grafX2/loadsave.c
Adrien Destugues b36dee613e Ensure pointers are put back to NULL when freed.
--Cette ligne, et les suivantes ci-dessous, seront ignorées--

M    trunk/palette.c
M    trunk/init.c
M    trunk/engine.c
M    trunk/filesel.c
M    trunk/miscfileformats.c
M    trunk/pages.c
M    trunk/brush_ops.c
M    trunk/op_c.c
M    trunk/operatio.c
M    trunk/brush.c
M    trunk/loadsave.c
M    trunk/graph.c
M    trunk/fileformats.c
M    trunk/main.c


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1277 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-01-18 14:26:59 +00:00

1363 lines
39 KiB
C
Raw Blame History

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2009 Petter Lindquist
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#define _XOPEN_SOURCE
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <limits.h>
#include <SDL_image.h>
#include <SDL_endian.h>
#include "buttons.h"
#include "const.h"
#include "errors.h"
#include "global.h"
#include "io.h"
#include "loadsave.h"
#include "misc.h"
#include "graph.h"
#include "op_c.h"
#include "pages.h"
#include "palette.h"
#include "sdlscreen.h"
#include "struct.h"
#include "windows.h"
#include "engine.h"
// -- PKM -------------------------------------------------------------------
void Test_PKM(T_IO_Context *);
void Load_PKM(T_IO_Context *);
void Save_PKM(T_IO_Context *);
// -- LBM -------------------------------------------------------------------
void Test_LBM(T_IO_Context *);
void Load_LBM(T_IO_Context *);
void Save_LBM(T_IO_Context *);
// -- GIF -------------------------------------------------------------------
void Test_GIF(T_IO_Context *);
void Load_GIF(T_IO_Context *);
void Save_GIF(T_IO_Context *);
// -- PCX -------------------------------------------------------------------
void Test_PCX(T_IO_Context *);
void Load_PCX(T_IO_Context *);
void Save_PCX(T_IO_Context *);
// -- BMP -------------------------------------------------------------------
void Test_BMP(T_IO_Context *);
void Load_BMP(T_IO_Context *);
void Save_BMP(T_IO_Context *);
// -- IMG -------------------------------------------------------------------
void Test_IMG(T_IO_Context *);
void Load_IMG(T_IO_Context *);
void Save_IMG(T_IO_Context *);
// -- SCx -------------------------------------------------------------------
void Test_SCx(T_IO_Context *);
void Load_SCx(T_IO_Context *);
void Save_SCx(T_IO_Context *);
// -- CEL -------------------------------------------------------------------
void Test_CEL(T_IO_Context *);
void Load_CEL(T_IO_Context *);
void Save_CEL(T_IO_Context *);
// -- KCF -------------------------------------------------------------------
void Test_KCF(T_IO_Context *);
void Load_KCF(T_IO_Context *);
void Save_KCF(T_IO_Context *);
// -- PAL -------------------------------------------------------------------
void Test_PAL(T_IO_Context *);
void Load_PAL(T_IO_Context *);
void Save_PAL(T_IO_Context *);
// -- PI1 -------------------------------------------------------------------
void Test_PI1(T_IO_Context *);
void Load_PI1(T_IO_Context *);
void Save_PI1(T_IO_Context *);
// -- PC1 -------------------------------------------------------------------
void Test_PC1(T_IO_Context *);
void Load_PC1(T_IO_Context *);
void Save_PC1(T_IO_Context *);
// -- NEO -------------------------------------------------------------------
void Test_NEO(T_IO_Context *);
void Load_NEO(T_IO_Context *);
void Save_NEO(T_IO_Context *);
// -- C64 -------------------------------------------------------------------
void Test_C64(T_IO_Context *);
void Load_C64(T_IO_Context *);
void Save_C64(T_IO_Context *);
// -- SCR (Amstrad CPC)
void Save_SCR(T_IO_Context *);
// -- PNG -------------------------------------------------------------------
#ifndef __no_pnglib__
void Test_PNG(T_IO_Context *);
void Load_PNG(T_IO_Context *);
void Save_PNG(T_IO_Context *);
#endif
// -- SDL_Image -------------------------------------------------------------
// (TGA, BMP, PNM, XPM, XCF, PCX, GIF, JPG, TIF, LBM, PNG, ICO)
void Load_SDL_Image(T_IO_Context *);
// ENUM Name TestFunc LoadFunc SaveFunc PalOnly Comment Layers Ext Exts
T_Format File_formats[NB_KNOWN_FORMATS] = {
{FORMAT_ALL_IMAGES, "(all)", NULL, NULL, NULL, 0, 0, 0, "", "gif;png;bmp;pcx;pkm;lbm;iff;img;sci;scq;scf;scn;sco;pi1;pc1;cel;neo;kcf;pal;c64;koa;tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico"},
{FORMAT_ALL_FILES, "(*.*)", NULL, NULL, NULL, 0, 0, 0, "", "*"},
