2020-12-24 11:20:45 +01:00

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# picview.asm (c) 2019 Thomas Bernard
This is a C64 image depacker and viewer designed to build self-displaying
.prg pictures files.
One has to concatenate the data to the viewer machine code to build a .prg
file.
## Data format
- 1 byte for mode
- then one or several blocks, composed of :
1. 1 byte TP header :
- upper nibble T is type
- lower nibble P is packing
2. n bytes data load, depending of type and packing
### Mode byte
0EBM0000 E=Extended Background mode. B=Bitmap Mode. M=Multicolor.
### TP byte
- T = type
- 0 - end of file
- 1 - bitmap 8000 bytes
- 2 - screen ram 1000 bytes
- 3 - color ram 1000 bytes at $D800
- 4 - border/background etc. 15 bytes at $D020
- P = packing
- 0 - no packing
- 1 - RLE packing
- 2 - color ram RLE packing
All other values are reserved.
## border/backgrounds at $D020, 15 bytes
- BO BORDER
- BA BACKGROUND
- E1 Extra background color #1
- E2 Extra background color #2
- E3 Extra background color #3
- SE1 sprite extra color #1
- SE2 sprite extra color #2
- S0 sprite #0
- S1 sprite #1
- S2 sprite #2
- S3 sprite #3
- S4 sprite #4
- S5 sprite #5
- S6 sprite #6
- S7 sprite #7