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grafX2
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Grafx2.xcodeproj
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Franck Charlet
c3182555b9
I noticed modifying the logical palette only wasn't effective in fullscreen mode so i modified the palette functions to act a little bit differently: the physical palette is only refreshed globally after all locals colors are modified, that should hopefully fix the speed issue as it looks like there's also a vblank wait when the physical palette is modified (that's how it acts on mac).
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@293 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2008-10-21 01:44:46 +00:00
..
project.pbxproj
Improved the speed of the spread and swap commands in the palette window by only refreshing the logical palette instead of the physical one (at least it works on MacOSX, i don't know if it's any good on other versions)
2008-10-20 20:08:26 +00:00
xx.pbxuser
I noticed modifying the logical palette only wasn't effective in fullscreen mode so i modified the palette functions to act a little bit differently: the physical palette is only refreshed globally after all locals colors are modified, that should hopefully fix the speed issue as it looks like there's also a vblank wait when the physical palette is modified (that's how it acts on mac).
2008-10-21 01:44:46 +00:00
xx.perspective
I noticed modifying the logical palette only wasn't effective in fullscreen mode so i modified the palette functions to act a little bit differently: the physical palette is only refreshed globally after all locals colors are modified, that should hopefully fix the speed issue as it looks like there's also a vblank wait when the physical palette is modified (that's how it acts on mac).
2008-10-21 01:44:46 +00:00