{FORMAT_GIF, " gif", Test_GIF, Load_GIF, Save_GIF, 0, 1, 1, "gif", "gif"},
#ifndef __no_pnglib__
{FORMAT_PNG, " png", Test_PNG, Load_PNG, Save_PNG, 0, 1, 0, "png", "png"},
#endif
{FORMAT_BMP, " bmp", Test_BMP, Load_BMP, Save_BMP, 0, 0, 0, "bmp", "bmp"},
{FORMAT_PCX, " pcx", Test_PCX, Load_PCX, Save_PCX, 0, 0, 0, "pcx", "pcx"},
{FORMAT_PKM, " pkm", Test_PKM, Load_PKM, Save_PKM, 0, 1, 0, "pkm", "pkm"},
{FORMAT_LBM, " lbm", Test_LBM, Load_LBM, Save_LBM, 0, 0, 0, "lbm", "lbm;iff"},
{FORMAT_IMG, " img", Test_IMG, Load_IMG, Save_IMG, 0, 0, 0, "img", "img"},
{FORMAT_SCx, " sc?", Test_SCx, Load_SCx, Save_SCx, 0, 0, 0, "sc?", "sci;scq;scf;scn;sco"},
{FORMAT_PI1, " pi1", Test_PI1, Load_PI1, Save_PI1, 0, 0, 0, "pi1", "pi1"},
{FORMAT_PC1, " pc1", Test_PC1, Load_PC1, Save_PC1, 0, 0, 0, "pc1", "pc1"},
{FORMAT_CEL, " cel", Test_CEL, Load_CEL, Save_CEL, 0, 0, 0, "cel", "cel"},
{FORMAT_NEO, " neo", Test_NEO, Load_NEO, Save_NEO, 0, 0, 0, "neo", "neo"},
{FORMAT_KCF, " kcf", Test_KCF, Load_KCF, Save_KCF, 1, 0, 0, "kcf", "kcf"},
{FORMAT_PAL, " pal", Test_PAL, Load_PAL, Save_PAL, 1, 0, 0, "pal", "pal"},
{FORMAT_C64, " c64", Test_C64, Load_C64, Save_C64, 0, 1, 0, "c64", "c64;koa"},
{FORMAT_SCR, " cpc", NULL, NULL, Save_SCR, 0, 0, 0, "cpc", "cpc;scr"},
{FORMAT_MISC,"misc.",NULL, NULL, NULL, 0, 0, 0, "", "tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico"},
};
/// Set the color of a pixel (on load)
void Set_pixel(T_IO_Context *context, short x_pos, short y_pos, byte color)
{
// Clipping
if ((x_pos>=context->Width) || (y_pos>=context->Height))
return;
switch (context->Type)
{
// Chargement des pixels dans l'<27>cran principal
case CONTEXT_MAIN_IMAGE:
Pixel_in_current_screen(x_pos,y_pos,color,0);
break;
// Chargement des pixels dans la brosse
case CONTEXT_BRUSH:
//Pixel_in_brush(x_pos,y_pos,color);
*(context->Buffer_image + y_pos * context->Pitch + x_pos)=color;
break;
// Chargement des pixels dans la preview
case CONTEXT_PREVIEW:
if (((x_pos % context->Preview_factor_X)==0) && ((y_pos % context->Preview_factor_Y)==0))
{
if (context->Ratio == PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE2)
{
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X*2),
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y),
color);
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X*2)+1,
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y),
color);
}
else if (context->Ratio == PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL2)
{
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X),
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y*2),
color);
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X),
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y*2)+1,
color);
}
else
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X),
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y),
color);
}
break;
// Load pixels in a SDL_Surface
case CONTEXT_SURFACE:
if (x_pos>=0 && y_pos>=0 && x_pos<context->Surface->w && y_pos<context->Surface->h)
*(((byte *)(context->Surface->pixels)) + context->Surface->pitch * y_pos + x_pos) = color;
break;
}
}
void Palette_loaded(T_IO_Context *context)
{
// Update the current screen to the loaded palette
switch (context->Type)
{
case CONTEXT_MAIN_IMAGE:
case CONTEXT_PREVIEW:
Set_palette(context->Palette);
break;
case CONTEXT_BRUSH:
case CONTEXT_SURFACE:
break;
}
switch (context->Type)
{
case CONTEXT_PREVIEW:
Compute_optimal_menu_colors(context->Palette);
/*
if(
(
context->Palette[MC_Black].R==context->Palette[MC_Dark].R &&
context->Palette[MC_Black].G==context->Palette[MC_Dark].G &&
context->Palette[MC_Black].B==context->Palette[MC_Dark].B
) ||
(
context->Palette[MC_Light].R==context->Palette[MC_Dark].R &&
context->Palette[MC_Light].G==context->Palette[MC_Dark].G &&
context->Palette[MC_Light].B==context->Palette[MC_Dark].B
) ||
(
context->Palette[MC_White].R==context->Palette[MC_Light].R &&
context->Palette[MC_White].G==context->Palette[MC_Light].G &&
context->Palette[MC_White].B==context->Palette[MC_Light].B
)
)
{
// Si on charge une image monochrome, le fileselect ne sera plus visible. Dans ce cas on force quelques couleurs <20> des valeurs sures
int black =
Main_palette[MC_Black].R +
Main_palette[MC_Black].G +
Main_palette[MC_Black].B;
int white =
Main_palette[MC_White].R +
Main_palette[MC_White].G +
Main_palette[MC_White].B;
//Set_color(MC_Light,(2*white+black)/9,(2*white+black)/9,(2*white+black)/9);
//Set_color(MC_Dark,(2*black+white)/9,(2*black+white)/9,(2*black+white)/9);
