grafX2/src/tiles.c
Adrien Destugues 42f401b061 * proof of concept (untesterd) for tiles
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1557 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-06 16:37:41 +00:00

115 lines
3.7 KiB
C

/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2010 Adrien Destugues
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
/// \file Handle tiles.
/// Build the tile-area from the current picture
void build_tile_area()
{
word tileAreaWidth = Main_image_width / Snap_width + 1;
word tileAreaHeight = Main_image_height / Snap_height + 1;
int* tileArea = malloc(tileAreaWidth*tileAreaHeight*sizeof(int));
word tile_x, tile_y, pixel_x, pixel_y;
// For each tile, we have to crawl up to the top of the picture and
// find the first identical tile
for (tile_y = 0; tile_y < tileAreaWidth; tile_y++)
for(tile_x = 0; tile_x < tileAreaHeight; tile_x++)
{
// So, this is the "for each tile"
word ctx, cty;
// First we compare the tile with the others one in the same line at the left
for(ctx = tile_x - 1; ctx >= 0; ctx--)
if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, tile_y*Snap_height))
{
// We found a match !
tileArea[tile_y*tileAreaWidth+tile_x] = tile_y*tileAreaWidth+ctx;
goto found;
}
// Then we look at all the lines above
for(cty = tile_y - 1; cty >= 0; cty--)
for(ctx = tileAreaWidth - 1; ctx >= 0; ctx--)
if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, cty*Snap_height))
{
// We found a match !
tileArea[tile_y*tileAreaWidth+tile_x] = cty*tileAreaWidth+ctx;
goto found;
}
// Then we look at all the lines below
for(cty = tileAreaHeight - 1; cty >= tile_y; cty--)
for(ctx = tileAreaWidth - 1; ctx >= 0; ctx--)
if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, cty*Snap_height))
{
// We found a match !
tileArea[tile_y*tileAreaWidth+tile_x] = cty*tileAreaWidth+ctx;
goto found;
}
// Then we look at the tiles at the right of this one
// (including the tile itself, so we are sure we match something this time)
for(ctx = tileAreaHeight; ctx >= tile_x; ctx--)
if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, tile_y*Snap_height))
{
// We found a match !
tileArea[tile_y*tileAreaWidth+tile_x] = tile_y*tileAreaWidth+ctx;
}
found:
}
}
// Compare tiles
// The parameters are in pixel-space.
void compare_tiles(word x1, word y1, word x2, word y2)
{
word pixel_x, pixel_y;
byte c1, c2;
for (pixel_y = 0; pixel_y < Snap_width; pixel_y++)
for (pixel_x = 0; pixel_x < Snap_height; pixel_x++)
{
c1 = Main_screen + (y1+pixel_y) * Main_image_width + (x1+pixel_x);
c2 = Main_screen + (y2+pixel_y) * Main_image_width + (x2+pixel_x);
if (c1 != c2) return 0;
}
return 1;
}
/// Copy a tile pixeldata to all the identical ones
// Call this after the end of an operation
void update_tile(word pixel_x, word pixel_y)
{
int tileOffset = (pixel_y/Snap_height)*tileAreaHeight + pixel_x/Snap_width;
int firstTileOffset = tileOffset + 1; // to make sure they are not equal
while(firstTileOffset != tileOffset)
{
tileOffset = tileArea[tileOffset];
//do the copy of a block starting at (pixel_x, pixel_y)
}
}