[layers] merged in the recent changes from trunk
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/layers@1162 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
		
						commit
						c150be2664
					
				
							
								
								
									
										4
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								Makefile
									
									
									
									
									
								
							@ -229,7 +229,7 @@ else
 | 
			
		||||
        # Compiles a regular linux exectutable for the native platform
 | 
			
		||||
        BIN = grafx2
 | 
			
		||||
        COPT = -W -Wall -Wdeclaration-after-statement -std=c99 -c -g `sdl-config --cflags` $(TTFCOPT) $(LUACOPT)
 | 
			
		||||
        LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
 | 
			
		||||
        LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT) -lm
 | 
			
		||||
		# Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
 | 
			
		||||
		CC = gcc
 | 
			
		||||
		#CC = nccgen -ncgcc -ncld -ncfabs
 | 
			
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@ -287,7 +287,7 @@ endif
 | 
			
		||||
.PHONY : all debug release clean depend zip version force install uninstall
 | 
			
		||||
 | 
			
		||||
# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
 | 
			
		||||
OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o  $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(OBJDIR)/factory.o $(PLATFORMOBJ) $(OBJDIR)/fileformats.o $(OBJDIR)/miscfileformats.o
 | 
			
		||||
OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o  $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(OBJDIR)/factory.o $(PLATFORMOBJ) $(OBJDIR)/fileformats.o $(OBJDIR)/miscfileformats.o $(OBJDIR)/libraw2crtc.o
 | 
			
		||||
 | 
			
		||||
SKIN_FILES = skins/skin_classic.png skins/skin_modern.png skins/font_Classic.png skins/font_Fun.png
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										11
									
								
								Makefile.dep
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								Makefile.dep
									
									
									
									
									
								
							@ -30,16 +30,17 @@ $(OBJDIR)/input.o: input.c global.h struct.h const.h keyboard.h sdlscreen.h \
 | 
			
		||||
  windows.h errors.h misc.h input.h
 | 
			
		||||
$(OBJDIR)/io.o: io.c struct.h const.h io.h realpath.h
 | 
			
		||||
$(OBJDIR)/keyboard.o: keyboard.c global.h struct.h const.h keyboard.h
 | 
			
		||||
$(OBJDIR)/libraw2crtc.o: libraw2crtc.c global.h struct.h const.h
 | 
			
		||||
$(OBJDIR)/loadsave.o: loadsave.c buttons.h struct.h const.h errors.h global.h io.h \
 | 
			
		||||
  loadsave.h misc.h op_c.h pages.h palette.h sdlscreen.h windows.h \
 | 
			
		||||
  engine.h
 | 
			
		||||
  loadsave.h misc.h graph.h op_c.h pages.h palette.h sdlscreen.h \
 | 
			
		||||
  windows.h engine.h
 | 
			
		||||
$(OBJDIR)/main.o: main.c const.h struct.h global.h graph.h misc.h init.h buttons.h \
 | 
			
		||||
  engine.h pages.h loadsave.h sdlscreen.h errors.h readini.h saveini.h \
 | 
			
		||||
  io.h text.h setup.h windows.h brush.h palette.h realpath.h
 | 
			
		||||
$(OBJDIR)/misc.o: misc.c struct.h const.h sdlscreen.h global.h errors.h buttons.h \
 | 
			
		||||
  engine.h misc.h keyboard.h windows.h palette.h input.h
 | 
			
		||||
$(OBJDIR)/miscfileformats.o: miscfileformats.c global.h struct.h const.h loadsave.h \
 | 
			
		||||
  windows.h
 | 
			
		||||
  engine.h misc.h keyboard.h windows.h palette.h input.h graph.h
 | 
			
		||||
$(OBJDIR)/miscfileformats.o: miscfileformats.c engine.h struct.h const.h errors.h \
 | 
			
		||||
  global.h io.h libraw2crtc.h loadsave.h misc.h sdlscreen.h windows.h
 | 
			
		||||
$(OBJDIR)/mountlist.o: mountlist.c
 | 
			
		||||
$(OBJDIR)/op_c.o: op_c.c op_c.h struct.h const.h errors.h
 | 
			
		||||
$(OBJDIR)/operatio.o: operatio.c const.h struct.h global.h misc.h engine.h graph.h \
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								SFont.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								SFont.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  SFont: a simple font-library that uses special .pngs as fonts
 | 
			
		||||
    Copyright (C) 2003 Karl Bartel
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								SFont.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								SFont.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  SFont: a simple font-library that uses special bitmaps as fonts
 | 
			
		||||
    Copyright (C) 2003 Karl Bartel
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								brush.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								brush.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008      Franck Charlet
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								brush.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								brush.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007-2008 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										43
									
								
								buttons.c
									
									
									
									
									
								
							
							
						
						
									
										43
									
								
								buttons.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
@ -3453,6 +3455,11 @@ void Button_Grid_menu(void)
 | 
			
		||||
  short dx_selected=Snap_offset_X;
 | 
			
		||||
  short dy_selected=Snap_offset_Y;
 | 
			
		||||
 | 
			
		||||
  char showgrid = Show_grid;
 | 
			
		||||
  // if grid is shown check if we snap
 | 
			
		||||
  // if not snap by default (so the window work like before we introduced the "show" option)
 | 
			
		||||
  char snapgrid = Show_grid?Snap_mode:1;
 | 
			
		||||
 | 
			
		||||
  T_Special_button * input_x_button;
 | 
			
		||||
  T_Special_button * input_y_button;
 | 
			
		||||
  T_Special_button * input_dx_button;
 | 
			
		||||
@ -3461,10 +3468,10 @@ void Button_Grid_menu(void)
 | 
			
		||||
  char str[3];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  Open_window(133,98,"Grid");
 | 
			
		||||
  Open_window(133,118,"Grid");
 | 
			
		||||
 | 
			
		||||
  Window_set_normal_button(12,72,51,14,"Cancel",0,1,KEY_ESC);  // 1
 | 
			
		||||
  Window_set_normal_button(70,72,51,14,"OK"    ,0,1,SDLK_RETURN); // 2
 | 
			
		||||
  Window_set_normal_button(12,92,51,14,"Cancel",0,1,KEY_ESC);  // 1
 | 
			
		||||
  Window_set_normal_button(70,92,51,14,"OK"    ,0,1,SDLK_RETURN); // 2
 | 
			
		||||
 | 
			
		||||
  Print_in_window(19,26, "X:",MC_Dark,MC_Light);
 | 
			
		||||
  input_x_button = Window_set_input_button(37,24,2); // 3
 | 
			
		||||
@ -3484,6 +3491,16 @@ void Button_Grid_menu(void)
 | 
			
		||||
  Print_in_window(69,47,"dY:",MC_Dark,MC_Light);
 | 
			
		||||
  input_dy_button = Window_set_input_button(95,45,2); // 6
 | 
			
		||||
  Num2str(dy_selected,str,2);
 | 
			
		||||
 | 
			
		||||
  Window_set_normal_button(12, 62, 14, 14, " ", 0, 1, 0);  // 7
 | 
			
		||||
  Window_set_normal_button(70, 62, 14, 14, " ", 0, 1, 0); // 8
 | 
			
		||||
  if (snapgrid)
 | 
			
		||||
	Print_in_window(16, 65, "X", MC_Black, MC_Light);
 | 
			
		||||
  if (Show_grid)
 | 
			
		||||
	Print_in_window(74, 65, "X", MC_Black, MC_Light);
 | 
			
		||||
  Print_in_window(32, 65,"Snap",MC_Dark,MC_Light);
 | 
			
		||||
  Print_in_window(90, 65,"Show",MC_Dark,MC_Light);
 | 
			
		||||
 | 
			
		||||
  Window_input_content(input_dy_button,str);
 | 
			
		||||
  Update_window_area(0,0,Window_width, Window_height);
 | 
			
		||||
 | 
			
		||||
@ -3568,6 +3585,20 @@ void Button_Grid_menu(void)
 | 
			
		||||
        Window_input_content(input_dy_button,str);
 | 
			
		||||
 | 
			
		||||
        Display_cursor();
 | 
			
		||||
 | 
			
		||||
	  case 7:
 | 
			
		||||
		snapgrid = !snapgrid;
 | 
			
		||||
		Hide_cursor();
 | 
			
		||||
		Print_in_window(16, 65, snapgrid?"X":" ", MC_Black, MC_Light);
 | 
			
		||||
		Display_cursor();
 | 
			
		||||
		break;
 | 
			
		||||
	  case 8:
 | 
			
		||||
		showgrid = !showgrid;
 | 
			
		||||
		Hide_cursor();
 | 
			
		||||
		Print_in_window(74, 65, showgrid?"X":" ", MC_Black, MC_Light);
 | 
			
		||||
		Display_cursor();
 | 
			
		||||
		break;
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
    if (Is_shortcut(Key,0x100+BUTTON_HELP))
 | 
			
		||||
      Window_help(BUTTON_EFFECTS, "GRID");
 | 
			
		||||
@ -3580,14 +3611,12 @@ void Button_Grid_menu(void)
 | 
			
		||||
    Snap_height=chosen_Y;
 | 
			
		||||
    Snap_offset_X=dx_selected;
 | 
			
		||||
    Snap_offset_Y=dy_selected;
 | 
			
		||||
    Snap_mode=1;
 | 
			
		||||
    Snap_mode=snapgrid;
 | 
			
		||||
	Show_grid=showgrid;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Close_window();
 | 
			
		||||
 | 
			
		||||
  if ( (clicked_button==2) && (!Snap_mode) )
 | 
			
		||||
    Button_Snap_mode();
 | 
			
		||||
 | 
			
		||||
  Display_cursor();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										3
									
								
								const.h
									
									
									
									
									
								
							
							
						
						
									
