git-svn-id: svn://pulkomandy.tk/GrafX2/branches/layers@1039 416bcca6-2ee7-4201-b75f-2eb2f807beb1
		
			
				
	
	
		
			1970 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1970 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2008      Franck Charlet
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    Copyright 2007-2008 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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********************************************************************************
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    Brush manipulation functions
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <string.h> // memset()
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#include "global.h"
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#include "graph.h"
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#include "misc.h"
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#include "errors.h"
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#include "windows.h"
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#include "sdlscreen.h"
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#include "brush.h"
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// Calcul de redimensionnement du pinceau pour éviter les débordements de
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// l'écran et de l'image
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void Compute_clipped_dimensions(short * x,short * y,short * width,short * height)
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{
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  if ((*x)<Limit_left)
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  {
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    (*width)-=(Limit_left-(*x));
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    (*x)=Limit_left;
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  }
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  if (((*x)+(*width))>(Limit_right+1))
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  {
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    (*width)=(Limit_right-(*x))+1;
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  }
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  if ((*y)<Limit_top)
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  {
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    (*height)-=(Limit_top-(*y));
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    (*y)=Limit_top;
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  }
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  if (((*y)+(*height))>(Limit_bottom+1))
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  {
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    (*height)=(Limit_bottom-(*y))+1;
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  }
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}
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  // -- Calcul de redimensionnement du pinceau pour éviter les débordements
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  //    de l'écran zoomé et de l'image --
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void Compute_clipped_dimensions_zoom(short * x,short * y,short * width,short * height)
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{
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  if ((*x)<Limit_left_zoom)
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  {
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    (*width)-=(Limit_left_zoom-(*x));
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    (*x)=Limit_left_zoom;
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  }
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  if (((*x)+(*width))>(Limit_right_zoom+1))
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  {
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    (*width)=(Limit_right_zoom-(*x))+1;
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  }
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  if ((*y)<Limit_top_zoom)
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  {
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    (*height)-=(Limit_top_zoom-(*y));
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    (*y)=Limit_top_zoom;
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  }
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  if (((*y)+(*height))>(Limit_bottom_zoom+1))
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  {
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    (*height)=(Limit_bottom_zoom-(*y))+1;
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  }
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}
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  // -- Afficher le pinceau (de façon définitive ou non) --
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void Display_paintbrush(short x,short y,byte color,byte is_preview)
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  // x,y: position du centre du pinceau
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  // color: couleur à appliquer au pinceau
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  // is_preview: "Il ne faut l'afficher qu'à l'écran"
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{
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  short start_x; // Position X (dans l'image) à partir de laquelle on
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        // affiche la brosse/pinceau
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  short start_y; // Position Y (dans l'image) à partir de laquelle on
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        // affiche la brosse/pinceau
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  short width; // width dans l'écran selon laquelle on affiche la
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        // brosse/pinceau
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  short height; // height dans l'écran selon laquelle on affiche la
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        // brosse/pinceau
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  short start_x_counter; // Position X (dans la brosse/pinceau) à partir
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        // de laquelle on affiche la brosse/pinceau
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  short start_y_counter; // Position Y (dans la brosse/pinceau) à partir
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        // de laquelle on affiche la brosse/pinceau
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  short x_pos; // Position X (dans l'image) en cours d'affichage
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  short y_pos; // Position Y (dans l'image) en cours d'affichage
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  short counter_x; // Position X (dans la brosse/pinceau) en cours
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        // d'affichage
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  short counter_y; // Position Y (dans la brosse/pinceau) en cours
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        // d'affichage
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  short end_counter_x; // Position X ou s'arrête l'affichade de la
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        // brosse/pinceau
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  short end_counter_y; // Position Y ou s'arrête l'affichade de la
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        // brosse/pinceau
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  byte  temp_color; // color de la brosse en cours d'affichage
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  int position;
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  byte * temp;
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  if (is_preview==0 || Mouse_K==0) // pas de curseur si on est en preview et 
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                                     // en train de cliquer
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  switch (Paintbrush_shape)
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  {
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    case PAINTBRUSH_SHAPE_POINT : // !!! TOUJOURS EN PREVIEW !!!
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      if ( (Paintbrush_X>=Limit_left)
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        && (Paintbrush_X<=Limit_right)
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        && (Paintbrush_Y>=Limit_top)
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        && (Paintbrush_Y<=Limit_bottom) )
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        {
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                Pixel_preview(Paintbrush_X,Paintbrush_Y,color);
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                Update_part_of_screen(x,y,1,1);
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        }
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      break;
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    case PAINTBRUSH_SHAPE_COLOR_BRUSH : // Brush en couleur
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      start_x=x-Brush_offset_X;
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      start_y=y-Brush_offset_Y;
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      width=Brush_width;
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      height=Brush_height;
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      Compute_clipped_dimensions(&start_x,&start_y,&width,&height);
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      if (width<=0 || height<=0)
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        break;
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      start_x_counter=start_x-(x-Brush_offset_X);
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      start_y_counter=start_y-(y-Brush_offset_Y);
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      end_counter_x=start_x_counter+width;
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      end_counter_y=start_y_counter+height;
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      if (is_preview != 0)
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      {
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        if ( (width>0) && (height>0) )
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          Display_brush_color(
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                start_x-Main_offset_X,
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                start_y-Main_offset_Y,
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                start_x_counter,
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                start_y_counter,
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                width,
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                height,
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                Back_color,
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                Brush_width
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          );
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        if (Main_magnifier_mode != 0)
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        {
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          Compute_clipped_dimensions_zoom(&start_x,&start_y,&width,
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                &height
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          );
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          start_x_counter=start_x-(x-Brush_offset_X);
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          start_y_counter=start_y-(y-Brush_offset_Y);
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          if ( (width>0) && (height>0) )
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          {
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            // Corrections dues au Zoom:
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            start_x=(start_x-Main_magnifier_offset_X)*Main_magnifier_factor;
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						|
            start_y=(start_y-Main_magnifier_offset_Y)*Main_magnifier_factor;
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            height=start_y+(height*Main_magnifier_factor);
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            if (height>Menu_Y)
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              height=Menu_Y;
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            Display_brush_color_zoom(Main_X_zoom+start_x,start_y,
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                                     start_x_counter,start_y_counter,
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                                     width,height,Back_color,
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                                     Brush_width,
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                                     Horizontal_line_buffer);
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          }
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        }
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        Update_part_of_screen(x-Brush_offset_X,y-Brush_offset_Y,Brush_width,Brush_height);
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      }
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      else
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      {
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        if ((Smear_mode != 0) && (Shade_table==Shade_table_left))
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        {
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          if (Smear_start != 0)
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          {
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            if ((width>0) && (height>0))
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            {
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              Copy_part_of_image_to_another(
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                Main_screen, start_x, start_y, width, height,
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                Main_image_width, Smear_brush,
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                start_x_counter, start_y_counter,
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                Smear_brush_width
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              );
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              Update_part_of_screen(start_x,start_y,width,height);
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            }
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            Smear_start=0;
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          }
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          else
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          {
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            for (y_pos = start_y, counter_y = start_y_counter;
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                counter_y < end_counter_y;
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                y_pos++, counter_y++
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            )
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              for (x_pos = start_x, counter_x = start_x_counter;
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                counter_x < end_counter_x;
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                x_pos++, counter_x++
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              )
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              {
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                temp_color = Read_pixel_from_current_screen(
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                        x_pos,y_pos
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                );
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                position = (counter_y * Smear_brush_width)+ counter_x;
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                if ( (Read_pixel_from_brush(counter_x,counter_y) != Back_color)
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                  && (counter_y<Smear_max_Y) && (counter_x<Smear_max_X)
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                  && (counter_y>=Smear_min_Y) && (counter_x>=Smear_min_X) )
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                        Display_pixel(x_pos,y_pos,Smear_brush[position]);
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                Smear_brush[position]=temp_color;
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              }
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              Update_part_of_screen(start_x,start_y,width,height);
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          }
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          Smear_min_X=start_x_counter;
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          Smear_min_Y=start_y_counter;
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          Smear_max_X=end_counter_x;
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          Smear_max_Y=end_counter_y;
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        }
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        else
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        {
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          if (Shade_table==Shade_table_left)
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            for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
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              for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
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              {
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                temp_color=Read_pixel_from_brush(counter_x,counter_y);
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                if (temp_color!=Back_color)
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                  Display_pixel(x_pos,y_pos,temp_color);
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              }
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          else
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            for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
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              for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
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              {
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                if (Read_pixel_from_brush(counter_x,counter_y)!=Back_color)
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                  Display_pixel(x_pos,y_pos,color);
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              }
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        }
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        Update_part_of_screen(start_x,start_y,width,height);
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      }
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      break;
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    case PAINTBRUSH_SHAPE_MONO_BRUSH : // Brush monochrome
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      start_x=x-Brush_offset_X;
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      start_y=y-Brush_offset_Y;
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      width=Brush_width;
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      height=Brush_height;
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      Compute_clipped_dimensions(&start_x,&start_y,&width,&height);
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      start_x_counter=start_x-(x-Brush_offset_X);
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      start_y_counter=start_y-(y-Brush_offset_Y);
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      end_counter_x=start_x_counter+width;
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      end_counter_y=start_y_counter+height;
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      if (is_preview != 0)
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      {
 | 
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        if ( (width>0) && (height>0) )
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          Display_brush_mono(start_x-Main_offset_X,
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                             start_y-Main_offset_Y,
 | 
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                             start_x_counter,start_y_counter,
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                             width,height,
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                             Back_color,Fore_color,
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                             Brush_width);
 | 
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 | 
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        if (Main_magnifier_mode != 0)
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        {
 | 
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          Compute_clipped_dimensions_zoom(&start_x,&start_y,&width,&height);
 | 
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          start_x_counter=start_x-(x-Brush_offset_X);
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          start_y_counter=start_y-(y-Brush_offset_Y);
 | 
						|
 | 
						|
          if ( (width>0) && (height>0) )
 | 
						|
          {
 | 
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            // Corrections dues au Zoom:
 | 
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            start_x=(start_x-Main_magnifier_offset_X)*Main_magnifier_factor;
 | 
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            start_y=(start_y-Main_magnifier_offset_Y)*Main_magnifier_factor;
 | 
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            height=start_y+(height*Main_magnifier_factor);
 | 
						|
            if (height>Menu_Y)
 | 
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              height=Menu_Y;
 | 
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 | 
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            Display_brush_mono_zoom(Main_X_zoom+start_x,start_y,
 | 
						|
                                    start_x_counter,start_y_counter,
 | 
						|
                                    width,height,
 | 
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                                    Back_color,Fore_color,
 | 
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                                    Brush_width,
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                                    Horizontal_line_buffer);
 | 
						|
 | 
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          }
 | 
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        }
 | 
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 | 
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        Update_part_of_screen(x-Brush_offset_X,y-Brush_offset_Y,Brush_width,Brush_height);
 | 
						|
      }
 | 
						|
      else
 | 
						|
      {
 | 
						|
        if ((Smear_mode != 0) && (Shade_table==Shade_table_left))
 | 
						|
        {
 | 
						|
          if (Smear_start != 0)
 | 
						|
          {
 | 
						|
            if ((width>0) && (height>0))
 | 
						|
            {
 | 
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              Copy_part_of_image_to_another(Main_screen,
 | 
						|
                                                       start_x,start_y,
 | 
						|
                                                       width,height,
 | 
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                                                       Main_image_width,
 | 
						|
                                                       Smear_brush,
 | 
						|
                                                       start_x_counter,
 | 
						|
                                                       start_y_counter,
 | 
						|
                                                       Smear_brush_width);
 | 
						|
              Update_part_of_screen(start_x,start_y,width,height);
 | 
						|
            }
 | 
						|
            Smear_start=0;
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
 | 
						|
              for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
 | 
						|
              {
 | 
						|
                temp_color=Read_pixel_from_current_screen(x_pos,y_pos);
 | 
						|
                position=(counter_y*Smear_brush_width)+counter_x;
 | 
						|
                if ( (Read_pixel_from_brush(counter_x,counter_y)!=Back_color)
 | 
						|
                  && (counter_y<Smear_max_Y) && (counter_x<Smear_max_X)
 | 
						|
                  && (counter_y>=Smear_min_Y) && (counter_x>=Smear_min_X) )
 | 
						|
                  Display_pixel(x_pos,y_pos,Smear_brush[position]);
 | 
						|
                Smear_brush[position]=temp_color;
 | 
						|
              }
 | 
						|
 | 
						|
            Update_part_of_screen(start_x,start_y,width,height);
 | 
						|
 | 
						|
          }
 | 
						|
 | 
						|
          Smear_min_X=start_x_counter;
 | 
						|
          Smear_min_Y=start_y_counter;
 | 
						|
          Smear_max_X=end_counter_x;
 | 
						|
          Smear_max_Y=end_counter_y;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
          for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
 | 
						|
            for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
 | 
						|
            {
 | 
						|
              if (Read_pixel_from_brush(counter_x,counter_y)!=Back_color)
 | 
						|
                Display_pixel(x_pos,y_pos,color);
 | 
						|
            }
 | 
						|
          Update_part_of_screen(start_x,start_y,width,height);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    default : // Pinceau
 | 
						|
      start_x=x-Paintbrush_offset_X;
 | 
						|
      start_y=y-Paintbrush_offset_Y;
 | 
						|
      width=Paintbrush_width;
 | 
						|
      height=Paintbrush_height;
 | 
						|
      Compute_clipped_dimensions(&start_x,&start_y,&width,&height);
 | 
						|
      start_x_counter=start_x-(x-Paintbrush_offset_X);
 | 
						|
      start_y_counter=start_y-(y-Paintbrush_offset_Y);
 | 
						|
      end_counter_x=start_x_counter+width;
 | 
						|
      end_counter_y=start_y_counter+height;
 | 
						|
      if (is_preview != 0)
 | 
						|
      {
 | 
						|
        temp=Brush;
 | 
						|
        Brush=Paintbrush_sprite;
 | 
						|
 | 
						|
        if ( (width>0) && (height>0) )
 | 
						|
          Display_brush_mono(start_x-Main_offset_X,
 | 
						|
                             start_y-Main_offset_Y,
 | 
						|
                             start_x_counter,start_y_counter,
 | 
						|
                             width,height,
 | 
						|
                             0,Fore_color,
 | 
						|
                             MAX_PAINTBRUSH_SIZE);
 | 
						|
 | 
						|
        if (Main_magnifier_mode != 0)
 | 
						|
        {
 | 
						|
          Compute_clipped_dimensions_zoom(&start_x,&start_y,&width,&height);
 | 
						|
          start_x_counter=start_x-(x-Paintbrush_offset_X);
 | 
						|
          start_y_counter=start_y-(y-Paintbrush_offset_Y);
 | 
						|
 | 
						|
          if ( (width>0) && (height>0) )
 | 
						|
          {
 | 
						|
            // Corrections dues au Zoom:
 | 
						|
            start_x=(start_x-Main_magnifier_offset_X)*Main_magnifier_factor;
 | 
						|
            start_y=(start_y-Main_magnifier_offset_Y)*Main_magnifier_factor;
 | 
						|
            height=start_y+(height*Main_magnifier_factor);
 | 
						|
            if (height>Menu_Y)
 | 
						|
              height=Menu_Y;
 | 
						|
 | 
						|
            Display_brush_mono_zoom(Main_X_zoom+start_x,start_y,
 | 
						|
                                    start_x_counter,start_y_counter,
 | 
						|
                                    width,height,
 | 
						|
                                    0,Fore_color,
 | 
						|
                                    MAX_PAINTBRUSH_SIZE,
 | 
						|
                                    Horizontal_line_buffer);
 | 
						|
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        Brush=temp;
 | 
						|
      }
 | 
						|
      else
 | 
						|
      {
 | 
						|
        if ((Smear_mode != 0) && (Shade_table==Shade_table_left))
 | 
						|
        {
 | 
						|
          if (Smear_start != 0)
 | 
						|
          {
 | 
						|
            if ((width>0) && (height>0))
 | 
						|
            {
 | 
						|
              Copy_part_of_image_to_another(Main_screen,
 | 
						|
                                                       start_x,start_y,
 | 
						|
                                                       width,height,
 | 
						|
                                                       Main_image_width,
 | 
						|
                                                       Smear_brush,
 | 
						|
                                                       start_x_counter,
 | 
						|
                                                       start_y_counter,
 | 
						|
                                                       Smear_brush_width);
 | 
						|
              Update_part_of_screen(start_x,start_y,width,height);
 | 
						|
            }
 | 
						|
            Smear_start=0;
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
 | 
						|
              for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
 | 
						|
              {
 | 
						|
                temp_color=Read_pixel_from_current_screen(x_pos,y_pos);
 | 
						|
                position=(counter_y*Smear_brush_width)+counter_x;
 | 
						|
                if ( (Paintbrush_sprite[(MAX_PAINTBRUSH_SIZE*counter_y)+counter_x] != 0) 
 | 
						|
                    // Le pinceau sert de masque pour dire quels pixels on doit traiter dans le rectangle
 | 
						|
                    && (counter_y<Smear_max_Y) && (counter_x<Smear_max_X)
 | 
						|
                    && (counter_y>=Smear_min_Y) && (counter_x>=Smear_min_X)
 | 
						|
                    // On clippe l'effet smear entre Smear_Min et Smear_Max
 | 
						|
                )
 | 
						|
                    Display_pixel(x_pos,y_pos,Smear_brush[position]);
 | 
						|
                Smear_brush[position]=temp_color;
 | 
						|
              }
 | 
						|
              Update_part_of_screen(start_x, start_y, width, height);
 | 
						|
          }
 | 
						|
 | 
						|
 | 
						|
          Smear_min_X=start_x_counter;
 | 
						|
          Smear_min_Y=start_y_counter;
 | 
						|
          Smear_max_X=end_counter_x;
 | 
						|
          Smear_max_Y=end_counter_y;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
          for (y_pos=start_y,counter_y=start_y_counter;counter_y<end_counter_y;y_pos++,counter_y++)
 | 
						|
            for (x_pos=start_x,counter_x=start_x_counter;counter_x<end_counter_x;x_pos++,counter_x++)
 | 
						|
            {
 | 
						|
              if (Paintbrush_sprite[(MAX_PAINTBRUSH_SIZE*counter_y)+counter_x] != 0)
 | 
						|
                Display_pixel(x_pos,y_pos,color);
 | 
						|
            }
 | 
						|
          Update_part_of_screen(start_x,start_y,width,height);
 | 
						|
        }
 | 
						|
      }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
///
 | 
						|
/// Changes the Brush size, discarding its previous content.
 | 
						|
/// @return 0 OK, 1 Failed
 | 
						|
byte Realloc_brush(word new_brush_width, word new_brush_height)
 | 
						|
{
 | 
						|
  byte return_code=0;
 | 
						|
  
