64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vim:expandtab:ts=2 sw=2:
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*/
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/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2011 Yves Rizoud
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    Copyright 2011 Adrien Destugues
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file tiles.h
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/// Functions for tilemap effect
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//////////////////////////////////////////////////////////////////////////////
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/// Create or update a tilemap based on current screen pixels.
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void Tilemap_update(void);
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///
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/// Draw a pixel while Tilemap mode is active : This will paint on all
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/// similar tiles of the layer, visible on the screen or not.
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void Tilemap_draw(word x, word y, byte color);
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///
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/// This exchanges the tilemap settings of the main and spare, it should
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/// be called when swapping pages.
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void Swap_tilemap(void);
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///
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/// Clears all tilemap data and settings for the main page.
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/// Safe to call again.
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void Disable_main_tilemap(void);
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///
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/// Clears all tilemap data and settings for the spare.
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/// Safe to call again.
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void Disable_spare_tilemap(void);
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/// Tilemap for the main screen
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extern T_Tile * Main_tilemap;
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/// Number of tiles (horizontally) for the main page's tilemap
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extern short Main_tilemap_width;
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/// Number of tiles (vertically) for the main page's tilemap
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extern short Main_tilemap_height;
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/// Tilemap for the spare
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extern T_Tile * Spare_tilemap;
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/// Number of tiles (horizontally) for the spare page's tilemap
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extern short Spare_tilemap_width;
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/// Number of tiles (vertically) for the spare page's tilemap
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extern short Spare_tilemap_height;
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