use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project create keycode.h various fixes
This commit is contained in:
parent
d86efa58e4
commit
77005eb780
2
project/msvc/.gitignore
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project/msvc/.gitignore
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Debug
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Debug-*
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Release
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Release-*
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ipch
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*.suo
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*.user
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29
project/msvc/grafx2-win32.sln
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29
project/msvc/grafx2-win32.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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196
project/msvc/grafx2-win32.vcxproj
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196
project/msvc/grafx2-win32.vcxproj
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||||
<ClCompile Include="..\..\src\readline.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\realpath.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\recoil.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\saveini.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\setup.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shade.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\special.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\text.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\tiles.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\transform.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\unicode.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\version.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\windows.c">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\brush.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\buttons.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\colorred.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\const.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\engine.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\errors.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\factory.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\fileformats.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\filesel.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\gfx2surface.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\global.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\graph.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\haiku.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\help.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\helpfile.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\hotkeys.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\init.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\input.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\io.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\keyboard.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\layers.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\libraw2crtc.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\loadsave.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\misc.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\mountlist.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\oldies.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\op_c.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\operatio.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pages.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\palette.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxdouble.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxquad.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxsimple.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxtall.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxtall2.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxtall3.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxtriple.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxwide.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\pxwide2.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\readini.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\readline.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\realpath.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\recoil.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\saveini.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\setup.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SFont.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\shade.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\special.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\struct.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\text.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\tiles.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\transform.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\unicode.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\windows.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\screen.h">
|
||||
<Filter>Fichiers d%27en-tête</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\gfx2.rc">
|
||||
<Filter>Fichiers de ressources</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@ -41,10 +41,12 @@
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)..\..\bin\</OutDir>
|
||||
<TargetName>$(ProjectName)$(Configuration)</TargetName>
|
||||
<IntDir>$(Configuration)-sdl\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)..\..\bin\</OutDir>
|
||||
<IntDir>$(Configuration)-sdl\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
|
||||
@ -33,7 +33,7 @@
|
||||
#include "misc.h"
|
||||
#include "errors.h"
|
||||
#include "windows.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "brush.h"
|
||||
#include "tiles.h"
|
||||
|
||||
|
||||
@ -35,7 +35,7 @@
|
||||
#include "misc.h"
|
||||
#include "operatio.h"
|
||||
#include "pages.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
|
||||
#if defined(__VBCC__) || defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
|
||||
@ -961,8 +961,11 @@ void Rotate_brush_1_5(void)
|
||||
// On corrige les coordonnées de la ligne si la touche shift est appuyée...
|
||||
cursor_x = Paintbrush_X;
|
||||
cursor_y = Paintbrush_Y;
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
if(SDL_GetModState() & KMOD_SHIFT)
|
||||
Clamp_coordinates_regular_angle(Brush_rotation_center_X,Brush_rotation_center_Y,&cursor_x,&cursor_y);
|
||||
// TODO : portable
|
||||
#endif
|
||||
|
||||
if ( (cursor_x!=old_x) || (cursor_y!=old_y) || (prev_state!=2) )
|
||||
{
|
||||
@ -1032,8 +1035,11 @@ void Rotate_brush_0_5(void)
|
||||
// On corrige les coordonnées de la ligne si la touche shift est appuyée...