 | 
						|
  if ( (((long)Brush_height)*Brush_width) !=
 | 
						|
       (((long)new_brush_height)*new_brush_width) )
 | 
						|
  {
 | 
						|
    free(Brush);
 | 
						|
    Brush=(byte *)malloc(((long)new_brush_height)*new_brush_width);
 | 
						|
    if (Brush == NULL)
 | 
						|
    {
 | 
						|
      Error(0);
 | 
						|
      return_code=1;
 | 
						|
  
 | 
						|
      Brush=(byte *)malloc(1*1);
 | 
						|
      if(Brush == NULL)
 | 
						|
      {
 | 
						|
          Error(ERROR_MEMORY);
 | 
						|
          exit(ERROR_MEMORY);
 | 
						|
      }
 | 
						|
      new_brush_height=new_brush_width=1;
 | 
						|
      *Brush=Fore_color;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  Brush_width=new_brush_width;
 | 
						|
  Brush_height=new_brush_height;
 | 
						|
  
 | 
						|
  free(Smear_brush);
 | 
						|
  Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
  Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
  Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
  
 | 
						|
  if (Smear_brush == NULL) // Failed to allocate the smear brush
 | 
						|
  {
 | 
						|
    Error(0);
 | 
						|
    return_code=1;
 | 
						|
  
 | 
						|
    free(Brush);
 | 
						|
    Brush=(byte *)malloc(1*1);
 | 
						|
    if(Brush == NULL)
 | 
						|
    {
 | 
						|
      Error(ERROR_MEMORY);
 | 
						|
      exit(ERROR_MEMORY);
 | 
						|
    }
 | 
						|
    Brush_height=1;
 | 
						|
    Brush_width=1;
 | 
						|
  
