grafX2/3rdparty/SDL_image_XCF_v11_load_level.patch

54 lines
1.7 KiB
Diff

--- SDL_image-1.2.12/IMG_xcf.c 2018-12-03 11:28:32.953683000 +0100
+++ SDL_image-1.2.12-me/IMG_xcf.c 2018-12-03 11:32:24.053793000 +0100
@@ -587,13 +587,17 @@
Uint32 * p;
int x, y, tx, ty, ox, oy, i, j;
Uint32 *row;
+ Uint32 length;
SDL_RWseek (src, layer->hierarchy_file_offset, RW_SEEK_SET);
hierarchy = read_xcf_hierarchy (src, head);
level = NULL;
for (i = 0; hierarchy->level_file_offsets [i]; i++) {
- SDL_RWseek (src, hierarchy->level_file_offsets [i], RW_SEEK_SET);
+ if (SDL_RWseek (src, hierarchy->level_file_offsets [i], RW_SEEK_SET) < 0)
+ break;
+ if (i > 0) // skip level except the 1st one, just like GIMP does
+ continue;
level = read_xcf_level (src, head);
ty = tx = 0;
@@ -601,23 +605,16 @@
SDL_RWseek (src, level->tile_file_offsets [j], RW_SEEK_SET);
ox = tx+64 > level->width ? level->width % 64 : 64;
oy = ty+64 > level->height ? level->height % 64 : 64;
+ length = ox*oy*6;
- if (level->tile_file_offsets [j+1]) {
- if (level->tile_file_offsets [j+1] <= level->tile_file_offsets [j])
- break;
- tile = load_tile
- (src,
- level->tile_file_offsets [j+1] - level->tile_file_offsets [j],
- hierarchy->bpp,
- ox, oy);
- }
- else {
- tile = load_tile
- (src,
- ox*oy*6,
- hierarchy->bpp,
- ox, oy);
+ if (level->tile_file_offsets [j+1] > level->tile_file_offsets [j]) {
+ length = level->tile_file_offsets [j+1] - level->tile_file_offsets [j];
}
+ tile = load_tile
+ (src,
+ length,
+ hierarchy->bpp,
+ ox, oy);
p8 = tile;
p16 = (Uint16 *) p8;