Main_palette[MC_Dark].R=(2*black+white)/9;
Main_palette[MC_Dark].G=(2*black+white)/9;
Main_palette[MC_Dark].B=(2*black+white)/9;
Main_palette[MC_Light].R=(2*white+black)/9;
Main_palette[MC_Light].G=(2*white+black)/9;
Main_palette[MC_Light].B=(2*white+black)/9;
Set_palette(Main_palette);
}
*/
Remap_screen_after_menu_colors_change();
break;
case CONTEXT_MAIN_IMAGE:
case CONTEXT_BRUSH:
case CONTEXT_SURFACE:
break;
}
}
// Chargement des pixels dans le buffer 24b
void Set_pixel_24b(T_IO_Context *context, short x_pos, short y_pos, byte r, byte g, byte b)
{
byte color;
// Clipping
if (x_pos<0 || y_pos<0 || x_pos>=context->Width || y_pos>=context->Height)
return;
switch(context->Type)
{
case CONTEXT_MAIN_IMAGE:
case CONTEXT_BRUSH:
case CONTEXT_SURFACE:
{
int index;
index=(y_pos*context->Width)+x_pos;
context->Buffer_image_24b[index].R=r;
context->Buffer_image_24b[index].G=g;
context->Buffer_image_24b[index].B=b;
}
break;
case CONTEXT_PREVIEW:
{
if (((x_pos % context->Preview_factor_X)==0) && ((y_pos % context->Preview_factor_Y)==0))
{
color=((r >> 5) << 5) |
((g >> 5) << 2) |
((b >> 6));
Pixel(context->Preview_pos_X+(x_pos/context->Preview_factor_X),
context->Preview_pos_Y+(y_pos/context->Preview_factor_Y),
color);
}
}
break;
}
}
// Cr<43>ation d'une palette fake
void Set_palette_fake_24b(T_Palette palette)
{
int color;
// G<>n<EFBFBD>ration de la palette
for (color=0;color<256;color++)
{
palette[color].R=((color & 0xE0)>>5)<<5;
palette[color].G=((color & 0x1C)>>2)<<5;
palette[color].B=((color & 0x03)>>0)<<6;
}
}
///
/// Generic allocation and similar stuff, done at beginning of image load,
/// as soon as size is known.
void Pre_load(T_IO_Context *context, short width, short height, long file_size, int format, enum PIXEL_RATIO ratio, byte truecolor)
{
char str[10];
context->Pitch = width; // default
context->Width = width;
context->Height = height;
context->Ratio = ratio;
context->Nb_layers = 1;
switch(context->Type)
{
// Preview
case CONTEXT_PREVIEW:
// Pr<50>paration du chargement d'une preview:
// Affichage des donn<6E>es "Image size:"
if ((width<10000) && (height<10000))
{
Num2str(width,str,4);
Num2str(height,str+5,4);
str[4]='x';
Print_in_window(143,59,str,MC_Black,MC_Light);
}
else
{
Print_in_window(143,59,"VERY BIG!",MC_Black,MC_Light);
}
// Affichage de la taille du fichier
if (file_size<1048576)
{
// Le fichier fait moins d'un Mega, on affiche sa taille direct
Num2str(file_size,str,7);
Print_in_window(236,59,str,MC_Black,MC_Light);
}
else if ((file_size/1024)<100000)
{
// Le fichier fait plus d'un Mega, on peut afficher sa taille en Ko
Num2str(file_size/1024,str,5);
strcpy(str+5,"Kb");
Print_in_window(236,59,str,MC_Black,MC_Light);
}
else
{
// Le fichier fait plus de 100 Mega octets (cas tr<74>s rare :))
Print_in_window(236,59,"LARGE!!",MC_Black,MC_Light);
}
// Affichage du vrai format
if (format!=Main_format)
{
Print_in_window( 59,59,Get_fileformat(format)->Label,MC_Black,MC_Light);
}
// On efface le commentaire pr<70>c<EFBFBD>dent
Window_rectangle(45,70,32*8,8,MC_Light);
// Affichage du commentaire
if (Get_fileformat(format)->Comment)
Print_in_window(45,70,Main_comment,MC_Black,MC_Light);
// Calcul des donn<6E>es n<>cessaires <20> l'affichage de la preview:
if (ratio == PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE &&
Pixel_ratio != PIXEL_WIDE2)
width*=2;
else if (ratio == PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL &&
Pixel_ratio != PIXEL_TALL2)
height*=2;
context->Preview_factor_X=Round_div_max(width,122*Menu_factor_X);
context->Preview_factor_Y=Round_div_max(height, 82*Menu_factor_Y);
if ( (!Config.Maximize_preview) && (context->Preview_factor_X!=context->Preview_factor_Y) )
{
if (context->Preview_factor_X>context->Preview_factor_Y)
context->Preview_factor_Y=context->Preview_factor_X;
else
context->Preview_factor_X=context->Preview_factor_Y;
}
context->Preview_pos_X=Window_pos_X+183*Menu_factor_X;
context->Preview_pos_Y=Window_pos_Y+ 95*Menu_factor_Y;
// On nettoie la zone o<> va s'afficher la preview:
Window_rectangle(183,95,120,80,MC_Light);
// Un update pour couvrir les 4 zones: 3 libell<6C>s plus le commentaire
Update_window_area(45,48,256,30);
// Zone de preview
Update_window_area(183,95,120,80);
break;
// Other loading
case CONTEXT_MAIN_IMAGE:
if (Backup_with_new_dimensions(0,1,width,height))
{
// La nouvelle page a pu <20>tre allou<6F>e, elle est pour l'instant pleine
// de 0s. Elle fait Main_image_width de large.
