Fixed the double icons having their diagonal not shaded on selection.
Fixed the Ellipse / Grad ellipse icon graphics (were quite off-centered) Some tidy-up of input.c git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@584 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
		
							parent
							
								
									1150dcea21
								
							
						
					
					
						commit
						5a80cdae44
					
				
							
								
								
									
										12
									
								
								boutons.c
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								boutons.c
									
									
									
									
									
								
							@ -1749,7 +1749,6 @@ void Bouton_Rectangle_plein(void)
 | 
			
		||||
void Bouton_Cercle_vide(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_CERCLES,10);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_CERCLE_VIDE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -1758,7 +1757,6 @@ void Bouton_Cercle_vide(void)
 | 
			
		||||
void Bouton_Ellipse_vide(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_CERCLES,11);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_ELLIPSE_VIDE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -1767,7 +1765,6 @@ void Bouton_Ellipse_vide(void)
 | 
			
		||||
void Bouton_Cercle_plein(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_CERCLES,10);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_CERCLE_PLEIN);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -1776,7 +1773,6 @@ void Bouton_Cercle_plein(void)
 | 
			
		||||
void Bouton_Ellipse_pleine(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_CERCLES,11);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_ELLIPSE_PLEINE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -2107,7 +2103,6 @@ void Bouton_Degrades(void)
 | 
			
		||||
void Bouton_Cercle_degrade(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_SPHERES,16);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_CERCLE_DEGRADE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -2116,7 +2111,6 @@ void Bouton_Cercle_degrade(void)
 | 
			
		||||
void Bouton_Ellipse_degrade(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_SPHERES,17);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_ELLIPSE_DEGRADEE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -2137,7 +2131,6 @@ void Bouton_Fill(void)
 | 
			
		||||
  if (Operation_en_cours!=OPERATION_FILL)
 | 
			
		||||
  {
 | 
			
		||||
    Effacer_curseur();
 | 
			
		||||
    Afficher_sprite_dans_menu(BOUTON_FLOODFILL,14);
 | 
			
		||||
 | 
			
		||||
    if (Operation_en_cours!=OPERATION_REMPLACER)
 | 
			
		||||
    {
 | 
			
		||||
@ -2159,7 +2152,6 @@ void Bouton_Remplacer(void)
 | 
			
		||||
  if (Operation_en_cours!=OPERATION_REMPLACER)
 | 
			
		||||
  {
 | 
			
		||||
    Effacer_curseur();
 | 
			
		||||
    Afficher_sprite_dans_menu(BOUTON_FLOODFILL,15);
 | 
			
		||||
    if (Operation_en_cours!=OPERATION_FILL)
 | 
			
		||||
    {
 | 
			
		||||
      Pinceau_Forme_avant_fill=Pinceau_Forme;
 | 
			
		||||
@ -5538,7 +5530,6 @@ void Bouton_Trame_Menu(void)
 | 
			
		||||
void Bouton_Polygone(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_POLYGONES,12);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_POLYGONE);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -5547,7 +5538,6 @@ void Bouton_Polygone(void)
 | 
			
		||||
void Bouton_Polyform(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_POLYGONES,13);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_POLYFORM);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -5556,7 +5546,6 @@ void Bouton_Polyform(void)
 | 
			
		||||
void Bouton_Polyfill(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_POLYGONES,12);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_POLYFILL);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
@ -5565,7 +5554,6 @@ void Bouton_Polyfill(void)
 | 
			
		||||
void Bouton_Filled_polyform(void)
 | 
			
		||||
{
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
  Afficher_sprite_dans_menu(BOUTON_POLYGONES,13);
 | 
			
		||||
  Demarrer_pile_operation(OPERATION_FILLED_POLYFORM);
 | 
			
		||||
  Afficher_curseur();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								gfx2gui.gif
									
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								gfx2gui.gif
									
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 20 KiB  | 
							
								
								
									
										138
									
								
								input.c
									
									
									
									
									
								
							
							
						
						
									
										138
									
								
								input.c
									
									
									
									
									
