grafX2/Makefile
Adrien Destugues 1a2ac678e0 Splitted loadsave.c :
- loadsave.c : common things
- fileformats.c : format that make a full backup of any picture without palette loss
- miscfileformats.c : formats that are not saving all the picture (palette only, pixels only, constrained palette)

I was not very precise in the splitting and we may rethink the flags that mark if a picture is fully saved or not... it was not updated after we decided to allow the full palette range 0.255 instead of 0.63, so most of the atari format were marked as saving everything.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1120 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2009-10-31 15:20:44 +00:00

413 lines
15 KiB
Makefile

# Grafx2 - The Ultimate 256-color bitmap paint program
#
# Copyright 2009 Per Olofsson
# Copyright 2008 Peter Gordon
# Copyright 2008 Yves Rizoud
# Copyright 2007 Adrien Destugues
# Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
#
# Grafx2 is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; version 2
# of the License.
#
# Grafx2 is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Grafx2; if not, see <http://www.gnu.org/licenses/>
# Overridable defaults
prefix = /usr/local
exec_prefix = $(prefix)
bindir = $(exec_prefix)/bin
datarootdir = $(prefix)/share
datadir = $(datarootdir)
# Compile with OPTIM=0 to disable gcc optimizations, to enable debug.
STRIP = strip
### PLATFORM DETECTION AND CONFIGURATION ###
PLATFORMOBJ =
# There is no uname under windows, but we can guess we are there with the COMSPEC env.var
# Windows specific
ifdef COMSPEC
DELCOMMAND = rm -f
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2.exe
COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb `sdl-config --cflags` $(TTFCOPT) $(JOYCOPT) $(LUACOPT)
LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
CC = gcc
OBJDIR = obj/win32
# Resources (icon)
WINDRES = windres.exe
PLATFORMOBJ = $(OBJDIR)/winres.o
PLATFORM = win32
#some misc files we have to add to the release archive under windows.
PLATFORMFILES = SDL.dll SDL_image.dll libpng13.dll zlib1.dll gfx2.ico $(TTFLIBS)
ZIP = zip
else
#For all other platforms, we can rely on uname
PLATFORM = $(shell uname)
#AmigaOS4 specific
ifeq ($(PLATFORM),AmigaOS)
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -Wall -c -gstabs -mcrt=newlib `sdl-config --cflags` -I/SDK/Local/common/include/SDL -D__USE_INLINE__ $(TTFCOPT)
LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT) -lft2
CC = gcc
OBJDIR = obj/amiga
ZIP = lha
ZIPOPT = a
else ifeq ($(PLATFORM),Darwin)
#Mac OS X specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
ZIP = zip
PLATFORMFILES = gfx2.png
BIN = grafx2
# Where the SDL frameworks are located
FWDIR = /Library/Frameworks
SDLCOPT = -arch i386 -I$(FWDIR)/SDL.framework/Headers -I$(FWDIR)/SDL_image.framework/Headers -I$(FWDIR)/SDL_ttf.framework/Headers -D_THREAD_SAFE
SDLLOPT = -arch i386 -L/usr/lib -framework SDL -framework SDL_image -framework SDL_ttf -framework Cocoa -framework Carbon -framework OpenGL
COPT = -D__macosx__ -D__linux__ -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -std=c99 -c -g $(SDLCOPT) $(TTFCOPT) -I/usr/X11/include
LOPT = $(SDLLOPT) -L/usr/X11/lib -R/usr/X11/lib -lpng
# Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
CC = gcc
#CC = nccgen -ncgcc -ncld -ncfabs
OBJDIR = obj/macosx
PLATFORMOBJ = $(OBJDIR)/SDLMain.o
X11LOPT =
MACAPPEXE = Grafx2.app/Contents/MacOS/Grafx2
else ifeq ($(PLATFORM),AROS)
#AROS specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -Wall -g `sdl-config --cflags` $(TTFCOPT)
LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT) -lfreetype2shared
CC = gcc
OBJDIR = obj/aros
STRIP = strip --strip-unneeded --remove-section .comment
