grafX2/src/io.c

921 lines
24 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2018 Thomas Bernard
Copyright 2011 Pawel Góralski
Copyright 2008 Yves Rizoud
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
// Fonctions de lecture/ecriture file, gèrent les systèmes big-endian et
// little-endian.
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <errno.h>
#include <fcntl.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#if defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__)
#include <proto/dos.h>
#include <sys/types.h>
#include <dirent.h>
#elif defined(WIN32)
#ifdef _MSC_VER
#include <direct.h>
#else
#include <dirent.h>
#endif
#include <windows.h>
//#include <commdlg.h>
#elif defined(__MINT__)
#include <mint/osbind.h>
#include <mint/sysbind.h>
#include <dirent.h>
#else
#include <dirent.h>
#endif
#if defined(USE_SDL) || defined(USE_SDL2)
#include <SDL_endian.h>
#endif
#include "struct.h"
#include "io.h"
#include "realpath.h"
#include "unicode.h"
#include "global.h"
// Lit un octet
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_byte(FILE *file, byte *dest)
{
return fread(dest, 1, 1, file) == 1;
}
// Ecrit un octet
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_byte(FILE *file, byte b)
{
return fwrite(&b, 1, 1, file) == 1;
}
// Lit des octets
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_bytes(FILE *file, void *dest, size_t size)
{
return fread(dest, 1, size, file) == size;
}
// Read a line
// returns -1 if OK, 0 in case of error
int Read_byte_line(FILE *file, char *line, size_t size)
{
return fgets(line, size, file) != NULL;
}
// Ecrit des octets
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_bytes(FILE *file, const void *src, size_t size)
{
return fwrite(src, 1, size, file) == size;
}
// Lit un word (little-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_word_le(FILE *file, word *dest)
{
#if defined(USE_SDL) || defined(USE_SDL2)
if (fread(dest, 1, sizeof(word), file) != sizeof(word))
return 0;
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
*dest = SDL_Swap16(*dest);
#endif
return -1;
#else
byte buffer[2];
if (fread(buffer, 1, 2, file) != 2)
return 0;
*dest = (word)buffer[0] | (word)buffer[1] << 8;
return -1;
#endif
}
// Ecrit un word (little-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_word_le(FILE *file, word w)
{
#if defined(USE_SDL) || defined(USE_SDL2)
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
w = SDL_Swap16(w);
#endif
return fwrite(&w, 1, sizeof(word), file) == sizeof(word);
#else
if (fputc((w >> 0) & 0xff, file) == EOF)
return 0;
if (fputc((w >> 8) & 0xff, file) == EOF)
return 0;
return -1;
#endif
}
// Lit un word (big-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_word_be(FILE *file, word *dest)
{
#if defined(USE_SDL) || defined(USE_SDL2)
if (fread(dest, 1, sizeof(word), file) != sizeof(word))
return 0;
#if SDL_BYTEORDER != SDL_BIG_ENDIAN
*dest = SDL_Swap16(*dest);
#endif
return -1;
#else
byte buffer[2];
if (fread(buffer, 1, 2, file) != 2)
return 0;
*dest = (word)buffer[0] << 8 | (word)buffer[1];
return -1;
#endif
}
// Ecrit un word (big-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_word_be(FILE *file, word w)
{
#if defined(USE_SDL) || defined(USE_SDL2)
#if SDL_BYTEORDER != SDL_BIG_ENDIAN
w = SDL_Swap16(w);
#endif
return fwrite(&w, 1, sizeof(word), file) == sizeof(word);
#else
if (fputc((w >> 8) & 0xff, file) == EOF)
return 0;
if (fputc((w >> 0) & 0xff, file) == EOF)
return 0;
return -1;
#endif
}
// Lit un dword (little-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_dword_le(FILE *file, dword *dest)
