Set them to 2-space indent, I hope this is ok. git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1161 416bcca6-2ee7-4201-b75f-2eb2f807beb1
		
			
				
	
	
		
			185 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vim:expandtab:ts=2 sw=2:
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*/
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/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2008 Peter Gordon
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    Copyright 2008 Yves Rizoud
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    Copyright 2008 Franck Charlet
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    Copyright 2007 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#if defined(__WIN32__)
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  #include <windows.h>
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  #include <io.h> // Mingw's _mkdir()
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#elif defined(__macosx__)
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  #import <corefoundation/corefoundation.h>
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  #import <sys/param.h>
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#elif defined(__FreeBSD__)
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  #import <sys/param.h>
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#endif
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#include "struct.h"
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#include "io.h"
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#include "setup.h"
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int Create_ConfigDirectory(char * config_dir)
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{
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  #ifdef __WIN32__
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    // Mingw's mkdir has a weird name and only one argument
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    return _mkdir(config_dir);
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  #else
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    return mkdir(config_dir,S_IRUSR|S_IWUSR|S_IXUSR);
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  #endif
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}
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#if defined(__macosx__) || defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__) && !defined(__VBCC__)
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  #define ARG_UNUSED __attribute__((unused))
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#else
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  #define ARG_UNUSED
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#endif
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// Determine which directory contains the executable.
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// IN: Main's argv[0], some platforms need it, some don't.
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// OUT: Write into program_dir. Trailing / or \ is kept.
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// Note : in fact this is only used to check for the datafiles and fonts in 
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// this same directory.
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void Set_program_directory(ARG_UNUSED const char * argv0,char * program_dir)
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{
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  #undef ARG_UNUSED
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  // MacOSX
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  #if defined(__macosx__)
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    CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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    CFURLGetFileSystemRepresentation(url,true,(UInt8*)program_dir,MAXPATHLEN);
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    CFRelease(url);
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    // Append trailing slash
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    strcat(program_dir    ,"/");
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  // AmigaOS and alike: hard-coded volume name.
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  #elif defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__)
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    strcpy(program_dir,"PROGDIR:");
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  // Others: The part of argv[0] before the executable name.    
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  // Keep the last \ or /.
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  // Note that on Unix, once installed, the executable is called from a shell
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  // script sitting in /usr/local/bin/, this allows argv[0] to contain the full
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  // path. On Windows, Mingw32 already provides the full path in all cases.
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  #else
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    Extract_path(program_dir, argv0);
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  #endif
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}
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// Determine which directory contains the read-only data.
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// IN: The directory containing the executable
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// OUT: Write into data_dir. Trailing / or \ is kept.
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void Set_data_directory(const char * program_dir, char * data_dir)
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{
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  // On all platforms, data is in the executable's directory
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  strcpy(data_dir,program_dir);
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  // Except MacOSX, here it is stored in a special folder:
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  #if defined(__macosx__)
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    strcat(data_dir,"Contents/Resources/");
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  #endif
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}
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// Determine which directory should store the user's configuration.
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//
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// For most Unix and Windows platforms:
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// If a config file already exists in program_dir, it will return it in priority
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// (Useful for development, and possibly for upgrading from DOS version)
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// If the standard directory doesn't exist yet, this function will attempt 
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// to create it ($(HOME)/.grafx2, or %APPDATA%\GrafX2)
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// If it cannot be created, this function will return the executable's
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// own directory.
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// IN: The directory containing the executable
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// OUT: Write into config_dir. Trailing / or \ is kept.
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void Set_config_directory(const char * program_dir, char * config_dir)
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{
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  // AmigaOS4
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  #if defined(__amigaos4__) || defined(__AROS__)
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    strcpy(config_dir,"PROGDIR:");
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  // GP2X
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  #elif defined(__GP2X__)
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	// On the GP2X, the program is installed to the sdcard, and we don't want to mess with the system tree which is
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	// on an internal flash chip. So, keep these settings locals.
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    strcpy(config_dir,program_dir);
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  #else
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    char filename[MAX_PATH_CHARACTERS];
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    // In priority: check own directory
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    strcpy(config_dir, program_dir);
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    strcpy(filename, config_dir);
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    strcat(filename, "gfx2.cfg");
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    if (!File_exists(filename))
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    {
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      char *config_parent_dir;
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      #if defined(__WIN32__)
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        // "%APPDATA%\GrafX2"
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        const char* Config_SubDir = "GrafX2";
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        config_parent_dir = getenv("APPDATA");
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      #elif defined(__BEOS__) || defined(__HAIKU__)
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        // "~/.grafx2", the BeOS way
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        const char* Config_SubDir = ".grafx2";
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        config_parent_dir = getenv("$HOME");
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      #elif defined(__macosx__)
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        // "~/Library/Preferences/com.googlecode.grafx2"
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        const char* Config_SubDir = "Library/Preferences/com.googlecode.grafx2";
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        config_parent_dir = getenv("HOME");
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      #else
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        // "~/.grafx2"      
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        const char* Config_SubDir = ".grafx2";
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        config_parent_dir = getenv("HOME");
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      #endif
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      if (config_parent_dir && config_parent_dir[0]!='\0')
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      {
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        int size = strlen(config_parent_dir);
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        strcpy(config_dir, config_parent_dir);
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        if (config_parent_dir[size-1] != '\\' && config_parent_dir[size-1] != '/')
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        {
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          strcat(config_dir,PATH_SEPARATOR);
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        }
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        strcat(config_dir,Config_SubDir);
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        if (Directory_exists(config_dir))
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        {
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          // R<>pertoire trouv<75>, ok
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          strcat(config_dir,PATH_SEPARATOR);
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        }
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        else
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        {
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          // Tentative de cr<63>ation
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          if (!Create_ConfigDirectory(config_dir)) 
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          {
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            // R<>ussi
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            strcat(config_dir,PATH_SEPARATOR);
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          }
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          else
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          {
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            // Echec: on se rabat sur le repertoire de l'executable.
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            strcpy(config_dir,program_dir);
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          }
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        }
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      }
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    }
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  #endif
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}
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