Yves Rizoud
e73eb2786a
Animation now has correct visual display and input feedback. Loading GIF guesses it's an anim if it loops, layers otherwise : Some rare non-looping GIF anims (usaully broken) will be misunderstood as layered. Editing of anims and layers seems flawless and stable. Still requires an auto-switch to the best toolbar (anim/layers) when relevant, but you can already switch manually.
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1910 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-03-02 23:19:47 +00:00
Yves Rizoud
d38f5ee981
CPC mode 5 : replaced the global Constraint_mode by a state (Image_mode) in each versioned T_Page: This allows keeping it sane when swapping to Spare, and when Undo/Redoing. Also fixed the first page when program starts, it was unnecessarily allocating pointers for the maximum number of layers(16)/frames(999)
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1907 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-27 00:47:18 +00:00
Yves Rizoud
55d0889bc8
Change rendering system to use function pointers, see Issue 31 c38 : preliminary work to make the same executable handle Layers or Anims. Fixed an old issue where Lasso-ing a brush with right mouse button wouldn't erase cleanly (visual). Fixed an old issue where picking colors in layer 5 would not 'see' through layers.
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1906 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-22 23:47:53 +00:00
Yves Rizoud
dae1bc856b
Tilemap mode: Undo and Redo only refresh tilemap when image size changes. Lua scripts that change image size also refresh tilemap
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1877 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-26 14:46:09 +00:00
Yves Rizoud
b232e51c4c
Added help entries for anim functions. Fixed a compilation warning and a wrong anim button refresh.
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1854 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-10-31 18:52:13 +00:00
Yves Rizoud
8fb16e7089
Re-integrated anim in trunk, fixing the 999-layer limit at the same time
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-10-19 23:35:56 +00:00
Adrien Destugues
72e9892b53
Constraint mode is now switchable on/off in the effect screen.
...
I did some changes to the effect screen to make some space : instead of displaying an "on/off" label, we now keep the button pressed for active effects.
There is no "constraint menu" yet, we should allow to select different constraints there (C64, MO5, spectrum, ...) to activate their respective enforcer and plug the right thing to the associated checker.
This should eventually allow drawers to :
* Load any single-layer picture
* Select the mode they want to use (without enabling it)
* Run the checker and get the result as a multilayer (with an error layer)
* Then, once they feel enough issues are solved, switch to "enforcer" mode for further manual tweaking.
Now we need a checker for CPC Mode5... :)
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1721 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-14 13:37:35 +00:00
Adrien Destugues
eba26aaa96
Merge trunk to the cpcmode5 branch. This gets us a more recent grafx2 with the cpcmode5 drawing. Now to make this mode optional so users can still work in regular mode :)
...
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1719 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-13 21:49:31 +00:00
Adrien Destugues
4e60f5ad74
Import the WIP CPC-Mode5 code from the sourcearchive
...
git-svn-id: svn://pulkomandy.tk/GrafX2/branches/cpcmode5@1718 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-13 21:20:45 +00:00
Yves Rizoud
3ca5322379
Reorganized source code and directory tree.
...
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1375 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-03-05 02:53:19 +00:00