{
#if defined(USE_SDL) || defined(USE_SDL2)
if (fread(dest, 1, sizeof(dword), file) != sizeof(dword))
return 0;
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
*dest = SDL_Swap32(*dest);
#endif
return -1;
#else
byte buffer[4];
if (fread(buffer, 1, 4, file) != 4)
return 0;
*dest = (dword)buffer[0] | (dword)buffer[1] << 8 | (dword)buffer[2] << 16 | (dword)buffer[3] << 24;
return -1;
#endif
}
// Ecrit un dword (little-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_dword_le(FILE *file, dword dw)
{
#if defined(USE_SDL) || defined(USE_SDL2)
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
dw = SDL_Swap32(dw);
#endif
return fwrite(&dw, 1, sizeof(dword), file) == sizeof(dword);
#else
if (fputc((dw >> 0) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 8) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 16) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 24) & 0xff, file) == EOF)
return 0;
return -1;
#endif
}
// Lit un dword (big-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Read_dword_be(FILE *file, dword *dest)
{
#if defined(USE_SDL) || defined(USE_SDL2)
if (fread(dest, 1, sizeof(dword), file) != sizeof(dword))
return 0;
#if SDL_BYTEORDER != SDL_BIG_ENDIAN
*dest = SDL_Swap32(*dest);
#endif
return -1;
#else
byte buffer[4];
if (fread(buffer, 1, 4, file) != 4)
return 0;
*dest = (dword)buffer[0] << 24 | (dword)buffer[1] << 16 | (dword)buffer[2] << 8 | (dword)buffer[3];
return -1;
#endif
}
// Ecrit un dword (big-endian)
// Renvoie -1 si OK, 0 en cas d'erreur
int Write_dword_be(FILE *file, dword dw)
{
#if defined(USE_SDL) || defined(USE_SDL2)
#if SDL_BYTEORDER != SDL_BIG_ENDIAN
dw = SDL_Swap32(dw);
#endif
return fwrite(&dw, 1, sizeof(dword), file) == sizeof(dword);
#else
if (fputc((dw >> 24) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 16) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 8) & 0xff, file) == EOF)
return 0;
if (fputc((dw >> 0) & 0xff, file) == EOF)
return 0;
return -1;
#endif
}
// Détermine la position du dernier '/' ou '\\' dans une chaine,
// typiquement pour séparer le nom de file d'un chemin.
// Attention, sous Windows, il faut s'attendre aux deux car
// par exemple un programme lancé sous GDB aura comme argv[0]:
// d:\Data\C\GFX2\grafx2/grafx2.exe
char * Find_last_separator(const char * str)
{
const char * position = NULL;
for (; *str != '\0'; str++)
if (*str == PATH_SEPARATOR[0]
#if defined(__WIN32__) || defined(WIN32)
|| *str == '/'
#elif __AROS__
|| *str == ':'
#endif
)
position = str;
return (char *)position;
}
word * Find_last_separator_unicode(const word * str)
{
const word * position = NULL;
for (; *str != 0; str++)
if (*str == (byte)PATH_SEPARATOR[0]
#if defined(__WIN32__) || defined(WIN32)
|| *str == '/'
#elif __AROS__
|| *str == ':'
#endif
)
position = str;
return (word *)position;
}
// Récupère la partie "nom de file seul" d'un chemin
void Extract_filename(char *dest, const char *source)
{
const char * position = Find_last_separator(source);
if (position)
strcpy(dest,position+1);
else
strcpy(dest,source);
}
// Récupère la partie "répertoire+/" d'un chemin.
void Extract_path(char *dest, const char *source)
{
char * position=NULL;
Realpath(source,dest);
position = Find_last_separator(dest);
if (position)
*(position+1) = '\0';
else
strcat(dest, PATH_SEPARATOR);
}
///
/// Appends a file or directory name to an existing directory name.
/// As a special case, when the new item is equal to PARENT_DIR, this
/// will remove the rightmost directory name.
