61 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vim:expandtab:ts=2 sw=2:
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*/
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/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2008 Yves Rizoud
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    Copyright 2008 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file hotkeys.h
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/// Definition of the tables used by the keyboard shortcuts.
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/// The actual data is in hotkeys.c
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//////////////////////////////////////////////////////////////////////////////
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#if !defined(__VBCC__)
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    #include <stdbool.h>
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#else
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    #define bool char
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#endif
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#include <SDL.h>
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#define NB_SHORTCUTS 209   ///< Number of actions that can have a key combination associated to it.
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/*** Types definitions and structs ***/
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typedef struct
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{
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    word Number;           ///< Identifier for shortcut. This is a number starting from 0, which matches ::T_Config_shortcut_info.Number
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    char Label[36];        ///< Text to show in the screen where you can edit the shortcut.
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    char Explanation1[37]; ///< Explanation text (1/3) to show in the screen where you can edit the shortcut.
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    char Explanation2[37]; ///< Explanation text (2/3) to show in the screen where you can edit the shortcut.
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    char Explanation3[37]; ///< Explanation text (3/3) to show in the screen where you can edit the shortcut.
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    bool Suppr;            ///< Boolean, true if the shortcut can be removed.
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    word Key;              ///< Primary shortcut. Value is a keycode, see keyboard.h
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    word Key2;             ///< Secondary shortcut. Value is a keycode, see keyboard.h
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} T_Key_config;
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/// Table with all the configurable shortcuts, whether they are for a menu button or a special action.
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extern T_Key_config ConfigKey[NB_SHORTCUTS];
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///
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/// Translation table from a shortcut index to a shortcut identifier.
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/// The value is either:
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/// - 0x000 + special shortcut number
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/// - 0x100 + button number (left click)
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/// - 0x200 + button number (right click)
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extern word Ordering[NB_SHORTCUTS];
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