grafX2/src/text.c
Adrien Destugues 0eaf3fce96 Use iconv to convert filenames from UTF-8.
Patch by miniupnp, with some C89 adjustments.
Enabled for Haiku and the generic Linux/*BSD part of the Makefile.
Please adjust as needed.

Fixes #10 for codepages for which we have a font.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2172 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2016-12-02 19:43:23 +00:00

685 lines
17 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2014 Sergii Pylypenko
Copyright 2011 Pawel Góralski
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2008 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
// Pour désactiver le support TrueType, définir NOTTF
// To disable TrueType support, define NOTTF
#include <string.h>
#include <stdlib.h>
#include <ctype.h> // tolower()
// TrueType
#ifndef NOTTF
#if defined(__macosx__)
#include <SDL_ttf/SDL_ttf.h>
#else
#include <SDL_ttf.h>
#endif
#if defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
// No fontconfig
#elif defined(__linux__)
#include <fontconfig/fontconfig.h>
#endif
#endif
#if defined(__macosx__)
#import <corefoundation/corefoundation.h>
#import <sys/param.h>
#endif
#include <SDL_image.h>
#include "SFont.h"
#include "struct.h"
#include "global.h"
#include "sdlscreen.h"
#include "io.h"
#include "errors.h"
#include "windows.h"
#include "misc.h"
#include "setup.h"
typedef struct T_Font
{
char * Name;
int Is_truetype;
int Is_bitmap;
char Label[22];
// Liste chainée simple
struct T_Font * Next;
struct T_Font * Previous;
} T_Font;
// Liste chainée des polices de texte
T_Font * font_list_start;
int Nb_fonts;
// Inspiré par Allegro
#define EXTID(a,b,c) ((((a)&255)<<16) | (((b)&255)<<8) | (((c)&255)))
#define EXTID4(a,b,c,d) ((((a)&255)<<24) | (((b)&255)<<16) | (((c)&255)<<8) | (((d)&255)))
int Compare_fonts(T_Font * font_1, T_Font * font_2)
{
if (font_1->Is_bitmap && !font_2->Is_bitmap)
return -1;
if (font_2->Is_bitmap && !font_1->Is_bitmap)
return 1;
return strcmp(font_1->Label, font_2->Label);
}
// Ajout d'une fonte à la liste.
void Add_font(const char *name)
{
char * font_name;
T_Font * font;
int size=strlen(name)+1;
int index;
// Détermination du type:
#if defined(__macosx__)
if (size < 6) return;
char strFontName[512];
CFStringRef CFSFontName;// = CFSTR(name);
CFSFontName = CFStringCreateWithBytes(NULL, (UInt8 *) name, size - 1, kCFStringEncodingASCII, false);
// Fix some funny names
CFStringGetCString(CFSFontName, strFontName, 512, kCFStringEncodingASCII);
// Now we have a printable font name, use it
name = strFontName;
#else
if (size<5 ||
name[size-5]!='.')
return;
#endif
font = (T_Font *)malloc(sizeof(T_Font));
switch (EXTID(tolower(name[size-4]), tolower(name[size-3]), tolower(name[size-2])))
{
case EXTID('t','t','f'):
case EXTID('f','o','n'):
case EXTID('o','t','f'):
case EXTID('p','f','b'):
font->Is_truetype = 1;
font->Is_bitmap = 0;
break;
case EXTID('b','m','p'):
case EXTID('g','i','f'):
case EXTID('j','p','g'):
case EXTID('l','b','m'):
case EXTID('p','c','x'):
case EXTID('p','n','g'):
case EXTID('t','g','a'):
case EXTID('t','i','f'):
case EXTID('x','c','f'):
case EXTID('x','p','m'):
case EXTID('.','x','v'):
font->Is_truetype = 0;
font->Is_bitmap = 1;
break;
default:
#if defined(__macosx__)
if(strcasecmp(&name[size-6], "dfont") == 0)
{
font->Is_truetype = 1;
font->Is_bitmap = 0;
}
else
{
free(font);
return;
}
#else
free(font);
return;
#endif
}
font->Name = (char *)malloc(size);
strcpy(font->Name, name);
// Label
strcpy(font->Label, " ");
if (font->Is_truetype)
font->Label[17]=font->Label[18]='T'; // Logo TT
font_name=Find_last_separator(font->Name);
if (font_name==NULL)
font_name=font->Name;
else
font_name++;
for (index=0; index < 17 && font_name[index]!='\0' && font_name[index]!='.'; index++)
font->Label[index]=font_name[index];
// Gestion Liste
font->Next = NULL;
font->Previous = NULL;
if (font_list_start==NULL)