// Normalement tout va bien, tout est sous contr<74>le...
// Load into layer 0, by default.
context->Nb_layers=1;
Main_current_layer=0;
Main_layers_visible=1<<0;
Set_layer(context,0);
// Remove previous comment, unless we load just a palette
if (! Get_fileformat(context->Format)->Palette_only)
context->Comment[0]='\0';
}
else
{
// Afficher un message d'erreur
// Pour <20>tre s<>r que ce soit lisible.
Compute_optimal_menu_colors(context->Palette);
Message_out_of_memory();
File_error=1; // 1 => On n'a pas perdu l'image courante
}
break;
case CONTEXT_BRUSH:
context->Buffer_image = (byte *)malloc(width*height);
if (! context->Buffer_image)
{
File_error=3;
return;
}
context->Target_address=context->Buffer_image;
break;
case CONTEXT_SURFACE:
context->Surface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCCOLORKEY, width, height, 8, 0, 0, 0, 0);
if (! context->Surface)
{
File_error=1;
return;
}
//context->Pitch = context->Surface->pitch;
//context->Target_address = context->Surface->pixels;
break;
}
if (File_error)
return;
// Extra process for truecolor images
if (truecolor)
{
//context->Is_truecolor = 1;
switch(context->Type)
{
case CONTEXT_MAIN_IMAGE:
case CONTEXT_BRUSH:
case CONTEXT_SURFACE:
// Allocate 24bit buffer
context->Buffer_image_24b=
(T_Components *)malloc(width*height*sizeof(T_Components));
if (!context->Buffer_image_24b)
{
// Print an error message
// The following is to be sure the message is readable
Compute_optimal_menu_colors(context->Palette);
Message_out_of_memory();
File_error=1;
}
break;
case CONTEXT_PREVIEW:
// Load palette
Set_palette_fake_24b(context->Palette);
Palette_loaded(context);
break;
}
}
}
/////////////////////////////////////////////////////////////////////////////
// Gestion des lectures et <20>critures //
/////////////////////////////////////////////////////////////////////////////
byte * Write_buffer;
word Write_buffer_index;
void Init_write_buffer(void)
{
Write_buffer=(byte *)malloc(64000);
Write_buffer_index=0;
}
void Write_one_byte(FILE *file, byte b)
{
Write_buffer[Write_buffer_index++]=b;
if (Write_buffer_index>=64000)
{
if (! Write_bytes(file,Write_buffer,64000))
File_error=1;
Write_buffer_index=0;
}
}
void End_write(FILE *file)
{
if (Write_buffer_index)
if (! Write_bytes(file,Write_buffer,Write_buffer_index))
File_error=1;
free(Write_buffer);
Write_buffer = NULL;
}
/////////////////////////////////////////////////////////////////////////////
// -------- Modifier la valeur du code d'erreur d'acc<63>s <20> un fichier --------
// On n'est pas oblig<69> d'utiliser cette fonction <20> chaque fois mais il est
// important de l'utiliser dans les cas du type:
// if (!File_error) *** else File_error=***;
// En fait, dans le cas o<> l'on modifie File_error alors qu'elle contient
// d<>j<EFBFBD> un code d'erreur.