 | 
						|
    Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
 | 
						|
    if(Smear_brush == NULL)
 | 
						|
    {
 | 
						|
      Error(ERROR_MEMORY);
 | 
						|
      exit(ERROR_MEMORY);
 | 
						|
    }
 | 
						|
    Smear_brush_height=MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush_width=MAX_PAINTBRUSH_SIZE;
 | 
						|
  }
 | 
						|
  return return_code;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// -- Effacer le pinceau -- //
 | 
						|
//
 | 
						|
void Hide_paintbrush(short x,short y)
 | 
						|
  // x,y: position du centre du pinceau
 | 
						|
{
 | 
						|
  short start_x; // Position X (dans l'image) à partir de laquelle on
 | 
						|
        // affiche la brosse/pinceau
 | 
						|
  short start_y; // Position Y (dans l'image) à partir de laquelle on
 | 
						|
        // affiche la brosse/pinceau
 | 
						|
  short width; // width dans l'écran selon laquelle on affiche la
 | 
						|
        // brosse/pinceau
 | 
						|
  short height; // height dans l'écran selon laquelle on affiche la
 | 
						|
        // brosse/pinceau
 | 
						|
  short start_x_counter; // Position X (dans la brosse/pinceau) à partir
 | 
						|
        // de laquelle on affiche la brosse/pinceau
 | 
						|
  short start_y_counter; // Position Y (dans la brosse/pinceau) à partir
 | 
						|
        // de laquelle on affiche la brosse/pinceau
 | 
						|
  //short x_pos; // Position X (dans l'image) en cours d'affichage
 | 
						|
  //short y_pos; // Position Y (dans l'image) en cours d'affichage
 | 
						|
  //short counter_x; // Position X (dans la brosse/pinceau) en cours
 | 
						|
        //d'affichage
 | 
						|
  //short counter_y; // Position Y (dans la brosse/pinceau) en cours d'affichage
 | 
						|
  short end_counter_x; // Position X ou s'arrête l'affichage de la brosse/pinceau
 | 
						|
  short end_counter_y; // Position Y ou s'arrête l'affichage de la brosse/pinceau
 | 
						|
  byte * temp;
 | 
						|
 | 
						|
  if (Mouse_K == 0)
 | 
						|
  switch (Paintbrush_shape)
 | 
						|
  {
 | 
						|
    case PAINTBRUSH_SHAPE_POINT :
 | 
						|
      if ( (Paintbrush_X>=Limit_left)
 | 
						|
        && (Paintbrush_X<=Limit_right)
 | 
						|
        && (Paintbrush_Y>=Limit_top)
 | 
						|
        && (Paintbrush_Y<=Limit_bottom) )
 | 
						|
      {
 | 
						|
        Pixel_preview(Paintbrush_X,Paintbrush_Y,Read_pixel_from_current_screen(Paintbrush_X,Paintbrush_Y));
 | 
						|
        Update_part_of_screen(Paintbrush_X,Paintbrush_Y,1,1);
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    case PAINTBRUSH_SHAPE_COLOR_BRUSH :    // Brush en couleur
 | 
						|
    case PAINTBRUSH_SHAPE_MONO_BRUSH : // Brush monochrome
 | 
						|
      start_x=x-Brush_offset_X;
 | 
						|
      start_y=y-Brush_offset_Y;
 | 
						|
      width=Brush_width;
 | 
						|
      height=Brush_height;
 | 
						|
      Compute_clipped_dimensions(&start_x,&start_y,&width,&height);
 | 
						|
      start_x_counter=start_x-(x-Brush_offset_X);
 | 
						|
      start_y_counter=start_y-(y-Brush_offset_Y);
 | 
						|
      end_counter_x=start_x_counter+width;
 | 
						|
      end_counter_y=start_y_counter+height;
 | 
						|
 | 
						|
      if ( (width>0) && (height>0) )
 | 
						|
        Clear_brush(start_x-Main_offset_X,
 | 
						|
                    start_y-Main_offset_Y,
 | 
						|
                    start_x_counter,start_y_counter,
 | 
						|
                    width,height,Back_color,
 | 
						|
                    Main_image_width);
 | 
						|
 | 
						|
      if (Main_magnifier_mode != 0)
 | 
						|
      {
 | 
						|
        Compute_clipped_dimensions_zoom(&start_x,&start_y,&width,&height);
 | 
						|
        start_x_counter=start_x;
 | 
						|
        start_y_counter=start_y;
 | 
						|
 | 
						|
        if ( (width>0) && (height>0) )
 | 
						|
        {
 | 
						|
          // Corrections dues au Zoom:
 | 
						|
          start_x=(start_x-Main_magnifier_offset_X)*Main_magnifier_factor;
 | 
						|
          start_y=(start_y-Main_magnifier_offset_Y)*Main_magnifier_factor;
 | 
						|
          height=start_y+(height*Main_magnifier_factor);
 | 
						|
          if (height>Menu_Y)
 | 
						|
            height=Menu_Y;
 | 
						|
 | 
						|
          Clear_brush_scaled(Main_X_zoom+start_x,start_y,
 | 
						|
                           start_x_counter,start_y_counter,
 | 
						|
                           width,height,Back_color,
 | 
						|
                           Main_image_width,
 | 
						|
                           Horizontal_line_buffer);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    default: // Pinceau
 | 
						|
      start_x=x-Paintbrush_offset_X;
 | 
						|
      start_y=y-Paintbrush_offset_Y;
 | 
						|
      width=Paintbrush_width;
 | 
						|
      height=Paintbrush_height;
 | 
						|
      Compute_clipped_dimensions(&start_x,&start_y,&width,&height);
 | 
						|
      start_x_counter=start_x-(x-Paintbrush_offset_X);
 | 
						|
      start_y_counter=start_y-(y-Paintbrush_offset_Y);
 | 
						|
      end_counter_x=start_x_counter+width;
 | 
						|
      end_counter_y=start_y_counter+height;
 | 
						|
 | 
						|
      temp=Brush;
 | 
						|
      Brush=Paintbrush_sprite;
 | 
						|
 | 
						|
      if ( (width>0) && (height>0) )
 | 
						|
      {
 | 
						|
        Clear_brush(start_x-Main_offset_X,
 | 
						|
                    start_y-Main_offset_Y,
 | 
						|
                    start_x_counter,start_y_counter,
 | 
						|
                    width,height,0,
 | 
						|
                    Main_image_width);
 | 
						|
      }
 | 
						|
 | 
						|
      if (Main_magnifier_mode != 0)
 | 
						|
      {
 | 
						|
        Compute_clipped_dimensions_zoom(&start_x,&start_y,&width,&height);
 | 
						|
        start_x_counter=start_x;
 | 
						|
        start_y_counter=start_y;
 | 
						|
 | 
						|
        if ( (width>0) && (height>0) )
 | 
						|
        {
 | 
						|
          // Corrections dues au Zoom:
 | 
						|
          start_x=(start_x-Main_magnifier_offset_X)*Main_magnifier_factor;
 | 
						|
          start_y=(start_y-Main_magnifier_offset_Y)*Main_magnifier_factor;
 | 
						|
          height=start_y+(height*Main_magnifier_factor);
 | 
						|
          if (height>Menu_Y)
 | 
						|
            height=Menu_Y;
 | 
						|
 | 
						|
          Clear_brush_scaled(Main_X_zoom+start_x,start_y,
 | 
						|
                           start_x_counter,start_y_counter,
 | 
						|
                           width,height,0,
 | 
						|
                           Main_image_width,
 | 
						|
                           Horizontal_line_buffer);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      Brush=temp;
 | 
						|
      break;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Capture_brush(short start_x,short start_y,short end_x,short end_y,short clear)
 | 
						|
{
 | 
						|
  short temp;
 | 
						|
  short x_pos;
 | 
						|
  short y_pos;
 | 
						|
  word  new_brush_width;
 | 
						|
  word  new_brush_height;
 | 
						|
 | 
						|
 | 
						|
  // On commence par "redresser" les bornes:
 | 
						|
  if (start_x>end_x)
 | 
						|
  {
 | 
						|
    temp=start_x;
 | 
						|
    start_x   =end_x;
 | 
						|
    end_x     =temp;
 | 
						|
  }
 | 
						|
  if (start_y>end_y)
 | 
						|
  {
 | 
						|
    temp=start_y;
 | 
						|
    start_y   =end_y;
 | 
						|
    end_y     =temp;
 | 
						|
  }
 | 
						|
 | 
						|
  // On ne capture la nouvelle brosse que si elle est au moins partiellement
 | 
						|
  // dans l'image:
 | 
						|
 | 
						|
  if ((start_x<Main_image_width) && (start_y<Main_image_height))
 | 
						|
  {
 | 
						|
    // On met les décalages du tiling à 0 pour eviter toute incohérence.
 | 
						|
    // Si par hasard on voulait les mettre à
 | 
						|
    //    min(Tiling_Decalage_?,Brosse_?a??eur-1)
 | 
						|
    // il faudrait penser à les initialiser à 0 dans "MAIN.C".
 | 
						|
    Tiling_offset_X=0;
 | 
						|
    Tiling_offset_Y=0;
 | 
						|
 | 
						|
    // Ensuite, on calcule les dimensions de la brosse:
 | 
						|
    new_brush_width=(end_x-start_x)+1;
 | 
						|
    new_brush_height=(end_y-start_y)+1;
 | 
						|
 | 
						|
    if (start_x+new_brush_width>Main_image_width)
 | 
						|
      new_brush_width=Main_image_width-start_x;
 | 
						|
    if (start_y+new_brush_height>Main_image_height)
 | 
						|
      new_brush_height=Main_image_height-start_y;
 | 
						|
 | 
						|
    Realloc_brush(new_brush_width, new_brush_height);
 | 
						|
 | 
						|
    Copy_image_to_brush(start_x,start_y,Brush_width,Brush_height,Main_image_width);
 | 
						|
 | 
						|
    // On regarde s'il faut effacer quelque chose:
 | 
						|
    if (clear != 0)
 | 
						|
    {
 | 
						|
      for (y_pos=start_y;y_pos<start_y+Brush_height;y_pos++)
 | 
						|
        for (x_pos=start_x;x_pos<start_x+Brush_width;x_pos++)
 | 
						|
        {
 | 
						|
          Pixel_in_current_screen(x_pos,y_pos,Back_color,1);
 | 
						|
        }
 | 
						|
      Update_part_of_screen(start_x,start_y,Brush_width,Brush_height);
 | 
						|
    }
 | 
						|
 | 
						|
    // On centre la prise sur la brosse
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void Rotate_90_deg()
 | 
						|
{
 | 
						|
  short temp;
 | 
						|
  byte * new_brush;
 | 
						|
 | 
						|
  new_brush=(byte *)malloc(((long)Brush_height)*Brush_width);
 | 
						|
  if (new_brush)
 | 
						|
  {
 | 
						|
    Rotate_90_deg_lowlevel(Brush,/*@out@*/ new_brush,Brush_width,Brush_height);
 | 
						|
    free(Brush);
 | 
						|
    Brush=new_brush;
 | 
						|
 | 
						|
    temp=Brush_width;
 | 
						|
    Brush_width=Brush_height;
 | 
						|
    Brush_height=temp;
 | 
						|
 | 
						|
    temp=Smear_brush_width;
 | 
						|
    Smear_brush_width=Smear_brush_height;
 | 
						|
    Smear_brush_height=temp;
 | 
						|
 | 
						|
    // On centre la prise sur la brosse
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
  }
 | 
						|
  else
 | 
						|
    Error(0);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void Remap_brush(void)
 | 
						|
{
 | 
						|
  short x_pos; // Variable de balayage de la brosse
 | 
						|
  short y_pos; // Variable de balayage de la brosse
 | 
						|
  byte  used[256]; // Tableau de booléens "La couleur est utilisée"
 | 
						|
  int   color;
 | 
						|
 | 
						|
 | 
						|
  // On commence par initialiser le tableau de booléens à faux
 | 
						|
  for (color=0;color<=255;color++)
 | 
						|
    used[color]=0;
 | 
						|
 | 
						|
  // On calcule la table d'utilisation des couleurs
 | 
						|
  for (y_pos=0;y_pos<Brush_height;y_pos++)
 | 
						|
    for (x_pos=0;x_pos<Brush_width;x_pos++)
 | 
						|
      used[Read_pixel_from_brush(x_pos,y_pos)]=1;
 | 
						|
 | 
						|
  //  On n'est pas censé remapper la couleur de transparence, sinon la brosse
 | 
						|
  // changera de forme, donc on dit pour l'instant qu'elle n'est pas utilisée
 | 
						|
  // ainsi on ne s'embêtera pas à la recalculer
 | 
						|
  used[Back_color]=0;
 | 
						|
 | 
						|
  //   On va maintenant se servir de la table "used" comme table de
 | 
						|
  // conversion: pour chaque indice, la table donne une couleur de
 | 
						|
  // remplacement.
 | 
						|
  // Note : Seules les couleurs utilisées on besoin d'êtres recalculées: les
 | 
						|
  //       autres ne seront jamais consultées dans la nouvelle table de
 | 
						|
  //       conversion puisque elles n'existent pas dans la brosse, donc elles
 | 
						|
  //       ne seront pas utilisées par Remap_brush_LOWLEVEL.
 | 
						|
  for (color=0;color<=255;color++)
 | 
						|
    if (used[color] != 0)
 | 
						|
      used[color]=Best_color(Spare_palette[color].R,Spare_palette[color].G,Spare_palette[color].B);
 | 
						|
 | 
						|
  //   Il reste une couleur non calculée dans la table qu'il faut mettre à
 | 
						|
  // jour: c'est la couleur de fond. On l'avait inhibée pour éviter son
 | 
						|
  // calcul inutile, mais comme il est possible qu'elle soit quand même dans
 | 
						|
  // la brosse, on va mettre dans la table une relation d'équivalence entre
 | 
						|
  // les deux palettes: comme on ne veut pas que la couleur soit remplacée,
 | 
						|
  // on va dire qu'on veut qu'elle soit remplacée par la couleur en question.
 | 
						|
  used[Back_color]=Back_color;
 | 
						|
 | 
						|
  //   Maintenant qu'on a une super table de conversion qui n'a que le nom
 | 
						|
  // qui craint un peu, on peut faire l'échange dans la brosse de toutes les
 | 
						|
  // teintes.
 | 
						|
  Remap_general_lowlevel(used,Brush,Brush_width,Brush_height,Brush_width);
 | 
						|
  //Remap_brush_LOWLEVEL(used);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Outline_brush(void)
 | 
						|
{
 | 
						|
  long /*Pos,*/x_pos,y_pos;
 | 
						|
  byte state;
 | 
						|
  byte * new_brush;
 | 
						|
  byte * temp;
 | 
						|
  word width;
 | 
						|
  word height;
 | 
						|
 | 
						|
 | 
						|
  width=Brush_width+2;
