48 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*  Grafx2 - The Ultimate 256-color bitmap paint program
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    Copyright 2008 Yves Rizoud
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    Copyright 2007 Adrien Destugues
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    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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    Grafx2 is free software; you can redistribute it and/or
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    modify it under the terms of the GNU General Public License
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    as published by the Free Software Foundation; version 2
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    of the License.
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    Grafx2 is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
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    write to the Free Software Foundation, Inc.,
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    59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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*/
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#include "struct.h"
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  void Pixel_Simple                      (word x,word y,byte Couleur);
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  byte Lit_Pixel_Simple                  (word x,word y);
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  void Block_Simple                      (word Debut_X,word Debut_Y,word width,word height,byte Couleur);
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  void Pixel_Preview_Normal_Simple       (word x,word y,byte Couleur);
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  void Pixel_Preview_Loupe_Simple        (word x,word y,byte Couleur);
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  void Ligne_horizontale_XOR_Simple      (word x_pos,word y_pos,word width);
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  void Ligne_verticale_XOR_Simple        (word x_pos,word y_pos,word height);
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  void Display_brush_Color_Simple        (word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte Couleur_de_transparence,word Largeur_brosse);
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  void Display_brush_Mono_Simple         (word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte Couleur_de_transparence,byte Couleur,word Largeur_brosse);
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  void Clear_brush_Simple                (word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte Couleur_de_transparence,word image_width);
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  void Remap_screen_Simple               (word x_pos,word y_pos,word width,word height,byte * Table_de_conversion);
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  void Afficher_partie_de_l_ecran_Simple (word width,word height,word image_width);
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  void Afficher_une_ligne_ecran_Simple   (word x_pos,word y_pos,word width,byte * line);
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  void Lire_une_ligne_ecran_Simple       (word x_pos,word y_pos,word width,byte * line);
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  void Afficher_partie_de_l_ecran_zoomee_Simple(word width,word height,word image_width,byte * Buffer);
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  void Display_brush_Color_zoom_Simple   (word x_pos,word y_pos,word x_offset,word y_offset,word width,word Pos_Y_Fin,byte Couleur_de_transparence,word Largeur_brosse,byte * Buffer);
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  void Display_brush_Mono_zoom_Simple    (word x_pos,word y_pos,word x_offset,word y_offset,word width,word Pos_Y_Fin,byte Couleur_de_transparence,byte Couleur,word Largeur_brosse,byte * Buffer);
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  void Clear_brush_zoom_Simple           (word x_pos,word y_pos,word x_offset,word y_offset,word width,word Pos_Y_Fin,byte Couleur_de_transparence,word image_width,byte * Buffer);
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  void Affiche_brosse_Simple             (byte * brush, word x_pos,word y_pos,word x_offset,word y_offset,word width,word height,byte Couleur_de_transparence,word Largeur_brosse);
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void Afficher_une_ligne_transparente_mono_a_l_ecran_Simple(
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        word x_pos, word y_pos, word width, byte* line, 
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        byte Couleur_transparence, byte Couleur);
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void Afficher_une_ligne_transparente_a_l_ecran_Simple(word x_pos,word y_pos,word width,byte* line,byte Couleur_transparence);
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