Resolution changes: No longer reset the mouse cursor in center of screen.
Emergency save: When you run grafx2 again, the recovered images are now marked as modified (grafx2 will ask you to save before quit)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@646 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Re-computed the dependencies, graph.o was missing, which could cause lots of problem if you don't 'make clean' when upgrading.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@640 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Tall pixels can now be used in resolution minimum 320x400, and Tall pixels minimum 640x200. (instead of 640x400 for both)
Fixed: There was incorrect error recovery when trying to use a fullscreen mode too small to use wide/tall/double pixel.
Little code cleanup in the different pixel renderers.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@631 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Fixed refresh problem when rotating a brush outside of screen limits (bug in 98%)
Fixed Palette window having 'S' as shortcut for 2 functions.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@612 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Fix the polygon filling (used in 3 tools) to include all the right pixels. whoo!
Fix the operations' cursors, that I broke when I added Contour.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@582 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also added two experimetal functions, Ouvrir_popup and Fermer_popup, and started to implement a (commented) example popup menu for selecting freehand draw mode.
But it seems there are problem if doing a while(Mouse_K), Mouse_K seems to be reset when the mouse moves, or in some other place. Time to sleep so i'll continue that tomorrow.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@474 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also, cleans some warnings that occurs with -pedantic -c99 options to gcc, and some little things pointed by splint.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@458 416bcca6-2ee7-4201-b75f-2eb2f807beb1
the window. I fixed it by forcing the width to a multiple of 16 instead of
4 (only for OS4).
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@451 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also fixed the display of the bottom-right corner of the spline itself.
Grad rectangle: The vector line is now drawn as XOR: dragging it no longer erases the screen.
SFont.c: Only removed TAB characters in source.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@418 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Fix broken characters >127 in normal fonts.
(Pkm: I unsigned the characters during gcc port, please don't re-sign them :)
Got rid of OEM->ANSI character translation in normal text.
Now displays the nice '...' character for filenames that dont fit windows/menus.
(dev) Added a sample Amstrad CPC picture with wide pixels. Remember to run grafx2 with '/wide'
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@394 416bcca6-2ee7-4201-b75f-2eb2f807beb1
The following tools don't take the ratio into account;
Circle,
Grad rectangle,
Brush rotation,
Resizable brushes (diamond, squares, circles...)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@376 416bcca6-2ee7-4201-b75f-2eb2f807beb1
click them to pick the color to its right.
Added help text for HSL mode in Palette, and Grad rectangle
Fixed display of colored rectangles in Palette screen (issue 64)
Fixed more missing refreshes in the Palette screen
Fixed wrong shortcuts in Palette screen
Removed an obsolete message ("Sensibilite Souris") and dead code
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@370 416bcca6-2ee7-4201-b75f-2eb2f807beb1
All palette functions can be used in HSL color space too (multi-select, etc).
Fixed some more missing refreshes in Palette screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@368 416bcca6-2ee7-4201-b75f-2eb2f807beb1
A Unix-like system is now considered the default.
The number of platform-specific blocks is down to:
win32: 13, watcomc: 3, linux: 4, macosx: 16, amigaos4: 8, beos/haiku: 1
Removed linux.c, implemented the relevant functions for all platforms.
(win32) In Stats screen, included free memory report
(macosx) Conversion_ANSI: Fixed the __macosx__ with wrong case from my former 'fix', sorry.
(macosx) readline.c : Removed a manual "Update_necessaire=1", because normally
all calls to UpdateRect() will set this flag already. Don't hesitate to call
Flush_Update() anywhere where it's lacking, but you shouldn't put it inside a #ifdef __macosx__
(win32) Packaging: 'make ziprelease' now includes libpng13.dll and zlib1.dll
(win32) Hacked something to resolve naming conflict of MOD_SHIFT constants with windows.h
(all) Resolution: Fixed the black space that appeared between button and label,
the memory overwrite also caused resolutions above number 2 to disappear from list.
Tested fine on Linux (without TTF) and Windows
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@345 416bcca6-2ee7-4201-b75f-2eb2f807beb1
-I introduced some weird bug making lines appear on the screen when drawing outside the limits of the zoom in zoom mode. Seems there is a XOR line function that get called with negative coordinates
-The preview rectangle is drawn with XOR-lines on the screen and does not modify the picture. So it is possible to erase it in the zoom screen by moving the cursor around it.
-Maybe I missed some testcases, i did not manage to reproduce the problem trigerred by grid clipping, for one.
-The gradiation vector is horizontal when it should be inclined. I probably missed something when writing the code for it. Probably a division gets out of precision... i should check if i used floats where needed
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@339 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also renamed Mask to Mask_table because XLib.h already defines some var called Mask.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@337 416bcca6-2ee7-4201-b75f-2eb2f807beb1
I'm not sure the way to get the program directory we use is ok for beos, but the official way of doing that is using C++ code.
Maybe it's time to switch to some more unix way to store the config files...
This should also fix watcom build (very untested as i'm using mingw to cross compile windows builds now)
Also added begasus to the credits screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@325 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also fixed the operation handling. The rectangle is now drawn properly when you finish sizing it.
The vector line still leaves some artifact on screen, however...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@310 416bcca6-2ee7-4201-b75f-2eb2f807beb1