 | 
						|
  height=Brush_height+2;
 | 
						|
  new_brush=(byte *)malloc(((long)width)*height);
 | 
						|
 | 
						|
  if (new_brush)
 | 
						|
  {
 | 
						|
    // On remplit la bordure ajoutée par la Backcolor
 | 
						|
    memset(new_brush,Back_color,((long)width)*height);
 | 
						|
 | 
						|
    // On copie la brosse courante dans la nouvelle
 | 
						|
    Copy_part_of_image_to_another(Brush, // source
 | 
						|
        0, 0, Brush_width, Brush_height, Brush_width,
 | 
						|
        new_brush, // Destination
 | 
						|
        1, 1, width);
 | 
						|
 | 
						|
    // On intervertit la nouvelle et l'ancienne brosse:
 | 
						|
    temp=Brush;
 | 
						|
    Brush=new_brush;
 | 
						|
    Brush_width+=2;
 | 
						|
    Brush_height+=2;
 | 
						|
    width-=2;
 | 
						|
    height-=2;
 | 
						|
 | 
						|
    // Si on "outline" avec une couleur différente de la Back_color on y va!
 | 
						|
    if (Fore_color!=Back_color)
 | 
						|
    {
 | 
						|
      // 1er balayage (horizontal)
 | 
						|
      for (y_pos=1; y_pos<Brush_height-1; y_pos++)
 | 
						|
      {
 | 
						|
        state=0;
 | 
						|
        for (x_pos=1; x_pos<Brush_width-1; x_pos++)
 | 
						|
        {
 | 
						|
          if (temp[((y_pos-1)*width)+x_pos-1]==Back_color)
 | 
						|
          {
 | 
						|
            if (state != 0)
 | 
						|
            {
 | 
						|
              Pixel_in_brush(x_pos,y_pos,Fore_color);
 | 
						|
              state=0;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else if (state == 0)
 | 
						|
          {
 | 
						|
            Pixel_in_brush(x_pos-1,y_pos,Fore_color);
 | 
						|
            state=1;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // Cas du dernier pixel à droite de la ligne
 | 
						|
        if (state != 0)
 | 
						|
          Pixel_in_brush(x_pos,y_pos,Fore_color);
 | 
						|
      }
 | 
						|
 | 
						|
      // 2ème balayage (vertical)
 | 
						|
      for (x_pos=1; x_pos<Brush_width-1; x_pos++)
 | 
						|
      {
 | 
						|
        state=0;
 | 
						|
        for (y_pos=1; y_pos<Brush_height-1; y_pos++)
 | 
						|
        {
 | 
						|
          if (temp[((y_pos-1)*width)+x_pos-1]==Back_color)
 | 
						|
          {
 | 
						|
            if (state != 0)
 | 
						|
            {
 | 
						|
              Pixel_in_brush(x_pos,y_pos,Fore_color);
 | 
						|
              state=0;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else if (state == 0)
 | 
						|
          {
 | 
						|
              Pixel_in_brush(x_pos,y_pos-1,Fore_color);
 | 
						|
              state=1;
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // Cas du dernier pixel en bas de la colonne
 | 
						|
        if (state != 0)
 | 
						|
          Pixel_in_brush(x_pos,y_pos,Fore_color);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // On recentre la prise sur la brosse
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
 | 
						|
    free(temp); // Libération de l'ancienne brosse
 | 
						|
 | 
						|
    // Réallocation d'un buffer de Smear
 | 
						|
    free(Smear_brush);
 | 
						|
    Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_width)*Smear_brush_height);
 | 
						|
  }
 | 
						|
  else
 | 
						|
    Error(0); // Pas assez de mémoire!
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void Nibble_brush(void)
 | 
						|
{
 | 
						|
  long x_pos,y_pos;
 | 
						|
  byte state;
 | 
						|
  byte * new_brush;
 | 
						|
  byte * temp;
 | 
						|
  word width;
 | 
						|
  word height;
 | 
						|
 | 
						|
  if ( (Brush_width>2) && (Brush_height>2) )
 | 
						|
  {
 | 
						|
    width=Brush_width-2;
 | 
						|
    height=Brush_height-2;
 | 
						|
    new_brush=(byte *)malloc(((long)width)*height);
 | 
						|
 | 
						|
    if (new_brush)
 | 
						|
    {
 | 
						|
      // On copie la brosse courante dans la nouvelle
 | 
						|
      Copy_part_of_image_to_another(Brush, // source
 | 
						|
                                               1,
 | 
						|
                                               1,
 | 
						|
                                               width,
 | 
						|
                                               height,
 | 
						|
                                               Brush_width,
 | 
						|
                                               new_brush, // Destination
 | 
						|
                                               0,
 | 
						|
                                               0,
 | 
						|
                                               width);
 | 
						|
 | 
						|
      // On intervertit la nouvelle et l'ancienne brosse:
 | 
						|
      temp=Brush;
 | 
						|
      Brush=new_brush;
 | 
						|
      Brush_width-=2;
 | 
						|
      Brush_height-=2;
 | 
						|
      width+=2;
 | 
						|
      height+=2;
 | 
						|
 | 
						|
      // 1er balayage (horizontal)
 | 
						|
      for (y_pos=0; y_pos<Brush_height; y_pos++)
 | 
						|
      {
 | 
						|
        state=(temp[(y_pos+1)*width]!=Back_color);
 | 
						|
        for (x_pos=0; x_pos<Brush_width; x_pos++)
 | 
						|
        {
 | 
						|
          if (temp[((y_pos+1)*width)+x_pos+1]==Back_color)
 | 
						|
          {
 | 
						|
            if (state != 0)
 | 
						|
            {
 | 
						|
              if (x_pos>0)
 | 
						|
                Pixel_in_brush(x_pos-1,y_pos,Back_color);
 | 
						|
              state=0;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            if (state == 0)
 | 
						|
            {
 | 
						|
              Pixel_in_brush(x_pos,y_pos,Back_color);
 | 
						|
              state=1;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // Cas du dernier pixel à droite de la ligne
 | 
						|
        if (temp[((y_pos+1)*width)+x_pos+1]==Back_color)
 | 
						|
          Pixel_in_brush(x_pos-1,y_pos,Back_color);
 | 
						|
      }
 | 
						|
 | 
						|
      // 2ème balayage (vertical)
 | 
						|
      for (x_pos=0; x_pos<Brush_width; x_pos++)
 | 
						|
      {
 | 
						|
        state=(temp[width+x_pos+1]!=Back_color);;
 | 
						|
        for (y_pos=0; y_pos<Brush_height; y_pos++)
 | 
						|
        {
 | 
						|
          if (temp[((y_pos+1)*width)+x_pos+1]==Back_color)
 | 
						|
          {
 | 
						|
            if (state)
 | 
						|
            {
 | 
						|
              if (y_pos>0)
 | 
						|
                Pixel_in_brush(x_pos,y_pos-1,Back_color);
 | 
						|
              state=0;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            if (state == 0)
 | 
						|
            {
 | 
						|
              Pixel_in_brush(x_pos,y_pos,Back_color);
 | 
						|
              state=1;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        // Cas du dernier pixel en bas de la colonne
 | 
						|
        if (temp[((y_pos+1)*width)+x_pos+1]==Back_color)
 | 
						|
          Pixel_in_brush(x_pos,y_pos-1,Back_color);
 | 
						|
      }
 | 
						|
 | 
						|
      // On recentre la prise sur la brosse
 | 
						|
      Brush_offset_X=(Brush_width>>1);
 | 
						|
      Brush_offset_Y=(Brush_height>>1);
 | 
						|
 | 
						|
      free(temp); // Libération de l'ancienne brosse
 | 
						|
 | 
						|
      // Réallocation d'un buffer de Smear
 | 
						|
      free(Smear_brush);
 | 
						|
      Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
      Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
      Smear_brush=(byte *)malloc(((long)Smear_brush_width)*Smear_brush_height);
 | 
						|
    }
 | 
						|
    else
 | 
						|
      Error(0);  // Pas assez de mémoire!
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Capture_brush_with_lasso(int vertices, short * points,short clear)
 | 
						|
{
 | 
						|
  short start_x=Limit_right+1;
 | 
						|
  short start_y=Limit_bottom+1;
 | 
						|
  short end_x=Limit_left-1;
 | 
						|
  short end_y=Limit_top-1;
 | 
						|
  unsigned short temp;
 | 
						|
  short x_pos;
 | 
						|
  short y_pos;
 | 
						|
  word  new_brush_width;
 | 
						|
  word  new_brush_height;
 | 
						|
 | 
						|
 | 
						|
  // On recherche les bornes de la brosse:
 | 
						|
  for (temp=0; temp<2*vertices; temp+=2)
 | 
						|
  {
 | 
						|
    x_pos=points[temp];
 | 
						|
    y_pos=points[temp+1];
 | 
						|
    if (x_pos<start_x)
 | 
						|
      start_x=x_pos;
 | 
						|
    if (x_pos>end_x)
 | 
						|
      end_x=x_pos;
 | 
						|
    if (y_pos<start_y)
 | 
						|
      start_y=y_pos;
 | 
						|
    if (y_pos>end_y)
 | 
						|
      end_y=y_pos;
 | 
						|
  }
 | 
						|
 | 
						|
  // On clippe ces bornes à l'écran:
 | 
						|
  if (start_x<Limit_left)
 | 
						|
    start_x=Limit_left;
 | 
						|
  if (end_x>Limit_right)
 | 
						|
    end_x=Limit_right;
 | 
						|
  if (start_y<Limit_top)
 | 
						|
    start_y=Limit_top;
 | 
						|
  if (end_y>Limit_bottom)
 | 
						|
    end_y=Limit_bottom;
 | 
						|
 | 
						|
  // On ne capture la nouvelle brosse que si elle est au moins partiellement
 | 
						|
  // dans l'image:
 | 
						|
 | 
						|
  if ((start_x<Main_image_width) && (start_y<Main_image_height))
 | 
						|
  {
 | 
						|
    // On met les décalages du tiling à 0 pour eviter toute incohérence.
 | 
						|
    // Si par hasard on voulait les mettre à
 | 
						|
    //    min(Tiling_Decalage_?,Brosse_?a??eur-1)
 | 
						|
    // il faudrait penser à les initialiser à 0 dans "MAIN.C".
 | 
						|
    Tiling_offset_X=0;
 | 
						|
    Tiling_offset_Y=0;
 | 
						|
 | 
						|
    // Ensuite, on calcule les dimensions de la brosse:
 | 
						|
    new_brush_width=(end_x-start_x)+1;
 | 
						|
    new_brush_height=(end_y-start_y)+1;
 | 
						|
 | 
						|
    if ( (((long)Brush_height)*Brush_width) !=
 | 
						|
         (((long)new_brush_height)*new_brush_width) )
 | 
						|
    {
 | 
						|
      free(Brush);
 | 
						|
      Brush=(byte *)malloc(((long)new_brush_height)*new_brush_width);
 | 
						|
      if (!Brush)
 | 
						|
      {
 | 
						|
        Error(0);
 | 
						|
 | 
						|
        Brush=(byte *)malloc(1*1);
 | 
						|
        if(Brush==NULL) Error(ERROR_MEMORY);
 | 
						|
        new_brush_height=new_brush_width=1;
 | 
						|
        *Brush=Fore_color;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    Brush_width=new_brush_width;
 | 
						|
    Brush_height=new_brush_height;
 | 
						|
 | 
						|
    free(Smear_brush);
 | 
						|
    Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
 | 
						|
    if (!Smear_brush) // On ne peut même pas allouer la brosse du smear!
 | 
						|
    {
 | 
						|
      Error(0);
 | 
						|
 | 
						|
      free(Brush);
 | 
						|
      Brush=(byte *)malloc(1*1);
 | 
						|
      if(Brush==NULL) Error(ERROR_MEMORY);
 | 
						|
      Brush_height=1;
 | 
						|
      Brush_width=1;
 | 
						|
 | 
						|
      Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
 | 
						|
      Smear_brush_height=MAX_PAINTBRUSH_SIZE;
 | 
						|
      Smear_brush_width=MAX_PAINTBRUSH_SIZE;
 | 
						|
    }
 | 
						|
 | 
						|
    Brush_offset_X=start_x;
 | 
						|
    Brush_offset_Y=start_y;
 | 
						|
    Pixel_figure=Pixel_figure_in_brush;
 | 
						|
 | 
						|
    memset(Brush,Back_color,(long)Brush_width*Brush_height);
 | 
						|
    Polyfill_general(vertices,points,~Back_color);
 | 
						|
 | 
						|
    // On retrace les bordures du lasso:
 | 
						|
    for (temp=1; temp<vertices; temp++)
 | 
						|
    {
 | 
						|
      Draw_line_general(points[(temp-1)<<1],points[((temp-1)<<1)+1],
 | 
						|
                           points[temp<<1],points[(temp<<1)+1],
 | 
						|
                           ~Back_color);
 | 
						|
    }
 | 
						|
    Draw_line_general(points[(vertices-1)<<1],points[((vertices-1)<<1)+1],
 | 
						|
                         points[0],points[1],
 | 
						|
                         ~Back_color);
 | 
						|
 | 
						|
    // On scanne la brosse pour remplacer tous les pixels affectés par le
 | 
						|
    // polyfill par ceux de l'image:
 | 
						|
    for (y_pos=start_y;y_pos<=end_y;y_pos++)
 | 
						|
      for (x_pos=start_x;x_pos<=end_x;x_pos++)
 | 
						|
        if (Read_pixel_from_brush(x_pos-start_x,y_pos-start_y)!=Back_color)
 | 
						|
        {
 | 
						|
          Pixel_in_brush(x_pos-start_x,y_pos-start_y,Read_pixel_from_current_layer(x_pos,y_pos));
 | 
						|
          // On regarde s'il faut effacer quelque chose:
 | 
						|
          if (clear)
 | 
						|
            Pixel_in_current_screen(x_pos,y_pos,Back_color,0);
 | 
						|
        }
 | 
						|
 | 
						|
    // On centre la prise sur la brosse
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//------------------------- Etirement de la brosse ---------------------------
 | 
						|
 | 
						|
void Stretch_brush(short x1, short y1, short x2, short y2)
 | 
						|
{
 | 
						|
  byte * new_brush;
 | 
						|
  int    new_brush_width;  // Width de la nouvelle brosse
 | 
						|
  int    new_brush_height;  // Height de la nouvelle brosse
 | 
						|
  int    x_flipped, y_flipped;
 | 
						|
  