void Set_file_error(int value)
{
if (File_error>=0)
File_error=value;
}
// -- Charger n'importe connu quel type de fichier d'image (ou palette) -----
void Load_image(T_IO_Context *context)
{
unsigned int index; // index de balayage des formats
T_Format *format = &(File_formats[2]); // Format du fichier <20> charger
// On place par d<>faut File_error <20> vrai au cas o<> on ne sache pas
// charger le format du fichier:
File_error=1;
if (context->Format>FORMAT_ALL_FILES)
{
format = Get_fileformat(context->Format);
if (format->Test)
format->Test(context);
}
if (File_error)
{
// Sinon, on va devoir scanner les diff<66>rents formats qu'on connait pour
// savoir <20> quel format est le fichier:
for (index=0; index < NB_KNOWN_FORMATS; index++)
{
format = Get_fileformat(index);
// Loadable format
if (format->Test == NULL)
continue;
// On appelle le testeur du format:
format->Test(context);
// On s'arr<72>te si le fichier est au bon format:
if (File_error==0)
break;
}
}
if (File_error)
{
// Last try: with SDL_image
Load_SDL_Image(context);
if (File_error)
{
// Sinon, l'appelant sera au courant de l'<27>chec grace <20> File_error;
// et si on s'appr<70>tait <20> faire un chargement d<>finitif de l'image (pas
// une preview), alors on flash l'utilisateur.
//if (Pixel_load_function!=Pixel_load_in_preview)
// Error(0);
return;
}
}
else
// Si on a su d<>terminer avec succ<63>s le format du fichier:
{
// On peut charger le fichier:
// Dans certains cas il est possible que le chargement plante
// apr<70>s avoir modifi<66> la palette. TODO
format->Load(context);
}
if (File_error>0)
{
Error(0);
}
// Post-load
if (context->Buffer_image_24b)
{
// On vient de charger une image 24b
if (!File_error)
{
switch(context->Type)
{
case CONTEXT_MAIN_IMAGE:
// Cas d'un chargement dans l'image
Hide_cursor();
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Display_cursor();
Flush_update();
if (Convert_24b_bitmap_to_256(Main_backups->Pages->Image[0],context->Buffer_image_24b,context->Width,context->Height,context->Palette))
File_error=2;
else
{
Palette_loaded(context);
}
break;
case CONTEXT_BRUSH:
// Cas d'un chargement dans la brosse
Hide_cursor();
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Display_cursor();
Flush_update();
if (Convert_24b_bitmap_to_256(Brush,context->Buffer_image_24b,context->Width,context->Height,context->Palette))
File_error=2;
break;
case CONTEXT_PREVIEW:
// nothing to do
break;
case CONTEXT_SURFACE:
if (Convert_24b_bitmap_to_256(context->Surface->pixels,context->Buffer_image_24b,context->Width,context->Height,context->Palette))
File_error=1;
break;
}
}
free(context->Buffer_image_24b);
context->Buffer_image_24b = NULL;
}
if (context->Type == CONTEXT_MAIN_IMAGE)
{
if ( (File_error!=1) && (!format->Palette_only) )
{
/* Shouldn't happen ???
if (Pixel_load_function==Pixel_load_in_preview)
{
dword color_usage[256];
Count_used_colors_screen_area(color_usage,context->Preview_pos_X,context->Preview_pos_Y,context->Width/context->Preview_factor_X,context->Height/context->Preview_factor_Y);
//Count_used_colors(color_usage);
Display_cursor();
Set_nice_menu_colors(color_usage,1);
Hide_cursor();
}
*/
strcpy(Main_backups->Pages->Filename,context->File_name);
strcpy(Main_backups->Pages->File_directory,context->File_directory);
// On consid<69>re que l'image charg<72>e n'est plus modifi<66>e
Main_image_is_modified=0;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
// already done initially on Backup_with_new_dimensions
//Main_image_width= context->Width;
//Main_image_height= context->Height;
memcpy(Main_palette, context->Palette, sizeof(T_Palette));
memcpy(Main_backups->Pages->Palette, context->Palette, sizeof(T_Palette));
Main_current_layer = context->Nb_layers - 1;
Main_layers_visible = (2<<Main_current_layer)-1;
// Correction des dimensions
if (Main_image_width<1)
Main_image_width=1;
if (Main_image_height<1)
Main_image_height=1;
}
else if (File_error!=1)
{
// On consid<69>re que l'image charg<72>e est encore modifi<66>e
Main_image_is_modified=1;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
}
else
{
// Dans ce cas, on sait que l'image n'a pas chang<6E>, mais ses
// param<61>tres (dimension, palette, ...) si. Donc on les restaures.
Download_infos_page_main(Main_backups->Pages);
}
}
else if (context->Type == CONTEXT_BRUSH && File_error==0)
{
free(Brush);
Brush=context->Buffer_image;
context->Buffer_image = NULL;
Brush_width=context->Width;
Brush_height=context->Height;
free(Smear_brush);
Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
Smear_brush=(byte *)malloc(Smear_brush_width*Smear_brush_height);
if (!Smear_brush)
File_error=3;
}
else if (context->Type == CONTEXT_SURFACE)
{
if (File_error == 0)
{
// Copy the palette
SDL_Color colors[256];
int i;
for (i=0; i<256; i++)
{
colors[i].r=context->Palette[i].R;
colors[i].g=context->Palette[i].G;
colors[i].b=context->Palette[i].B;
}
SDL_SetColors(context->Surface, colors, 0, 256);
}
}
}
// -- Sauver n'importe quel type connu de fichier d'image (ou palette) ------
void Save_image(T_IO_Context *context)
{
T_Format *format;
// On place par d<>faut File_error <20> vrai au cas o<> on ne sache pas
// sauver le format du fichier: (Est-ce vraiment utile??? Je ne crois pas!)
