grafX2/src/gfx2surface.c
Adrien Destugues 32ec828835 Group all copyright statements in a single file.
This gives a much clearer overview of the licensing.

It also shows there are some problems:
- Some files are under GPLv3 only
- Some files have no known license at all.
2020-12-19 21:56:33 +00:00

77 lines
2.1 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright owned by various GrafX2 authors, see COPYRIGHT.txt for details.
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#include <stdlib.h>
#include <string.h>
#include "gfx2surface.h"
#include "gfx2mem.h"
#include "errors.h"
T_GFX2_Surface * New_GFX2_Surface(word width, word height)
{
T_GFX2_Surface * surface;
size_t size;
size = width * height;
if (size == 0) // surfaces with no pixels not allowed
return NULL;
surface = GFX2_malloc(sizeof(T_GFX2_Surface));
if (surface == NULL)
return NULL;
surface->pixels = GFX2_malloc(size);
if(surface->pixels == NULL)
{
free(surface);
return NULL;
}
memset(surface->palette, 0, sizeof(surface->palette));
surface->w = width;
surface->h = height;
return surface;
}
void Free_GFX2_Surface(T_GFX2_Surface * surface)
{
free(surface->pixels);
free(surface);
}
byte Get_GFX2_Surface_pixel(const T_GFX2_Surface * surface, int x, int y)
{
if (surface == NULL) return 0;
if (x<0 || x>=surface->w || y<0 || y>=surface->h)
{
GFX2_Log(GFX2_WARNING, "Get_GFX2_Surface_pixel() out of bound access (%d,%d)\n", x, y);
return 0;
}
return surface->pixels[x + surface->w * y];
}
void Set_GFX2_Surface_pixel(T_GFX2_Surface * surface, int x, int y, byte value)
{
if (surface == NULL) return;
if (x<0 || x>=surface->w || y<0 || y>=surface->h)
{
GFX2_Log(GFX2_WARNING, "Set_GFX2_Surface_pixel() out of bound access (%d,%d)\n", x, y);
return;
}
surface->pixels[x + surface->w * y] = value;
}