 | 
						|
  // Compute new brush dimensions
 | 
						|
  if ((new_brush_width=x1-x2)<0)
 | 
						|
  {
 | 
						|
    x_flipped=1;
 | 
						|
    new_brush_width=-new_brush_width;
 | 
						|
  }
 | 
						|
  new_brush_width++;
 | 
						|
 | 
						|
  if ((new_brush_height=y1-y2)<0)
 | 
						|
  {
 | 
						|
    y_flipped=1;
 | 
						|
    new_brush_height=-new_brush_height;
 | 
						|
  }
 | 
						|
  new_brush_height++;
 | 
						|
 | 
						|
  // Free some memory
 | 
						|
  free(Smear_brush);
 | 
						|
 | 
						|
  if ((new_brush=((byte *)malloc(new_brush_width*new_brush_height))))
 | 
						|
  {
 | 
						|
    Rescale(Brush, Brush_width, Brush_height, new_brush, new_brush_width, new_brush_height, x2<x1, y2<y1);
 | 
						|
 | 
						|
    free(Brush);
 | 
						|
    Brush=new_brush;
 | 
						|
 | 
						|
    Brush_width=new_brush_width;
 | 
						|
    Brush_height=new_brush_height;
 | 
						|
 | 
						|
    Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
 | 
						|
    if (!Smear_brush) // On ne peut même pas allouer la brosse du smear!
 | 
						|
    {
 | 
						|
      Error(0);
 | 
						|
 | 
						|
      free(Brush);
 | 
						|
      Brush=(byte *)malloc(1*1);
 | 
						|
      Brush_height=1;
 | 
						|
      Brush_width=1;
 | 
						|
 | 
						|
      Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
 | 
						|
      Smear_brush_height=MAX_PAINTBRUSH_SIZE;
 | 
						|
      Smear_brush_width=MAX_PAINTBRUSH_SIZE;
 | 
						|
    }
 | 
						|
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    // Ici la libération de mémoire n'a pas suffi donc on remet dans l'état
 | 
						|
    // où c'etait avant. On a juste à réallouer la Smear_brush car il y a
 | 
						|
    // normalement la place pour elle puisque rien d'autre n'a pu être alloué
 | 
						|
    // entre temps.
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
    Error(0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Stretch_brush_preview(short x1, short y1, short x2, short y2)
 | 
						|
{
 | 
						|
  int    src_x_pos,src_y_pos;
 | 
						|
  int    initial_src_x_pos,initial_src_y_pos;
 | 
						|
  int    delta_x,delta_y;
 | 
						|
  int    dest_x_pos,dest_y_pos;
 | 
						|
  int    initial_dest_x_pos,initial_dest_y_pos;
 | 
						|
  int    final_dest_x_pos,final_dest_y_pos;
 | 
						|
  int    dest_width,dest_height;
 | 
						|
  byte   color;
 | 
						|
 | 
						|
 | 
						|
  // 1er calcul des positions destination extremes:
 | 
						|
  initial_dest_x_pos=Min(x1,x2);
 | 
						|
  initial_dest_y_pos=Min(y1,y2);
 | 
						|
  final_dest_x_pos  =Max(x1,x2);
 | 
						|
  final_dest_y_pos  =Max(y1,y2);
 | 
						|
 | 
						|
  // Calcul des dimensions de la destination:
 | 
						|
  dest_width=final_dest_x_pos-initial_dest_x_pos+1;
 | 
						|
  dest_height=final_dest_y_pos-initial_dest_y_pos+1;
 | 
						|
 | 
						|
  // Calcul des vecteurs d'incrémentation :
 | 
						|
  delta_x=(Brush_width<<16)/dest_width;
 | 
						|
  delta_y=(Brush_height<<16)/dest_height;
 | 
						|
 | 
						|
  // 1er calcul de la position X initiale dans la source:
 | 
						|
  initial_src_x_pos=(Brush_width<<16)*
 | 
						|
                     (Max(initial_dest_x_pos,Limit_left)-
 | 
						|
                      initial_dest_x_pos)/dest_width;
 | 
						|
  // Calcul du clip de la destination:
 | 
						|
  initial_dest_x_pos=Max(initial_dest_x_pos,Limit_left);
 | 
						|
  final_dest_x_pos  =Min(final_dest_x_pos  ,Limit_visible_right);
 | 
						|
  // On discute selon l'inversion en X
 | 
						|
  if (x1>x2)
 | 
						|
  {
 | 
						|
    // Inversion -> Inversion du signe de delta_x
 | 
						|
    delta_x=-delta_x;
 | 
						|
    initial_src_x_pos=(Brush_width<<16)-1-initial_src_x_pos;
 | 
						|
  }
 | 
						|
 | 
						|
  // 1er calcul de la position Y initiale dans la source:
 | 
						|
  initial_src_y_pos=(Brush_height<<16)*
 | 
						|
                     (Max(initial_dest_y_pos,Limit_top)-
 | 
						|
                      initial_dest_y_pos)/dest_height;
 | 
						|
  // Calcul du clip de la destination:
 | 
						|
  initial_dest_y_pos=Max(initial_dest_y_pos,Limit_top);
 | 
						|
  final_dest_y_pos  =Min(final_dest_y_pos  ,Limit_visible_bottom);
 | 
						|
  // On discute selon l'inversion en Y
 | 
						|
  if (y1>y2)
 | 
						|
  {
 | 
						|
    // Inversion -> Inversion du signe de delta_y
 | 
						|
    delta_y=-delta_y;
 | 
						|
    initial_src_y_pos=(Brush_height<<16)-1-initial_src_y_pos;
 | 
						|
  }
 | 
						|
 | 
						|
  // Pour chaque ligne :
 | 
						|
  src_y_pos=initial_src_y_pos;
 | 
						|
  for (dest_y_pos=initial_dest_y_pos;dest_y_pos<=final_dest_y_pos;dest_y_pos++)
 | 
						|
  {
 | 
						|
    // Pour chaque colonne:
 | 
						|
    src_x_pos=initial_src_x_pos;
 | 
						|
    for (dest_x_pos=initial_dest_x_pos;dest_x_pos<=final_dest_x_pos;dest_x_pos++)
 | 
						|
    {
 | 
						|
      color=Read_pixel_from_brush(src_x_pos>>16,src_y_pos>>16);
 | 
						|
      if (color!=Back_color)
 | 
						|
        Pixel_preview(dest_x_pos,dest_y_pos,color);
 | 
						|
 | 
						|
      src_x_pos+=delta_x;
 | 
						|
    }
 | 
						|
 | 
						|
    src_y_pos+=delta_y;
 | 
						|
  }
 | 
						|
  Update_part_of_screen(initial_dest_x_pos,initial_dest_y_pos,dest_width,dest_height);
 | 
						|
}
 | 
						|
 | 
						|
/// Returns the minimum of 4 integers.
 | 
						|
int Min4(long int a, long int b, long int c, long int d)
 | 
						|
{
 | 
						|
  if (a<b)
 | 
						|
    if (c<d)
 | 
						|
      return a<c?a:c;
 | 
						|
    else
 | 
						|
      return a<d?a:d;
 | 
						|
  else
 | 
						|
    if (c<d)
 | 
						|
      return b<c?b:c;
 | 
						|
    else
 | 
						|
      return b<d?b:d;
 | 
						|
}
 | 
						|
 | 
						|
//-------------------- Brush distort -------------------------------
 | 
						|
 | 
						|
// That's a lot of globals, but it saves stack space in the recursive calls.
 | 
						|
static Func_pixel Pixel_for_distort;
 | 
						|
static byte *     Distort_buffer;
 | 
						|
static short      Distort_buffer_width;
 | 
						|
 | 
						|
/// Draw a pixel in the target buffer. No clipping.
 | 
						|
void Pixel_in_distort_buffer(word x_pos,word y_pos,byte color)
 | 
						|
{
 | 
						|
  *(Distort_buffer+y_pos*Distort_buffer_width+x_pos)=color;
 | 
						|
}
 | 
						|
 | 
						|
/// Returns the maximum of 4 integers.
 | 
						|
int Max4( long int a, long int b, long int c, long int d)
 | 
						|
{
 | 
						|
  if (a>b)
 | 
						|
    if (c>d)
 | 
						|
      return a>c?a:c;
 | 
						|
    else
 | 
						|
      return a>d?a:d;
 | 
						|
  else
 | 
						|
    if (c>d)
 | 
						|
      return b>c?b:c;
 | 
						|
    else
 | 
						|
      return b>d?b:d;
 | 
						|
}
 | 
						|
 | 
						|
// Recursive function for linear distortion.
 | 
						|
void Draw_brush_linear_distort(unsigned long int tex_min_x,
 | 
						|
                               unsigned long int tex_min_y,
 | 
						|
                               unsigned long int tex_max_x,
 | 
						|
                               unsigned long int tex_max_y,
 | 
						|
                               long int x1,
 | 
						|
                               long int y1,
 | 
						|
                               long int x2,
 | 
						|
                               long int y2,
 | 
						|
                               long int x3,
 | 
						|
                               long int y3,
 | 
						|
                               long int x4,
 | 
						|
                               long int y4)
 | 
						|
{
 | 
						|
  static byte color;
 | 
						|
  // bounding rectangle
 | 
						|
  static long int min_x, max_x, min_y, max_y;
 | 
						|
  
