Issue 275: Fixed cursor 'moving by itself' by disabling joystick control on desktop platforms
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1251 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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								Makefile
									
									
									
									
									
								
							
							
						
						
									
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								Makefile
									
									
									
									
									
								
							@ -251,6 +251,7 @@ else
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        NOTTF = 1
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					        NOTTF = 1
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        PLATFORM = gp2x
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					        PLATFORM = gp2x
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        STRIP = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-strip
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					        STRIP = /opt/open2x/gcc-4.1.1-glibc-2.3.6/arm-open2x-linux/bin/arm-open2x-linux-strip
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					        JOYCOPT = -DUSE_JOYSTICK
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      else
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					      else
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        # Compiles a regular linux exectutable for the native platform
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					        # Compiles a regular linux exectutable for the native platform
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@ -302,13 +303,13 @@ else
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	LUALABEL =
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						LUALABEL =
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endif
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					endif
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#To disable Joystick emulation of cursor, make NOJOY=1 (for input.o)
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					#To enable Joystick emulation of cursor, make USE_JOYSTICK=1 (for input.o)
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#This can be necessary to test keyboard cursor code, because an existing
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					#This can be necessary to test cursor code on a PC, but by default for all
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#joystick will keep reporting a contradicting position.
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					#non-console platforms the joystick is disabled, to avoid reporting
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ifeq ($(NOJOY),1)
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					#'restless' movements when an analog joystick or a poorly-calibrated joypad
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  JOYCOPT = -DNO_JOYCURSOR
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					#is plugged in.
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else
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					ifeq ($(USE_JOYSTICK),1)
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  JOYCOPT =
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					  JOYCOPT = -DUSE_JOYSTICK
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endif
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					endif
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#To speed up rendering, can disable the layered editing
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					#To speed up rendering, can disable the layered editing
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								input.c
									
									
									
									
									
								
							
							
						
						
									
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								input.c
									
									
									
									
									
								
							@ -465,7 +465,6 @@ int Handle_joystick_press(SDL_JoyButtonEvent event)
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    #ifdef __GP2X__
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					    #ifdef __GP2X__
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    switch(event.button)
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					    switch(event.button)
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    {
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					    {
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      #ifndef NO_JOYCURSOR
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      case GP2X_BUTTON_UP:
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					      case GP2X_BUTTON_UP:
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        Directional_up=1;
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					        Directional_up=1;
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        break;
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					        break;
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@ -490,7 +489,6 @@ int Handle_joystick_press(SDL_JoyButtonEvent event)
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      case GP2X_BUTTON_UPLEFT:
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					      case GP2X_BUTTON_UPLEFT:
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        Directional_up_left=1;
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					        Directional_up_left=1;
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        break;
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					        break;
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      #endif
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      default:
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					      default:
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		break;
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							break;
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    }
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					    }
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@ -563,7 +561,6 @@ int Handle_joystick_release(SDL_JoyButtonEvent event)
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void Handle_joystick_movement(SDL_JoyAxisEvent event)
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					void Handle_joystick_movement(SDL_JoyAxisEvent event)
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{
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					{
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    #ifndef NO_JOYCURSOR
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    if (event.axis==0) // X
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					    if (event.axis==0) // X
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    {
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					    {
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      Directional_right=Directional_left=0;
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					      Directional_right=Directional_left=0;
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@ -584,7 +581,6 @@ void Handle_joystick_movement(SDL_JoyAxisEvent event)
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      else if (event.value>1000)
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					      else if (event.value>1000)
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        Directional_down=1;
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					        Directional_down=1;
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    }
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					    }
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    #endif
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}
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					}
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// Attempts to move the mouse cursor by the given deltas (may be more than 1 pixel at a time)
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					// Attempts to move the mouse cursor by the given deltas (may be more than 1 pixel at a time)
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@ -674,6 +670,9 @@ int Get_input(void)
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                Handle_key_release(event.key);
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					                Handle_key_release(event.key);
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                break;
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					                break;
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					            // Start of Joystik handling
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					            #ifdef USE_JOYSTICK
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            case SDL_JOYBUTTONUP:
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					            case SDL_JOYBUTTONUP:
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                Handle_joystick_release(event.jbutton);
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					                Handle_joystick_release(event.jbutton);
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                user_feedback_required = 1;
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					                user_feedback_required = 1;
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@ -688,6 +687,9 @@ int Get_input(void)
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                Handle_joystick_movement(event.jaxis);
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					                Handle_joystick_movement(event.jaxis);
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                break;
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					                break;
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					            #endif
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					            // End of Joystick handling
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            default:
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					            default:
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            //    DEBUG("Unhandled SDL event number : ",event.type);
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					            //    DEBUG("Unhandled SDL event number : ",event.type);
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                break;
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					                break;
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