77 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vim:expandtab:ts=2 sw=2:
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*/
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/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2018 Thomas Bernard
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "gfx2surface.h"
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#include "errors.h"
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T_GFX2_Surface * New_GFX2_Surface(word width, word height)
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{
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  T_GFX2_Surface * surface;
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  size_t size;
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  size = width * height;
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  if (size == 0)  // surfaces with no pixels not allowed
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    return NULL;
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  surface = malloc(sizeof(T_GFX2_Surface));
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  if (surface == NULL)
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    return NULL;
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  surface->pixels = malloc(size);
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  if(surface->pixels == NULL)
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  {
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    free(surface);
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    return NULL;
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  }
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  memset(surface->palette, 0, sizeof(surface->palette));
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  surface->w = width;
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  surface->h = height;
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  return surface;
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}
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void Free_GFX2_Surface(T_GFX2_Surface * surface)
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{
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  free(surface->pixels);
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  free(surface);
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}
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byte Get_GFX2_Surface_pixel(const T_GFX2_Surface * surface, int x, int y)
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{
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  if (surface == NULL) return 0;
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  if (x<0 || x>=surface->w || y<0 || y>=surface->h)
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  {
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    Warning("Get_GFX2_Surface_pixel() out of bound access");
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    return 0;
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  }
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  return surface->pixels[x + surface->w * y];
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}
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void Set_GFX2_Surface_pixel(T_GFX2_Surface * surface, int x, int y, byte value)
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{
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  if (surface == NULL) return;
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  if (x<0 || x>=surface->w || y<0 || y>=surface->h)
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  {
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    Warning("Set_GFX2_Surface_pixel() out of bound access");
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    return;
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  }
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  surface->pixels[x + surface->w * y] = value;
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}
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