										3
									
								
								const.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
@ -112,6 +114,7 @@ enum FILE_FORMATS
 | 
			
		||||
  FORMAT_C64,
 | 
			
		||||
  FORMAT_KCF,
 | 
			
		||||
  FORMAT_PAL,
 | 
			
		||||
  FORMAT_SCR,
 | 
			
		||||
  FORMAT_MISC, ///< Must be last of enum: others formats recognized by SDL_image
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								engine.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								engine.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								engine.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								engine.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								errors.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								errors.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Adrien Destugues
 | 
			
		||||
@ -129,7 +131,6 @@ void Draw_script_name(word x, word y, word index, byte highlighted)
 | 
			
		||||
{
 | 
			
		||||
	T_Fileselector_item * current_item;
 | 
			
		||||
 | 
			
		||||
	DEBUG("draw",index);
 | 
			
		||||
	if (Scripts_list.Nb_elements)
 | 
			
		||||
	{
 | 
			
		||||
		current_item = Get_item_by_index(&Scripts_list, index);
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Petter Lindquist
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Franck Charlet
 | 
			
		||||
@ -1403,7 +1405,9 @@ byte Button_Load_or_Save(byte load, byte image)
 | 
			
		||||
            if(Directory_exists(Main_filename)) Selected_type = 1;
 | 
			
		||||
            else Selected_type = 0;
 | 
			
		||||
          }
 | 
			
		||||
          has_clicked_ok=1;
 | 
			
		||||
 | 
			
		||||
		  // Now load immediately, but only if the user exited readline by pressing ENTER
 | 
			
		||||
		  if (Mouse_K == 0) has_clicked_ok = 1;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								global.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								global.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Franck Charlet
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								graph.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								graph.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Franck Charlet
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								graph.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								graph.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007-2008 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								help.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								help.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								help.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								help.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								init.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								init.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								init.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								init.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								input.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								input.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Franck Charlet
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								input.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								input.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								io.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								io.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								io.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								io.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Franck Charlet
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										187
									
								
								libraw2crtc.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										187
									
								
								libraw2crtc.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,187 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/* GFX2CRTC - libraw2crtc.c
 | 
			
		||||
 * CloudStrife - 20080921
 | 
			
		||||
 * Diffusé sous licence libre CeCILL v2
 | 
			
		||||
 * Voire LICENCE
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
#include "global.h"
 | 
			
		||||
 | 
			
		||||
unsigned short addrCalc(unsigned char vcc, unsigned char rcc, unsigned char hcc, unsigned char cclk, unsigned char r1, unsigned char r12, unsigned char r13)
 | 
			
		||||
{
 | 
			
		||||
  unsigned short MA;
 | 
			
		||||
  unsigned short addr;
 | 
			
		||||
 | 
			
		||||
  //MA = vcc*r1 + hcc + (0x0C)*256;
 | 
			
		||||
  MA = vcc*r1 + hcc + r12*256 + r13;
 | 
			
		||||
  addr = cclk | ((MA & 0x03FF) << 1);
 | 
			
		||||
  addr = addr | ((rcc & 0x07) << 11);
 | 
			
		||||
  addr = addr | ((MA & 0x3000) << 2);
 | 
			
		||||
 | 
			
		||||
  return addr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned char mode0interlace(unsigned char x, unsigned char y)
 | 
			
		||||
{
 | 
			
		||||
  unsigned char mode0pixel[] = {0, 64, 4, 68, 16, 80, 20, 84, 1, 65, 5, 69, 17, 81, 21, 85};
 | 
			
		||||
  return mode0pixel[Read_pixel_function(x,y)] << 1 | mode0pixel[Read_pixel_function(x+1,y)];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned char mode1interlace(unsigned char x, unsigned char y)
 | 
			
		||||
{
 | 
			
		||||
  unsigned char mode1pixel[] = {0, 16, 1, 17};
 | 
			
		||||
  return mode1pixel[Read_pixel_function(x,y)] << 3 | mode1pixel[Read_pixel_function(x+1,y)] << 2 | mode1pixel[Read_pixel_function(x+2,y)] << 1 | mode1pixel[Read_pixel_function(x+3,y)];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned char mode2interlace(unsigned char x, unsigned char y)
 | 
			
		||||
{
 | 
			
		||||
  unsigned char out = 0;
 | 
			
		||||
  int i;
 | 
			
		||||
  for(i = 0; i < 8; i++) out += ((Read_pixel_function(x+7-i,y)&1) << i);
 | 
			
		||||
  return out;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned char mode3interlace(unsigned char x, unsigned char y)
 | 
			
		||||
{
 | 
			
		||||
  unsigned char mode3pixel[] = {0, 16, 1, 17};
 | 
			
		||||
  return mode3pixel[Read_pixel_function(x,y)] << 3 | mode3pixel[Read_pixel_function(x+1,y)] << 2;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned char (*ptrMode)(unsigned char x, unsigned char y);
 | 
			
		||||
 | 
			
		||||
unsigned char *raw2crtc(unsigned short width, unsigned short height, unsigned char mode, unsigned char r9, unsigned long *outSize, unsigned char *r1, unsigned char r12, unsigned char r13)
 | 
			
		||||
{
 | 
			
		||||
  unsigned char *outBuffer;
 | 
			
		||||
  unsigned char *tmpBuffer;
 | 
			
		||||
  unsigned char *allocationBuffer;
 | 
			
		||||
  unsigned short minAddr = 0;
 | 
			
		||||
  unsigned char minAddrIsDefined = 0;
 | 
			
		||||
  unsigned short maxAddr = 0;
 | 
			
		||||
 | 
			
		||||
  unsigned char nbPixPerByte;
 | 
			
		||||
  int y,x;
 | 
			
		||||
  unsigned char r6;
 | 
			
		||||
  unsigned short i;
 | 
			
		||||
  unsigned char *ptrTmp;
 | 
			
		||||
  unsigned char *ptrOut;
 | 
			
		||||
  unsigned char vcc;
 | 
			
		||||
  unsigned char rcc;
 | 
			
		||||
  unsigned char hcc;
 | 
			
		||||
  unsigned char cclk;
 | 
			
		||||
  
 | 
			
		||||
  switch(mode)
 | 
			
		||||
  {
 | 
			
		||||
    case 0:
 | 
			
		||||
    {
 | 
			
		||||
      *r1 = (width+3)/4;
 | 
			
		||||
      nbPixPerByte = 2;
 | 
			
		||||
      ptrMode = mode0interlace;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
    case 1:
 | 
			
		||||
    {
 | 
			
		||||
      *r1 = (width+7)/8;
 | 
			
		||||
      nbPixPerByte = 4;
 | 
			
		||||
      ptrMode = mode1interlace;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
    case 2:
 | 
			
		||||
    {
 | 
			
		||||
      *r1 = (width+15)/16;
 | 
			
		||||
      nbPixPerByte = 8;
 | 
			
		||||
      ptrMode = mode2interlace;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
    case 3:
 | 
			
		||||
    {
 | 
			
		||||
      *r1 = (width+3)/4;
 | 
			
		||||
      nbPixPerByte = 2;
 | 
			
		||||
      ptrMode = mode3interlace;
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
    default:
 | 
			
		||||
    {
 | 
			
		||||
      exit(4);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  tmpBuffer = (unsigned char*)malloc(0xFFFF);
 | 
			
		||||
  if (tmpBuffer == NULL)
 | 
			
		||||
  {
 | 
			
		||||
    printf("Allocation tmpBuffer raté\n");
 | 
			
		||||
    exit(4);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  allocationBuffer = (unsigned char*)malloc(0xFFFF);
 | 
			
		||||
  if(allocationBuffer == NULL)
 | 
			
		||||
  {
 | 
			
		||||
    printf("Allocation allocationBuffer raté\n");
 | 
			
		||||
    exit(4);
 | 
			
		||||
  }
 | 
			
		||||
  memset(allocationBuffer, 0, 0xFFFF);
 | 
			
		||||
 | 
			
		||||
  r6 = height/(r9+1);
 | 
			
		||||
 | 
			
		||||
  for(vcc = 0; vcc < r6; vcc++)
 | 
			
		||||
  {
 | 
			
		||||
    for(rcc = 0; rcc < (r9+1); rcc++)
 | 
			
		||||
    {
 | 
			
		||||
      for(hcc = 0; hcc < *r1; hcc++)
 | 
			
		||||
      {
 | 
			
		||||
	for(cclk = 0; cclk < 2; cclk++)
 | 
			
		||||
	{
 | 
			
		||||
	  x = (hcc << 1 | cclk);
 | 
			
		||||
	  y = vcc*(r9+1) + rcc;
 | 
			
		||||
	  *(tmpBuffer + addrCalc(vcc, rcc, hcc, cclk, *r1, r12, r13)) = (*ptrMode)(x,y);
 | 
			
		||||
	  *(allocationBuffer + addrCalc(vcc, rcc, hcc, cclk, *r1, r12, r13)) += 1;
 | 
			
		||||
	}
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  for(i = 0; i < 0xFFFF; i++)
 | 
			
		||||
  {
 | 
			
		||||
    if(*(allocationBuffer + i) > 1)
 | 
			
		||||
    {
 | 
			
		||||
      printf("Attention : Ecriture multiple a l'adresse mémoire %d\n",i);
 | 
			
		||||
    }
 | 
			
		||||
    if(*(allocationBuffer + i) > 0)
 | 
			
		||||
    {
 | 
			
		||||
      maxAddr = i;
 | 
			
		||||
    }
 | 
			
		||||
    if((*(allocationBuffer + i) == 1) && (minAddrIsDefined == 0))
 | 
			
		||||
    {
 | 
			
		||||
      minAddr = i;
 | 
			
		||||
      minAddrIsDefined = 1;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  *outSize = (maxAddr + 1) - minAddr;
 | 
			
		||||
 | 
			
		||||
  outBuffer = (unsigned char*)malloc((*outSize));
 | 
			
		||||
  if (outBuffer == NULL)
 | 
			
		||||
  {
 | 
			
		||||
    printf("Allocation outBuffer raté\n");
 | 
			
		||||
    exit(4);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  ptrTmp = tmpBuffer + minAddr;
 | 
			
		||||
  ptrOut = outBuffer;
 | 
			
		||||
 | 
			
		||||
  for(i = minAddr; i <= maxAddr; i++)
 | 
			
		||||
  {
 | 
			
		||||
    *(ptrOut++) = *(ptrTmp++);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  free(tmpBuffer);
 | 
			
		||||
  tmpBuffer = NULL;
 | 
			
		||||
  free(allocationBuffer);
 | 
			
		||||
  allocationBuffer = NULL;
 | 
			
		||||
  
 | 
			
		||||
  return outBuffer;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								libraw2crtc.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								libraw2crtc.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/* GFX2CRTC - libraw2crtc.h
 | 
			
		||||
 * CloudStrife - 20080921
 | 
			
		||||
 * Diffusé sous licence libre CeCILL v2
 | 
			
		||||
 * Voire LICENCE
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef LIBRAW2CRTC_H
 | 
			
		||||
#define LIBRAW2CRTC_H 1
 | 
			
		||||
 | 
			
		||||
unsigned char * raw2crtc(unsigned short width, unsigned short height, unsigned char mode, unsigned char r9, unsigned long *outSize, unsigned char *r1, unsigned char r12, unsigned char r13);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										34
									
								
								loadsave.c
									
									
									
									
									
								
							
							
						
						
									