/// reverse_path is optional, if it's non-null, the function will
/// write there :
/// - if filename is ".." : The name of eliminated directory/file
/// - else: ".."
void Append_path(char *path, const char *filename, char *reverse_path)
{
// Parent
if (!strcmp(filename, PARENT_DIR))
{
// Going up one directory
long len;
char * separator_pos;
// Remove trailing slash
len=strlen(path);
if (len && (!strcmp(path+len-1,PATH_SEPARATOR)
#ifdef __WIN32__
|| path[len-1]=='/'
#endif
))
path[len-1]='\0';
separator_pos=Find_last_separator(path);
if (separator_pos)
{
if (reverse_path)
strcpy(reverse_path, separator_pos+1);
#if defined(__AROS__)
// Don't strip away the colon
if (*separator_pos == ':') *(separator_pos+1)='\0';
else *separator_pos='\0';
#else
*separator_pos='\0';
#endif
}
else
{
if (reverse_path)
strcpy(reverse_path, path);
path[0]='\0';
}
#if defined(__WIN32__)
// Roots of drives need a pending antislash
if (path[0]!='\0' && path[1]==':' && path[2]=='\0')
{
strcat(path, PATH_SEPARATOR);
}
#endif
}
else
// Sub-directory
{
long len;
// Add trailing slash if needed
len=strlen(path);
if (len && (strcmp(path+len-1,PATH_SEPARATOR)
#ifdef __WIN32__
&& path[len-1]!='/'
#elif __AROS__
&& path[len-1]!=':' // To avoid paths like volume:/dir
#endif
))
{
strcpy(path+len, PATH_SEPARATOR);
len+=strlen(PATH_SEPARATOR);
}
strcat(path, filename);
if (reverse_path)
strcpy(reverse_path, PARENT_DIR);
}
}
int Position_last_dot(const char * fname)
{
int pos_last_dot = -1;
int c = 0;
for (c = 0; fname[c] != '\0'; c++)
if (fname[c] == '.')
pos_last_dot = c;
return pos_last_dot;
}
int Position_last_dot_unicode(const word * fname)
{
int pos_last_dot = -1;
int c = 0;
for (c = 0; fname[c] != '\0'; c++)
if (fname[c] == '.')
pos_last_dot = c;
return pos_last_dot;
}
int File_exists(const char * fname)
// Détermine si un file passé en paramètre existe ou non dans le
// répertoire courant.
{
#if defined(WIN32)
return (INVALID_FILE_ATTRIBUTES == GetFileAttributesA(fname)) ? 0 : 1;
#else
struct stat buf;
int result;
result=stat(fname,&buf);
if (result!=0)
return(errno!=ENOENT);
else
return 1;
#endif
}
int Directory_exists(const char * directory)
// Détermine si un répertoire passé en paramètre existe ou non dans le
// répertoire courant.
{
#if defined(WIN32)
DWORD attr = GetFileAttributesA(directory);
if (attr == INVALID_FILE_ATTRIBUTES)
return 0;
return (attr & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0;
#else
DIR* entry; // Structure de lecture des éléments
if (strcmp(directory,PARENT_DIR)==0)
return 1;
else
{
// On va chercher si le répertoire existe à l'aide d'un Opendir. S'il
// renvoie NULL c'est que le répertoire n'est pas accessible...
entry=opendir(directory);
if (entry==NULL)
return 0;
else
{
closedir(entry);
return 1;
}
}
#endif
}
/// Check if a file or directory is hidden.
int File_is_hidden(const char *fname, const char *full_name)
{
#if defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__) || defined(__MINT__)
// False (unable to determine, or irrelevent for platform)
(void)fname;//unused
(void)full_name;//unused
return 0;
#elif defined(__WIN32__)
unsigned long att;
if (full_name!=NULL)
att = GetFileAttributesA(full_name);
else
att = GetFileAttributesA(fname);
if (att==INVALID_FILE_ATTRIBUTES)
return 0;
return (att&FILE_ATTRIBUTE_HIDDEN)?1:0;
#else
(void)full_name;//unused
// On linux/unix (default), files are considered hidden if their name
// begins with a .
