sieve_width, Sieve_height, NULL, NULL))
break;
for (y_pos=0; y_pos<Sieve_height; y_pos++)
for (x_pos=0; x_pos<Sieve_width; x_pos++)
*(Brush_original_pixels + y_pos * Brush_width + x_pos) = (Sieve[x_pos][y_pos])?Fore_color:Back_color;
// Grab palette
memcpy(Brush_original_palette, Main.palette,sizeof(T_Palette));
// Remap (no change)
Remap_brush();
Brush_offset_X=(Brush_width>>1);
Brush_offset_Y=(Brush_height>>1);
Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
break;
case 8 : // Réduire hauteur
if (Sieve_height>1)
{
Hide_cursor();
Sieve_height--;
Num2str(Sieve_height,str,2);
Print_in_window(71,136,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
}
break;
case 9 : // Agrandir hauteur
if (Sieve_height<16)
{
Hide_cursor();
for (index=0; index<Sieve_width; index++)
Sieve[index][Sieve_height]=default_bg_color;
Sieve_height++;
Num2str(Sieve_height,str,2);
Print_in_window(71,136,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
}
break;
case 10 : // Réduire largeur
if (Sieve_width>1)
{
Hide_cursor();
Sieve_width--;
Num2str(Sieve_width,str,2);
Print_in_window(71,120,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
}
break;
case 11 : // Agrandir largeur
if (Sieve_width<16)
{
Hide_cursor();
for (index=0; index<Sieve_height; index++)
Sieve[Sieve_width][index]=default_bg_color;
Sieve_width++;
Num2str(Sieve_width,str,2);
Print_in_window(71,120,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
}
break;
case 12 : // Toggle octets insérés
Hide_cursor();
default_bg_color=!default_bg_color;
Window_rectangle(button_bg_color->Pos_X+2,
button_bg_color->Pos_Y+2,
7, 7, (default_bg_color)?MC_White:MC_Black);
Display_cursor();
Update_window_area(
button_bg_color->Pos_X+2,
button_bg_color->Pos_Y+2,
7,
7);
break;
case 13 : // Scroll vers le haut
Hide_cursor();
for (x_pos=0; x_pos<Sieve_width; x_pos++)
{
temp=Sieve[x_pos][0]; // Octet temporaire
for (y_pos=1; y_pos<Sieve_height; y_pos++)
Sieve[x_pos][y_pos-1]=Sieve[x_pos][y_pos];
Sieve[x_pos][Sieve_height-1]=temp;
}
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 14 : // Scroll vers le bas
Hide_cursor();
for (x_pos=0; x_pos<Sieve_width; x_pos++)
{
temp=Sieve[x_pos][Sieve_height-1]; // Octet temporaire
for (y_pos=Sieve_height-1; y_pos>0; y_pos--)
Sieve[x_pos][y_pos]=Sieve[x_pos][y_pos-1];
Sieve[x_pos][0]=temp;
}
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 15 : // Scroll vers la gauche
Hide_cursor();
for (y_pos=0; y_pos<Sieve_height; y_pos++)
{
temp=Sieve[0][y_pos]; // Octet temporaire
for (x_pos=1; x_pos<Sieve_width; x_pos++)
Sieve[x_pos-1][y_pos]=Sieve[x_pos][y_pos];
Sieve[Sieve_width-1][y_pos]=temp;
}
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
case 16 : // Scroll vers la droite
Hide_cursor();
for (y_pos=0; y_pos<Sieve_height; y_pos++)
{
temp=Sieve[Sieve_width-1][y_pos]; // Octet temporaire
for (x_pos=Sieve_width-1; x_pos>0; x_pos--)
Sieve[x_pos][y_pos]=Sieve[x_pos-1][y_pos];
Sieve[0][y_pos]=temp;
}
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
break;
default : // Boutons de trames prédéfinies
Hide_cursor();
Copy_preset_sieve(clicked_button-17);
Draw_sieve_scaled(origin_x,origin_y);
Num2str(Sieve_width,str,2);
Print_in_window(71,120,str,MC_Black,MC_Light);
Num2str(Sieve_height,str,2);
Print_in_window(71,136,str,MC_Black,MC_Light);
Draw_sieve_scaled(origin_x,origin_y);
Display_cursor();
Update_sieve_area(origin_x, origin_y);
}
if (Is_shortcut(Key,0x100+BUTTON_HELP))
{
Key=0;
Window_help(BUTTON_EFFECTS, "SIEVE");
}
}
while ( (clicked_button!=2) && (clicked_button!=3) );
Close_window();
if (clicked_button==2) // Cancel
{
Sieve_width=old_sieve_width;
Sieve_height=old_sieve_height;
memcpy(Sieve,old_sieve,256);
}
if ( (clicked_button==3) && (!Sieve_mode) ) // OK
Button_Sieve_mode();
Display_cursor();
}