										34
									
								
								loadsave.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Petter Lindquist
 | 
			
		||||
@ -116,6 +118,9 @@ void Test_C64(void);
 | 
			
		||||
void Load_C64(void);
 | 
			
		||||
void Save_C64(void);
 | 
			
		||||
 | 
			
		||||
// -- SCR (Amstrad CPC)
 | 
			
		||||
void Save_SCR(void);
 | 
			
		||||
 | 
			
		||||
// -- PNG -------------------------------------------------------------------
 | 
			
		||||
#ifndef __no_pnglib__
 | 
			
		||||
void Test_PNG(void);
 | 
			
		||||
@ -130,7 +135,7 @@ void Load_SDL_Image(void);
 | 
			
		||||
 | 
			
		||||
void Init_preview(short width,short height,long size,int format,enum PIXEL_RATIO ratio);
 | 
			
		||||
 | 
			
		||||
// ENUM			Name	TestFunc LoadFunc SaveFunc Backup Comment Ext Exts	
 | 
			
		||||
// ENUM			Name	TestFunc LoadFunc SaveFunc Backup Comment Layers Ext Exts	
 | 
			
		||||
T_Format File_formats[NB_KNOWN_FORMATS] = {
 | 
			
		||||
  {FORMAT_ALL_IMAGES, "(all)", NULL, NULL, NULL, 0, 0, 0, "", "gif;png;bmp;pcx;pkm;lbm;iff;img;sci;scq;scf;scn;sco;pi1;pc1;cel;neo;kcf;pal;c64;koa;tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico"},
 | 
			
		||||
  {FORMAT_ALL_FILES, "(*.*)", NULL, NULL, NULL, 0, 0, 0, "", "*"},
 | 
			
		||||
@ -140,18 +145,19 @@ T_Format File_formats[NB_KNOWN_FORMATS] = {
 | 
			
		||||
#endif
 | 
			
		||||
  {FORMAT_BMP, " bmp", Test_BMP, Load_BMP, Save_BMP, 1, 0, 0, "bmp", "bmp"},
 | 
			
		||||
  {FORMAT_PCX, " pcx", Test_PCX, Load_PCX, Save_PCX, 1, 0, 0, "pcx", "pcx"},
 | 
			
		||||
  {FORMAT_PKM, " pkm", Test_PKM, Load_PKM, Save_PKM, 1, 1, 0, "pkm", "pkm"},
 | 
			
		||||
  {FORMAT_PKM, " pkm", Test_PKM, Load_PKM, Save_PKM, 0, 1, 0, "pkm", "pkm"}, // Not a backup since it does not save the full palette
 | 
			
		||||
  {FORMAT_LBM, " lbm", Test_LBM, Load_LBM, Save_LBM, 1, 0, 0, "lbm", "lbm;iff"},
 | 
			
		||||
  {FORMAT_IMG, " img", Test_IMG, Load_IMG, Save_IMG, 1, 0, 0, "img", "img"},
 | 
			
		||||
  {FORMAT_SCx, " sc?", Test_SCx, Load_SCx, Save_SCx, 1, 0, 0, "sc?", "sci;scq;scf;scn;sco"},
 | 
			
		||||
  {FORMAT_PI1, " pi1", Test_PI1, Load_PI1, Save_PI1, 1, 0, 0, "pi1", "pi1"},
 | 
			
		||||
  {FORMAT_PC1, " pc1", Test_PC1, Load_PC1, Save_PC1, 1, 0, 0, "pc1", "pc1"},
 | 
			
		||||
  {FORMAT_PI1, " pi1", Test_PI1, Load_PI1, Save_PI1, 0, 0, 0, "pi1", "pi1"},
 | 
			
		||||
  {FORMAT_PC1, " pc1", Test_PC1, Load_PC1, Save_PC1, 0, 0, 0, "pc1", "pc1"},
 | 
			
		||||
  {FORMAT_CEL, " cel", Test_CEL, Load_CEL, Save_CEL, 1, 0, 0, "cel", "cel"},
 | 
			
		||||
  {FORMAT_NEO, " neo", Test_NEO, Load_NEO, Save_NEO, 1, 0, 0, "neo", "neo"},
 | 
			
		||||
  {FORMAT_NEO, " neo", Test_NEO, Load_NEO, Save_NEO, 0, 0, 0, "neo", "neo"},
 | 
			
		||||
  {FORMAT_KCF, " kcf", Test_KCF, Load_KCF, Save_KCF, 0, 0, 0, "kcf", "kcf"},
 | 
			
		||||
  {FORMAT_PAL, " pal", Test_PAL, Load_PAL, Save_PAL, 0, 0, 0, "pal", "pal"},
 | 
			
		||||
  {FORMAT_C64, " c64", Test_C64, Load_C64, Save_C64, 1, 1, 0, "c64", "c64;koa"},
 | 
			
		||||
  {FORMAT_MISC,"misc.", NULL, NULL, NULL, 1, 0, 0, "", "tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico"},
 | 
			
		||||
  {FORMAT_C64, " c64", Test_C64, Load_C64, Save_C64, 0, 1, 0, "c64", "c64;koa"},
 | 
			
		||||
  {FORMAT_SCR, " cpc", NULL,     NULL,     Save_SCR, 0, 0, 0, "cpc", "cpc;scr"},
 | 
			
		||||
  {FORMAT_MISC,"misc.",NULL,     NULL,     NULL,     1, 0, 0, "",    "tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico"},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Cette variable est alimentée après chargement réussi d'une image.
 | 
			
		||||
@ -501,20 +507,6 @@ void Init_preview(short width,short height,long size,int format, enum PIXEL_RATI
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void Draw_palette_preview(void)
 | 
			
		||||
{
 | 
			
		||||
  short index;
 | 
			
		||||
 | 
			
		||||
  if (Pixel_load_function==Pixel_load_in_preview)
 | 
			
		||||
    for (index=0; index<256; index++)
 | 
			
		||||
      Window_rectangle(183+(index/16)*7,95+(index&15)*5,5,5,index);
 | 
			
		||||
 | 
			
		||||
  Update_window_area(183,95,120,80);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Calcul du nom complet du fichier
 | 
			
		||||
void Get_full_filename(char * filename, byte is_colorix_format)
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
@ -69,10 +71,10 @@ T_Format * Get_fileformat(byte format);
 | 
			
		||||
// -- File formats
 | 
			
		||||
 | 
			
		||||
#ifndef __no_pnglib__
 | 
			
		||||
#define NB_KNOWN_FORMATS 18 ///< Total number of known file formats.
 | 
			
		||||
#define NB_KNOWN_FORMATS 19 ///< Total number of known file formats.
 | 
			
		||||
#else
 | 
			
		||||
// Without pnglib
 | 
			
		||||
#define NB_KNOWN_FORMATS 17 ///< Total number of known file formats.
 | 
			
		||||
#define NB_KNOWN_FORMATS 18 ///< Total number of known file formats.
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// This is here and not in fileformats.c because the emergency save uses it...
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								main.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								main.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								misc.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								misc.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								misc.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								misc.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Petter Lindquist
 | 
			
		||||
@ -23,13 +25,32 @@
 | 
			
		||||
///@file miscfileformats.c
 | 
			
		||||
/// Formats that aren't fully saving, either because of palette restrictions or other things
 | 
			
		||||
 | 
			
		||||
#include "engine.h"
 | 
			
		||||
#include "errors.h"
 | 
			
		||||
#include "global.h"
 | 
			
		||||
#include "io.h"
 | 
			
		||||
#include "libraw2crtc.h"
 | 
			
		||||
#include "limits.h"
 | 
			
		||||
#include "loadsave.h"
 | 
			
		||||
#include "misc.h"
 | 
			
		||||
#include "sdlscreen.h"
 | 
			
		||||
#include "struct.h"
 | 
			
		||||
#include "windows.h"
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////// PAL ////////////////////////////////////
 | 
			
		||||
//
 | 
			
		||||
void Draw_palette_preview(void)
 | 
			
		||||
{
 | 
			
		||||
  short index;
 | 
			
		||||
 | 
			
		||||
  if (Pixel_load_function==Pixel_load_in_preview)
 | 
			
		||||
    for (index=0; index<256; index++)
 | 
			
		||||
      Window_rectangle(183+(index/16)*7,95+(index&15)*5,5,5,index);
 | 
			
		||||
 | 
			
		||||
  Update_window_area(183,95,120,80);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// -- Tester si un fichier est au format PAL --------------------------------
 | 
			
		||||
void Test_PAL(void)
 | 
			
		||||
@ -38,19 +59,27 @@ void Test_PAL(void)
 | 
			
		||||
  char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier
 | 
			
		||||
  long file_size; // Taille du fichier
 | 
			
		||||
 | 
			
		||||
  Get_full_filename(filename,0);
 | 
			
		||||
  Get_full_filename(filename, 0);
 | 
			
		||||
 | 
			
		||||
  File_error=1;
 | 
			
		||||
  File_error = 1;
 | 
			
		||||
 | 
			
		||||
  // Ouverture du fichier
 | 
			
		||||
  if ((file=fopen(filename, "rb")))
 | 
			
		||||
  if ((file = fopen(filename, "rb")))
 | 
			
		||||
  {
 | 
			
		||||
    // Lecture de la taille du fichier
 | 
			
		||||
    file_size=File_length_file(file);
 | 
			
		||||
    fclose(file);
 | 
			
		||||
    file_size = File_length_file(file);
 | 
			
		||||
    // Le fichier ne peut être au format PAL que si sa taille vaut 768 octets
 | 
			
		||||
    if (file_size==sizeof(T_Palette))
 | 
			
		||||
      File_error=0;
 | 
			
		||||
    if (file_size == sizeof(T_Palette))
 | 
			
		||||
      File_error = 0;
 | 
			
		||||
	else {
 | 
			
		||||
		// Sinon c'est peut être un fichier palette ASCII "Jasc"
 | 
			
		||||
		fread(filename, 1, 8, file);
 | 
			
		||||
		if (strncmp(filename,"JASC-PAL",8) == 0)
 | 
			
		||||
		{
 | 
			
		||||
			File_error = 0;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
    fclose(file);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -68,23 +97,57 @@ void Load_PAL(void)
 | 
			
		||||
 | 
			
		||||
  // Ouverture du fichier
 | 
			
		||||
  if ((file=fopen(filename, "rb")))
 | 
			
		||||
  {
 | 
			
		||||
    long file_size = File_length_file(file);
 | 
			
		||||
    // Le fichier ne peut être au format PAL que si sa taille vaut 768 octets
 | 
			