ZIP = lha
ZIPOPT = a
else ifeq ($(PLATFORM),MorphOS)
#MorphOS specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -Wall -gstabs -c `sdl-config --cflags` $(TTFCOPT)
LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT)
CC = gcc
OBJDIR = obj/morphos
ZIP = lha
ZIPOPT = a
else ifeq ($(PLATFORM),AMIGA)
# AmigaOS 3.x specific (building with gcc)
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -Wall -gstabs -c `sdl-config --cflags` $(TTFCOPT)
LOPT = -lSDL_image `sdl-config --libs` -lpng -ljpeg -lz $(TTFLOPT) -lfreetype
CC = gcc
OBJDIR = obj/amiga
ZIP = lha
ZIPOPT = a
else ifeq ($(PLATFORM),BeOS)
#BeOS specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -W -Wall -c -g `sdl-config --cflags` $(TTFCOPT) -I/boot/home/config/include
LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
CC = gcc
OBJDIR = obj/beos
ZIP = zip
else ifeq ($(PLATFORM),Haiku)
#Haiku specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -W -Wall -c -g `sdl-config --cflags` $(TTFCOPT) -I/boot/common/include
LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
CC = gcc
OBJDIR = obj/haiku
ZIP = zip
else ifeq ($(PLATFORM),skyos)
#SkyOS specific
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
BIN = grafx2
COPT = -W -Wall -Wdeclaration-after-statement -c -g `sdl-config --cflags` $(TTFCOPT)
LOPT = `sdl-config --libs` -lSDL_image -lpng -ljpeg -lz $(TTFLOPT)
CC = gcc
OBJDIR = obj/skyos
ZIP = zip
else ifeq ($(findstring Kickstart,$(shell version)),Kickstart)
# Classic amiga without gcc. Use vbcc.
PLATFORM = amiga-vbcc
DELCOMMAND = delete
MKDIR = makedir
RMDIR= delete
CP = copy
BIN = grafx2
COPT = -c99 -Ivbcc:PosixLib/include -D__amigaos__ $(TTFCOPT)
CC = vc
OBJDIR = obj/amiga-vbcc
ZIP = lha
ZIPOPT = a
NOTTF = 1
else
# Finally, the default rules that work fine for most unix/gcc systems, linux and freebsd are tested.
# Linux and FreeBSD specific (default rules)
DELCOMMAND = rm -rf
MKDIR = mkdir -p
RMDIR = rmdir
CP = cp
ZIP = zip
PLATFORMFILES = gfx2.png
# These can only be used under linux and maybe freebsd. They allow to compile for the gp2x or to create a windows binary
ifdef WIN32CROSS
#cross compile a Win32 executable
CC = i586-mingw32msvc-gcc
BIN = grafx2.exe
COPT = -W -Wall -Wdeclaration-after-statement -O$(OPTIM) -g -ggdb -Dmain=SDL_main `/usr/local/cross-tools/i386-mingw32/bin/sdl-config --cflags` $(TTFCOPT)
LOPT = -mwindows -lmingw32 -lSDLmain -lSDL -lshlwapi `/usr/local/cross-tools/i386-mingw32/bin/sdl-config --libs` -lSDL_image $(TTFLOPT)
OBJDIR = obj/win32
PLATFORM = win32
else ifdef GP2XCROSS
#cross compile an exec for the gp2x
CC = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-gcc
BIN = grafx2.gpe
COPT = -W -Wall -Wdeclaration-after-statement -pedantic -std=c99 -static -g -O3 -I/opt/open2x/gcc-4.1.1-glibc-2.3.6/include `/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin/sdl-config --cflags` $(TTFCOPT) -D__GP2X__
LOPT = -static -lSDL_image `/opt/open2x/gcc-4.1.1-glibc-2.3.6/bin/sdl-config --static-libs` -ljpeg -lpng -lz -lm $(TTFLOPT)
OBJDIR = obj/gp2x
NOTTF = 1
PLATFORM = gp2x
STRIP = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-strip
else
# Compiles a regular linux exectutable for the native platform
BIN = grafx2
COPT = -W -Wall -Wdeclaration-after-statement -std=c99 -c -g `sdl-config --cflags` $(TTFCOPT) $(LUACOPT)
LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
# Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
CC = gcc
#CC = nccgen -ncgcc -ncld -ncfabs
OBJDIR = obj/unix
X11LOPT = -lX11
endif
endif
endif
### BUILD SETTINGS are set according to vars set in the platform selection, the "overridable defaults", and environment variables set before launching make
#TrueType is optional: make NOTTF=1 to disable support and dependencies.