								
							@ -28,8 +28,8 @@
 | 
			
		||||
#include "windows.h"
 | 
			
		||||
#include "erreurs.h"
 | 
			
		||||
 | 
			
		||||
void Handle_Window_Resize(SDL_Event* event);
 | 
			
		||||
void Handle_Window_Exit(SDL_Event* event);
 | 
			
		||||
void Handle_Window_Resize(SDL_ResizeEvent event);
 | 
			
		||||
void Handle_Window_Exit(SDL_QuitEvent event);
 | 
			
		||||
 | 
			
		||||
byte Directional_up;
 | 
			
		||||
byte Directional_up_right;
 | 
			
		||||
@ -114,42 +114,42 @@ void Gere_Evenement_SDL(SDL_Event * event)
 | 
			
		||||
    // Redimensionnement fenetre
 | 
			
		||||
    if (event->type == SDL_VIDEORESIZE )
 | 
			
		||||
    {
 | 
			
		||||
        Handle_Window_Resize(event);
 | 
			
		||||
        Handle_Window_Resize(event->resize);
 | 
			
		||||
    }
 | 
			
		||||
    // Fermeture
 | 
			
		||||
    if (event->type == SDL_QUIT )
 | 
			
		||||
    {
 | 
			
		||||
        Handle_Window_Exit(event);
 | 
			
		||||
        Handle_Window_Exit(event->quit);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// WM events management
 | 
			
		||||
 | 
			
		||||
void Handle_Window_Resize(SDL_Event* event)
 | 
			
		||||
void Handle_Window_Resize(SDL_ResizeEvent event)
 | 
			
		||||
{
 | 
			
		||||
    Resize_Largeur = event->resize.w;
 | 
			
		||||
    Resize_Hauteur = event->resize.h;
 | 
			
		||||
    Resize_Largeur = event.w;
 | 
			
		||||
    Resize_Hauteur = event.h;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Window_Exit(SDL_Event* event)
 | 
			
		||||
void Handle_Window_Exit(__attribute__((unused)) SDL_QuitEvent event)
 | 
			
		||||
{
 | 
			
		||||
    Quit_demande = 1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Mouse events management
 | 
			
		||||
 | 
			
		||||
int Handle_Mouse_Move(SDL_Event* event)
 | 
			
		||||
int Handle_Mouse_Move(SDL_MouseMotionEvent event)
 | 
			
		||||
{
 | 
			
		||||
    INPUT_Nouveau_Mouse_X = event->motion.x/Pixel_width;
 | 
			
		||||
    INPUT_Nouveau_Mouse_Y = event->motion.y/Pixel_height;
 | 
			
		||||
    INPUT_Nouveau_Mouse_X = event.x/Pixel_width;
 | 
			
		||||
    INPUT_Nouveau_Mouse_Y = event.y/Pixel_height;
 | 
			
		||||
 | 
			
		||||
    return Move_cursor_with_constraints();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Mouse_Click(SDL_Event* event)
 | 
			
		||||
void Handle_Mouse_Click(SDL_MouseButtonEvent event)
 | 
			
		||||
{
 | 
			
		||||
    switch(event->button.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
        case SDL_BUTTON_LEFT:
 | 
			
		||||
            INPUT_Nouveau_Mouse_K |= 1;
 | 
			
		||||
@ -169,9 +169,9 @@ void Handle_Mouse_Click(SDL_Event* event)
 | 
			
		||||
    Move_cursor_with_constraints();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Mouse_Release(SDL_Event* event)
 | 
			
		||||
void Handle_Mouse_Release(SDL_MouseButtonEvent event)
 | 
			
		||||
{
 | 
			
		||||
    switch(event->button.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
        case SDL_BUTTON_LEFT:
 | 
			
		||||
            INPUT_Nouveau_Mouse_K &= ~1;
 | 
			
		||||
@ -190,11 +190,11 @@ void Handle_Mouse_Release(SDL_Event* event)
 | 
			
		||||
 | 
			
		||||
// Keyboard management
 | 
			
		||||
 | 
			
		||||
int Handle_Key_Press(SDL_Event* event)
 | 
			
		||||
int Handle_Key_Press(SDL_KeyboardEvent event)
 | 
			
		||||
{
 | 
			
		||||
    //Appui sur une touche du clavier
 | 
			
		||||
    Touche = Conversion_Touche(event->key.keysym);
 | 
			
		||||
    Touche_ANSI = Conversion_ANSI(event->key.keysym);
 | 
			
		||||
    Touche = Conversion_Touche(event.keysym);
 | 
			
		||||
    Touche_ANSI = Conversion_ANSI(event.keysym);
 | 
			
		||||
 | 
			
		||||
    if(Touche == Config_Touche[SPECIAL_MOUSE_UP])
 | 
			
		||||
    {
 | 
			
		||||
@ -260,12 +260,12 @@ int Handle_Key_Press(SDL_Event* event)
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Key_Release(SDL_Event* event)
 | 
			