// As a special case, we'll consider 'parent directory' (..) never hidden.
return fname[0]=='.' && strcmp(fname, PARENT_DIR);
#endif
}
// File size in bytes
unsigned long File_length(const char * fname)
{
#if defined(WIN32)
WIN32_FILE_ATTRIBUTE_DATA infos;
if (GetFileAttributesExA(fname, GetFileExInfoStandard, &infos))
{
return (unsigned long)(((DWORD64)infos.nFileSizeHigh << 32) + (DWORD64)infos.nFileSizeLow);
}
else
return 0;
#else
struct stat infos_fichier;
if (stat(fname,&infos_fichier))
return 0;
return infos_fichier.st_size;
#endif
}
unsigned long File_length_file(FILE * file)
{
#if defined(WIN32)
// revert to old school way of finding file size
long offset_backup;
long file_length;
offset_backup = ftell(file);
if (offset_backup < 0)
return 0;
if (fseek(file, 0, SEEK_END) < 0)
return 0;
file_length = ftell(file);
if (file_length < 0)
file_length = 0;
fseek(file, offset_backup, SEEK_SET);
return (unsigned long)file_length;
#else
struct stat infos_fichier;
if (fstat(fileno(file),&infos_fichier))
return 0;
return infos_fichier.st_size;
#endif
}
void For_each_file(const char * directory_name, void Callback(const char *, const char *))
{
char full_filename[MAX_PATH_CHARACTERS];
#if defined(WIN32)
WIN32_FIND_DATAA fd;
char search_string[MAX_PATH_CHARACTERS];
HANDLE h;
if (Realpath(directory_name, full_filename))
_snprintf(search_string, sizeof(search_string), "%s\\*", full_filename);
else
_snprintf(search_string, sizeof(search_string), "%s\\*", directory_name);
h = FindFirstFileA(search_string, &fd);
if (h != INVALID_HANDLE_VALUE)
{
do
{
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
continue;
_snprintf(full_filename, sizeof(full_filename), "%s\\%s", directory_name, fd.cFileName);
Callback(full_filename, fd.cFileName);
}
while (FindNextFileA(h, &fd));
FindClose(h);
}
#else
// Pour scan de répertoire
DIR* current_directory; //Répertoire courant
struct dirent* entry; // Structure de lecture des éléments
int filename_position;
strcpy(full_filename, directory_name);
current_directory=opendir(directory_name);
if(current_directory == NULL) return; // Répertoire invalide ...
filename_position = strlen(full_filename);
#if defined(__AROS__)
if (filename_position==0 || (strcmp(full_filename+filename_position-1,PATH_SEPARATOR) && strcmp(full_filename+filename_position-1,":")))
#else
if (filename_position==0 || strcmp(full_filename+filename_position-1,PATH_SEPARATOR))
#endif
{
strcat(full_filename, PATH_SEPARATOR);
filename_position = strlen(full_filename);
}
while ((entry=readdir(current_directory)))
{
struct stat Infos_enreg;
strcpy(&full_filename[filename_position], entry->d_name);
stat(full_filename,&Infos_enreg);
if (S_ISREG(Infos_enreg.st_mode))
{
Callback(full_filename, entry->d_name);
}
}
closedir(current_directory);
#endif
}
/// Scans a directory, calls Callback for each file or directory in it,
void For_each_directory_entry(const char * directory_name, void * pdata, T_File_dir_cb Callback)
{
#if defined(WIN32)
WIN32_FIND_DATAW fd;
word search_string[MAX_PATH_CHARACTERS];
HANDLE h;
Unicode_char_strlcpy(search_string, directory_name, MAX_PATH_CHARACTERS);
Unicode_char_strlcat(search_string, "\\*", MAX_PATH_CHARACTERS);
h = FindFirstFileW((WCHAR *)search_string, &fd);
if (h != INVALID_HANDLE_VALUE)
{
do
{
int i;
char short_filename[16];
if (fd.cAlternateFileName[0] != 0)
for (i = 0; fd.cAlternateFileName[i] != 0 && i < (int)sizeof(short_filename) - 1; i++)
short_filename[i] = (char)fd.cAlternateFileName[i];
else // normal name is short !
