grafX2/src/setup.c
nokturnal 78e1745ef1 replaced hardcoded lua script and libs paths with defines, Atari build stack adjustments (reduced it's size to 8k)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1800 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-06-15 22:40:43 +00:00

238 lines
7.7 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2011 Pawel Góralski
Copyright 2008 Peter Gordon
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#if defined(__WIN32__)
#include <windows.h>
#include <io.h> // Mingw's _mkdir()
#elif defined(__macosx__)
#import <corefoundation/corefoundation.h>
#import <sys/param.h>
#elif defined(__FreeBSD__)
#import <sys/param.h>
#elif defined(__MINT__)
#include <mint/osbind.h>
#include <mint/sysbind.h>
#elif defined(__linux__)
#include <limits.h>
#include <unistd.h>
#endif
#include "struct.h"
#include "io.h"
#include "setup.h"
#if defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
// This is a random default value ...
#define PATH_MAX 32768
#endif
int Create_ConfigDirectory(char * config_dir)
{
#ifdef __WIN32__
// Mingw's mkdir has a weird name and only one argument
return _mkdir(config_dir);
#else
return mkdir(config_dir,S_IRUSR|S_IWUSR|S_IXUSR);
#endif
}
#if defined(__macosx__) || defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__) && !defined(__VBCC__)
#define ARG_UNUSED __attribute__((unused))
#else
#define ARG_UNUSED
#endif
// Determine which directory contains the executable.
// IN: Main's argv[0], some platforms need it, some don't.
// OUT: Write into program_dir. Trailing / or \ is kept.
// Note : in fact this is only used to check for the datafiles and fonts in
// this same directory.
void Set_program_directory(ARG_UNUSED const char * argv0,char * program_dir)
{
#undef ARG_UNUSED
// MacOSX
#if defined(__macosx__)
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLGetFileSystemRepresentation(url,true,(UInt8*)program_dir,MAXPATHLEN);
CFRelease(url);
// Append trailing slash
strcat(program_dir ,"/");
// AmigaOS and alike: hard-coded volume name.
#elif defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__)
strcpy(program_dir,"PROGDIR:");
#elif defined(__MINT__)
static char path[1024]={0};
char currentDrive='A';
currentDrive=currentDrive+Dgetdrv();
Dgetpath(path,0);
sprintf(program_dir,"%c:\%s",currentDrive,path);
// Append trailing slash
strcat(program_dir,PATH_SEPARATOR);
// Linux: argv[0] unreliable
#elif defined(__linux__)
if (argv0[0]!='/')
{
char path[PATH_MAX];
readlink("/proc/self/exe", path, sizeof(path));
Extract_path(program_dir, path);
return;
}
Extract_path(program_dir, argv0);
// Others: The part of argv[0] before the executable name.
// Keep the last \ or /.
// On Windows, Mingw32 already provides the full path in all cases.
#else
Extract_path(program_dir, argv0);
#endif
}
// Determine which directory contains the read-only data.
// IN: The directory containing the executable
// OUT: Write into data_dir. Trailing / or \ is kept.
void Set_data_directory(const char * program_dir, char * data_dir)
{
// On all platforms, data is relative to the executable's directory
strcpy(data_dir,program_dir);
// On MacOSX, it is stored in a special folder:
#if defined(__macosx__)
strcat(data_dir,"Contents/Resources/");
// On GP2X, executable is not in bin/
#elif defined (__GP2X__) || defined (__gp2x__) || defined (__WIZ__) || defined (__CAANOO__)
strcat(data_dir,"share/grafx2/");
//on tos the same directory
#elif defined (__MINT__)
strcpy(data_dir, program_dir);
// All other targets, program is in a "bin" subdirectory
#elif defined (__AROS__)
strcat(data_dir,"/share/grafx2/");
#else
strcat(data_dir,"../share/grafx2/");
#endif
}
// Determine which directory should store the user's configuration.
//
// For most Unix and Windows platforms:
// If a config file already exists in program_dir, it will return it in priority
// (Useful for development, and possibly for upgrading from DOS version)
// If the standard directory doesn't exist yet, this function will attempt
// to create it ($(HOME)/.grafx2, or %APPDATA%\GrafX2)
// If it cannot be created, this function will return the executable's
// own directory.
// IN: The directory containing the executable
// OUT: Write into config_dir. Trailing / or \ is kept.
void Set_config_directory(const char * program_dir, char * config_dir)
{
// AmigaOS4
#if defined(__amigaos4__) || defined(__AROS__)
strcpy(config_dir,"PROGDIR:");
// GP2X
#elif defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
// On the GP2X, the program is installed to the sdcard, and we don't want to mess with the system tree which is
// on an internal flash chip. So, keep these settings locals.
strcpy(config_dir,program_dir);
#elif defined(__MINT__)
strcpy(config_dir,program_dir);
#else
char filename[MAX_PATH_CHARACTERS];
// In priority: check root directory
strcpy(config_dir, program_dir);
// On all the remaining targets except OSX, the executable is in ./bin
#if !defined(__macosx__)
strcat(config_dir, "../");
#endif
strcpy(filename, config_dir);
strcat(filename, CONFIG_FILENAME);
if (!File_exists(filename))
{
char *config_parent_dir;
#if defined(__WIN32__)
// "%APPDATA%\GrafX2"
const char* Config_SubDir = "GrafX2";
config_parent_dir = getenv("APPDATA");
#elif defined(__BEOS__) || defined(__HAIKU__)
// "~/.grafx2", the BeOS way
const char* Config_SubDir = ".grafx2";
config_parent_dir = getenv("$HOME");
#elif defined(__macosx__)
// "~/Library/Preferences/com.googlecode.grafx2"
const char* Config_SubDir = "Library/Preferences/com.googlecode.grafx2";
config_parent_dir = getenv("HOME");
#elif defined(__MINT__)
const char* Config_SubDir = "";
printf("GFX2.CFG not found in %s\n",filename);
strcpy(config_parent_dir, config_dir);
#else
// "~/.grafx2"
const char* Config_SubDir = ".grafx2";
config_parent_dir = getenv("HOME");
#endif
if (config_parent_dir && config_parent_dir[0]!='\0')
{
int size = strlen(config_parent_dir);
strcpy(config_dir, config_parent_dir);
if (config_parent_dir[size-1] != '\\' && config_parent_dir[size-1] != '/')
{
strcat(config_dir,PATH_SEPARATOR);
}
strcat(config_dir,Config_SubDir);
if (Directory_exists(config_dir))
{
// Répertoire trouvé, ok
strcat(config_dir,PATH_SEPARATOR);
}
else
{
// Tentative de création
if (!Create_ConfigDirectory(config_dir))
{
// Réussi
strcat(config_dir,PATH_SEPARATOR);
}
else
{
// Echec: on se rabat sur le repertoire de l'executable.
strcpy(config_dir,program_dir);
#if defined(__macosx__)
strcat(config_dir, "../");
#endif
}
}
}
}
#endif
}