Adrien Destugues 4813314638 * Remove debug output
* Further optimization to the colortree, now allocated in one single chunk of 4090 bytes (2051 times better than original code!). 
Not doing all the malloc/frees should be slightly faster, and it also helps with cache locality (the whole tree can fit in the 
cache).
 * Remove the useless color "balancing" multipliers that did more harm than good.

We still need some improvements on the median cut, or maybe switch to a smarter algorithm; or add some cheats. See the JFIF quirks 
for an example.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1876 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-23 21:26:43 +00:00
2011-04-14 17:36:54 +00:00
2011-11-23 21:26:43 +00:00
2011-03-10 22:16:42 +00:00
Description
Fork of grafX2: The ultimate 256 color painting program https://gitlab.com/GrafX2/grafX2
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