 | 
						|
  min_x=Min4(x1,x2,x3,x4);
 | 
						|
  max_x=Max4(x1,x2,x3,x4);
 | 
						|
  min_y=Min4(y1,y2,y3,y4);
 | 
						|
  max_y=Max4(y1,y2,y3,y4);
 | 
						|
   
 | 
						|
  if ((max_x>>16) - (min_x>>16) <= 1 && (max_y>>16) - (min_y>>16) <= 1)
 | 
						|
  //if (max_x - min_x <= 1<<16 && max_y - min_y <= 1<<16)
 | 
						|
  {
 | 
						|
    if ((min_x<(max_x&0x7FFF0000)) && (min_y<(max_y&0x7FFF0000)))  
 | 
						|
    {
 | 
						|
      color=Read_pixel_from_brush((tex_min_x)>>16,(tex_min_y)>>16);
 | 
						|
      if (color!=Back_color)
 | 
						|
        Pixel_for_distort(min_x>>16,min_y>>16,color);
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  // Cut in 4 quarters and repeat
 | 
						|
  // "top left"
 | 
						|
  Draw_brush_linear_distort(tex_min_x,
 | 
						|
                            tex_min_y,
 | 
						|
                            (tex_min_x+tex_max_x)>>1,
 | 
						|
                            (tex_min_y+tex_max_y)>>1,
 | 
						|
                            x1,
 | 
						|
                            y1,
 | 
						|
                            (x1+x2)>>1,
 | 
						|
                            (y1+y2)>>1,
 | 
						|
                            (x1+x2+x3+x4)>>2,
 | 
						|
                            (y1+y2+y3+y4)>>2,
 | 
						|
                            (x1+x4)>>1,
 | 
						|
                            (y1+y4)>>1);
 | 
						|
 | 
						|
  // "top right"
 | 
						|
  Draw_brush_linear_distort((tex_min_x+tex_max_x)>>1,
 | 
						|
                            tex_min_y,
 | 
						|
                            tex_max_x,
 | 
						|
                            (tex_min_y+tex_max_y)>>1,
 | 
						|
                            (x1+x2)>>1,
 | 
						|
                            (y1+y2)>>1,
 | 
						|
                            x2,
 | 
						|
                            y2,
 | 
						|
                            (x2+x3)>>1,
 | 
						|
                            (y2+y3)>>1,
 | 
						|
                            (x1+x2+x3+x4)>>2,
 | 
						|
                            (y1+y2+y3+y4)>>2);
 | 
						|
 | 
						|
  // "bottom right"
 | 
						|
  Draw_brush_linear_distort((tex_min_x+tex_max_x)>>1,
 | 
						|
                            (tex_min_y+tex_max_y)>>1,
 | 
						|
                            tex_max_x,
 | 
						|
                            tex_max_y,
 | 
						|
                            (x1+x2+x3+x4)>>2,
 | 
						|
                            (y1+y2+y3+y4)>>2,
 | 
						|
                            (x2+x3)>>1,
 | 
						|
                            (y2+y3)>>1,
 | 
						|
                            x3,
 | 
						|
                            y3,
 | 
						|
                            (x3+x4)>>1,
 | 
						|
                            (y3+y4)>>1);
 | 
						|
  
 | 
						|
  // "bottom left"
 | 
						|
  Draw_brush_linear_distort(tex_min_x,
 | 
						|
                            (tex_min_y+tex_max_y)>>1,
 | 
						|
                            (tex_min_x+tex_max_x)>>1,
 | 
						|
                            tex_max_y,
 | 
						|
                            (x1+x4)>>1,
 | 
						|
                            (y1+y4)>>1,
 | 
						|
                            (x1+x2+x3+x4)>>2,
 | 
						|
                            (y1+y2+y3+y4)>>2,
 | 
						|
                            (x3+x4)>>1,
 | 
						|
                            (y3+y4)>>1,
 | 
						|
                            x4,
 | 
						|
                            y4);
 | 
						|
 | 
						|
  return;
 | 
						|
}
 | 
						|
 | 
						|
/// Draws a distorted version of the brush, mapped over the given quad (picture coordinates).
 | 
						|
void Distort_brush_preview(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4)
 | 
						|
{
 | 
						|
  Pixel_for_distort=Pixel_figure_preview;
 | 
						|
  Draw_brush_linear_distort(0, 0, (Brush_width<<16), (Brush_height<<16), (x1<<16), (y1<<16), (x2<<16), (y2<<16), (x3<<16), (y3<<16), (x4<<16), (y4<<16));
 | 
						|
}
 | 
						|
 | 
						|
/// Modifies the current brush, mapping it over the given quad.
 | 
						|
void Distort_brush(short x1, short y1, short x2, short y2, short x3, short y3, short x4, short y4)
 | 
						|
{
 | 
						|
  short min_x, max_x, min_y, max_y;
 | 
						|
  short width, height;
 | 
						|
  byte * new_brush;
 | 
						|
  byte * new_smear_brush;
 | 
						|
  short new_smear_brush_width;
 | 
						|
  short new_smear_brush_height;
 | 
						|
  
 | 
						|
  // Move all coordinates to start on (0,0)
 | 
						|
  min_x=Min4(x1,x2,x3,x4);
 | 
						|
  max_x=Max4(x1,x2,x3,x4);
 | 
						|
  min_y=Min4(y1,y2,y3,y4);
 | 
						|
  max_y=Max4(y1,y2,y3,y4);
 | 
						|
 | 
						|
  x1-=min_x;
 | 
						|
  x2-=min_x;
 | 
						|
  x3-=min_x;
 | 
						|
  x4-=min_x;
 | 
						|
 | 
						|
  y1-=min_y;
 | 
						|
  y2-=min_y;
 | 
						|
  y3-=min_y;
 | 
						|
  y4-=min_y;
 | 
						|
  
 | 
						|
  width=Max(max_x-min_x, 1);
 | 
						|
  height=Max(max_y-min_y, 1);
 | 
						|
    
 | 
						|
  new_smear_brush_width=(width>MAX_PAINTBRUSH_SIZE)?width:MAX_PAINTBRUSH_SIZE;
 | 
						|
  new_smear_brush_height=(height>MAX_PAINTBRUSH_SIZE)?height:MAX_PAINTBRUSH_SIZE;
 | 
						|
 | 
						|
  new_smear_brush=(byte *)malloc(((long)new_smear_brush_height)*new_smear_brush_width);
 | 
						|
  if (! new_smear_brush)
 | 
						|
  {
 | 
						|
    // Out of memory while allocating new smear brush
 | 
						|
    Error(0);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  
 | 
						|
  new_brush=((byte *)malloc((long)width*height));
 | 
						|
  if (!new_brush)
 | 
						|
  {
 | 
						|
    // Out of memory while allocating new brush
 | 
						|
    Error(0);
 | 
						|
    free(new_smear_brush);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Fill the new brush with backcolor, originally.
 | 
						|
  memset(new_brush,Back_color,((long)width)*height);
 | 
						|
  