File_error=1;
switch (context->Type)
{
case CONTEXT_MAIN_IMAGE:
if (!File_formats[context->Format-1].Supports_layers
&& Main_backups->Pages->Nb_layers > 1)
{
if (! Confirmation_box("This format doesn't support layers\nand will save a flattened copy of\nyour image. Proceed?"))
{
// File_error is already set to 1.
return;
}
}
break;
case CONTEXT_BRUSH:
break;
case CONTEXT_PREVIEW:
break;
case CONTEXT_SURFACE:
break;
}
format = Get_fileformat(context->Format);
if (format->Save)
format->Save(context);
if (File_error)
{
Error(0);
return;
}
}
void Load_SDL_Image(T_IO_Context *context)
{
char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier
word x_pos,y_pos;
// long file_size;
dword pixel;
long file_size;
SDL_Surface * surface;
Get_full_filename(filename, context->File_name, context->File_directory);
File_error=0;
surface = IMG_Load(filename);
if (!surface)
{
File_error=1;
return;
}
file_size=File_length(filename);
if (surface->format->BytesPerPixel == 1)
{
// 8bpp image
Pre_load(context, surface->w, surface->h, file_size ,FORMAT_MISC, PIXEL_SIMPLE, 0);
// Read palette
if (surface->format->palette)
{
Get_SDL_Palette(surface->format->palette, context->Palette);
}
for (y_pos=0; y_pos<context->Height; y_pos++)
{
for (x_pos=0; x_pos<context->Width; x_pos++)
{
Set_pixel(context, x_pos, y_pos, Get_SDL_pixel_8(surface, x_pos, y_pos));
}
}
}
else
{
// Hi/Trucolor
Pre_load(context, surface->w, surface->h, file_size ,FORMAT_ALL_IMAGES, PIXEL_SIMPLE, 1);
for (y_pos=0; y_pos<context->Height; y_pos++)
{
for (x_pos=0; x_pos<context->Width; x_pos++)
{
pixel = Get_SDL_pixel_hicolor(surface, x_pos, y_pos);
Set_pixel_24b(
context,
x_pos,
y_pos,
((pixel & surface->format->Rmask) >> surface->format->Rshift) << surface->format->Rloss,
((pixel & surface->format->Gmask) >> surface->format->Gshift) << surface->format->Gloss,
((pixel & surface->format->Bmask) >> surface->format->Bshift) << surface->format->Bloss);
}
}
}
SDL_FreeSurface(surface);
}
/// Load an arbitrary SDL_Surface.
SDL_Surface * Load_surface(char *full_name)
{
SDL_Surface * bmp=NULL;
T_IO_Context context;
Init_context_surface(&context, full_name, "");
Load_image(&context);
if (context.Surface)
bmp=context.Surface;
Destroy_context(&context);
return bmp;
}
/// Saves an image.
/// This routine will only be called when all hope is lost, memory thrashed, etc
/// It's the last chance to save anything, but the code has to be extremely
/// careful, anything could happen.
/// The chosen format is IMG since it's extremely simple, difficult to make it
/// create an unusable image.
void Emergency_backup(const char *fname, byte *source, int width, int height, T_Palette *palette)
{
char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier
FILE *file;
short x_pos,y_pos;
T_IMG_Header IMG_header;
if (width == 0 || height == 0 || source == NULL)
return;
strcpy(filename,Config_directory);
strcat(filename,fname);
// Ouverture du fichier
file=fopen(filename,"wb");
if (!file)
return;
memcpy(IMG_header.Filler1,"\x01\x00\x47\x12\x6D\xB0",6);
memset(IMG_header.Filler2,0,118);
IMG_header.Filler2[4]=0xFF;
IMG_header.Filler2[22]=64; // Lo(Longueur de la signature)
IMG_header.Filler2[23]=0; // Hi(Longueur de la signature)
memcpy(IMG_header.Filler2+23,"GRAFX2 by SunsetDesign (IMG format taken from PV (c)W.Wiedmann)",64);
if (!Write_bytes(file,IMG_header.Filler1,6) ||
!Write_word_le(file,width) ||
!Write_word_le(file,height) ||
!Write_bytes(file,IMG_header.Filler2,118) ||
!Write_bytes(file,palette,sizeof(T_Palette)))
{
fclose(file);
return;
}
for (y_pos=0; ((y_pos<height) && (!File_error)); y_pos++)
for (x_pos=0; x_pos<width; x_pos++)
if (!Write_byte(file,*(source+y_pos*width+x_pos)))
{
fclose(file);
return;
}
// Ouf, sauv<75>
fclose(file);
}
void Image_emergency_backup()
{
Emergency_backup("a999999.bkp",Main_screen, Main_image_width, Main_image_height, &Main_palette);
Emergency_backup("b999999.bkp",Spare_screen, Spare_image_width, Spare_image_height, &Spare_palette);
}
T_Format * Get_fileformat(byte format)
{
unsigned int i;
T_Format * safe_default = File_formats;
for (i=0; i < NB_KNOWN_FORMATS; i++)
{
if (File_formats[i].Identifier == format)
return &(File_formats[i]);
if (File_formats[i].Identifier == FORMAT_GIF)
safe_default=&(File_formats[i]);
}
// Normally impossible to reach this point, unless called with an invalid
// enum....