for (i = 0; fd.cFileName[i] != 0 && i < (int)sizeof(short_filename) - 1; i++)
short_filename[i] = (char)fd.cFileName[i];
short_filename[i] = '\0';
Callback(
pdata,
short_filename,
(const word *)fd.cFileName,
(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? 0 : 1,
(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0,
(fd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) ? 1 : 0
);
}
while (FindNextFileW(h, &fd));
FindClose(h);
}
#else
DIR* current_directory; // current directory
struct dirent* entry; // directory entry struct
char full_filename[MAX_PATH_CHARACTERS];
word * unicode_filename = NULL;
word unicode_buffer[MAX_PATH_CHARACTERS];
int filename_position;
current_directory=opendir(directory_name);
if(current_directory == NULL) return; // Invalid directory
filename_position = strlen(directory_name);
memcpy(full_filename, directory_name, filename_position+1);
#if defined(__AROS__)
if (filename_position==0 || (strcmp(full_filename+filename_position-1,PATH_SEPARATOR) && strcmp(full_filename+filename_position-1,":")))
#else
if (filename_position==0 || strcmp(full_filename+filename_position-1,PATH_SEPARATOR))
#endif
{
strcat(full_filename, PATH_SEPARATOR);
filename_position = strlen(full_filename);
}
while ((entry=readdir(current_directory)))
{
struct stat Infos_enreg;
#ifdef ENABLE_FILENAMES_ICONV
char * input = entry->d_name;
size_t inbytesleft = strlen(entry->d_name);
char * output = (char *)unicode_buffer;
size_t outbytesleft = sizeof(unicode_buffer) - 2;
unicode_filename = NULL;
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
unicode_filename = unicode_buffer;
}
}
#endif
strcpy(&full_filename[filename_position], entry->d_name);
stat(full_filename,&Infos_enreg);
Callback(
pdata,
entry->d_name,
unicode_filename,
S_ISREG(Infos_enreg.st_mode),
S_ISDIR(Infos_enreg.st_mode),
File_is_hidden(entry->d_name, full_filename));
}
closedir(current_directory);
#endif
}
void Get_full_filename(char * output_name, const char * file_name, const char * directory_name)
{
strcpy(output_name,directory_name);
if (output_name[0] != '\0')
{
// Append a separator at the end of path, if there isn't one already.
// This handles the case of directory variables which contain one,
// as well as directories like "/" on Unix.
#if defined(__AROS__)
// additional check for ':' to avoid paths like PROGDIR:/unnamed.gif
if ((output_name[strlen(output_name)-1]!=PATH_SEPARATOR[0]) && (output_name[strlen(output_name)-1]!=':'))
#else
if (output_name[strlen(output_name)-1]!=PATH_SEPARATOR[0])
#endif
strcat(output_name,PATH_SEPARATOR);
}
strcat(output_name,file_name);
}
/**
* Convert a file name to unicode characters
*
* @param filename_unicode the output buffer of MAX_PATH_CHARACTERS wide characters
* @param filename the input file name
* @param directory the input file directory
* @return 0 if no conversion has taken place.
* @return 1 if the unicode filename has been retrieved
*/
int Get_Unicode_Filename(word * filename_unicode, const char * filename, const char * directory)
{
#if defined(WIN32)
int i = 0, j = 0;
WCHAR shortPath[MAX_PATH_CHARACTERS];
WCHAR longPath[MAX_PATH_CHARACTERS];
// copy the full path to a wide character buffer :
while (directory[0] != '\0')
shortPath[i++] = *directory++;
if (i > 0 && shortPath[i-1] != '\\') // add path separator only if it is missing
shortPath[i++] = '\\';
while (filename[0] != '\0')
shortPath[i++] = *filename++;
shortPath[i++] = 0;
if (GetLongPathNameW(shortPath, longPath, MAX_PATH_CHARACTERS) == 0)
return 0;
i = 0;
while (longPath[j] != 0)
{
if (longPath[j] == '\\')
i = 0;
else
filename_unicode[i++] = longPath[j];
j++;
}
filename_unicode[i++] = 0;
return 1;
#elif defined(ENABLE_FILENAMES_ICONV)
char * input = (char *)filename;
size_t inbytesleft = strlen(filename);
char * output = (char *)filename_unicode;
size_t outbytesleft = (MAX_PATH_CHARACTERS - 1) * 2;
(void)directory; // unused
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
return 1;
}
}
return 0;
#else
(void)filename_unicode;
(void)filename;
(void)directory;
// not implemented
return 0;
#endif
}
/// Lock file used to prevent several instances of grafx2 from harming each others' backups
#ifdef WIN32
HANDLE Lock_file_handle = INVALID_HANDLE_VALUE;
#else
int Lock_file_handle = -1;
#endif
byte Create_lock_file(const char *file_directory)
{
#if defined (__amigaos__)||(__AROS__)||(__ANDROID__)
#warning "Missing code for your platform, please check and correct!"
