Win32: Support for Pasting 16bpp DIBs
This commit is contained in:
		
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				@ -141,6 +141,7 @@
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    <ClCompile Include="..\..\src\windows.c" />
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					    <ClCompile Include="..\..\src\windows.c" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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					    <ClInclude Include="..\..\src\bitcount.h" />
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    <ClInclude Include="..\..\src\brush.h" />
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					    <ClInclude Include="..\..\src\brush.h" />
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    <ClInclude Include="..\..\src\buttons.h" />
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					    <ClInclude Include="..\..\src\buttons.h" />
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    <ClInclude Include="..\..\src\colorred.h" />
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					    <ClInclude Include="..\..\src\colorred.h" />
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@ -359,6 +359,9 @@
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    <ClInclude Include="..\..\src\gfx2log.h">
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					    <ClInclude Include="..\..\src\gfx2log.h">
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      <Filter>Fichiers d%27en-tête</Filter>
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					      <Filter>Fichiers d%27en-tête</Filter>
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    </ClInclude>
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					    </ClInclude>
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					    <ClInclude Include="..\..\src\bitcount.h">
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					      <Filter>Fichiers d%27en-tête</Filter>
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					    </ClInclude>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <ResourceCompile Include="..\..\src\gfx2.rc">
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					    <ResourceCompile Include="..\..\src\gfx2.rc">
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@ -89,6 +89,7 @@
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    </Link>
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					    </Link>
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  </ItemDefinitionGroup>
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					  </ItemDefinitionGroup>
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  <ItemGroup>
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					  <ItemGroup>
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					    <ClInclude Include="..\..\src\bitcount.h" />
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    <ClInclude Include="..\..\src\brush.h" />
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					    <ClInclude Include="..\..\src\brush.h" />
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    <ClInclude Include="..\..\src\buttons.h" />
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					    <ClInclude Include="..\..\src\buttons.h" />
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    <ClInclude Include="..\..\src\colorred.h" />
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					    <ClInclude Include="..\..\src\colorred.h" />
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@ -186,6 +186,9 @@
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    <ClInclude Include="..\..\src\gfx2log.h">
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					    <ClInclude Include="..\..\src\gfx2log.h">
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      <Filter>Fichiers d%27en-tête</Filter>
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					      <Filter>Fichiers d%27en-tête</Filter>
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    </ClInclude>
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					    </ClInclude>
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					    <ClInclude Include="..\..\src\bitcount.h">
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					      <Filter>Fichiers d%27en-tête</Filter>
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					    </ClInclude>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <ResourceCompile Include="..\..\src\gfx2.rc">
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					    <ResourceCompile Include="..\..\src\gfx2.rc">
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										83
									
