grafX2/loadsave.h
Yves Rizoud 0575684810 PNG loading. Don't try saving yet, it's pkm-saving code
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@569 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2009-01-29 17:01:02 +00:00

98 lines
3.1 KiB
C

/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
void Pixel_Chargement_dans_ecran_courant(word Pos_X,word Pos_Y,byte Couleur);
void Pixel_Chargement_dans_preview (word Pos_X,word Pos_Y,byte Couleur);
void Pixel_Chargement_dans_brosse (word Pos_X,word Pos_Y,byte Couleur);
void Nom_fichier_complet(char * Nom_du_fichier, byte Sauve_Colorix);
void Charger_image(byte Image);
void Sauver_image(byte Image);
// -- PKM -------------------------------------------------------------------
void Test_PKM(void);
void Load_PKM(void);
void Save_PKM(void);
// -- LBM -------------------------------------------------------------------
void Test_LBM(void);
void Load_LBM(void);
void Save_LBM(void);
byte * LBM_Buffer;
// -- GIF -------------------------------------------------------------------
void Test_GIF(void);
void Load_GIF(void);
void Save_GIF(void);
// -- PCX -------------------------------------------------------------------
void Test_PCX(void);
void Load_PCX(void);
void Save_PCX(void);
// -- BMP -------------------------------------------------------------------
void Test_BMP(void);
void Load_BMP(void);
void Save_BMP(void);
// -- IMG -------------------------------------------------------------------
void Test_IMG(void);
void Load_IMG(void);
void Save_IMG(void);
// -- SCx -------------------------------------------------------------------
void Test_SCx(void);
void Load_SCx(void);
void Save_SCx(void);
// -- CEL -------------------------------------------------------------------
void Test_CEL(void);
void Load_CEL(void);
void Save_CEL(void);
// -- KCF -------------------------------------------------------------------
void Test_KCF(void);
void Load_KCF(void);
void Save_KCF(void);
// -- PAL -------------------------------------------------------------------
void Test_PAL(void);
void Load_PAL(void);
void Save_PAL(void);
// -- PI1 -------------------------------------------------------------------
void Test_PI1(void);
void Load_PI1(void);
void Save_PI1(void);
// -- PC1 -------------------------------------------------------------------
void Test_PC1(void);
void Load_PC1(void);
void Save_PC1(void);
// -- PNG -------------------------------------------------------------------
void Test_PNG(void);
void Load_PNG(void);
void Save_PNG(void);