return safe_default;
}
/// Query the color of a pixel (to save)
byte Get_pixel(T_IO_Context *context, short x, short y)
{
return *(context->Target_address + y*context->Pitch + x);
}
/// Cleans up resources (currently: the 24bit buffer)
void Destroy_context(T_IO_Context *context)
{
free(context->Buffer_image_24b);
free(context->Buffer_image);
memset(context, 0, sizeof(T_IO_Context));
}
/// Setup for loading a preview in fileselector
void Init_context_preview(T_IO_Context * context, char *file_name, char *file_directory)
{
memset(context, 0, sizeof(T_IO_Context));
context->Type = CONTEXT_PREVIEW;
context->File_name = file_name;
context->File_directory = file_directory;
context->Format = Main_fileformat; // FIXME ?
}
/// Setup for loading/saving the current main image
void Init_context_layered_image(T_IO_Context * context, char *file_name, char *file_directory)
{
memset(context, 0, sizeof(T_IO_Context));
context->Type = CONTEXT_MAIN_IMAGE;
context->File_name = file_name;
context->File_directory = file_directory;
context->Format = Main_fileformat;
memcpy(context->Palette, Main_palette, sizeof(T_Palette));
context->Width = Main_image_width;
context->Height = Main_image_height;
context->Nb_layers = Main_backups->Pages->Nb_layers;
strcpy(context->Comment, Main_comment);
context->Transparent_color=Main_backups->Pages->Transparent_color;
if (Pixel_ratio == PIXEL_WIDE || Pixel_ratio == PIXEL_WIDE2)
context->Ratio=PIXEL_WIDE;
else if (Pixel_ratio == PIXEL_TALL || Pixel_ratio == PIXEL_TALL2)
context->Ratio=PIXEL_TALL;
else
context->Ratio=PIXEL_SIMPLE;
context->Target_address=Main_backups->Pages->Image[0];
context->Pitch=Main_image_width;
}
/// Setup for loading/saving the flattened version of current main image
//void Init_context_flat_image(T_IO_Context * context, char *file_name, char *file_directory)
//{
//}
/// Setup for loading/saving the user's brush
void Init_context_brush(T_IO_Context * context, char *file_name, char *file_directory)
{
memset(context, 0, sizeof(T_IO_Context));
context->Type = CONTEXT_BRUSH;
context->File_name = file_name;
context->File_directory = file_directory;
context->Format = Brush_fileformat;
// Use main screen's palette
memcpy(context->Palette, Main_palette, sizeof(T_Palette));
context->Width = Brush_width;
context->Height = Brush_height;
context->Nb_layers = 1;
// Solid save... could use BG color maybe
context->Transparent_color=-1;
context->Ratio=PIXEL_SIMPLE;
context->Target_address=Brush;
context->Pitch=Brush_width;
}
// Setup for loading an image into a new SDL surface.
void Init_context_surface(T_IO_Context * context, char *file_name, char *file_directory)
{
memset(context, 0, sizeof(T_IO_Context));
context->Type = CONTEXT_SURFACE;
context->File_name = file_name;
context->File_directory = file_directory;
context->Format = DEFAULT_FILEFORMAT;
// context->Palette
// context->Width
// context->Height
context->Nb_layers = 1;
context->Transparent_color=-1;
context->Ratio=PIXEL_SIMPLE;
//context->Target_address
//context->Pitch
}
/// Function to call when need to switch layers.
void Set_layer(T_IO_Context *context, byte layer)
{
if (context->Type == CONTEXT_MAIN_IMAGE)
{
// This awful thing is the part that happens on load
while (layer > (context->Nb_layers-1))
{
if (Add_layer(Main_backups, layer))
{
// Failure to add a layer on load:
// Position on last layer
layer = context->Nb_layers-1;
break;
}
context->Nb_layers = Main_backups->Pages->Nb_layers;
Main_current_layer = layer;
Main_layers_visible = (2<<layer)-1;
}
context->Target_address=Main_backups->Pages->Image[layer];
}
}
// ============================================
// Safety backups
// ============================================
typedef struct T_String_list
{
char * String;
struct T_String_list * Next;
} T_String_list;
/// A list of files, used for scanning a directory
T_String_list *Backups_main = NULL;
/// A list of files, used for scanning a directory
T_String_list *Backups_spare = NULL;
///
/// Adds a file to Backups_main or Backups_spare lists, if it's a backup.