|
||||
cursor_x = Paintbrush_X;
|
||||
cursor_y = Paintbrush_Y;
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
if(SDL_GetModState() & KMOD_SHIFT)
|
||||
Clamp_coordinates_regular_angle(Brush_rotation_center_X,Brush_rotation_center_Y,&cursor_x,&cursor_y);
|
||||
// TODO
|
||||
#endif
|
||||
|
||||
if ((cursor_x!=old_x) || (cursor_y!=old_y) || (prev_state!=3))
|
||||
{
|
||||
|
||||
@ -71,7 +71,7 @@
|
||||
#include "io.h"
|
||||
#include "help.h"
|
||||
#include "text.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "brush.h"
|
||||
#include "input.h"
|
||||
@ -86,7 +86,7 @@
|
||||
#elif defined(__MINT__)
|
||||
#include <mint/sysbind.h>
|
||||
#include <dirent.h>
|
||||
#elif defined(__WIN32__)
|
||||
#elif defined(WIN32)
|
||||
#ifndef _MSC_VER
|
||||
#include <dirent.h>
|
||||
#endif
|
||||
|
||||
@ -38,7 +38,7 @@
|
||||
#include "misc.h"
|
||||
#include "pages.h"
|
||||
#include "readline.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "struct.h"
|
||||
#include "windows.h"
|
||||
#include "tiles.h"
|
||||
|
||||
@ -33,7 +33,7 @@
|
||||
#include "operatio.h"
|
||||
#include "shade.h"
|
||||
#include "errors.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "brush.h"
|
||||
#include "input.h"
|
||||
|
||||
@ -37,7 +37,7 @@
|
||||
#include "misc.h"
|
||||
#include "pages.h" // Backup()
|
||||
#include "readline.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "palette.h"
|
||||
#include "input.h" // Is_shortcut()
|
||||
|
||||
@ -25,7 +25,9 @@
|
||||
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
#include <SDL_syswm.h>
|
||||
#endif
|
||||
|
||||
#if defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__)
|
||||
#include <proto/dos.h>
|
||||
@ -61,7 +63,7 @@
|
||||
#include "errors.h"
|
||||
#include "io.h"
|
||||
#include "windows.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "loadsave.h"
|
||||
#include "mountlist.h"
|
||||
#include "engine.h"
|
||||
|
||||
@ -36,7 +36,7 @@
|
||||
#include "buttons.h"
|
||||
#include "pages.h"
|
||||
#include "errors.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "graph.h"
|
||||
#include "misc.h"
|
||||
#include "pxsimple.h"
|
||||
@ -52,6 +52,9 @@
|
||||
#include "input.h"
|
||||
#include "brush.h"
|
||||
#include "tiles.h"
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
#include "sdlscreen.h"
|
||||
#endif
|
||||
|
||||
#if defined(__VBCC__) || defined(__GP2X__) || defined(__WIZ__) || defined(__CAANOO__)
|
||||
#define M_PI 3.141592653589793238462643
|
||||
@ -397,7 +400,9 @@ try_again:
|
||||
|
||||
if (screen_changed)
|
||||
{
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
Set_mode_SDL(&width, &height,fullscreen);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (screen_changed || pixels_changed)
|
||||
|
||||
@ -52,7 +52,7 @@
|
||||
#include "engine.h"
|
||||
#include "helpfile.h"
|
||||
#include "help.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "text.h"
|
||||
#include "keyboard.h"
|
||||
#include "windows.h"
|
||||
@ -61,6 +61,7 @@
|
||||
#include "errors.h"
|
||||
#include "pages.h"
|
||||
#include "factory.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
extern const char Program_version[]; // generated in pversion.c
|
||||
extern const char SVN_revision[]; // generated in version.c
|
||||
|
||||
@ -30,7 +30,7 @@
|
||||
|
||||
#include "global.h"
|
||||
#include "keyboard.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "errors.h"
|
||||
#include "misc.h"
|
||||
|
||||
@ -37,6 +37,9 @@
|
||||
/// Add 0x4000 for the Alt modifier ::MOD_ALT
|
||||
/// Add 0x8000 for the "Meta" modifier ::MOD_META (On MacOS X it's the CMD key)
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
#if defined(USE_SDL)
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
/*!
|
||||
Convert an SDL keysym to an ANSI/ASCII character.
|
||||
|
||||
29
src/keycodes.h
Normal file
29
src/keycodes.h
Normal file
@ -0,0 +1,29 @@
|
||||
/* vim:expandtab:ts=2 sw=2:
|
||||
*/
|
||||
/* Grafx2 - The Ultimate 256-color bitmap paint program
|
||||
|
||||
Copyright 2018 Thomas Bernard
|
||||
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
|
||||
|
||||
Grafx2 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; version 2
|
||||
of the License.