{
// Premiere (liste vide)
font_list_start = font;
Nb_fonts++;
}
else
{
int compare;
compare = Compare_fonts(font, font_list_start);
if (compare<=0)
{
if (compare==0 && !strcmp(font->Name, font_list_start->Name))
{
// Doublon
free(font->Name);
free(font);
return;
}
// Avant la premiere
font->Next=font_list_start;
font_list_start=font;
Nb_fonts++;
}
else
{
T_Font *searched_font;
searched_font=font_list_start;
while (searched_font->Next && (compare=Compare_fonts(font, searched_font->Next))>0)
searched_font=searched_font->Next;
// Après searched_font
if (compare==0 && strcmp(font->Name, searched_font->Next->Name)==0)
{
// Doublon
free(font->Name);
free(font);
return;
}
font->Next=searched_font->Next;
searched_font->Next=font;
Nb_fonts++;
}
}
}
// Trouve le nom d'une fonte par son numéro
char * Font_name(int index)
{
T_Font *font = font_list_start;
if (index<0 ||index>=Nb_fonts)
return "";
while (index--)
font = font->Next;
return font->Name;
}
// Trouve le libellé d'affichage d'une fonte par son numéro
// Renvoie un pointeur sur un buffer statique de 20 caracteres.
char * Font_label(int index)
{
T_Font *font;
static char label[20];
strcpy(label, " ");
// Recherche de la fonte
font = font_list_start;
if (index<0 ||index>=Nb_fonts)
return label;
while (index--)
font = font->Next;
// Libellé
strcpy(label, font->Label);
return label;
}
// Vérifie si une fonte donnée est TrueType
int TrueType_font(int index)
{
T_Font *font = font_list_start;
if (index<0 ||index>=Nb_fonts)
return 0;
while (index--)
font = font->Next;
return font->Is_truetype;
}
// Initialisation à faire une fois au début du programme
void Init_text(void)
{
char directory_name[MAX_PATH_CHARACTERS];
#ifndef NOTTF
// Initialisation de TTF
TTF_Init();
#endif
// Initialisation des fontes
font_list_start = NULL;
Nb_fonts=0;
// Parcours du répertoire "fonts"
strcpy(directory_name, Data_directory);
strcat(directory_name, FONTS_SUBDIRECTORY);
For_each_file(directory_name, Add_font);
#if defined(__WIN32__)
// Parcours du répertoire systeme windows "fonts"
#ifndef NOTTF
{
char * WindowsPath=getenv("windir");
if (WindowsPath)
{
sprintf(directory_name, "%s\\FONTS", WindowsPath);
For_each_file(directory_name, Add_font);
}
}
#endif
#elif defined(__macosx__)
// Récupération de la liste des fonts avec fontconfig
#ifndef NOTTF
int i,number;
char home_dir[MAXPATHLEN];
char *font_path_list[3] = {
"/System/Library/Fonts",
"/Library/Fonts"
};
number = 3;
// Make sure we also search into the user's fonts directory
CFURLRef url = (CFURLRef) CFCopyHomeDirectoryURLForUser(NULL);
CFURLGetFileSystemRepresentation(url, true, (UInt8 *) home_dir, MAXPATHLEN);
strcat(home_dir, "/Library/Fonts");
font_path_list[2] = home_dir;
for(i=0;i<number;i++)
For_each_file(*(font_path_list+i),Add_font);
CFRelease(url);
#endif
#elif defined(__CAANOO__) || defined(__WIZ__) || defined(__GP2X__)
// No fontconfig : Only use fonts from Grafx2
#elif defined(__linux__)
#ifndef NOTTF
#define USE_FC
#ifdef USE_FC
{
FcStrList* dirs;
FcChar8 * fdir;
dirs = FcConfigGetFontDirs(NULL);
fdir = FcStrListNext(dirs);
while(fdir != NULL)
{
For_each_file((char *)fdir,Add_font);
fdir = FcStrListNext(dirs);
}
FcStrListDone(dirs);
}
#endif
#endif
#elif defined(__amigaos4__) || defined(__amigaos__)
#ifndef NOTTF
For_each_file( "FONTS:_TrueType", Add_font );
#endif
#elif defined(__AROS__)
#ifndef NOTTF
For_each_file( "FONTS:TrueType", Add_font );
#endif
#elif defined(__BEOS__)
#ifndef NOTTF
For_each_file("/etc/fonts/ttfonts", Add_font);
#endif
#elif defined(__HAIKU__)
#ifndef NOTTF
For_each_file("/boot/system/data/fonts/ttfonts/", Add_font);
#endif
#elif defined(__SKYOS__)
#ifndef NOTTF
For_each_file("/boot/system/fonts", Add_font);
#endif
#elif defined(__MINT__)
#ifndef NOTTF
For_each_file("C:/BTFONTS", Add_font);
#endif
#endif
}
// Informe si texte.c a été compilé avec l'option de support TrueType ou pas.