		||||
    if (file_size == sizeof(T_Palette))
 | 
			
		||||
	{
 | 
			
		||||
		T_Palette palette_64;
 | 
			
		||||
		// Init_preview(?); // Pas possible... pas d'image...
 | 
			
		||||
 | 
			
		||||
		// Lecture du fichier dans Main_palette
 | 
			
		||||
    if (Read_bytes(file,palette_64,sizeof(T_Palette)))
 | 
			
		||||
		if (Read_bytes(file, palette_64, sizeof(T_Palette)))
 | 
			
		||||
		{
 | 
			
		||||
			Palette_64_to_256(palette_64);
 | 
			
		||||
      memcpy(Main_palette,palette_64,sizeof(T_Palette));
 | 
			
		||||
			memcpy(Main_palette, palette_64, sizeof(T_Palette));
 | 
			
		||||
			Set_palette(Main_palette);
 | 
			
		||||
			Remap_fileselector();
 | 
			
		||||
 | 
			
		||||
      // On dessine une preview de la palette (si chargement=preview)
 | 
			
		||||
			// On dessine une preview de la palette (si chargement = preview)
 | 
			
		||||
			Draw_palette_preview();
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
      File_error=2;
 | 
			
		||||
			File_error = 2;
 | 
			
		||||
	} else {
 | 
			
		||||
		fread(filename, 1, 8, file);
 | 
			
		||||
		if (strncmp(filename,"JASC-PAL",8) == 0)
 | 
			
		||||
		{
 | 
			
		||||
			int i, n, r, g, b;
 | 
			
		||||
			fscanf(file, "%d",&n);
 | 
			
		||||
			if(n != 100) 
 | 
			
		||||
			{
 | 
			
		||||
				File_error = 2;
 | 
			
		||||
				fclose(file);
 | 
			
		||||
				return;
 | 
			
		||||
			}
 | 
			
		||||
			// Read color count
 | 
			
		||||
			fscanf(file, "%d",&n);
 | 
			
		||||
			for (i = 0; i < n; i++)
 | 
			
		||||
			{
 | 
			
		||||
				fscanf(file, "%d %d %d",&r, &g, &b);
 | 
			
		||||
				Main_palette[i].R = r;
 | 
			
		||||
				Main_palette[i].G = g;
 | 
			
		||||
				Main_palette[i].B = b;
 | 
			
		||||
 | 
			
		||||
				Set_palette(Main_palette);
 | 
			
		||||
				Remap_fileselector();
 | 
			
		||||
 | 
			
		||||
				// On dessine une preview de la palette (si chargement = preview)
 | 
			
		||||
				Draw_palette_preview();
 | 
			
		||||
			}
 | 
			
		||||
		} else File_error = 2;
 | 
			
		||||
		
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    // Fermeture du fichier
 | 
			
		||||
    fclose(file);
 | 
			
		||||
@ -107,20 +170,12 @@ void Save_PAL(void)
 | 
			
		||||
  File_error=0;
 | 
			
		||||
 | 
			
		||||
  // Ouverture du fichier
 | 
			
		||||
  if ((file=fopen(filename,"wb")))
 | 
			
		||||
  if ((file=fopen(filename,"w")))
 | 
			
		||||
  {
 | 
			
		||||
    T_Palette palette_64;
 | 
			
		||||
    memcpy(palette_64,Main_palette,sizeof(T_Palette));
 | 
			
		||||
    Palette_256_to_64(palette_64);
 | 
			
		||||
    // Enregistrement de Main_palette dans le fichier
 | 
			
		||||
    if (! Write_bytes(file,palette_64,sizeof(T_Palette)))
 | 
			
		||||
    {
 | 
			
		||||
      File_error=1;
 | 
			
		||||
      fclose(file);
 | 
			
		||||
      remove(filename);
 | 
			
		||||
    }
 | 
			
		||||
    else // Ecriture correcte => Fermeture normale du fichier
 | 
			
		||||
      fclose(file);
 | 
			
		||||
	int i;
 | 
			
		||||
	fputs("JASC-PAL\n0100\n256\n", file);
 | 
			
		||||
	for (i = 0; i < 256; i++)
 | 
			
		||||
		fprintf(file,"%d %d %d\n",Main_palette[i].R, Main_palette[i].G, Main_palette[i].B);
 | 
			
		||||
  }
 | 
			
		||||
  else // Si on n'a pas réussi à ouvrir le fichier, alors il y a eu une erreur
 | 
			
		||||
  {
 | 
			
		||||
@ -2483,3 +2538,90 @@ void Save_C64(void)
 | 
			
		||||
        File_error = Save_C64_multi(filename,saveWhat,loadAddr);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// SCR (Amstrad CPC)
 | 
			
		||||
 | 
			
		||||
void Test_SCR(void)
 | 
			
		||||
{
 | 
			
		||||
	// Mmh... not sure what we could test. Any idea ?
 | 
			
		||||
	// The palette file can be tested, if it exists and have the right size it's
 | 
			
		||||
	// ok. But if it's not there the pixel data may still be valid. And we can't
 | 
			
		||||
	// use the filesize as this depends on the screen format.
 | 
			
		||||
	
 | 
			
		||||
	// An AMSDOS header would be a good indication but in some cases it may not
 | 
			
		||||
	// be there
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Load_SCR(void)
 | 
			
		||||
{
 | 
			
		||||
	// The Amstrad CPC screen memory is mapped in a weird mode, somewhere
 | 
			
		||||
	// between bitmap and textmode. Basically the only way to decode this is to
 | 
			
		||||
	// emulate the video chip and read the bytes as needed...
 | 
			
		||||
	// Moreover, the hardware allows the screen to have any size from 8x1 to
 | 
			
		||||
	// 800x273 pixels, and there is no indication of that in the file besides
 | 
			
		||||
	// its size. It can also use any of the 3 screen modes. Fortunately this
 | 
			
		||||
	// last bit of information is stored in the palette file.
 | 
			
		||||
	// Oh, and BTW, the picture can be offset, and it's even usual to do it,
 | 
			
		||||
	// because letting 128 pixels unused at the beginning of the file make it a
 | 
			
		||||
	// lot easier to handle screens using more than 16K of VRam.
 | 
			
		||||
	// The pixel encoding change with the video mode so we have to know that
 | 
			
		||||
	// before attempting to load anything...
 | 
			
		||||
	// As if this wasn't enough, Advanced OCP Art Studio, the reference tool on
 | 
			
		||||
	// Amstrad, can use RLE packing when saving files, meaning we also have to
 | 
			
		||||
	// handle that.
 | 
			
		||||
	
 | 
			
		||||
	// All this mess enforces us to load (and unpack if needed) the file to a
 | 
			
		||||
	// temporary 32k buffer before actually decoding it.
 | 
			
		||||
	
 | 
			
		||||
	// 1) Seek for a palette
 | 
			
		||||
	// 2) If palette found get screenmode from there, else ask user
 | 
			
		||||
	// 3) ask user for screen size (or register values)
 | 
			
		||||
	// 4) Load color data from palette (if found)
 | 
			
		||||
	// 5) Close palette
 | 
			
		||||
	// 6) Open the file
 | 
			
		||||
	// 7) Run around the screen to untangle the pixeldata
 | 
			
		||||
	// 8) Close the file
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Save_SCR(void)
 | 
			
		||||
{
 | 
			
		||||
	// TODO : Add possibility to set R9, R12, R13 values
 | 
			
		||||
	// TODO : Add OCP packing support
 | 
			
		||||
	// TODO : Add possibility to include AMSDOS header, with proper loading
 | 
			
		||||
	// address guessed from r12/r13 values.
 | 
			
		||||
	
 | 
			
		||||
	unsigned char* output;
 | 
			
		||||
	unsigned long outsize;
 | 
			
		||||
	unsigned char r1;
 | 
			
		||||
	int cpc_mode;
 | 
			
		||||
	FILE* file;
 | 
			
		||||
	char filename[MAX_PATH_CHARACTERS];
 | 
			
		||||
 | 
			
		||||
	Get_full_filename(filename,0);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	switch(Pixel_ratio)
 | 
			
		||||
	{
 | 
			
		||||
			case PIXEL_WIDE:
 | 
			
		||||
			case PIXEL_WIDE2:
 | 
			
		||||
				cpc_mode = 0;
 | 
			
		||||
				break;
 | 
			
		||||
			case PIXEL_TALL:
 | 
			
		||||
			case PIXEL_TALL2:
 | 
			
		||||
				cpc_mode = 2;
 | 
			
		||||
				break;
 | 
			
		||||
			default:
 | 
			
		||||
				cpc_mode = 1;
 | 
			
		||||
				break;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	output = raw2crtc(Main_image_width,Main_image_height,cpc_mode,7,&outsize,&r1,0,0);
 | 
			
		||||
 | 
			
		||||
	file = fopen(filename,"wb");
 | 
			
		||||
	Write_bytes(file, output, outsize);
 | 
			
		||||
	fclose(file);
 | 
			
		||||
 | 
			
		||||
	free (output);
 | 
			
		||||
 | 
			
		||||
	File_error = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/* mountlist.c -- return a list of mounted file systems
 | 
			
		||||
 | 
			
		||||
   Copyright (C) 1991, 1992, 1997, 1998, 1999, 2000, 2001, 2002, 2003,
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/* mountlist.h -- declarations for list of mounted file systems
 | 
			
		||||
 | 
			
		||||
   Copyright (C) 1991, 1992, 1998, 2000, 2001, 2002, 2003, 2004, 2005
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										271
									
								
								op_c.c
									
									
									
									
									
								
							
							
						
						
									