|
||||
|
||||
Grafx2 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
#ifndef KEYCODES_H_INCLUDED
|
||||
#define KEYCODES_H_INCLUDED
|
||||
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
10
src/layers.c
10
src/layers.c
@ -19,18 +19,22 @@
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "const.h"
|
||||
#include "struct.h"
|
||||
#include "global.h"
|
||||
#include "windows.h"
|
||||
#include "engine.h"
|
||||
#include "pages.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "input.h"
|
||||
#include "help.h"
|
||||
#include "misc.h"
|
||||
#include "readline.h"
|
||||
#include "graph.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
void Layer_activate(int layer, short side)
|
||||
{
|
||||
@ -638,7 +642,7 @@ void Button_Anim_continuous_next(void)
|
||||
do
|
||||
{
|
||||
int target_frame;
|
||||
Uint32 time_now;
|
||||
dword time_now;
|
||||
|
||||
Get_input(20);
|
||||
|
||||
@ -673,7 +677,7 @@ void Button_Anim_continuous_prev(void)
|
||||
do
|
||||
{
|
||||
int target_frame;
|
||||
Uint32 time_now;
|
||||
dword time_now;
|
||||
|
||||
Get_input(20);
|
||||
|
||||
|
||||
@ -61,6 +61,7 @@
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
#include "sdlscreen.h"
|
||||
#endif
|
||||
#include "screen.h"
|
||||
#include "struct.h"
|
||||
#include "windows.h"
|
||||
#include "engine.h"
|
||||
|
||||
@ -58,7 +58,7 @@
|
||||
#include "engine.h"
|
||||
#include "pages.h"
|
||||
#include "loadsave.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "errors.h"
|
||||
#include "readini.h"
|
||||
#include "saveini.h"
|
||||
|
||||
@ -39,14 +39,13 @@
|
||||
#endif
|
||||
#endif
|
||||
#include "struct.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "global.h"
|
||||
#include "errors.h"
|
||||
#include "buttons.h"
|
||||
#include "engine.h"
|
||||
#include "misc.h"
|
||||
#include "keyboard.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "palette.h"
|
||||
#include "input.h"
|
||||
|
||||
@ -27,6 +27,9 @@
|
||||
#ifndef MISC_H__
|
||||
#define MISC_H__
|
||||
|
||||
/* For sprintf() used in Num2str() and Dec2str(a,b,c) */
|
||||
#include <stdio.h>
|
||||
|
||||
#include "struct.h"
|
||||
#include "global.h"
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@
|
||||
#include "libraw2crtc.h"
|
||||
#include "loadsave.h"
|
||||
#include "misc.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "struct.h"
|
||||
#include "windows.h"
|
||||
#include "oldies.h"
|
||||
|
||||
@ -33,7 +33,7 @@
|
||||
#include "buttons.h"
|
||||
#include "pages.h"
|
||||
#include "errors.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "brush.h"
|
||||
#include "windows.h"
|
||||
#include "input.h"
|
||||
|
||||
@ -32,7 +32,7 @@
|
||||
#include "buttons.h"
|
||||
#include "pages.h"
|
||||
#include "help.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "errors.h"
|
||||
#include "op_c.h"
|
||||
#include "windows.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxdouble.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxquad.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxsimple.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxtall.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxtall2.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxtall3.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxtriple.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxwide.h"
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "misc.h"
|
||||
#include "graph.h"
|
||||
#include "pxwide2.h"
|
||||
|
||||
@ -37,16 +37,19 @@
|
||||
#include "misc.h"
|
||||
#include "errors.h"
|
||||
#include "const.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "readline.h"
|
||||
#include "windows.h"
|
||||
#include "input.h"
|
||||
#include "engine.h"
|
||||
#include "unicode.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
#ifdef __WIN32__
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#if defined(USE_SDL)
|
||||
#include <SDL_syswm.h>
|
||||
#endif
|
||||
|
||||
#elif defined __HAIKU__
|
||||
#include "haiku.h"
|
||||
|
||||
60
src/screen.h
Normal file
60
src/screen.h
Normal file
@ -0,0 +1,60 @@
|
||||
/* vim:expandtab:ts=2 sw=2:
|
||||
*/
|
||||
/* Grafx2 - The Ultimate 256-color bitmap paint program
|
||||
|
||||
Copyright 2018 Thomas Bernard
|
||||
Copyright 2008 Yves Rizoud
|
||||
Copyright 2007 Adrien Destugues
|
||||
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
|
||||
|
||||
Grafx2 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; version 2
|
||||
of the License.
|
||||
|
||||
Grafx2 is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///@file screen.h
|
||||
/// Screen update (refresh) system
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SCREEN_H_INCLUDED
|
||||
#define SCREEN_H_INCLUDED
|
||||
|
||||
#include "struct.h"
|
||||
#include "global.h"
|
||||
|
||||
byte Get_Screen_pixel(int x, int y);
|
||||
|
||||
void Set_Screen_pixel(int x, int y, byte value);
|
||||
|
||||
byte* Get_Screen_pixel_ptr(int x, int y);
|
||||
|
||||
void Screen_FillRect(int x, int y, int w, int h, byte color);
|
||||
|
||||
void Update_rect(short x, short y, unsigned short width, unsigned short height);
|
||||
void Flush_update(void);
|
||||
void Update_status_line(short char_pos, short width);
|
||||
|
||||
int SetPalette(const T_Components * colors, int firstcolor, int ncolors);
|
||||
|
||||
///
|
||||
/// Clears the parts of screen that are outside of the editing area.
|
||||
/// There is such area only if the screen mode is not a multiple of the pixel
|
||||
/// size, eg: 3x3 pixels in 1024x768 leaves 1 column on the right, 0 rows on bottom.
