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grafX2/cfg_new
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Yves Rizoud 8ec86f1899 gfxcfg now uses SDL keysyms for input, you can test it to check how SDL understands keys on your platform. The utility still doesn't load gfx2.cfg, and still saves is badly.
Fixed more hardcoded scancodes (shade menu).


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@171 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2008-09-27 16:53:26 +00:00
..
5pxtinyfont.png
Start of the new configuration file engine. Still needs some work. See "cfg" folder for the old pascal version.
2008-09-08 21:13:26 +00:00
8pxfont.png
Work on directory handling in save/load,
2008-09-14 00:11:55 +00:00
gfxcfg.c
gfxcfg now uses SDL keysyms for input, you can test it to check how SDL understands keys on your platform. The utility still doesn't load gfx2.cfg, and still saves is badly.
2008-09-27 16:53:26 +00:00
Makefile
gfxcfg now uses SDL keysyms for input, you can test it to check how SDL understands keys on your platform. The utility still doesn't load gfx2.cfg, and still saves is badly.
2008-09-27 16:53:26 +00:00
scancodes.h
Still working on the config. Full list of options, but does not scroll
2008-09-12 11:27:21 +00:00
SFont.c
Work on directory handling in save/load,
2008-09-14 00:11:55 +00:00
SFont.h
Start of the new configuration file engine. Still needs some work. See "cfg" folder for the old pascal version.
2008-09-08 21:13:26 +00:00
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