		||||
void Handle_Key_Release(SDL_KeyboardEvent event)
 | 
			
		||||
{
 | 
			
		||||
    int Modifieur;
 | 
			
		||||
    int ToucheR = Conversion_Touche(event->key.keysym) & 0x0FFF;
 | 
			
		||||
    int ToucheR = Conversion_Touche(event.keysym) & 0x0FFF;
 | 
			
		||||
 | 
			
		||||
    switch(event->key.keysym.sym)
 | 
			
		||||
    switch(event.keysym.sym)
 | 
			
		||||
    {
 | 
			
		||||
      case SDLK_RSHIFT:
 | 
			
		||||
      case SDLK_LSHIFT:
 | 
			
		||||
@ -319,46 +319,48 @@ void Handle_Key_Release(SDL_Event* event)
 | 
			
		||||
 | 
			
		||||
// Joystick management
 | 
			
		||||
 | 
			
		||||
void Handle_Joystick_Press(SDL_Event* event)
 | 
			
		||||
void Handle_Joystick_Press(SDL_JoyButtonEvent event)
 | 
			
		||||
{
 | 
			
		||||
  if (event->jbutton.which==0) // joystick number 0
 | 
			
		||||
  if (event.which==0) // joystick number 0
 | 
			
		||||
  {
 | 
			
		||||
    #ifdef __gp2x__
 | 
			
		||||
    switch(event->jbutton.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
      case 0:
 | 
			
		||||
      #ifndef NO_JOYCURSOR
 | 
			
		||||
      case GP2X_BUTTON_UP:
 | 
			
		||||
        Directional_up=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 7:
 | 
			
		||||
      case GP2X_BUTTON_UPRIGHT:
 | 
			
		||||
        Directional_up_right=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 6:
 | 
			
		||||
      case GP2X_BUTTON_RIGHT:
 | 
			
		||||
        Directional_right=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 5:
 | 
			
		||||
      case GP2X_BUTTON_DOWNRIGHT:
 | 
			
		||||
        Directional_down_right=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 4:
 | 
			
		||||
      case GP2X_BUTTON_DOWN:
 | 
			
		||||
        Directional_down=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 3:
 | 
			
		||||
      case GP2X_BUTTON_DOWNLEFT:
 | 
			
		||||
        Directional_down_left=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 2:
 | 
			
		||||
      case GP2X_BUTTON_LEFT:
 | 
			
		||||
        Directional_left=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 1:
 | 
			
		||||
      case GP2X_BUTTON_UPLEFT:
 | 
			
		||||
        Directional_up_left=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 12: // A
 | 
			
		||||
      #endif
 | 
			
		||||
      case GP2X_BUTTON_A: // A
 | 
			
		||||
        INPUT_Nouveau_Mouse_K=1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 13: // B
 | 
			
		||||
      case GP2X_BUTTON_B: // B
 | 
			
		||||
        INPUT_Nouveau_Mouse_K=2;
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    #else
 | 
			
		||||
    switch(event->jbutton.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
      case 0: // A
 | 
			
		||||
        INPUT_Nouveau_Mouse_K=1;
 | 
			
		||||
@ -371,46 +373,46 @@ void Handle_Joystick_Press(SDL_Event* event)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Joystick_Release(SDL_Event* event)
 | 
			
		||||
void Handle_Joystick_Release(SDL_JoyButtonEvent event)
 | 
			
		||||
{
 | 
			
		||||
  if (event->jbutton.which==0) // joystick number 0
 | 
			
		||||
  if (event.which==0) // joystick number 0
 | 
			
		||||
  {
 | 
			
		||||
    #ifdef __gp2x__
 | 
			
		||||
    switch(event->jbutton.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
      case 0:
 | 
			
		||||
      case GP2X_BUTTON_UP:
 | 
			
		||||
        Directional_up=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 7:
 | 
			
		||||
      case GP2X_BUTTON_UPRIGHT:
 | 
			
		||||
        Directional_up_right=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 6:
 | 
			
		||||
      case GP2X_BUTTON_RIGHT:
 | 
			
		||||
        Directional_right=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 5:
 | 
			
		||||
      case GP2X_BUTTON_DOWNRIGHT:
 | 
			
		||||
        Directional_down_right=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 4:
 | 
			
		||||
      case GP2X_BUTTON_DOWN:
 | 
			
		||||
        Directional_down=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 3:
 | 
			
		||||
      case GP2X_BUTTON_DOWNLEFT:
 | 
			
		||||
        Directional_down_left=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 2:
 | 
			
		||||
      case GP2X_BUTTON_LEFT:
 | 
			
		||||
        Directional_left=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 1:
 | 
			