 | 
						|
  // Call distort routine
 | 
						|
  Pixel_for_distort=Pixel_in_distort_buffer;
 | 
						|
  Distort_buffer=new_brush;
 | 
						|
  Distort_buffer_width=width;
 | 
						|
  Draw_brush_linear_distort(0, 0, (Brush_width<<16), (Brush_height<<16), (x1<<16), (y1<<16), (x2<<16), (y2<<16), (x3<<16), (y3<<16), (x4<<16), (y4<<16));
 | 
						|
 | 
						|
  // Free old brushes
 | 
						|
  free(Smear_brush);
 | 
						|
  free(Brush);
 | 
						|
 | 
						|
  // Point to the new ones
 | 
						|
  Brush=new_brush;
 | 
						|
  Brush_width=width;
 | 
						|
  Brush_height=height;
 | 
						|
 | 
						|
  Smear_brush=new_smear_brush;
 | 
						|
  Smear_brush_width=new_smear_brush_width;
 | 
						|
  Smear_brush_height=new_smear_brush_height;
 | 
						|
 | 
						|
  // Re-center brush handle  
 | 
						|
  Brush_offset_X=(Brush_width>>1);
 | 
						|
  Brush_offset_Y=(Brush_height>>1);
 | 
						|
  
 | 
						|
}
 | 
						|
 | 
						|
//------------------------- Rotation de la brosse ---------------------------
 | 
						|
 | 
						|
#define UNDEFINED (-1.0e20F)
 | 
						|
float * ScanY_Xt[2];
 | 
						|
float * ScanY_Yt[2];
 | 
						|
float * ScanY_X[2];
 | 
						|
 | 
						|
 | 
						|
void Interpolate_texture(int start_x,int start_y,int xt1,int yt1,
 | 
						|
                        int end_x  ,int end_y  ,int xt2,int yt2,int height)
 | 
						|
{
 | 
						|
  int x_pos,y_pos;
 | 
						|
  int incr_x,incr_y;
 | 
						|
  int i,cumul;
 | 
						|
  int delta_x,delta_y;
 | 
						|
  int delta_xt=xt2-xt1;
 | 
						|
  int delta_yt=yt2-yt1;
 | 
						|
  int delta_x2=end_x-start_x;
 | 
						|
  int delta_y2=end_y-start_y;
 | 
						|
  float xt,yt;
 | 
						|
 | 
						|
 | 
						|
  x_pos=start_x;
 | 
						|
  y_pos=start_y;
 | 
						|
 | 
						|
  if (start_x<end_x)
 | 
						|
  {
 | 
						|
    incr_x=+1;
 | 
						|
    delta_x=delta_x2;
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    incr_x=-1;
 | 
						|
    delta_x=-delta_x2;
 | 
						|
  }
 | 
						|
 | 
						|
  if (start_y<end_y)
 | 
						|
  {
 | 
						|
    incr_y=+1;
 | 
						|
    delta_y=delta_y2;
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    incr_y=-1;
 | 
						|
    delta_y=-delta_y2;
 | 
						|
  }
 | 
						|
 | 
						|
  if (delta_x>delta_y)
 | 
						|
  {
 | 
						|
    cumul=delta_x>>1;
 | 
						|
    for (i=0; i<=delta_x; i++)
 | 
						|
    {
 | 
						|
      if (cumul>=delta_x)
 | 
						|
      {
 | 
						|
        cumul-=delta_x;
 | 
						|
        y_pos+=incr_y;
 | 
						|
      }
 | 
						|
 | 
						|
      if ((y_pos>=0) && (y_pos<height))
 | 
						|
      {
 | 
						|
        xt=(((float)((x_pos-start_x)*delta_xt))/(float)delta_x2) + (float)xt1;
 | 
						|
        yt=(((float)((x_pos-start_x)*delta_yt))/(float)delta_x2) + (float)yt1;
 | 
						|
        if (ScanY_X[0][y_pos]==UNDEFINED) // Gauche non défini
 | 
						|
        {
 | 
						|
          ScanY_X[0][y_pos]=x_pos;
 | 
						|
          ScanY_Xt[0][y_pos]=xt;
 | 
						|
          ScanY_Yt[0][y_pos]=yt;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
          if (x_pos>=ScanY_X[0][y_pos])
 | 
						|
          {
 | 
						|
            if ((ScanY_X[1][y_pos]==UNDEFINED) // Droit non défini
 | 
						|
             || (x_pos>ScanY_X[1][y_pos]))
 | 
						|
            {
 | 
						|
              ScanY_X[1][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[1][y_pos]=xt;
 | 
						|
              ScanY_Yt[1][y_pos]=yt;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            if (ScanY_X[1][y_pos]==UNDEFINED) // Droit non défini
 | 
						|
            {
 | 
						|
              ScanY_X[1][y_pos]=ScanY_X[0][y_pos];
 | 
						|
              ScanY_Xt[1][y_pos]=ScanY_Xt[0][y_pos];
 | 
						|
              ScanY_Yt[1][y_pos]=ScanY_Yt[0][y_pos];
 | 
						|
              ScanY_X[0][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[0][y_pos]=xt;
 | 
						|
              ScanY_Yt[0][y_pos]=yt;
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
              ScanY_X[0][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[0][y_pos]=xt;
 | 
						|
              ScanY_Yt[0][y_pos]=yt;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      x_pos+=incr_x;
 | 
						|
      cumul+=delta_y;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    cumul=delta_y>>1;
 | 
						|
    for (i=0; i<=delta_y; i++)
 | 
						|
    {
 | 
						|
      if (cumul>=delta_y)
 | 
						|
      {
 | 
						|
        cumul-=delta_y;
 | 
						|
        x_pos+=incr_x;
 | 
						|
      }
 | 
						|
 | 
						|
      if ((y_pos>=0) && (y_pos<height))
 | 
						|
      {
 | 
						|
        xt=(((float)((y_pos-start_y)*delta_xt))/(float)delta_y2) + (float)xt1;
 | 
						|
        yt=(((float)((y_pos-start_y)*delta_yt))/(float)delta_y2) + (float)yt1;
 | 
						|
        if (ScanY_X[0][y_pos]==UNDEFINED) // Gauche non défini
 | 
						|
        {
 | 
						|
          ScanY_X[0][y_pos]=x_pos;
 | 
						|
          ScanY_Xt[0][y_pos]=xt;
 | 
						|
          ScanY_Yt[0][y_pos]=yt;
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
          if (x_pos>=ScanY_X[0][y_pos])
 | 
						|
          {
 | 
						|
            if ((ScanY_X[1][y_pos]==UNDEFINED) // Droit non défini
 | 
						|
             || (x_pos>ScanY_X[1][y_pos]))
 | 
						|
            {
 | 
						|
              ScanY_X[1][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[1][y_pos]=xt;
 | 
						|
              ScanY_Yt[1][y_pos]=yt;
 | 
						|
            }
 | 
						|
          }
 | 
						|
          else
 | 
						|
          {
 | 
						|
            if (ScanY_X[1][y_pos]==UNDEFINED) // Droit non défini
 | 
						|
            {
 | 
						|
              ScanY_X[1][y_pos]=ScanY_X[0][y_pos];
 | 
						|
              ScanY_Xt[1][y_pos]=ScanY_Xt[0][y_pos];
 | 
						|
              ScanY_Yt[1][y_pos]=ScanY_Yt[0][y_pos];
 | 
						|
              ScanY_X[0][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[0][y_pos]=xt;
 | 
						|
              ScanY_Yt[0][y_pos]=yt;
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
              ScanY_X[0][y_pos]=x_pos;
 | 
						|
              ScanY_Xt[0][y_pos]=xt;
 | 
						|
              ScanY_Yt[0][y_pos]=yt;
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      y_pos+=incr_y;
 | 
						|
      cumul+=delta_x;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Compute_quad_texture(int x1,int y1,int xt1,int yt1,
 | 
						|
                           int x2,int y2,int xt2,int yt2,
 | 
						|
                           int x3,int y3,int xt3,int yt3,
 | 
						|
                           int x4,int y4,int xt4,int yt4,
 | 
						|
                           byte * buffer, int width, int height)
 | 
						|
{
 | 
						|
  int x_min,/*x_max,*/y_min/*,y_max*/;
 | 
						|
  int x,y,xt,yt;
 | 
						|
  int start_x,end_x,line_width;
 | 
						|
  float temp;
 | 
						|
  //byte color;
 | 
						|
 | 
						|
  x_min=Min(Min(x1,x2),Min(x3,x4));
 | 
						|
  y_min=Min(Min(y1,y2),Min(y3,y4));
 | 
						|
 | 
						|
  ScanY_Xt[0]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Xt[1]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Yt[0]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Yt[1]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_X[0] =(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_X[1] =(float *)malloc(height*sizeof(float));
 | 
						|
 | 
						|
  // Fill_general avec des valeurs égales à UNDEFINED.
 | 
						|
  for (y=0; y<height; y++)
 | 
						|
  {
 | 
						|
    ScanY_X[0][y]=UNDEFINED;
 | 
						|
    ScanY_X[1][y]=UNDEFINED;
 | 
						|
  }
 | 
						|
 | 
						|
  Interpolate_texture(x1-x_min,y1-y_min,xt1,yt1,x3-x_min,y3-y_min,xt3,yt3,height);
 | 
						|
  Interpolate_texture(x3-x_min,y3-y_min,xt3,yt3,x4-x_min,y4-y_min,xt4,yt4,height);
 | 
						|
  Interpolate_texture(x4-x_min,y4-y_min,xt4,yt4,x2-x_min,y2-y_min,xt2,yt2,height);
 | 
						|
  Interpolate_texture(x2-x_min,y2-y_min,xt2,yt2,x1-x_min,y1-y_min,xt1,yt1,height);
 | 
						|
 | 
						|
  for (y=0; y<height; y++)
 | 
						|
  {
 | 
						|
    start_x=Round(ScanY_X[0][y]);
 | 
						|
    end_x  =Round(ScanY_X[1][y]);
 | 
						|
 | 
						|
    line_width=1+end_x-start_x;
 | 
						|
 | 
						|
    for (x=0; x<start_x; x++)
 | 
						|
      buffer[x+(y*width)]=Back_color;
 | 
						|
    for (; x<=end_x; x++)
 | 
						|
    {
 | 
						|
      temp=(float)(0.5+(float)x-ScanY_X[0][y])/(float)line_width;
 | 
						|
      xt=Round((float)(ScanY_Xt[0][y])+(temp*(ScanY_Xt[1][y]-ScanY_Xt[0][y])));
 | 
						|
      yt=Round((float)(ScanY_Yt[0][y])+(temp*(ScanY_Yt[1][y]-ScanY_Yt[0][y])));
 | 
						|
      if (xt>=0 && yt>=0)
 | 
						|
        buffer[x+(y*width)]=Read_pixel_from_brush(xt,yt);
 | 
						|
    }
 | 
						|
    for (; x<width; x++)
 | 
						|
      buffer[x+(y*width)]=Back_color;