ifeq ($(NOTTF),1)
TTFCOPT = -DNOTTF=1
TTFLOPT =
TTFLIBS =
TTFLABEL = -nottf
else
TTFCOPT =
TTFLOPT = -L/usr/local/lib -lSDL_ttf $(X11LOPT)
TTFLIBS = libfreetype-6.dll SDL_ttf.dll
TTFLABEL =
endif
#Lua scripting is optional too
ifeq ($(NOLUA),1)
LUACOPT =
LUALOPT =
LUALABEL = -nolua
else
LUACOPT = -D__ENABLE_LUA__
LUALOPT = -llua5.1
LUALABEL =
endif
#To disable Joystick emulation of cursor, make NOJOY=1 (for input.o)
#This can be necessary to test keyboard cursor code, because an existing
#joystick will keep reporting a contradicting position.
ifeq ($(NOJOY),1)
JOYCOPT = -DNO_JOYCURSOR
else
JOYCOPT =
endif
### And now for the real build rules ###
.PHONY : all debug release clean depend zip version force install uninstall
# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(OBJDIR)/factory.o $(PLATFORMOBJ) $(OBJDIR)/fileformats.o $(OBJDIR)/miscfileformats.o
SKIN_FILES = skins/skin_classic.png skins/skin_modern.png skins/font_Classic.png skins/font_Fun.png
ifeq ($(PLATFORM),Darwin)
all : $(MACAPPEXE)
$(MACAPPEXE) : $(BIN)
rm -rf Grafx2.app
mkdir -p Grafx2.app Grafx2.app/Contents Grafx2.app/Contents/Frameworks Grafx2.app/Contents/MacOS Grafx2.app/Contents/Resources
echo 'APPL????' > Grafx2.app/Contents/PkgInfo
cp Info.plist Grafx2.app/Contents
cp -r English.lproj Grafx2.app/Contents/Resources
cp -r fonts Grafx2.app/Contents/Resources
cp -r skins Grafx2.app/Contents/Resources
cp -r gfx2.cfg Grafx2.app/Contents/Resources
cp -r gfx2def.ini Grafx2.app/Contents/Resources
cp -Rp $(FWDIR)/SDL.framework Grafx2.app/Contents/Frameworks
cp -Rp $(FWDIR)/SDL_image.framework Grafx2.app/Contents/Frameworks
cp -Rp $(FWDIR)/SDL_ttf.framework Grafx2.app/Contents/Frameworks
cp $(BIN) $(MACAPPEXE)
else
all : $(BIN)
endif
debug : $(BIN)
# Make release will strip the executable to make it smaller but non-debugable
release : version $(BIN)
$(STRIP) $(BIN)
# Create a zip archive ready for upload to the website, including binaries and sourcecode
ziprelease: version $(BIN) release
echo `sed "s/.*=\"\(.*\)\";/\1/" pversion.c`.`svnversion` | tr " :" "_-" | sed -e s/\\(wip\\)\\\\./\\1/I > $(OBJDIR)/versiontag
tar cvzf "src-`cat $(OBJDIR)/versiontag`.tgz" --transform 's,^,src/,g' *.c *.h Makefile Makefile.dep gfx2.ico
$(ZIP) $(ZIPOPT) "grafx2-`cat $(OBJDIR)/versiontag`$(TTFLABEL)-$(PLATFORM).$(ZIP)" $(BIN) gfx2def.ini test.lua $(SKIN_FILES) gfx2.gif doc/README.txt doc/COMPILING.txt doc/gpl-2.0.txt fonts/8pxfont.png doc/README-zlib1.txt doc/README-SDL.txt doc/README-SDL_image.txt doc/README-SDL_ttf.txt doc/README-lua.txt fonts/Tuffy.ttf src-`cat $(OBJDIR)/versiontag`.tgz $(PLATFORMFILES)
$(DELCOMMAND) "src-`cat $(OBJDIR)/versiontag`.tgz"
tar cvzf "grafx2-`cat $(OBJDIR)/versiontag`$(TTFLABEL)-src.tgz" --transform 's,^,grafx2/,g' *.c *.h Makefile Makefile.dep gfx2def.ini test.lua $(SKIN_FILES) gfx2.ico gfx2.gif doc/README.txt doc/COMPILING.txt doc/gpl-2.0.txt misc/grafx2.1 misc/grafx2.xpm misc/grafx2.desktop fonts/8pxfont.png fonts/Tuffy.ttf