|
||||
void Clear_border(byte color);
|
||||
|
||||
extern volatile int Allow_colorcycling;
|
||||
|
||||
/// Activates or desactivates file drag-dropping in program window.
|
||||
void Allow_drag_and_drop(int flag);
|
||||
|
||||
#endif // SCREEN_H_INCLUDED
|
||||
@ -37,18 +37,6 @@ void Set_mode_SDL(int *,int *,int);
|
||||
|
||||
GFX2_GLOBAL SDL_Rect ** List_SDL_video_modes;
|
||||
|
||||
byte Get_Screen_pixel(int x, int y);
|
||||
|
||||
void Set_Screen_pixel(int x, int y, byte value);
|
||||
|
||||
byte* Get_Screen_pixel_ptr(int x, int y);
|
||||
|
||||
void Screen_FillRect(int x, int y, int w, int h, byte color);
|
||||
|
||||
void Update_rect(short x, short y, unsigned short width, unsigned short height);
|
||||
void Flush_update(void);
|
||||
void Update_status_line(short char_pos, short width);
|
||||
|
||||
///
|
||||
/// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
|
||||
/// (indexed colors).
|
||||
@ -66,17 +54,4 @@ void Set_SDL_pixel_8(SDL_Surface *bmp, int x, int y, byte color);
|
||||
/// Convert a SDL Palette to a grafx2 palette
|
||||
void Get_SDL_Palette(const SDL_Palette * sdl_palette, T_Palette palette);
|
||||
|
||||
int SetPalette(const T_Components * colors, int firstcolor, int ncolors);
|
||||
|
||||
///
|
||||
/// Clears the parts of screen that are outside of the editing area.
|
||||
/// There is such area only if the screen mode is not a multiple of the pixel
|
||||
/// size, eg: 3x3 pixels in 1024x768 leaves 1 column on the right, 0 rows on bottom.
|
||||
void Clear_border(byte color);
|
||||
|
||||
extern volatile int Allow_colorcycling;
|
||||
|
||||
/// Activates or desactivates file drag-dropping in program window.
|
||||
void Allow_drag_and_drop(int flag);
|
||||
|
||||
#endif // SDLSCREEN_H_INCLUDED
|
||||
#endif // SDLSCREEN_H_INCLUDED
|
||||
@ -28,10 +28,11 @@
|
||||
#include "misc.h"
|
||||
#include "readline.h"
|
||||
#include "help.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "input.h"
|
||||
#include "shade.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
void Button_Shade_mode(void)
|
||||
{
|
||||
|
||||
10
src/text.c
10
src/text.c
@ -58,12 +58,14 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
#include <SDL_image.h>
|
||||
#include "SFont.h"
|
||||
#include "sdlscreen.h"
|
||||
#endif
|
||||
|
||||
#include "struct.h"
|
||||
#include "global.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "io.h"
|
||||
#include "errors.h"
|
||||
#include "windows.h"
|
||||
@ -541,7 +543,7 @@ byte *Render_text_TTF(const char *str, int font_number, int size, int antialias,
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
|
||||
{
|
||||
SFont_Font *font;
|
||||
@ -673,6 +675,7 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
|
||||
|
||||
return new_brush;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Crée une brosse à partir des paramètres de texte demandés.
|
||||
// Si cela réussit, la fonction place les dimensions dans width et height,
|
||||
@ -704,8 +707,9 @@ byte *Render_text(const char *str, int font_number, int size, int antialias, int
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(USE_SDL) || defined(USE_SDL2)
|
||||
return Render_text_SFont(str, font_number, width, height, palette);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -19,10 +19,13 @@
|
||||
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct.h"
|
||||
#include "global.h"
|
||||
#include "graph.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "engine.h"
|
||||
#include "windows.h"
|
||||
#include "input.h"
|
||||
|
||||
@ -26,7 +26,7 @@
|
||||
#include "struct.h"
|
||||
#include "transform.h"
|
||||
#include "engine.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "windows.h"
|
||||
#include "input.h"
|
||||
#include "help.h"
|
||||
|
||||
@ -46,9 +46,10 @@
|
||||
#include "misc.h"
|
||||
#include "op_c.h"
|
||||
#include "readline.h"
|
||||
#include "sdlscreen.h"
|
||||
#include "screen.h"
|
||||
#include "palette.h"
|
||||
#include "unicode.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
T_Toolbar_button Buttons_Pool[NB_BUTTONS];
|
||||
T_Menu_Bar Menu_bars[MENUBAR_COUNT] =
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user