										271
									
								
								op_c.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
@ -28,6 +30,8 @@
 | 
			
		||||
#include "op_c.h"
 | 
			
		||||
#include "errors.h"
 | 
			
		||||
 | 
			
		||||
/// Convert RGB to HSL.
 | 
			
		||||
/// Both input and output are in the 0..255 range to use in the palette screen
 | 
			
		||||
void RGB_to_HSL(int r,int g,int b,byte * hr,byte * sr,byte* lr)
 | 
			
		||||
{
 | 
			
		||||
  double rd,gd,bd,h,s,l,max,min;
 | 
			
		||||
@ -37,9 +41,6 @@ void RGB_to_HSL(int r,int g,int b,byte * hr,byte * sr,byte* lr)
 | 
			
		||||
  gd = g / 255.0;
 | 
			
		||||
  bd = b / 255.0;
 | 
			
		||||
 | 
			
		||||
  // compute L
 | 
			
		||||
//  l=(rd*0.30)+(gd*0.59)+(bd*0.11);
 | 
			
		||||
 | 
			
		||||
  // compute maximum of rd,gd,bd
 | 
			
		||||
  if (rd>=gd)
 | 
			
		||||
  {
 | 
			
		||||
@ -97,6 +98,8 @@ void RGB_to_HSL(int r,int g,int b,byte * hr,byte * sr,byte* lr)
 | 
			
		||||
  *sr = (s*255.0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Convert HSL back to RGB
 | 
			
		||||
/// Input and output are all in range 0..255
 | 
			
		||||
void HSL_to_RGB(byte h,byte s,byte l, byte* r, byte* g, byte* b)
 | 
			
		||||
{
 | 
			
		||||
    float rf =0 ,gf = 0,bf = 0;
 | 
			
		||||
@ -162,10 +165,14 @@ void HSL_to_RGB(byte h,byte s,byte l, byte* r, byte* g, byte* b)
 | 
			
		||||
    *b = bf * (255);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
///////////////////////////// Méthodes de gestion des tables de conversion //
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
// Conversion table handlers
 | 
			
		||||
// The conversion table is built after a run of the median cut algorithm and is
 | 
			
		||||
// used to find the best color index for a given (RGB) color. GIMP avoids
 | 
			
		||||
// creating the whole table and only create parts of it when they are actually
 | 
			
		||||
// needed. This may or may not be faster
 | 
			
		||||
 | 
			
		||||
/// Creates a new conversion table
 | 
			
		||||
/// params: bumber of bits for R, G, B (precision)
 | 
			
		||||
T_Conversion_table * CT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
{
 | 
			
		||||
  T_Conversion_table * n;
 | 
			
		||||
@ -174,31 +181,34 @@ T_Conversion_table * CT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
  n=(T_Conversion_table *)malloc(sizeof(T_Conversion_table));
 | 
			
		||||
  if (n!=NULL)
 | 
			
		||||
  {
 | 
			
		||||
    // On recopie les paramŠtres demand‚s
 | 
			
		||||
    // Copy the passed parameters
 | 
			
		||||
    n->nbb_r=nbb_r;
 | 
			
		||||
    n->nbb_g=nbb_g;
 | 
			
		||||
    n->nbb_b=nbb_b;
 | 
			
		||||
 | 
			
		||||
    // On calcule les autres
 | 
			
		||||
    // Calculate the others
 | 
			
		||||
	
 | 
			
		||||
	// Value ranges (max value actually)
 | 
			
		||||
    n->rng_r=(1<<nbb_r);
 | 
			
		||||
    n->rng_g=(1<<nbb_g);
 | 
			
		||||
    n->rng_b=(1<<nbb_b);
 | 
			
		||||
 | 
			
		||||
	// Shifts
 | 
			
		||||
    n->dec_r=nbb_g+nbb_b;
 | 
			
		||||
    n->dec_g=nbb_b;
 | 
			
		||||
    n->dec_b=0;
 | 
			
		||||
 | 
			
		||||
	// Reductions (how many bits are lost)
 | 
			
		||||
    n->red_r=8-nbb_r;
 | 
			
		||||
    n->red_g=8-nbb_g;
 | 
			
		||||
    n->red_b=8-nbb_b;
 | 
			
		||||
 | 
			
		||||
    // On tente d'allouer la table
 | 
			
		||||
    // Allocate the table
 | 
			
		||||
    size=(n->rng_r)*(n->rng_g)*(n->rng_b);
 | 
			
		||||
    n->table=(byte *)malloc(size);
 | 
			
		||||
    if (n->table!=NULL)
 | 
			
		||||
      // C'est bon!
 | 
			
		||||
      memset(n->table,0,size); // Inutile, mais plus propre
 | 
			
		||||
    else
 | 
			
		||||
    n->table=(byte *)calloc(size, 1);
 | 
			
		||||
    if (n->table == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      // Table impossible … allouer
 | 
			
		||||
      // Not enough memory
 | 
			
		||||
      free(n);
 | 
			
		||||
      n=NULL;
 | 
			
		||||
    }
 | 
			
		||||
@ -207,27 +217,33 @@ T_Conversion_table * CT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
  return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Delete a conversion table and release its memory
 | 
			
		||||
void CT_delete(T_Conversion_table * t)
 | 
			
		||||
{
 | 
			
		||||
  free(t->table);
 | 
			
		||||
  free(t);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Get the best palette index for an (R, G, B) color
 | 
			
		||||
byte CT_get(T_Conversion_table * t,int r,int g,int b)
 | 
			
		||||
{
 | 
			
		||||
  int index;
 | 
			
		||||
 | 
			
		||||
  // On réduit le nombre de bits par couleur
 | 
			
		||||
  // Reduce the number of bits to the table precision
 | 
			
		||||
  r=(r>>t->red_r);
 | 
			
		||||
  g=(g>>t->red_g);
 | 
			
		||||
  b=(b>>t->red_b);
 | 
			
		||||
  
 | 
			
		||||
  // On recherche la couleur la plus proche dans la table de conversion
 | 
			
		||||
  // Find the nearest color
 | 
			
		||||
  index=(r<<t->dec_r) | (g<<t->dec_g) | (b<<t->dec_b);
 | 
			
		||||
 | 
			
		||||
  return t->table[index];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Set an entry of the table, index (RGB), value i
 | 
			
		||||
void CT_set(T_Conversion_table * t,int r,int g,int b,byte i)
 | 
			
		||||
{
 | 
			
		||||
  int index;
 | 
			
		||||
@ -237,19 +253,21 @@ void CT_set(T_Conversion_table * t,int r,int g,int b,byte i)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Handlers for the occurences tables
 | 
			
		||||
// This table is used to count the occurence of an (RGB) pixel value in the
 | 
			
		||||
// source 24bit image. These count are then used by the median cut algorithm to
 | 
			
		||||
// decide which cluster to split.
 | 
			
		||||
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/////////////////////////////// M‚thodes de gestion des tables d'occurence //
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
/// Initialize an occurence table
 | 
			
		||||
void OT_init(T_Occurrence_table * t)
 | 
			
		||||
{
 | 
			
		||||
  int size;
 | 
			
		||||
 | 
			
		||||
  size=(t->rng_r)*(t->rng_g)*(t->rng_b)*sizeof(int);
 | 
			
		||||
  memset(t->table,0,size); // On initialise … 0
 | 
			
		||||
  memset(t->table,0,size); // Set it to 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Allocate an occurence table for given number of bits
 | 
			
		||||
T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
{
 | 
			
		||||
  T_Occurrence_table * n;
 | 
			
		||||
@ -258,12 +276,12 @@ T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
  n=(T_Occurrence_table *)malloc(sizeof(T_Occurrence_table));
 | 
			
		||||
  if (n!=0)
 | 
			
		||||
  {
 | 
			
		||||
    // On recopie les paramŠtres demand‚s
 | 
			
		||||
    // Copy passed parameters
 | 
			
		||||
    n->nbb_r=nbb_r;
 | 
			
		||||
    n->nbb_g=nbb_g;
 | 
			
		||||
    n->nbb_b=nbb_b;
 | 
			
		||||
 | 
			
		||||
    // On calcule les autres
 | 
			
		||||
    // Compute others
 | 
			
		||||
    n->rng_r=(1<<nbb_r);
 | 
			
		||||
    n->rng_g=(1<<nbb_g);
 | 
			
		||||
    n->rng_b=(1<<nbb_b);
 | 
			
		||||
@ -274,15 +292,12 @@ T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
    n->red_g=8-nbb_g;
 | 
			
		||||
    n->red_b=8-nbb_b;
 | 
			
		||||
 | 
			
		||||
    // On tente d'allouer la table
 | 
			
		||||
    // Allocate the table
 | 
			
		||||
    size=(n->rng_r)*(n->rng_g)*(n->rng_b)*sizeof(int);
 | 
			
		||||
    n->table=(int *)malloc(size);
 | 
			
		||||
    if (n->table!=0)
 | 
			
		||||
      // C'est bon! On initialise … 0
 | 
			
		||||
      OT_init(n);
 | 
			
		||||
    else
 | 
			
		||||
    n->table=(int *)calloc(size, 1);
 | 
			
		||||
    if (n->table == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      // Table impossible … allouer
 | 
			
		||||
      // Not enough memory !
 | 
			
		||||
      free(n);
 | 
			
		||||
      n=0;
 | 
			
		||||
    }
 | 
			
		||||
@ -291,31 +306,42 @@ T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b)
 | 
			
		||||
  return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Delete a table and free the memory
 | 
			
		||||
void OT_delete(T_Occurrence_table * t)
 | 
			
		||||
{
 | 
			
		||||
  free(t->table);
 | 
			
		||||
  free(t);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int OT_get(T_Occurrence_table * t,int r,int g,int b)
 | 
			
		||||
 | 
			
		||||
/// Get number of occurences for a given color
 | 
			
		||||
int OT_get(T_Occurrence_table * t, int r, int g, int b)
 | 
			
		||||
{
 | 
			
		||||
  int index;
 | 
			
		||||
 | 
			
		||||
  // Drop bits as needed
 | 
			
		||||
  index=(r<<t->dec_r) | (g<<t->dec_g) | (b<<t->dec_b);
 | 
			
		||||
  return t->table[index];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Add 1 to the count for a color
 | 
			
		||||
void OT_inc(T_Occurrence_table * t,int r,int g,int b)
 | 
			
		||||
{
 | 
			
		||||
  int index;
 | 
			
		||||
 | 
			
		||||
  // Drop bits as needed
 | 
			
		||||
  r=(r>>t->red_r);
 | 
			
		||||
  g=(g>>t->red_g);
 | 
			
		||||
  b=(b>>t->red_b);
 | 
			
		||||
  // Compute the address
 | 
			
		||||
  index=(r<<t->dec_r) | (g<<t->dec_g) | (b<<t->dec_b);
 | 
			
		||||
  t->table[index]++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Count the use of each color in a 24bit picture and fill in the table
 | 
			
		||||
void OT_count_occurrences(T_Occurrence_table* t, T_Bitmap24B image, int size)
 | 
			
		||||
{
 | 
			
		||||
  T_Bitmap24B ptr;
 | 
			
		||||
@ -325,11 +351,13 @@ void OT_count_occurrences(T_Occurrence_table* t, T_Bitmap24B image, int size)
 | 
			
		||||
    OT_inc(t, ptr->R, ptr->G, ptr->B);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Count the total number of pixels in an occurence table
 | 
			
		||||
int OT_count_colors(T_Occurrence_table * t)
 | 
			
		||||
{
 | 
			
		||||
  int val; // Valeur de retour
 | 
			
		||||
  int nb; // Nombre de couleurs … tester
 | 
			
		||||
  int i; // Compteur de couleurs test‚es
 | 
			
		||||
  int val; // Computed return value
 | 
			
		||||
  int nb; // Number of colors to test
 | 
			
		||||
  int i; // Loop index
 | 
			
		||||
 | 
			
		||||
  val = 0;
 | 
			
		||||
  nb=(t->rng_r)*(t->rng_g)*(t->rng_b);
 | 
			
		||||
@ -341,25 +369,41 @@ int OT_count_colors(T_Occurrence_table * t)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Cluster management
 | 
			