#else
char lock_filename[MAX_PATH_CHARACTERS];
#ifdef GCWZERO
strcpy(lock_filename,"/media/home/.grafx2/");
#else
strcpy(lock_filename,file_directory);
#endif
strcat(lock_filename,"gfx2.lck");
#ifdef WIN32
// Windowzy method for creating a lock file
Lock_file_handle = CreateFileA(
lock_filename,
GENERIC_WRITE,
0, // No sharing
NULL,
OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
if (Lock_file_handle == INVALID_HANDLE_VALUE)
{
return -1;
}
#else
// Unixy method for lock file
Lock_file_handle = open(lock_filename,O_WRONLY|O_CREAT,S_IRUSR|S_IWUSR);
if (Lock_file_handle == -1)
{
// Usually write-protected media
return -1;
}
if (lockf(Lock_file_handle, F_TLOCK, 0)==-1)
{
close(Lock_file_handle);
// Usually write-protected media
return -1;
}
#endif
#endif // __amigaos__ or __AROS__
return 0;
}
void Release_lock_file(const char *file_directory)
{
char lock_filename[MAX_PATH_CHARACTERS];
#ifdef WIN32
if (Lock_file_handle != INVALID_HANDLE_VALUE)
{
CloseHandle(Lock_file_handle);
}
#else
if (Lock_file_handle != -1)
{
close(Lock_file_handle);
Lock_file_handle = -1;
}
#endif
// Actual deletion
strcpy(lock_filename,file_directory);
strcat(lock_filename,"gfx2.lck");
remove(lock_filename);
}
const char * Get_current_directory(char * buf, word * buf_unicode, size_t size)
{
#if defined(__MINT__)
buf[0] = 'A'+Dgetdrv();
buf[1] = ':';
buf[2] = '\\';
Dgetpath(buf+3,0);
strcat(buf,PATH_SEPARATOR);
if (buf_unicode != NULL)
buf_unicode[0] = 0; // no unicode support
return buf;
#elif defined(WIN32)
if (GetCurrentDirectoryA(size, buf) == 0)
return NULL;
if (buf_unicode != NULL)
{
int i;
WCHAR temp[MAX_PATH_CHARACTERS];
for (i = 0; i < MAX_PATH_CHARACTERS - 1 && buf[i] != '\0'; i++)
temp[i] = buf[i];
temp[i] = 0;
buf_unicode[0] = 0;
GetLongPathNameW(temp, (WCHAR *)buf_unicode, size);
//GetCurrentDirectoryW(size, (WCHAR *)buf_unicode);
}
return buf;
#else
char * ret = getcwd(buf, size);
#ifdef ENABLE_FILENAMES_ICONV
if (ret != NULL && buf_unicode != NULL)
{
char * input = buf;
size_t inbytesleft = strlen(buf);
char * output = (char *)buf_unicode;
size_t outbytesleft = 2 * (size - 1);
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
}
}
}
#else
if (buf_unicode != NULL)
buf_unicode[0] = 0; // no unicode support
#endif
return ret;
#endif
}
int Change_directory(const char * path)
{
#if defined(__WIN32__) || defined(WIN32)
return (SetCurrentDirectoryA(path) ? 0 : -1);
#else
return chdir(path);
#endif
}
int Remove_path(const char * path)
{
#if defined(WIN32)
return (DeleteFileA(path) ? 0 : -1);
#elif defined(__linux__)
return unlink(path);
#else
return remove(path);
#endif
}
///
/// Remove the directory
int Remove_directory(const char * path)
{
#if defined(WIN32)
return RemoveDirectoryA(path) ? 0 : -1;
#else
return rmdir(path);
#endif
}