From 02ab142d9602b601e1a729d24f9716a249dc6f4e Mon Sep 17 00:00:00 2001 From: Michael Smith Date: Sat, 14 Feb 2026 23:08:56 +0100 Subject: [PATCH] Adjust background gray to #979797 Co-Authored-By: Claude Opus 4.6 --- docs/sdlamp2-fsd.md | 2 +- src/sdlamp2.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/sdlamp2-fsd.md b/docs/sdlamp2-fsd.md index 4fa6333..aa174e2 100644 --- a/docs/sdlamp2-fsd.md +++ b/docs/sdlamp2-fsd.md @@ -45,7 +45,7 @@ This document specifies the functional requirements for an SDL2 based media play ### 2026-02-14 — Softer background, remove panel divider -- **Background color**: Changed from white (`#FFFFFF`) to a soft gray (`#E8E8E8`) for a gentler appearance. +- **Background color**: Changed from white (`#FFFFFF`) to a medium gray (`#979797`) for a gentler appearance. - **Remove divider**: Removed the vertical separator line between the controls panel and the album art. ### 2026-02-14 — Fix residual audio on cassette switch diff --git a/src/sdlamp2.c b/src/sdlamp2.c index b33f9ba..d9db19e 100644 --- a/src/sdlamp2.c +++ b/src/sdlamp2.c @@ -915,7 +915,7 @@ int main(int argc, char** argv) { } /* --- Rendering --- */ - SDL_SetRenderDrawColor(renderer, 0xE8, 0xE8, 0xE8, 0xFF); + SDL_SetRenderDrawColor(renderer, 0x97, 0x97, 0x97, 0xFF); SDL_RenderClear(renderer); /* Album art (right panel, centered, aspect-preserving) */