$(DELCOMMAND) "$(OBJDIR)/versiontag"
testsed :
$(BIN) : $(OBJ)
$(CC) $(OBJ) -o $(BIN) $(LOPT)
# SVN revision number
version.c :
echo "char SVN_revision[]=\"`svnversion .`\";" > version.c
ifeq ($(LABEL),)
else
echo "char Program_version[]=\"$(LABEL)\";" > pversion.c
endif
version : delversion delpversion version.c pversion.c $(OBJDIR)/version.o $(OBJDIR)/pversion.o all
delversion :
$(DELCOMMAND) version.c
delpversion :
ifeq ($(LABEL),)
else
$(DELCOMMAND) pversion.c
endif
$(OBJDIR)/%.o : %.c
$(if $(wildcard $(OBJDIR)),,$(MKDIR) $(OBJDIR))
$(CC) $(COPT) -c $*.c -o $(OBJDIR)/$*.o
$(OBJDIR)/%.o : %.m
$(if $(wildcard $(OBJDIR)),,$(MKDIR) $(OBJDIR))
$(CC) $(COPT) -c $*.m -o $(OBJDIR)/$*.o
depend :
$(CC) -MM *.c | sed 's:^[^ ]:$$(OBJDIR)/&:' > Makefile.dep
# Link the icons to the program under windows
$(OBJDIR)/winres.o : gfx2.ico
echo "1 ICON \"gfx2.ico\"" | $(WINDRES) -o $(OBJDIR)/winres.o
clean :
$(DELCOMMAND) $(OBJ)
$(DELCOMMAND) $(BIN)
ifneq ($(PLATFORM),amiga-vbcc)
# Linux installation of the program
install : $(BIN)
# Create dirs
test -d $(DESTDIR)$(bindir) || $(MKDIR) $(DESTDIR)$(bindir)
test -d $(DESTDIR)$(datadir)/grafx2 || $(MKDIR) $(DESTDIR)$(datadir)/grafx2
test -d $(DESTDIR)$(datadir)/grafx2/fonts || $(MKDIR) $(DESTDIR)$(datadir)/grafx2/fonts
test -d $(DESTDIR)$(datadir)/grafx2/skins || $(MKDIR) $(DESTDIR)$(datadir)/grafx2/skins
test -d $(DESTDIR)$(datadir)/applications || $(MKDIR) $(DESTDIR)$(datadir)/applications
test -d $(DESTDIR)$(datadir)/icons || $(MKDIR) $(DESTDIR)$(datadir)/icons
# Generate launcher script
echo "#!/bin/sh" > $(DESTDIR)$(bindir)/grafx2
echo $(datadir)/grafx2/$(BIN) '$$*' >> $(DESTDIR)$(bindir)/grafx2
chmod 755 $(DESTDIR)$(bindir)/grafx2
# Copy files
$(CP) $(BIN) $(DESTDIR)$(datadir)/grafx2/
$(CP) gfx2def.ini $(DESTDIR)$(datadir)/grafx2/
$(CP) gfx2.gif $(DESTDIR)$(datadir)/grafx2/
$(CP) fonts/* $(DESTDIR)$(datadir)/grafx2/fonts/
$(CP) $(SKIN_FILES) $(DESTDIR)$(datadir)/grafx2/skins/
# Icon and desktop file for debian
$(CP) misc/grafx2.desktop $(DESTDIR)$(datadir)/applications/
$(CP) misc/grafx2.xpm $(DESTDIR)$(datadir)/icons/
@echo Install complete
# Linux uninstallation of the program
uninstall :
$(DELCOMMAND) $(DESTDIR)$(bindir)/grafx2
$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/$(BIN)
$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/gfx2def.ini
$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/gfx2.gif
$(DELCOMMAND) $(DESTDIR)$(datadir)/grafx2/fonts/*
$(if $(wildcard $(DESTDIR)$(datadir)/grafx2/fonts),,$(RMDIR) $(DESTDIR)$(datadir)/grafx2/fonts)
cd $(DESTDIR)$(datadir)/grafx2
$(DELCOMMAND) $(SKIN_FILES)
cd ..
$(if $(wildcard $(DESTDIR)$(datadir)/grafx2/skins),,$(RMDIR) $(DESTDIR)$(datadir)/grafx2/skins)
# Icon and desktop file for debian
$(DELCOMMAND) $(DESTDIR)$(datadir)/applications/grafx2.desktop
$(DELCOMMAND) $(DESTDIR)$(datadir)/icons/grafx2.xpm
@echo Uninstall complete
endif
-include Makefile.dep