int TrueType_is_supported()
{
#ifdef NOTTF
return 0;
#else
return 1;
#endif
}
#ifndef NOTTF
byte *Render_text_TTF(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
TTF_Font *font;
SDL_Surface * text_surface;
byte * new_brush;
int style;
SDL_Color fg_color;
SDL_Color bg_color;
// Chargement de la fonte
font=TTF_OpenFont(Font_name(font_number), size);
if (!font)
{
return NULL;
}
// Style
style=0;
if (italic)
style|=TTF_STYLE_ITALIC;
if (bold)
style|=TTF_STYLE_BOLD;
TTF_SetFontStyle(font, style);
// Colors: Text will be generated as white on black.
fg_color.r=fg_color.g=fg_color.b=255;
bg_color.r=bg_color.g=bg_color.b=0;
// The following is alpha, supposedly unused
bg_color.unused=fg_color.unused=255;
// Text rendering: creates a 8bit surface with its dedicated palette
#ifdef __ANDROID__
if (antialias)
text_surface=TTF_RenderUTF8_Shaded(font, str, fg_color, bg_color );
else
text_surface=TTF_RenderUTF8_Solid(font, str, fg_color);
#else
if (antialias)
text_surface=TTF_RenderText_Shaded(font, str, fg_color, bg_color );
else
text_surface=TTF_RenderText_Solid(font, str, fg_color);
#endif
if (!text_surface)
{
TTF_CloseFont(font);
return NULL;
}
new_brush=Surface_to_bytefield(text_surface, NULL);
if (!new_brush)
{
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return NULL;
}
// Import palette
Get_SDL_Palette(text_surface->format->palette, palette);
if (antialias)
{
int black_col;
// Shaded text: X-Swap the color that is pure black with the BG color number,
// so that the brush is immediately 'transparent'
// Find black (c)
for (black_col=0; black_col<256; black_col++)
{
if (palette[black_col].R==0 && palette[black_col].G==0 && palette[black_col].B==0)
break;
} // If not found: c = 256 = 0 (byte)
if (black_col != Back_color)
{
int c;
byte colmap[256];
// Swap palette entries
SWAP_BYTES(palette[black_col].R, palette[Back_color].R)
SWAP_BYTES(palette[black_col].G, palette[Back_color].G)
SWAP_BYTES(palette[black_col].B, palette[Back_color].B)
// Define a colormap
for (c=0; c<256; c++)
colmap[c]=c;
// The swap
colmap[black_col]=Back_color;
colmap[Back_color]=black_col;
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
// Also, make the BG color in brush palette have same RGB values as
// the current BG color : this will help for remaps.
palette[Back_color].R=Main_palette[Back_color].R;
palette[Back_color].G=Main_palette[Back_color].G;
palette[Back_color].B=Main_palette[Back_color].B;
}
}
else
{
// Solid text: Was rendered as white on black. Now map colors:
// White becomes FG color, black becomes BG. 2-color palette.
// Exception: if BG==FG, FG will be set to black or white - any different color.
long index;
byte new_fore=Fore_color;
if (Fore_color==Back_color)
{
new_fore=Best_color_perceptual_except(Main_palette[Back_color].R, Main_palette[Back_color].G, Main_palette[Back_color].B, Back_color);
}
for (index=0; index < text_surface->w * text_surface->h; index++)
{
if (palette[*(new_brush+index)].G < 128)
*(new_brush+index)=Back_color;
else
*(new_brush+index)=new_fore;
}
// Now copy the current palette to brushe's, for consistency
// with the indices.
memcpy(palette, Main_palette, sizeof(T_Palette));
}
*width=text_surface->w;
*height=text_surface->h;
SDL_FreeSurface(text_surface);
TTF_CloseFont(font);
return new_brush;
}
#endif
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
{
SFont_Font *font;
SDL_Surface * text_surface;
SDL_Surface *font_surface;
byte * new_brush;
SDL_Rect rectangle;
// Chargement de la fonte
font_surface=IMG_Load(Font_name(font_number));
if (!font_surface)
{
char buffer[256];
strcpy(buffer, "Error loading font.\n");
strcat(buffer,IMG_GetError());
Verbose_message("Warning",buffer);
// TODO this leaves a non-erased cursor when the window closes.