								
								src/bitcount.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										83
									
								
								src/bitcount.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,83 @@
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					/* vim:expandtab:ts=2 sw=2:
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					*/
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					/*  Grafx2 - The Ultimate 256-color bitmap paint program
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					    Copyright 2018 Thomas Bernard
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					    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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					    Grafx2 is free software; you can redistribute it and/or
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					    modify it under the terms of the GNU General Public License
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					    as published by the Free Software Foundation; version 2
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					    of the License.
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					    Grafx2 is distributed in the hope that it will be useful,
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					    but WITHOUT ANY WARRANTY; without even the implied warranty of
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					    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					    GNU General Public License for more details.
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					    You should have received a copy of the GNU General Public License
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					    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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					*/
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					//////////////////////////////////////////////////////////////////////////////
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					///@file bitcount.h
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					/// helper functions (or macros) to count bits in machine words
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					//////////////////////////////////////////////////////////////////////////////
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					#ifndef BITCOUNT_H__
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					#define BITCOINT_H__
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					#if defined(__GNUC__) && __GNUC__ > 2
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					/* use GCC built in's */
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					#define count_set_bits __builtin_popcount
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					#define count_trailing_zeros __builtin_ctz
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					#else
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					/**
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					 * Count the number of bit sets "Popcount"
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					 *
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					 * Based on Wikipedia article for Hamming_weight, it's optimized
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					 * for cases when zeroes are more frequent.
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					 */
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					static int count_set_bits(unsigned int value)
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					{
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					  int count;
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					  for (count = 0; value != 0; count++)
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					    value &= value-1;
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					  return count;
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					}
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					#if defined(_MSC_VER)
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					#include <intrin.h>
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					// beware : the MSVC __popcnt intrinsic is not compatible with all CPU's
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					// _BitScanForward() is available on all architectures.
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					static int count_trailing_zeros(unsigned int value)
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					{
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					  unsigned long count;
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					  if (_BitScanForward(&count, value))
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					    return count;
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					  else
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					    return -1;
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					}
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					#else
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					/**
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					 * Count the number of low order zero's before the first bit set
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					 */
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					static int count_trailing_zeros(unsigned int value)
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					{
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					  int count;
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					  if (value == 0)
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					    return -1;
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					  for (count = 0; (value & 1) == 0; value >>= 1)
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					    count++;
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					  return count;
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					}
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					#endif
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					#endif
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					#endif
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@ -72,6 +72,8 @@
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#include "filesel.h"
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					#include "filesel.h"
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#include "unicode.h"
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					#include "unicode.h"
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#include "fileformats.h"
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					#include "fileformats.h"
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					#include "bitcount.h"
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#if defined(USE_SDL) || defined(USE_SDL2)
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					#if defined(USE_SDL) || defined(USE_SDL2)
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// -- SDL_Image -------------------------------------------------------------
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					// -- SDL_Image -------------------------------------------------------------
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@ -1293,11 +1295,9 @@ static void Load_ClipBoard_Image(T_IO_Context * context)
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                bmi->bmiHeader.biPlanes, bmi->bmiHeader.biBitCount,
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					                bmi->bmiHeader.biPlanes, bmi->bmiHeader.biBitCount,
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                bmi->bmiHeader.biCompression, bmi->bmiHeader.biSizeImage,
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					                bmi->bmiHeader.biCompression, bmi->bmiHeader.biSizeImage,
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                bmi->bmiHeader.biClrUsed);
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					                bmi->bmiHeader.biClrUsed);
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      if (bmi->bmiHeader.biCompression != BI_RGB)
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					      if (width > 9999 || height > 9999)
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        GFX2_Log(GFX2_INFO, "Unsupported DIB compression %u\n", bmi->bmiHeader.biCompression);
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      else if (width > 9999 || height > 9999)
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        GFX2_Log(GFX2_INFO, "Image too big : %lux%lu\n", width, height);
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					        GFX2_Log(GFX2_INFO, "Image too big : %lux%lu\n", width, height);
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      else
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					      else if (bmi->bmiHeader.biCompression == BI_RGB)
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      {
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					      {
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        unsigned i, color_count;
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					        unsigned i, color_count;
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        const byte * pixels;
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					        const byte * pixels;
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@ -1362,6 +1362,64 @@ static void Load_ClipBoard_Image(T_IO_Context * context)
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            File_error = 1;
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					            File_error = 1;
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        }
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					        }
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      }
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					      }
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					      else if (bmi->bmiHeader.biCompression == BI_BITFIELDS)
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					      {
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					        dword r_mask = *((const dword *)&bmi->bmiColors[0]);
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					        int r_bits = count_set_bits(r_mask);
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					        int r_shift = count_trailing_zeros(r_mask);
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					        dword g_mask = *((const dword *)&bmi->bmiColors[1]);
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					        int g_bits = count_set_bits(g_mask);
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					        int g_shift = count_trailing_zeros(g_mask);
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					        dword b_mask = *((const dword *)&bmi->bmiColors[2]);
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					        int b_bits = count_set_bits(b_mask);
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					        int b_shift = count_trailing_zeros(b_mask);
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					        const byte * pixels = (const byte *)&bmi->bmiColors[3];
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					        unsigned int bytes_per_pixel = (bmi->bmiHeader.biBitCount + 7) >> 3;
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					        int bytes_per_line = (bmi->bmiHeader.biWidth * bytes_per_pixel + 3) & ~3;
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					        unsigned int x, y;
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					        GFX2_Log(GFX2_DEBUG, "RGB%d%d%d, masks : %08x %08x %08x\n", r_bits, g_bits, b_bits, r_mask, g_mask, b_mask);
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					        File_error = 0; // have to be set before calling Pre_load()
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					        Pre_load(context, width, height, bmi->bmiHeader.biSizeImage, FORMAT_CLIPBOARD, PIXEL_SIMPLE, bmi->bmiHeader.biBitCount);
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					        for (y = 0; y < height; y++)
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					        {
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					          const byte * ptr;
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					          if (bmi->bmiHeader.biHeight > 0)
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					            ptr = pixels + (height - y - 1) * bytes_per_line;
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					          else
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					            ptr = pixels + y * bytes_per_line;
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					          for (x = 0; x < width; x++)
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					          {
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					            dword rgb, r, g, b;
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					            switch (bytes_per_pixel)
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					            {
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					              case 1:
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					                rgb = *ptr;
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					                break;
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					              case 2:
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					                rgb = *((const word *)ptr);
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					                break;
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					              case 3:
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					                rgb = ((dword)ptr[2] << 16) | ((dword)ptr[1] << 8) | (dword)ptr[0];
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					                break;
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					              default:
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					                rgb = *((const dword *)ptr);
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					            }
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					            r = (rgb & r_mask) >> r_shift;
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					            r = (r << (8 - r_bits)) | (r >> (2 * r_bits - 8));
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					            g = (rgb & g_mask) >> g_shift;
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					            g = (g << (8 - g_bits)) | (g >> (2 * g_bits - 8));
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					            b = (rgb & b_mask) >> b_shift;
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					            b = (b << (8 - b_bits)) | (b >> (2 * b_bits - 8));
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					            Set_pixel_24b(context, x, y, r, g, b);
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					            ptr += bytes_per_pixel;
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					          }
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					        }
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					      }
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					      else
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					        GFX2_Log(GFX2_INFO, "Unsupported DIB compression %u\n", bmi->bmiHeader.biCompression);
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      GlobalUnlock(clipboard);
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					      GlobalUnlock(clipboard);
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    }
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					    }
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  }
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					  }
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										35
									