 | 
						|
  }
 | 
						|
 | 
						|
  free(ScanY_Xt[0]);
 | 
						|
  free(ScanY_Xt[1]);
 | 
						|
  free(ScanY_Yt[0]);
 | 
						|
  free(ScanY_Yt[1]);
 | 
						|
  free(ScanY_X[0]);
 | 
						|
  free(ScanY_X[1]);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Rotate_brush(float angle)
 | 
						|
{
 | 
						|
  byte * new_brush;
 | 
						|
  int    new_brush_width;  // Width de la nouvelle brosse
 | 
						|
  int    new_brush_height;  // Height de la nouvelle brosse
 | 
						|
 | 
						|
  short x1,y1,x2,y2,x3,y3,x4,y4;
 | 
						|
  int start_x,end_x,start_y,end_y;
 | 
						|
  int x_min,x_max,y_min,y_max;
 | 
						|
  float cos_a=cos(angle);
 | 
						|
  float sin_a=sin(angle);
 | 
						|
 | 
						|
  // Calcul des coordonnées des 4 coins:
 | 
						|
  // 1 2
 | 
						|
  // 3 4
 | 
						|
 | 
						|
  start_x=1-(Brush_width>>1);
 | 
						|
  start_y=1-(Brush_height>>1);
 | 
						|
  end_x=start_x+Brush_width-1;
 | 
						|
  end_y=start_y+Brush_height-1;
 | 
						|
 | 
						|
  Transform_point(start_x,start_y, cos_a,sin_a, &x1,&y1);
 | 
						|
  Transform_point(end_x  ,start_y, cos_a,sin_a, &x2,&y2);
 | 
						|
  Transform_point(start_x,end_y  , cos_a,sin_a, &x3,&y3);
 | 
						|
  Transform_point(end_x  ,end_y  , cos_a,sin_a, &x4,&y4);
 | 
						|
 | 
						|
  // Calcul des nouvelles dimensions de la brosse:
 | 
						|
  x_min=Min(Min((int)x1,(int)x2),Min((int)x3,(int)x4));
 | 
						|
  x_max=Max(Max((int)x1,(int)x2),Max((int)x3,(int)x4));
 | 
						|
  y_min=Min(Min((int)y1,(int)y2),Min((int)y3,(int)y4));
 | 
						|
  y_max=Max(Max((int)y1,(int)y2),Max((int)y3,(int)y4));
 | 
						|
 | 
						|
  new_brush_width=x_max+1-x_min;
 | 
						|
  new_brush_height=y_max+1-y_min;
 | 
						|
 | 
						|
  free(Smear_brush); // On libère un peu de mémoire
 | 
						|
 | 
						|
  if ((new_brush=((byte *)malloc(new_brush_width*new_brush_height))))
 | 
						|
  {
 | 
						|
    // Et maintenant on calcule la nouvelle brosse tournée.
 | 
						|
    Compute_quad_texture(x1,y1,               0,               0,
 | 
						|
                          x2,y2,Brush_width-1,               0,
 | 
						|
                          x3,y3,               0,Brush_height-1,
 | 
						|
                          x4,y4,Brush_width-1,Brush_height-1,
 | 
						|
                          new_brush,new_brush_width,new_brush_height);
 | 
						|
 | 
						|
    free(Brush);
 | 
						|
    Brush=new_brush;
 | 
						|
 | 
						|
    Brush_width=new_brush_width;
 | 
						|
    Brush_height=new_brush_height;
 | 
						|
 | 
						|
    Smear_brush_width=(Brush_width>MAX_PAINTBRUSH_SIZE)?Brush_width:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush_height=(Brush_height>MAX_PAINTBRUSH_SIZE)?Brush_height:MAX_PAINTBRUSH_SIZE;
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
 | 
						|
    if (!Smear_brush) // On ne peut même pas allouer la brosse du smear!
 | 
						|
    {
 | 
						|
      Error(0);
 | 
						|
 | 
						|
      free(Brush);
 | 
						|
      Brush=(byte *)malloc(1*1);
 | 
						|
      Brush_height=1;
 | 
						|
      Brush_width=1;
 | 
						|
 | 
						|
      Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
 | 
						|
      Smear_brush_height=MAX_PAINTBRUSH_SIZE;
 | 
						|
      Smear_brush_width=MAX_PAINTBRUSH_SIZE;
 | 
						|
    }
 | 
						|
 | 
						|
    Brush_offset_X=(Brush_width>>1);
 | 
						|
    Brush_offset_Y=(Brush_height>>1);
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    // Ici la libération de mémoire n'a pas suffit donc on remet dans l'état
 | 
						|
    // où c'etait avant. On a juste à réallouer la Smear_brush car il y a
 | 
						|
    // normalement la place pour elle puisque rien d'autre n'a pu être alloué
 | 
						|
    // entre temps.
 | 
						|
    Smear_brush=(byte *)malloc(((long)Smear_brush_height)*Smear_brush_width);
 | 
						|
    Error(0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void Draw_quad_texture_preview(int x1,int y1,int xt1,int yt1,
 | 
						|
                                   int x2,int y2,int xt2,int yt2,
 | 
						|
                                   int x3,int y3,int xt3,int yt3,
 | 
						|
                                   int x4,int y4,int xt4,int yt4)
 | 
						|
{
 | 
						|
  int x_min,x_max,y_min,y_max;
 | 
						|
  int x,y,xt,yt;
 | 
						|
  int y_,y_min_;
 | 
						|
  int start_x,end_x,width,height;
 | 
						|
  float temp;
 | 
						|
  byte color;
 | 
						|
 | 
						|
  x_min=Min(Min(x1,x2),Min(x3,x4));
 | 
						|
  x_max=Max(Max(x1,x2),Max(x3,x4));
 | 
						|
  y_min=Min(Min(y1,y2),Min(y3,y4));
 | 
						|
  y_max=Max(Max(y1,y2),Max(y3,y4));
 | 
						|
  height=1+y_max-y_min;
 | 
						|
 | 
						|
  ScanY_Xt[0]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Xt[1]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Yt[0]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_Yt[1]=(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_X[0] =(float *)malloc(height*sizeof(float));
 | 
						|
  ScanY_X[1] =(float *)malloc(height*sizeof(float));
 | 
						|
 | 
						|
  // Fill_general avec des valeurs égales à UNDEFINED.
 | 
						|
  for (y=0; y<height; y++)
 | 
						|
  {
 | 
						|
    ScanY_X[0][y]=UNDEFINED;
 | 
						|
    ScanY_X[1][y]=UNDEFINED;
 | 
						|
  }
 | 
						|
 | 
						|
  Interpolate_texture(x1,y1-y_min,xt1,yt1,x3,y3-y_min,xt3,yt3,height);
 | 
						|
  Interpolate_texture(x3,y3-y_min,xt3,yt3,x4,y4-y_min,xt4,yt4,height);
 | 
						|
  Interpolate_texture(x4,y4-y_min,xt4,yt4,x2,y2-y_min,xt2,yt2,height);
 | 
						|
  Interpolate_texture(x2,y2-y_min,xt2,yt2,x1,y1-y_min,xt1,yt1,height);
 | 
						|
 | 
						|
  y_min_=y_min;
 | 
						|
  if (y_min<Limit_top) y_min=Limit_top;
 | 
						|
  if (y_max>Limit_bottom)  y_max=Limit_bottom;
 | 
						|
 | 
						|
  for (y_=y_min; y_<=y_max; y_++)
 | 
						|
  {
 | 
						|
    y=y_-y_min_;
 | 
						|
    start_x=Round(ScanY_X[0][y]);
 | 
						|
    end_x  =Round(ScanY_X[1][y]);
 | 
						|
 | 
						|
    width=1+end_x-start_x;
 | 
						|
 | 
						|
    if (start_x<Limit_left) start_x=Limit_left;
 | 
						|
    if (  end_x>Limit_right)   end_x=Limit_right;
 | 
						|
 | 
						|
    for (x=start_x; x<=end_x; x++)
 | 
						|
    {
 | 
						|
      temp=(float)(0.5+(float)x-ScanY_X[0][y])/(float)width;
 | 
						|
      xt=Round((float)(ScanY_Xt[0][y])+(temp*(ScanY_Xt[1][y]-ScanY_Xt[0][y])));
 | 
						|
      yt=Round((float)(ScanY_Yt[0][y])+(temp*(ScanY_Yt[1][y]-ScanY_Yt[0][y])));
 | 
						|
      if (xt>=0 && yt>=0)
 | 
						|
      {
 | 
						|
        color=Read_pixel_from_brush(xt,yt);
 | 
						|
        if (color!=Back_color)
 | 
						|
          Pixel_preview(x,y_,color);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  free(ScanY_Xt[0]);
 | 
						|
  free(ScanY_Xt[1]);
 | 
						|
  free(ScanY_Yt[0]);
 | 
						|
  free(ScanY_Yt[1]);
 | 
						|
  free(ScanY_X[0]);
 | 
						|
  free(ScanY_X[1]);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void Rotate_brush_preview(float angle)
 | 
						|
{
 | 
						|
  short x1,y1,x2,y2,x3,y3,x4,y4;
 | 
						|
  int start_x,end_x,start_y,end_y;
 | 
						|
  float cos_a=cos(angle);
 | 
						|
  float sin_a=sin(angle);
 | 
						|
 | 
						|
  // Calcul des coordonnées des 4 coins:
 | 
						|
  // 1 2
 | 
						|
  // 3 4
 | 
						|
 | 
						|
  start_x=1-(Brush_width>>1);
 | 
						|
  start_y=1-(Brush_height>>1);
 | 
						|
  end_x=start_x+Brush_width-1;
 | 
						|
  end_y=start_y+Brush_height-1;
 | 
						|
 | 
						|
  Transform_point(start_x,start_y, cos_a,sin_a, &x1,&y1);
 | 
						|
  Transform_point(end_x  ,start_y, cos_a,sin_a, &x2,&y2);
 | 
						|
  Transform_point(start_x,end_y  , cos_a,sin_a, &x3,&y3);
 | 
						|
  Transform_point(end_x  ,end_y  , cos_a,sin_a, &x4,&y4);
 | 
						|
 | 
						|
  x1+=Brush_rotation_center_X;
 | 
						|
  y1+=Brush_rotation_center_Y;
 | 
						|
  x2+=Brush_rotation_center_X;
 | 
						|
  y2+=Brush_rotation_center_Y;
 | 
						|
  x3+=Brush_rotation_center_X;
 | 
						|
  y3+=Brush_rotation_center_Y;
 | 
						|
  x4+=Brush_rotation_center_X;
 | 
						|
  y4+=Brush_rotation_center_Y;
 | 
						|
 | 
						|
  // Et maintenant on dessine la brosse tournée.
 | 
						|
  Draw_quad_texture_preview(x1,y1,               0,               0,
 | 
						|
                                x2,y2,Brush_width-1,               0,
 | 
						|
                                x3,y3,               0,Brush_height-1,
 | 
						|
                                x4,y4,Brush_width-1,Brush_height-1);
 | 
						|
  start_x=Min(Min(x1,x2),Min(x3,x4));
 | 
						|
  end_x=Max(Max(x1,x2),Max(x3,x4));
 | 
						|
  start_y=Min(Min(y1,y2),Min(y3,y4));
 | 
						|
  end_y=Max(Max(y1,y2),Max(y3,y4));
 | 
						|
  Update_part_of_screen(start_x,start_y,end_x-start_x+1,end_y-start_y+1);
 | 
						|
}
 |