		||||
// Clusters are boxes in the RGB spaces, defined by 6 corner coordinates :
 | 
			
		||||
// Rmax, Rmin, Vmax (or Gmax), Vmin, Rmax, Rmin
 | 
			
		||||
// The median cut algorithm start with a single cluster covering the whole
 | 
			
		||||
// colorspace then split it in two smaller clusters on the longest axis until
 | 
			
		||||
// there are 256 non-empty clusters (with some tricks if the original image
 | 
			
		||||
// actually has less than 256 colors)
 | 
			
		||||
// Each cluster also store the number of pixels that are inside and the
 | 
			
		||||
// rmin, rmax, vmin, vmax, bmin, bmax values are the first/last values that
 | 
			
		||||
// actually are used by a pixel in the cluster
 | 
			
		||||
// When you split a big cluster there may be some space between the splitting
 | 
			
		||||
// plane and the first pixel actually in a cluster
 | 
			
		||||
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
///////////////////////////////////////// M‚thodes de gestion des clusters //
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
/// Pack a cluster, ie compute its {r,v,b}{min,max} values
 | 
			
		||||
void Cluster_pack(T_Cluster * c,T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
  int rmin,rmax,vmin,vmax,bmin,bmax;
 | 
			
		||||
  int r,g,b;
 | 
			
		||||
 | 
			
		||||
  // On cherche les mins et les maxs de chaque composante sur la couverture
 | 
			
		||||
  // Find min. and max. values actually used for each component in this cluster
 | 
			
		||||
 | 
			
		||||
  // int nbocc;
 | 
			
		||||
 | 
			
		||||
  // On prédécale tout pour éviter de faire trop de bazar en se forçant à utiliser OT_get, plus rapide
 | 
			
		||||
  // Pre-shift everything to avoid using OT_Get and be faster. This will only
 | 
			
		||||
  // work if the occurence table actually has full precision, that is a
 | 
			
		||||
  // 256^3*sizeof(int) = 64MB table. If your computer has less free ram and
 | 
			
		||||
  // malloc fails, this will not work at all !
 | 
			
		||||
  // GIMP use only 6 bits for G and B components in this table.
 | 
			
		||||
  rmin=c->rmax <<16; rmax=c->rmin << 16;
 | 
			
		||||
  vmin=c->vmax << 8; vmax=c->vmin << 8;
 | 
			
		||||
  bmin=c->bmax; bmax=c->bmin;
 | 
			
		||||
  c->occurences=0;
 | 
			
		||||
 | 
			
		||||
  // Unoptimized code kept here for documentation purpose because the optimized
 | 
			
		||||
  // one is unreadable : run over the whole cluster and find the min and max,
 | 
			
		||||
  // and count the occurences at the same time.
 | 
			
		||||
  /*
 | 
			
		||||
  for (r=c->rmin<<16;r<=c->rmax<<16;r+=1<<16)
 | 
			
		||||
    for (g=c->vmin<<8;g<=c->vmax<<8;g+=1<<8)
 | 
			
		||||
@ -379,9 +423,9 @@ void Cluster_pack(T_Cluster * c,T_Occurrence_table * to)
 | 
			
		||||
      }
 | 
			
		||||
  */
 | 
			
		||||
 | 
			
		||||
  // On recherche le minimum et le maximum en parcourant le cluster selon chaque composante, 
 | 
			
		||||
  // ça évite des accès mémoires inutiles, de plus chaque boucle est plus petite que la 
 | 
			
		||||
  // précédente puisqu'on connait une borne supplémentaire
 | 
			
		||||
  // Optimized version : find the extremums one at a time, so we can reduce the
 | 
			
		||||
  // area to seek for the next one. Start at the edges of the cluster and go to
 | 
			
		||||
  // the center until we find a pixel.
 | 
			
		||||
 | 
			
		||||
  for(r=c->rmin<<16;r<=c->rmax<<16;r+=1<<16)
 | 
			
		||||
      for(g=c->vmin<<8;g<=c->vmax<<8;g+=1<<8)
 | 
			
		||||
@ -449,7 +493,8 @@ BMAX:
 | 
			
		||||
            }
 | 
			
		||||
          }
 | 
			
		||||
ENDCRUSH:
 | 
			
		||||
  // Il faut quand même parcourir la partie utile du cluster, pour savoir combien il y a d'occurences
 | 
			
		||||
  // We still need to seek the internal part of the cluster to count pixels
 | 
			
		||||
  // inside it
 | 
			
		||||
  for(r=rmin;r<=rmax;r+=1<<16)
 | 
			
		||||
      for(g=vmin;g<=vmax;g+=1<<8)
 | 
			
		||||
          for(b=bmin;b<=bmax;b++)
 | 
			
		||||
@ -457,11 +502,14 @@ ENDCRUSH:
 | 
			
		||||
            c->occurences+=to->table[r + g + b]; // OT_get
 | 
			
		||||
          }
 | 
			
		||||
 | 
			
		||||
  // Unshift the values and put them in the cluster info
 | 
			
		||||
  c->rmin=rmin>>16; c->rmax=rmax>>16;
 | 
			
		||||
  c->vmin=vmin>>8;  c->vmax=vmax>>8;
 | 
			
		||||
  c->bmin=bmin;     c->bmax=bmax;
 | 
			
		||||
 | 
			
		||||
  // On regarde la composante qui a la variation la plus grande
 | 
			
		||||
  // Find the longest axis to know which way to split the cluster
 | 
			
		||||
  // This multiplications are supposed to improve the result, but may or may not
 | 
			
		||||
  // work, actually.
 | 
			
		||||
  r=(c->rmax-c->rmin)*299;
 | 
			
		||||
  g=(c->vmax-c->vmin)*587;
 | 
			
		||||
  b=(c->bmax-c->bmin)*114;
 | 
			
		||||
@ -496,6 +544,9 @@ ENDCRUSH:
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Split a cluster on its longest axis.
 | 
			
		||||
/// c = source cluster, c1, c2 = output after split
 | 
			
		||||
void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
	T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
@ -503,10 +554,12 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
  int cumul;
 | 
			
		||||
  int r, g, b;
 | 
			
		||||
 | 
			
		||||
  // Split criterion: each of the cluster will have the same number of pixels
 | 
			
		||||
  limit = c->occurences / 2;
 | 
			
		||||
  cumul = 0;
 | 
			
		||||
  if (hue == 0)
 | 
			
		||||
  if (hue == 0) // split on red
 | 
			
		||||
  {
 | 
			
		||||
	// Run over the cluster until we reach the requested number of pixels
 | 
			
		||||
    for (r = c->rmin<<16; r<=c->rmax<<16; r+=1<<16)
 | 
			
		||||
    {
 | 
			
		||||
      for (g = c->vmin<<8; g<=c->vmax<<8; g+=1<<8)
 | 
			
		||||
@ -527,9 +580,11 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
    r>>=16;
 | 
			
		||||
    g>>=8;
 | 
			
		||||
 | 
			
		||||
	// We tried to split on red, but found half of the pixels with r = rmin
 | 
			
		||||
	// so we enforce some split to happen anyway, instead of creating an empty
 | 
			
		||||
	// c2 and c1 == c
 | 
			
		||||
    if (r==c->rmin)
 | 
			
		||||
      r++;
 | 
			
		||||
    // R est la valeur de d‚but du 2nd cluster
 | 
			
		||||
 | 
			
		||||
    c1->Rmin=c->Rmin; c1->Rmax=r-1;
 | 
			
		||||
    c1->rmin=c->rmin; c1->rmax=r-1;
 | 
			
		||||
@ -546,7 +601,7 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
    c2->bmin=c->bmin; c2->bmax=c->bmax;
 | 
			
		||||
  }
 | 
			
		||||
  else
 | 
			
		||||
  if (hue==1)
 | 
			
		||||
  if (hue==1) // split on green
 | 
			
		||||
  {
 | 
			
		||||
 | 
			
		||||
    for (g=c->vmin<<8;g<=c->vmax<<8;g+=1<<8)
 | 
			
		||||
@ -570,7 +625,6 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
 | 
			
		||||
    if (g==c->vmin)
 | 
			
		||||
      g++;
 | 
			
		||||
    // G est la valeur de d‚but du 2nd cluster
 | 
			
		||||
 | 
			
		||||
    c1->Rmin=c->Rmin; c1->Rmax=c->Rmax;
 | 
			
		||||
    c1->rmin=c->rmin; c1->rmax=c->rmax;
 | 
			
		||||
@ -586,7 +640,7 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
    c2->Bmin=c->Bmin; c2->Bmax=c->Bmax;
 | 
			
		||||
    c2->bmin=c->bmin; c2->bmax=c->bmax;
 | 
			
		||||
  }
 | 
			
		||||
  else
 | 
			
		||||
  else // split on blue
 | 
			
		||||
  {
 | 
			
		||||
 | 
			
		||||
    for (b=c->bmin;b<=c->bmax;b++)
 | 
			
		||||
@ -610,7 +664,6 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
 | 
			
		||||
    if (b==c->bmin)
 | 
			
		||||
      b++;
 | 
			
		||||
    // B est la valeur de d‚but du 2nd cluster
 | 
			
		||||
 | 
			
		||||
    c1->Rmin=c->Rmin; c1->Rmax=c->Rmax;
 | 
			
		||||
    c1->rmin=c->rmin; c1->rmax=c->rmax;
 | 
			
		||||
@ -628,6 +681,8 @@ void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Compute the mean R, G, B (for palette generation) and H, L (for palette sorting)
 | 
			
		||||
void Cluster_compute_hue(T_Cluster * c,T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
  int cumul_r,cumul_g,cumul_b;
 | 
			
		||||
@ -657,10 +712,11 @@ void Cluster_compute_hue(T_Cluster * c,T_Occurrence_table * to)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Cluster set management
 | 
			
		||||
// A set of clusters in handled as a list, the median cut algorithm pops a
 | 
			
		||||
// cluster from the list, split it, and pushes back the two splitted clusters
 | 
			
		||||
// until the lit grows to 256 items
 | 
			
		||||
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//////////////////////////// M‚thodes de gestion des ensembles de clusters //
 | 
			
		||||
/////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
// Debug helper : check if a cluster set has the right count value
 | 
			
		||||
/*
 | 
			
		||||
@ -679,6 +735,7 @@ void CS_Check(T_Cluster_set* cs)
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
/// Setup the first cluster before we start the operations
 | 
			