								
								src/oldies.c
									
									
									
									
									
								
							
							
						
						
									
										35
									
								
								src/oldies.c
									
									
									
									
									
								
							@ -39,6 +39,7 @@
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#include "windows.h"
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					#include "windows.h"
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#include "layers.h"
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					#include "layers.h"
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#include "graph.h"
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					#include "graph.h"
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					#include "bitcount.h"
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// I don't have round() in MSVC++ 2010 (_MSC_VER=1600)
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					// I don't have round() in MSVC++ 2010 (_MSC_VER=1600)
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#if defined(_MSC_VER)
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					#if defined(_MSC_VER)
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@ -47,40 +48,6 @@
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#endif
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					#endif
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#endif
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					#endif
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#if defined(__GNUC__) && __GNUC__ > 2
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/* use GCC built in's */
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#define count_set_bits __builtin_popcount
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#define count_trailing_zeros __builtin_ctz
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#else
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/**
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 * Count the number of bit sets "Popcount"
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 *
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 * Based on Wikipedia article for Hamming_weight, it's optimized
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 * for cases when zeroes are more frequent.
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 */
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static int count_set_bits(unsigned int value)
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{
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  int count;
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  for (count = 0; value != 0; count++)
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    value &= value-1;
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  return count;
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}
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/**
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 * Count the number of low order zero's before the first bit set
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 */
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static int count_trailing_zeros(unsigned int value)
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{
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  int count;
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  if (value == 0)
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    return -1;
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  for (count = 0; (value & 1) == 0; value >>= 1)
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    count++;
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  return count;
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}
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#endif
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static const struct {
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					static const struct {
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  enum IMAGE_MODES mode;
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					  enum IMAGE_MODES mode;
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