16 Commits

Author SHA1 Message Date
Yves Rizoud
8fb16e7089 Re-integrated anim in trunk, fixing the 999-layer limit at the same time
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-10-19 23:35:56 +00:00
Adrien Destugues
a8f03cfb20 fix issue #435 : resizing not precise enough on small pictures/brushes.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1824 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-09-24 13:15:25 +00:00
Adrien Destugues
706049a2d9 Merge all changes from trunk in CPCMode5 branch.
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1809 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-06-19 18:30:53 +00:00
Adrien Destugues
a28b5f6172 * Get the available memory for Haiku/BeOS
* Refactor the code a bit so the warning for missing code will be there for all the people that don't provide code.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1805 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-06-18 15:49:44 +00:00
nokturnal
7184fb857f bugfix in Add_element_to_list(), there were changes in function interface, but they were not applied in function call, so this resulted in program hang when calling fileselector.
Bugfix there was no Atari_Memory_free() declaration when __MINT_ define was declared.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1799 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-06-15 19:29:11 +00:00
Adrien Destugues
eba26aaa96 Merge trunk to the cpcmode5 branch. This gets us a more recent grafx2 with the cpcmode5 drawing. Now to make this mode optional so users can still work in regular mode :)
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1719 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-13 21:49:31 +00:00
Adrien Destugues
4e60f5ad74 Import the WIP CPC-Mode5 code from the sourcearchive
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1718 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-13 21:20:45 +00:00
Yves Rizoud
d0aaabf6b2 Merge of r1709 into trunk: Atari Falcon port
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1710 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-06 19:30:55 +00:00
Yves Rizoud
5d2dd927e4 Much work on color brushes (issue 362). You can rotate, resize, flip etc. without losing original palette.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1701 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-01-30 00:03:38 +00:00
Yves Rizoud
e01b310317 Some work on brush remapping
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1700 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-01-29 21:20:54 +00:00
Yves Rizoud
520da7d168 Reverted the change of input system (mostly, still needs more testing) Changed color cycling so it no longer needs a separate thread.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1581 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-19 00:33:06 +00:00
Yves Rizoud
951ec2d48a Still work on SDL events. Airbrush seems to work. Need to do repeatable buttons.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1565 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-08 19:59:17 +00:00
Adrien Destugues
5ee0b4943f * Use SDL_WaitEvent instead of SDL_PollEvent.
* To avoid the program getting 'locked' when there is no user input (sliders, colorspray), we use a timer that queues events to make grafX2 act (and refresh the screen)

TODO :
 * To reduce cpu usage when idle even more, start the timer only when it's needed (colorspray is drawing, or a scrollbar is scrolling)
 * For now everyone uses the same timer, so the same delay. This means there is no fast-scroll and slow-scroll for sliders. Starting the timer with a different speed in each case would solve that
 * The event handling for sliders will currently react to any mouse event. Thismeans the slider will move faster if you slightly move the mouse while keeping in the button. Not what wewant, so weshoud all a timer_expired global and the slider should wait for that (and reset it when acknowledged).

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1556 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-06 15:40:01 +00:00
Yves Rizoud
95665a99df New: Alpha drawing mode, in 'Translucency'. Drawing AA Text automatically activates it. Fixed a problem in non-AA text that made it pick wrong colors if the current skin wasn't using white and black.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1512 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-06-17 18:06:09 +00:00
Adrien Destugues
9644f7fb4a * Include NetBSD patch from Jeff. Thanks !
* Attempt to workaround the lua pkg-config problems. I'd like to know if it makes everyone happy ?


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1470 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-04-28 18:53:10 +00:00
Yves Rizoud
3ca5322379 Reorganized source code and directory tree.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1375 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-03-05 02:53:19 +00:00