		||||
/// This one covers the full palette range
 | 
			
		||||
void CS_Init(T_Cluster_set * cs, T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
  cs->clusters->Rmin = cs->clusters->rmin = 0;
 | 
			
		||||
@ -700,25 +757,23 @@ T_Cluster_set * CS_New(int nbmax, T_Occurrence_table * to)
 | 
			
		||||
  n=(T_Cluster_set *)malloc(sizeof(T_Cluster_set));
 | 
			
		||||
  if (n != NULL)
 | 
			
		||||
  {
 | 
			
		||||
    // On recopie les paramŠtres demand‚s
 | 
			
		||||
    // Copy requested params
 | 
			
		||||
    n->nb_max = OT_count_colors(to);
 | 
			
		||||
 | 
			
		||||
    // On vient de compter le nombre de couleurs existantes, s'il est plus grand
 | 
			
		||||
	// que 256 on limite à 256
 | 
			
		||||
	// (nombre de couleurs voulu au final)
 | 
			
		||||
	// If the number of colors asked is > 256, we ceil it because we know we
 | 
			
		||||
	// don't want more
 | 
			
		||||
    if (n->nb_max > nbmax)
 | 
			
		||||
    {
 | 
			
		||||
      n->nb_max = nbmax;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // On tente d'allouer le premier cluster
 | 
			
		||||
    // Allocate the first cluster
 | 
			
		||||
    n->clusters=(T_Cluster *)malloc(sizeof(T_Cluster));
 | 
			
		||||
    if (n->clusters != NULL)
 | 
			
		||||
      // C'est bon! On initialise
 | 
			
		||||
      CS_Init(n, to);
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
      // Table impossible … allouer
 | 
			
		||||
      // No memory free ! Sorry !
 | 
			
		||||
      free(n);
 | 
			
		||||
      n = NULL;
 | 
			
		||||
    }
 | 
			
		||||
@ -740,12 +795,18 @@ void CS_Delete(T_Cluster_set * cs)
 | 
			
		||||
	free(cs);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Pop a cluster from the cluster list
 | 
			
		||||
void CS_Get(T_Cluster_set * cs, T_Cluster * c)
 | 
			
		||||
{
 | 
			
		||||
  T_Cluster* current = cs->clusters;
 | 
			
		||||
  T_Cluster* prev = NULL;
 | 
			
		||||
 | 
			
		||||
  // Search a cluster with at least 2 distinct colors so we can split it
 | 
			
		||||
  // Clusters are sorted by number of occurences, so a cluster may end up
 | 
			
		||||
  // with a lot of pixelsand on top of the list, but only one color. We can't
 | 
			
		||||
  // split it in that case. It should probably be stored on a list of unsplittable
 | 
			
		||||
  // clusters to avoid running on it again on each iteration.
 | 
			
		||||
  do
 | 
			
		||||
  {
 | 
			
		||||
    if ( (current->rmin < current->rmax) ||
 | 
			
		||||
@ -771,12 +832,14 @@ void CS_Get(T_Cluster_set * cs, T_Cluster * c)
 | 
			
		||||
  current = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Push a cluster in the list
 | 
			
		||||
void CS_Set(T_Cluster_set * cs,T_Cluster * c)
 | 
			
		||||
{
 | 
			
		||||
  T_Cluster* current = cs->clusters;
 | 
			
		||||
  T_Cluster* prev = NULL;
 | 
			
		||||
 | 
			
		||||
  // Search the first cluster that is smaller than ours
 | 
			
		||||
  // Search the first cluster that is smaller than ours (less pixels)
 | 
			
		||||
  while (current && current->occurences > c->occurences)
 | 
			
		||||
  {
 | 
			
		||||
	prev = current;
 | 
			
		||||
@ -795,41 +858,44 @@ void CS_Set(T_Cluster_set * cs,T_Cluster * c)
 | 
			
		||||
  cs->nb++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Détermination de la meilleure palette en utilisant l'algo Median Cut :
 | 
			
		||||
// 1) On considère l'espace (R,G,B) comme 1 boîte
 | 
			
		||||
// 2) On cherche les extrêmes de la boîte en (R,G,B)
 | 
			
		||||
// 3) On trie les pixels de l'image selon l'axe le plus long parmi (R,G,B)
 | 
			
		||||
// 4) On coupe la boîte en deux au milieu, et on compacte pour que chaque bord
 | 
			
		||||
// corresponde bien à un pixel extreme
 | 
			
		||||
// 5) On recommence à couper selon le plus grand axe toutes boîtes confondues
 | 
			
		||||
// 6) On s'arrête quand on a le nombre de couleurs voulu
 | 
			
		||||
/// This is the main median cut algorithm and the function actually called to
 | 
			
		||||
/// reduce the palette. We get the number of pixels for each collor in the
 | 
			
		||||
/// occurence table and generate the cluster set from it.
 | 
			
		||||
// 1) RGB space is a big box
 | 
			
		||||
// 2) We seek the pixels with extreme values
 | 
			
		||||
// 3) We split the box in 2 parts on its longest axis
 | 
			
		||||
// 4) We pack the 2 resulting boxes again to leave no empty space between the box border and the first pixel
 | 
			
		||||
// 5) We take the box with the biggest number of pixels inside and we split it again
 | 
			
		||||
// 6) Iterate until there are 256 boxes. Associate each of them to its middle color
 | 
			
		||||
void CS_Generate(T_Cluster_set * cs, T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
  T_Cluster current;
 | 
			
		||||
  T_Cluster Nouveau1;
 | 
			
		||||
  T_Cluster Nouveau2;
 | 
			
		||||
 | 
			
		||||
  // Tant qu'on a moins de 256 clusters
 | 
			
		||||
  // There are less than 256 boxes
 | 
			
		||||
  while (cs->nb<cs->nb_max)
 | 
			
		||||
  {
 | 
			
		||||
    // On récupère le plus grand cluster
 | 
			
		||||
    // Get the biggest one
 | 
			
		||||
    CS_Get(cs,¤t);
 | 
			
		||||
 | 
			
		||||
    // On le coupe en deux
 | 
			
		||||
    // Split it
 | 
			
		||||
    Cluster_split(¤t, &Nouveau1, &Nouveau2, current.plus_large, to);
 | 
			
		||||
 | 
			
		||||
    // On compacte ces deux nouveaux (il peut y avoir un espace entre l'endroit
 | 
			
		||||
	// de la coupure et les premiers pixels du cluster)
 | 
			
		||||
	// Pack the 2 new clusters (the split may leave some empty space between the
 | 
			
		||||
	// box border and the first actual pixel)
 | 
			
		||||
    Cluster_pack(&Nouveau1, to);
 | 
			
		||||
    Cluster_pack(&Nouveau2, to);
 | 
			
		||||
 | 
			
		||||
	// On les remet dans le set
 | 
			
		||||
	// Put them back in the list
 | 
			
		||||
    CS_Set(cs,&Nouveau1);
 | 
			
		||||
    CS_Set(cs,&Nouveau2);
 | 
			
		||||
    
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Compute the color associated to each box in the list
 | 
			
		||||
void CS_Compute_colors(T_Cluster_set * cs, T_Occurrence_table * to)
 | 
			
		||||
{
 | 
			
		||||
  T_Cluster * c;
 | 
			
		||||
@ -838,6 +904,11 @@ void CS_Compute_colors(T_Cluster_set * cs, T_Occurrence_table * to)
 | 
			
		||||
    Cluster_compute_hue(c,to);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// We sort the clusters on two criterions to get a somewhat coherent palette.
 | 
			
		||||
// TODO : It would be better to do this in one single pass.
 | 
			
		||||
 | 
			
		||||
/// Sort the clusters by chrominance value
 | 
			
		||||
void CS_Sort_by_chrominance(T_Cluster_set * cs)
 | 
			
		||||
{
 | 
			
		||||
	T_Cluster* nc;
 | 
			
		||||
@ -866,10 +937,12 @@ void CS_Sort_by_chrominance(T_Cluster_set * cs)
 | 
			
		||||
		prev = NULL;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// Put the new list bavk in place
 | 
			
		||||
	// Put the new list back in place
 | 
			
		||||
	cs->clusters = newlist;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Sort the clusters by luminance value
 | 
			
		||||
void CS_Sort_by_luminance(T_Cluster_set * cs)
 | 
			
		||||
{
 | 
			
		||||
	T_Cluster* nc;
 | 
			
		||||
@ -903,6 +976,8 @@ void CS_Sort_by_luminance(T_Cluster_set * cs)
 | 
			
		||||
	cs->clusters = newlist;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Generates the palette from the clusters, then the conversion table to map (RGB) to a palette index
 | 
			
		||||
void CS_Generate_color_table_and_palette(T_Cluster_set * cs,T_Conversion_table * tc,T_Components * palette)
 | 
			
		||||
{
 | 
			
		||||
  int index;
 | 
			
		||||
@ -1028,8 +1103,7 @@ void GS_Generate(T_Gradient_set * ds,T_Cluster_set * cs)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Compute best palette for given picture.
 | 
			
		||||
T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
	T_Components * palette, int r, int g, int b)
 | 
			
		||||
{
 | 
			
		||||
@ -1038,7 +1112,7 @@ T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
  T_Cluster_set * cs;
 | 
			
		||||
  T_Gradient_set * ds;
 | 
			
		||||
 | 
			
		||||
  // Création des éléments nécessaires au calcul de palette optimisée:
 | 
			
		||||
  // Allocate all the elements
 | 
			
		||||
  to = 0; tc = 0; cs = 0; ds = 0;
 | 
			
		||||
 | 
			
		||||
  to = OT_new(r, g, b);
 | 
			
		||||
@ -1052,7 +1126,7 @@ T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
	return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Première étape : on compte les pixels de chaque couleur pour pouvoir trier là dessus
 | 
			
		||||
  // Count pixels for each color
 | 
			
		||||
  OT_count_occurrences(to, image, size);
 | 
			
		||||
 | 
			
		||||
  cs = CS_New(256, to);
 | 
			
		||||
@ -1063,13 +1137,13 @@ T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
	return 0;
 | 
			
		||||
  }
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
  // C'est bon, on a pu tout allouer
 | 
			
		||||
  // Ok, everything was allocated
 | 
			
		||||
 | 
			
		||||
  // On génère les clusters (avec l'algo du median cut)
 | 
			
		||||
  // Generate the cluster set with median cut algorithm
 | 
			
		||||
  CS_Generate(cs, to);
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
 | 
			
		||||
  // On calcule la teinte de chaque pixel (Luminance et chrominance)
 | 
			
		||||
  // Compute the color data for each cluster (palette entry + HL)
 | 
			
		||||
  CS_Compute_colors(cs, to);
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
 | 
			