return NULL;
}
// Font is 24bit: Perform a color reduction
if (font_surface->format->BitsPerPixel>8)
{
SDL_Surface * reduced_surface;
int x,y,color;
SDL_Color rgb;
reduced_surface=SDL_CreateRGBSurface(SDL_SWSURFACE, font_surface->w, font_surface->h, 8, 0, 0, 0, 0);
if (!reduced_surface)
{
SDL_FreeSurface(font_surface);
return NULL;
}
// Set the quick palette
for (color=0;color<256;color++)
{
rgb.r=((color & 0xE0)>>5)<<5;
rgb.g=((color & 0x1C)>>2)<<5;
rgb.b=((color & 0x03)>>0)<<6;
SDL_SetColors(reduced_surface, &rgb, color, 1);
}
// Perform reduction
for (y=0; y<font_surface->h; y++)
for (x=0; x<font_surface->w; x++)
{
SDL_GetRGB(Get_SDL_pixel_hicolor(font_surface, x, y), font_surface->format, &rgb.r, &rgb.g, &rgb.b);
color=((rgb.r >> 5) << 5) |
((rgb.g >> 5) << 2) |
((rgb.b >> 6));
Set_SDL_pixel_8(reduced_surface, x, y, color);
}
SDL_FreeSurface(font_surface);
font_surface=reduced_surface;
}
font=SFont_InitFont(font_surface);
if (!font)
{
DEBUG("Font init failed",1);
SDL_FreeSurface(font_surface);
return NULL;
}
// Calcul des dimensions
*height=SFont_TextHeight(font, str);
*width=SFont_TextWidth(font, str);
// Allocation d'une surface SDL
text_surface=SDL_CreateRGBSurface(SDL_SWSURFACE, *width, *height, 8, 0, 0, 0, 0);
// Copy palette
SDL_SetPalette(text_surface, SDL_LOGPAL, font_surface->format->palette->colors, 0, 256);
// Fill with transparent color
rectangle.x=0;
rectangle.y=0;
rectangle.w=*width;
rectangle.h=*height;
SDL_FillRect(text_surface, &rectangle, font->Transparent);
// Rendu du texte
SFont_Write(text_surface, font, 0, 0, str);
if (!text_surface)
{
DEBUG("Rendering failed",2);
SFont_FreeFont(font);
return NULL;
}
new_brush=Surface_to_bytefield(text_surface, NULL);
if (!new_brush)
{
DEBUG("Converting failed",3);
SDL_FreeSurface(text_surface);
SFont_FreeFont(font);
return NULL;
}
Get_SDL_Palette(font_surface->format->palette, palette);
// Swap current BG color with font's transparent color
if (font->Transparent != Back_color)
{
int c;
byte colmap[256];
// Swap palette entries
SWAP_BYTES(palette[font->Transparent].R, palette[Back_color].R)
SWAP_BYTES(palette[font->Transparent].G, palette[Back_color].G)
SWAP_BYTES(palette[font->Transparent].B, palette[Back_color].B)
// Define a colormap
for (c=0; c<256; c++)
colmap[c]=c;
// The swap
colmap[font->Transparent]=Back_color;
colmap[Back_color]=font->Transparent;
Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
}
SDL_FreeSurface(text_surface);
SFont_FreeFont(font);
return new_brush;
}
// Crée une brosse à partir des paramètres de texte demandés.
// Si cela réussit, la fonction place les dimensions dans width et height,
// et retourne l'adresse du bloc d'octets.
byte *Render_text(const char *str, int font_number, int size, int antialias, int bold, int italic, int *width, int *height, T_Palette palette)
{
#ifdef NOTTF
(void) size; // unused
(void) antialias; // unused
(void) bold; // unused
(void) italic; // unused
#endif
T_Font *font = font_list_start;
int index=font_number;
// Verification type de la fonte
if (font_number<0 ||font_number>=Nb_fonts)
return NULL;
while (index--)
font = font->Next;
if (font->Is_truetype)
{
#ifndef NOTTF
return Render_text_TTF(str, font_number, size, antialias, bold, italic, width, height, palette);
#else
return NULL;
#endif
}
else
{
return Render_text_SFont(str, font_number, width, height, palette);
}
}