		||||
      case GP2X_BUTTON_UPLEFT:
 | 
			
		||||
        Directional_up_left=0;
 | 
			
		||||
        break;
 | 
			
		||||
      case 12: // A
 | 
			
		||||
      case GP2X_BUTTON_A: // A
 | 
			
		||||
        INPUT_Nouveau_Mouse_K &= ~1;
 | 
			
		||||
        break;
 | 
			
		||||
      case 13: // B
 | 
			
		||||
      case GP2X_BUTTON_B: // B
 | 
			
		||||
        INPUT_Nouveau_Mouse_K &= ~2;
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    #else
 | 
			
		||||
    switch(event->jbutton.button)
 | 
			
		||||
    switch(event.button)
 | 
			
		||||
    {
 | 
			
		||||
      case 0: // A
 | 
			
		||||
        INPUT_Nouveau_Mouse_K &= ~1;
 | 
			
		||||
@ -423,30 +425,32 @@ void Handle_Joystick_Release(SDL_Event* event)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Handle_Joystick_Movement(SDL_Event* event)
 | 
			
		||||
void Handle_Joystick_Movement(SDL_JoyAxisEvent event)
 | 
			
		||||
{
 | 
			
		||||
  if (event->jaxis.which==0) // joystick number 0
 | 
			
		||||
  if (event.which==0) // joystick number 0
 | 
			
		||||
  {
 | 
			
		||||
    if (event->jaxis.axis==0) // X
 | 
			
		||||
    #ifndef NO_JOYCURSOR
 | 
			
		||||
    if (event.axis==0) // X
 | 
			
		||||
    {
 | 
			
		||||
      Directional_right=Directional_left=0;
 | 
			
		||||
      if (event->jaxis.value<-1000)
 | 
			
		||||
      if (event.value<-1000)
 | 
			
		||||
      {
 | 
			
		||||
        Directional_left=1;
 | 
			
		||||
      }
 | 
			
		||||
      else if (event->jaxis.value>1000)
 | 
			
		||||
      else if (event.value>1000)
 | 
			
		||||
        Directional_right=1;
 | 
			
		||||
    }
 | 
			
		||||
    else if (event->jaxis.axis==1) // Y
 | 
			
		||||
    else if (event.axis==1) // Y
 | 
			
		||||
    {
 | 
			
		||||
      Directional_up=Directional_down=0;
 | 
			
		||||
      if (event->jaxis.value<-1000)
 | 
			
		||||
      if (event.value<-1000)
 | 
			
		||||
      {
 | 
			
		||||
        Directional_up=1;
 | 
			
		||||
      }
 | 
			
		||||
      else if (event->jaxis.value>1000)
 | 
			
		||||
      else if (event.value>1000)
 | 
			
		||||
        Directional_down=1;
 | 
			
		||||
    }
 | 
			
		||||
    #endif
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -468,50 +472,50 @@ int Get_input(void)
 | 
			
		||||
        switch(event.type)
 | 
			
		||||
        {
 | 
			
		||||
            case SDL_VIDEORESIZE:
 | 
			
		||||
                Handle_Window_Resize(&event);
 | 
			
		||||
                Handle_Window_Resize(event.resize);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_QUIT:
 | 
			
		||||
                Handle_Window_Exit(&event);
 | 
			
		||||
                Handle_Window_Exit(event.quit);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_MOUSEMOTION:
 | 
			
		||||
                User_Feedback_Required = Handle_Mouse_Move(&event);
 | 
			
		||||
                User_Feedback_Required = Handle_Mouse_Move(event.motion);
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_MOUSEBUTTONDOWN:
 | 
			
		||||
                Handle_Mouse_Click(&event);
 | 
			
		||||
                Handle_Mouse_Click(event.button);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_MOUSEBUTTONUP:
 | 
			
		||||
                Handle_Mouse_Release(&event);
 | 
			
		||||
                Handle_Mouse_Release(event.button);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_KEYDOWN:
 | 
			
		||||
                Handle_Key_Press(&event);
 | 
			
		||||
                Handle_Key_Press(event.key);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_KEYUP:
 | 
			
		||||
                Handle_Key_Release(&event);
 | 
			
		||||
                Handle_Key_Release(event.key);
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_JOYBUTTONUP:
 | 
			
		||||
                Handle_Joystick_Release(&event);
 | 
			
		||||
                Handle_Joystick_Release(event.jbutton);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_JOYBUTTONDOWN:
 | 
			
		||||
                Handle_Joystick_Press(&event);
 | 
			
		||||
                Handle_Joystick_Press(event.jbutton);
 | 
			
		||||
                User_Feedback_Required = 1;
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
            case SDL_JOYAXISMOTION:
 | 
			
		||||
                Handle_Joystick_Movement(&event);
 | 
			
		||||
                Handle_Joystick_Movement(event.jaxis);
 | 
			
		||||
                break;
 | 
			
		||||
                
 | 
			
		||||
            default:
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										19
									
								
								moteur.c
									
									
									