		||||
@ -1079,15 +1153,13 @@ T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
	  GS_Generate(ds, cs);
 | 
			
		||||
	  GS_Delete(ds);
 | 
			
		||||
  }
 | 
			
		||||
  // Enfin on trie les clusters (donc les couleurs de la palette) dans un ordre
 | 
			
		||||
  // sympa : par couleur, et par luminosité pour chaque couleur
 | 
			
		||||
  // Sort the clusters on L and H to get a nice palette
 | 
			
		||||
  CS_Sort_by_luminance(cs);
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
  CS_Sort_by_chrominance(cs);
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
 | 
			
		||||
  // Enfin on génère la palette et la table de correspondance entre chaque
 | 
			
		||||
  // couleur 24b et sa couleur palette associée.
 | 
			
		||||
  // And finally generate the conversion table to map RGB > pal. index
 | 
			
		||||
  CS_Generate_color_table_and_palette(cs, tc, palette);
 | 
			
		||||
  //CS_Check(cs);
 | 
			
		||||
 | 
			
		||||
@ -1096,6 +1168,8 @@ T_Conversion_table * Optimize_palette(T_Bitmap24B image, int size,
 | 
			
		||||
  return tc;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Change a value with proper ceiling and flooring
 | 
			
		||||
int Modified_value(int value,int modif)
 | 
			
		||||
{
 | 
			
		||||
  value+=modif;
 | 
			
		||||
@ -1110,10 +1184,11 @@ int Modified_value(int value,int modif)
 | 
			
		||||
  return value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Convert a 24b image to 256 colors (with a given palette and conversion table)
 | 
			
		||||
/// This destroys the 24b picture !
 | 
			
		||||
/// Uses floyd steinberg dithering.
 | 
			
		||||
void Convert_24b_bitmap_to_256_Floyd_Steinberg(T_Bitmap256 dest,T_Bitmap24B source,int width,int height,T_Components * palette,T_Conversion_table * tc)
 | 
			
		||||
// Cette fonction dégrade au fur et à mesure le bitmap source, donc soit on ne
 | 
			
		||||
// s'en ressert pas, soit on passe à la fonction une copie de travail du
 | 
			
		||||
// bitmap original.
 | 
			
		||||
{
 | 
			
		||||
  T_Bitmap24B current;
 | 
			
		||||
  T_Bitmap24B c_plus1;
 | 
			
		||||
@ -1205,6 +1280,8 @@ void Convert_24b_bitmap_to_256_Floyd_Steinberg(T_Bitmap256 dest,T_Bitmap24B sour
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/// Converts from 24b to 256c without dithering, using given conversion table
 | 
			
		||||
void Convert_24b_bitmap_to_256_nearest_neighbor(T_Bitmap256 dest,
 | 
			
		||||
	T_Bitmap24B source, int width, int height, __attribute__((unused)) T_Components * palette,
 | 
			
		||||
	T_Conversion_table * tc)
 | 
			
		||||
@ -1241,6 +1318,8 @@ void Convert_24b_bitmap_to_256_nearest_neighbor(T_Bitmap256 dest,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// These are the allowed precisions for all the tables.
 | 
			
		||||
// For some of them only the first one may work because of ugly optimizations
 | 
			
		||||
static const byte precision_24b[]=
 | 
			
		||||
{
 | 
			
		||||
 8,8,8,
 | 
			
		||||
@ -1257,11 +1336,7 @@ static const byte precision_24b[]=
 | 
			
		||||
 3,3,2};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Convertie avec le plus de précision possible une image 24b en 256c
 | 
			
		||||
// Renvoie s'il y a eu une erreur ou pas..
 | 
			
		||||
 | 
			
		||||
// Cette fonction utilise l'algorithme "median cut" (Optimize_palette) pour trouver la palette, et diffuse les erreurs avec floyd-steinberg.
 | 
			
		||||
 | 
			
		||||
// Give this one a 24b source, get back the 256c bitmap and its palette
 | 
			
		||||
int Convert_24b_bitmap_to_256(T_Bitmap256 dest,T_Bitmap24B source,int width,int height,T_Components * palette)
 | 
			
		||||
{
 | 
			
		||||
  T_Conversion_table * table; // table de conversion
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								op_c.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								op_c.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pages.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pages.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Franck Charlet
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pages.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pages.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1 +1,3 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
char Program_version[]="layers wip";
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxquad.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxquad.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxquad.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxquad.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxtall.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxtall.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxtall.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxtall.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxwide.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxwide.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								pxwide.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								pxwide.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
#include <limits.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <errno.h>
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								setup.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								setup.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								setup.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								setup.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Peter Gordon
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								shade.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								shade.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								shade.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								shade.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2007 Adrien Destugues
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								struct.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								struct.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								text.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								text.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								text.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								text.h
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2009 Yves Rizoud
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										59
									
								
								windows.c
									
									
									
									
									
								
							
							
						
						
									
										59
									
								
								windows.c
									
									
									
									
									
								
							@ -1,3 +1,5 @@
 | 
			
		||||
/* vim:expandtab:ts=2 sw=2:
 | 
			
		||||
*/
 | 
			
		||||
/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
			
		||||
 | 
			
		||||
    Copyright 2008      Franck Charlet
 | 
			
		||||
@ -914,28 +916,42 @@ void Verbose_error_message(const char * message)
 | 
			
		||||
{
 | 
			
		||||
  short clicked_button;
 | 
			
		||||
  int line;
 | 
			
		||||
  int i;
 | 
			
		||||
  char buffer[36]; // 35 characters + \0
 | 
			
		||||
  int last_space;
 | 
			
		||||
  int nb_char;
 | 
			
		||||
  char buffer[36];
 | 
			
		||||
 | 
			
		||||
  Open_window(300,160,"Error!");
 | 
			
		||||
  
 | 
			
		||||
  // Word-wrap the message
 | 
			
		||||
  for (line=0; line < 10; line++)
 | 
			
		||||
  for (line=0; line < 12 && *message!='\0'; line++)
 | 
			
		||||
  {
 | 
			
		||||
    for (i=0;i<35 && *message!='\0';i++)
 | 
			
		||||
    last_space = -1;
 | 
			
		||||
    for (nb_char=0; nb_char<35 && message[nb_char]!='\0'; nb_char++)
 | 
			
		||||
    {
 | 
			
		||||
      if (*message == '\n')
 | 
			
		||||
      buffer[nb_char]=message[nb_char];
 | 
			
		||||
      if (message[nb_char] == ' ')
 | 
			
		||||
      {
 | 
			
		||||
        message++;
 | 
			
		||||
        last_space = nb_char;
 | 
			
		||||
      }
 | 
			
		||||
      else if (message[nb_char] == '\n')
 | 
			
		||||
      {
 | 
			
		||||
        last_space = nb_char;
 | 
			
		||||
        break;
 | 
			
		||||
      }
 | 
			
		||||
      buffer[i]=*message;
 | 
			
		||||
      message++;
 | 
			
		||||
    }
 | 
			
		||||
    buffer[i]='\0';
 | 
			
		||||
    // Close line buffer
 | 
			
		||||
    if (last_space == -1)
 | 
			
		||||
      last_space = 34;
 | 
			
		||||
    buffer[last_space]='\0';
 | 
			
		||||
    
 | 
			
		||||
    // Print
 | 
			
		||||
    Print_in_window(10,20+line*8,buffer,MC_Black,MC_Light);
 | 
			
		||||
    if (*message=='\0')
 | 
			
		||||
      break;
 | 
			
		||||
    
 | 
			
		||||
    // Next line
 | 
			
		||||
    message=message+last_space+1;
 | 
			
		||||
    // Strip leading spaces
 | 
			
		||||
    while (*message == ' ')
 | 
			
		||||
      message++;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Window_set_normal_button(300/2-20,160-23,40,14,"OK",1,1,SDLK_RETURN); // 1
 | 
			
		||||
@ -1518,15 +1534,22 @@ void Compute_magnifier_data(void)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// ------------ Changer le facteur de zoom et tout mettre à jour -------------
 | 
			
		||||
/// Changes magnifier factor and updates everything needed
 | 
			
		||||
void Change_magnifier_factor(byte factor_index)
 | 
			
		||||
{
 | 
			
		||||
  short center_x;
 | 
			
		||||
  short center_y;
 | 
			
		||||
  int center_x;
 | 
			
		||||
  int center_y;
 | 
			
		||||
 | 
			
		||||
  // Values that need to be computed before switching to the new zoom factor
 | 
			
		||||
  if (Cursor_in_menu || !Main_magnifier_mode)
 | 
			
		||||
  {
 | 
			
		||||
  	center_x=Main_magnifier_offset_X+(Main_magnifier_width>>1);
 | 
			
		||||
  	center_y=Main_magnifier_offset_Y+(Main_magnifier_height>>1);
 | 
			
		||||
  } else {
 | 
			
		||||
	// Zoom to cursor
 | 
			
		||||
	center_x = (Paintbrush_X - Main_magnifier_offset_X) * 65536 / Main_magnifier_width;
 | 
			
		||||
	center_y = (Paintbrush_Y - Main_magnifier_offset_Y) * 65536 / Main_magnifier_height;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  Main_magnifier_factor=ZOOM_FACTOR[factor_index];
 | 
			
		||||
  Compute_magnifier_data();
 | 
			
		||||
@ -1535,8 +1558,14 @@ void Change_magnifier_factor(byte factor_index)
 | 
			
		||||
  {
 | 
			
		||||
    // Recalculer le décalage de la loupe
 | 
			
		||||
    // Centrage "brut" de lécran par rapport à la loupe
 | 
			
		||||
	if (Cursor_in_menu)
 | 
			
		||||
	{
 | 
			
		||||
    	Main_magnifier_offset_X=center_x-(Main_magnifier_width>>1);
 | 
			
		||||
    	Main_magnifier_offset_Y=center_y-(Main_magnifier_height>>1);
 | 
			
		||||
	} else {
 | 
			
		||||
		Main_magnifier_offset_X = Paintbrush_X - center_x * Main_magnifier_width / 65536 ;
 | 
			
		||||
		Main_magnifier_offset_Y = Paintbrush_Y - center_y * Main_magnifier_height / 65536 ;
 | 
			
		||||
	}
 | 
			
		||||
    // Correction en cas de débordement de l'image
 | 
			
		||||
    if (Main_magnifier_offset_X+Main_magnifier_width>Main_image_width)
 | 
			
		||||
      Main_magnifier_offset_X=Main_image_width-Main_magnifier_width;
 | 
			
		||||
 | 
			
		||||
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