///
void Add_backup_file(const char *name)
{
T_String_list ** list;
T_String_list * elem;
int i;
char file_name[MAX_PATH_CHARACTERS];
// Only files names of the form a0000000.* and b0000000.* are expected
Extract_filename(file_name, name);
// Check first character
if (file_name[0]=='a')
{
list = &Backups_main;
}
else if (file_name[0]=='b')
{
list = &Backups_spare;
}
else
// Not a good file
return;
// Check next characters till file extension
i = 1;
while (file_name[i]!='\0' && file_name[i]!='.')
{
if (file_name[i]< '0' || file_name[i] > '9')
{
// Not a good file
return;
}
i++;
}
// Add to list (top insertion)
elem = (T_String_list *)malloc(sizeof(T_String_list));
elem->String=strdup(file_name);
elem->Next=*list;
*list=elem;
}
/// String comparer for sorting
int String_compare (const void * a, const void * b)
{
return strcmp(*(char**)a,*(char**)b);
}
///
/// Reload safety backups, by loading several files in the right order.
///
byte Process_backups(T_String_list **list)
{
int nb_files;
int i;
char ** files_vector;
T_String_list *element;
if (*list == NULL)
return 0;
// Count files
nb_files=0;
element=*list;
while (element != NULL)
{
nb_files++;
element = element->Next;
}
// Allocate a vector
files_vector = (char **)malloc(sizeof(char *) * nb_files);
// Copy from list to vector
for (i=0;i<nb_files;i++)
{
T_String_list *next;
files_vector[i]=(*list)->String;
next = (*list)->Next;
free(*list);
*list = next;
}
// Sort the vector
qsort (files_vector, nb_files , sizeof(char **), String_compare);
for (i=0; i < nb_files; i++)
{
// Load this file
T_IO_Context context;
Init_context_layered_image(&context, files_vector[i], Config_directory);
Load_image(&context);
Destroy_context(&context);
Redraw_layered_image();
Display_all_screen();
}
// Done with the vector
for (i=0; i < nb_files; i++)
{
free(files_vector[i]);
}
free(files_vector);
files_vector = NULL;
return nb_files;
}
///
/// Checks if there are any pending safety backups, and then opens them.
///
int Check_recovery(void)
{
int restored_spare;
int restored_main;
Backups_main = NULL;
Backups_spare = NULL;
For_each_file(Config_directory, Add_backup_file);
// Do the processing twice: once for possible backups of the main page,
// once for possible backups of the spare.
restored_spare = Process_backups(&Backups_spare);
if (restored_spare)
{
Main_offset_X=0;
Main_offset_Y=0;
Compute_limits();
Compute_paintbrush_coordinates();
Redraw_layered_image();
if (Backups_main)
Button_Page();
}
restored_main = Process_backups(&Backups_main);
if (restored_main)
{
Main_offset_X=0;
Main_offset_Y=0;
Compute_limits();
Compute_paintbrush_coordinates();
Redraw_layered_image();
}
/*
if (restored_main||restored_spare)
{
Display_all_screen();
return 1;
}*/
return restored_main || restored_spare;
}
const int Rotation_safety_backup = 8;
const int Min_interval_for_safety_backup = 30000;
const int Min_edits_for_safety_backup = 10;
const int Max_interval_for_safety_backup = 60000;
const int Max_edits_for_safety_backup = 30;
void Rotate_safety_backups(void)
{
Uint32 now;
T_IO_Context context;
char file_name[12+1];
char deleted_file[MAX_PATH_CHARACTERS];
now = SDL_GetTicks();
// It's time to save if either:
// - Many edits have taken place
// - A minimum number of edits have taken place AND a minimum time has passed
// - At least one edit was done, and a maximum time has passed
if ((Main_edits_since_safety_backup > Max_edits_for_safety_backup) ||
(Main_edits_since_safety_backup > Min_edits_for_safety_backup &&
now > Main_time_of_safety_backup + Min_interval_for_safety_backup) ||
(Main_edits_since_safety_backup > 1 &&
now > Main_time_of_safety_backup + Max_interval_for_safety_backup))
{
// Clear a previous save (rotating saves)
sprintf(deleted_file, "%s%c%6.6d.bkp",
Config_directory,
Main_safety_backup_prefix,
(Main_safety_number + 1000000l - Rotation_safety_backup) % 1000000l);
remove(deleted_file); // no matter if fail
// Reset counters
Main_edits_since_safety_backup=0;
Main_time_of_safety_backup=now;
// Create a new file name and save
sprintf(file_name, "%c%6.6d.bkp",
Main_safety_backup_prefix,
Main_safety_number);
Init_context_layered_image(&context, file_name, Config_directory);
context.Format=FORMAT_GIF;
Save_image(&context);
Destroy_context(&context);
Main_safety_number++;
}
}
/// Remove safety backups. Need to call on normal program exit.
void Delete_safety_backups(void)
{
T_String_list *element;
Backups_main = NULL;
Backups_spare = NULL;
For_each_file(Config_directory, Add_backup_file);
for (element=Backups_main; element!=NULL; element=element->Next)
{
remove(element->String);
}
for (element=Backups_spare; element!=NULL; element=element->Next)
{
remove(element->String);
}
}