									
									
								
							
							
						
						
									
										19
									
								
								moteur.c
									
									
									
									
									
								
							@ -347,9 +347,28 @@ void Enclencher_bouton(int Numero,byte Click)
 | 
			
		||||
{
 | 
			
		||||
  int Famille;
 | 
			
		||||
  int Curseur;
 | 
			
		||||
  int Icone;
 | 
			
		||||
 | 
			
		||||
  Effacer_curseur();
 | 
			
		||||
 | 
			
		||||
  // Certains boutons ont deux icones
 | 
			
		||||
  Icone=-1;
 | 
			
		||||
  switch(Numero)
 | 
			
		||||
  {
 | 
			
		||||
    case BOUTON_POLYGONES:
 | 
			
		||||
    case BOUTON_POLYFILL:
 | 
			
		||||
      Icone=12;break;
 | 
			
		||||
    case BOUTON_FLOODFILL:
 | 
			
		||||
      Icone=14;break;
 | 
			
		||||
    case BOUTON_CERCLES:
 | 
			
		||||
    case BOUTON_FILLCERC:
 | 
			
		||||
      Icone=10;break;
 | 
			
		||||
    case BOUTON_SPHERES:
 | 
			
		||||
      Icone=16;break;
 | 
			
		||||
  }
 | 
			
		||||
  if (Icone!=-1)
 | 
			
		||||
    Afficher_sprite_dans_menu(Numero,Icone+(Click==A_DROITE));
 | 
			
		||||
 | 
			
		||||
  // On note déjà la famille du bouton (La "Famiglia" c'est sacré)
 | 
			
		||||
  Famille=Bouton[Numero].Famille;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										16
									
								
								windows.c
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								windows.c
									
									
									
									
									
								
							@ -747,12 +747,20 @@ void Afficher_sprite_dans_menu(int Numero_bouton,int Numero_sprite)
 | 
			
		||||
  word Pos_menu_Y;
 | 
			
		||||
  byte Couleur;
 | 
			
		||||
 | 
			
		||||
  for (Pos_Y=0,Pos_menu_Y=Bouton[Numero_bouton].Decalage_Y+1;Pos_Y<HAUTEUR_SPRITE_MENU;Pos_Y++,Pos_menu_Y++)
 | 
			
		||||
    for (Pos_X=0,Pos_menu_X=Bouton[Numero_bouton].Decalage_X+1;Pos_X<LARGEUR_SPRITE_MENU;Pos_X++,Pos_menu_X++)
 | 
			
		||||
  Pos_menu_Y=Bouton[Numero_bouton].Decalage_Y;
 | 
			
		||||
  Pos_menu_X=Bouton[Numero_bouton].Decalage_X;
 | 
			
		||||
  if (Bouton[Numero_bouton].Forme != FORME_BOUTON_TRIANGLE_BAS_DROITE)
 | 
			
		||||
  {
 | 
			
		||||
    Pos_menu_Y+=1;
 | 
			
		||||
    Pos_menu_X+=1;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  for (Pos_Y=0;Pos_Y<HAUTEUR_SPRITE_MENU;Pos_Y++)
 | 
			
		||||
    for (Pos_X=0;Pos_X<LARGEUR_SPRITE_MENU;Pos_X++)
 | 
			
		||||
    {
 | 
			
		||||
      Couleur=SPRITE_MENU[Numero_sprite][Pos_Y][Pos_X];
 | 
			
		||||
      Pixel_dans_menu(Pos_menu_X,Pos_menu_Y,Couleur);
 | 
			
		||||
      BLOCK_MENU[Pos_menu_Y][Pos_menu_X]=Couleur;
 | 
			
		||||
      Pixel_dans_menu(Pos_menu_X+Pos_X,Pos_menu_Y+Pos_Y,Couleur);
 | 
			
		||||
      BLOCK_MENU[Pos_menu_Y+Pos_Y][Pos_menu_X+Pos_X]=Couleur;
 | 
			
		||||
    }
 | 
			
		||||
  UpdateRect(Menu_Facteur_X*(Bouton[Numero_bouton].Decalage_X+1),
 | 
			
		||||
    (Bouton[Numero_bouton].Decalage_Y+1)*Menu_Facteur_Y+Menu_Ordonnee,
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user