80 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2007 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
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    write to the Free Software Foundation, Inc.,
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    59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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*/
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void Main_handler            (void);
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void Draw_menu_button_frame(byte btn_number,byte pressed);
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void Unselect_bouton          (int btn_number);
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void Unselect_button             (int btn_number,byte click);
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void Cancel_effects            (void);
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void Restore_effects          (void);
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void Open_window                (word width,word height, char * title);
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void Close_window                (void);
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void Open_popup                  (word x_pos, word y_pos, word width, word height);
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void Close_popup                  (void);
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void Window_draw_normal_bouton(word x_pos,word y_pos,word width,word height,
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                                    char * title,byte undersc_letter,byte clickable);
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void Window_select_normal_button(word x_pos,word y_pos,word width,word height);
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void Window_unselect_normal_button(word x_pos,word y_pos,word width,word height);
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void Window_draw_palette_bouton(word x_pos,word y_pos);
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void Compute_slider_cursor_height(T_Scroller_button * button);
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void Window_draw_slider(T_Scroller_button * button);
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void Window_draw_scroller_bouton(T_Scroller_button * button);
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void Window_input_content(T_Special_button * button, char * content);
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void Window_clear_input_button(T_Special_button * button);
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void Window_draw_input_bouton(word x_pos,word y_pos,word width_in_characters);
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T_Normal_button * Window_set_normal_button(word x_pos, word y_pos,
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                                   word width, word height,
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                                   char * title,byte undersc_letter,
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                                   byte clickable, word shortcut);
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T_Normal_button * Window_set_repeatable_button(word x_pos, word y_pos,
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                                   word width, word height,
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                                   char * title,byte undersc_letter,
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                                   byte clickable, word shortcut);
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T_Palette_button * Window_set_palette_button(word x_pos, word y_pos);
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void Window_clear_tags(void);
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void Tag_color_range(byte start,byte end);
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T_Scroller_button * Window_set_scroller_button(word x_pos, word y_pos,
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                                     word height,
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                                     word nb_elements,
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                                     word nb_elements_visible,
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                                     word initial_position);
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T_Special_button * Window_set_special_button(word x_pos,word y_pos,word width,word height);
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T_Special_button * Window_set_input_button(word x_pos,word y_pos,word width_in_characters);
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T_Dropdown_button * Window_set_dropdown_button(word x_pos,word y_pos,word width,word height,word dropdown_width,const char *label,byte display_choice,byte display_centered,byte display_arrow,byte active_button);
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void Window_dropdown_add_item(T_Dropdown_button * dropdown, word btn_number, const char *label);
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void Window_dropdown_clear_items(T_Dropdown_button * dropdown);
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byte Window_click_in_rectangle(short start_x,short start_y,short end_x,short end_y);
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short Wait_click_in_palette(T_Palette_button * button);
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void Get_color_behind_window(byte * color, byte * click);
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short Window_clicked_button(void);
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int Button_under_mouse(void);
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short Window_get_clicked_button(void);
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void Remap_window_backgrounds(byte * conversion_table, int Min_Y, int Max_Y);
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void Pixel_background(int x_pos, int y_pos, byte color);
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